Chapter 752
Magical Musketeer's turn starts at this time, and Mononoke Hime suddenly said: "At this moment, I activate the covered normal trap card - the effect of the transformation of the magic beast ①: target 1 "change spirit" monster in your graveyard. When this card is activated, I choose Altergeist, Delayed Fefenilla, and that monster is Special Summoned in Attack Position, and I equip this card as an Equip Card to that monster.When this card leaves the field, that monster is destroyed. "

"Then activate the effect of the normal trap card - Altergeist's Disguise ①: You can activate this card by targeting 1 "Alterator" monster on your field. Pull, and equip this card to that monster as an Equip Card.The equipped monster cannot be targeted by the opponent's monster. (The opponent's attack becomes a direct attack on yourself while only the monster to which this effect is applied exists on your field.) The effect of the opponent's monster activated by the equipped monster is negated. "

Upon seeing this, Magical Musketeer said coldly: "As long as the card Altergeist - Delayed Fiffennilla exists in the monster zone, I cannot select cards on your field other than "Altered Soul - Delayed Fiffennilla". The "Altergeist" monster is the target of attacks and cannot be the target of effects. Coupled with the Altergeist's disguise, it means that I can't attack, nor can I use anything other than Altergeist and Delayed Fefennira. Is the "Change Spirit" on your field the target of the effect? ​​Hum, I will normally summon from my hand - Magic Bullet Shooter Wild (4 stars/ATK: 1700/DEF: 900/Demon/Light attribute) ! "

"Then activate a continuous trap card in the same column as the Magic Bullet Shooter Card Wild card from your hand——Magic Bullet-Scarlet Crown, "Magic Bullet-Scarlet Crown" can only have 1 on your field. The table side indicates existence. "

"At this moment, the wild effect of Magic Bullet Shooter ② activates: When a magic or trap card is activated in the same column as this card, it can be activated by targeting 3 "Magic Bomb" cards in my Graveyard. I choose Magic Bullet Shooter Kid, Magic Bullet Shooter Doctor, Magic Bullet-Endless Endorphin, these 3 cards are added to the deck and shuffled.After that, draw 1 card from your deck. "

Seeing this, Mononoke Hime thought deeply: "The effect ② of Magic Bullet - Scarlet Crown can only be activated during the main phase of yourself and the opponent. Special Summon 1 "Magic Bullet" monster from your hand.If the opponent's main monster area in the same column as the area where the monster is Special Summoned by this effect is not used, that area cannot be used until the end of the turn. I want to use this trick to seal the connection of the Altergeist Hestia the Sixteenth Witch. Can't increase the attack power because of the area, don't even think about it!At this moment, I activate the effect of Altergeist Hestia the Sixteenth Witch ②: When the effect of a magic or trap card is activated, it can be activated by releasing 1 "Alterator" monster in the zone connected to this card.That activation is nullified and destroyed. "

"At this moment, I activate the effect ② of Altered Spirit: Dragging the Hillman: This card can only be activated when this card is liberated and sent to the graveyard. This card is Special Summoned."

Magical Musketeer immediately said: "Do you think I will suffer twice from the same trick? At this moment, I activated the quick-play magic card in the same column of the magic bullet shooter Casper from the card in my hand-Magic Bullet-Cross Ruler Effect: If there is a "Magic Bomb" monster on the field, it can be activated by targeting 1 face-up monster on the field. I choose Altergeist Hestia the Sixteenth Witch until the end of the turn. The monster's attack power and defense power become 0, and the effect is invalidated. In this way, even if the change spirit and the dragging scorpion are resurrected, it cannot be used to increase the attack power and use of the change spirit and sixteen witch Hestia. The price for voiding magic trap cards is up! "

"At this moment, I activate the effect of Magic Bullet Casper ②: This card can only be activated when there is a magic or trap card activated in the same column as this card. There is a "Magic Bullet" with a different name from the activated card. The card is added from the deck to the hand. I choose Magic Bullet Desperado! "

Magical Musketeer shouted at this time: "Appear! Lead the circuit to victory!"

At this time, a stream of light shot out from the Magical Musketeer's hand, turning into a circuit roulette with eight gray arrows, appearing in front of everyone, and the arrow directly below lighted up quietly.

"Arrow confirmation! The summoning condition is 8 "magic bullet" monster below 1 stars. I set the magic bullet shooter Casper in the connection mark, and the circuit is combined!Connection calls!Show up! LINK1—Magic Bullet Shooter Max (LINK 1/ ATK: 1000/Demon Race/Light Attribute)!During your own and opponent's turn, you can activate the "magic bullet" magic and trap card from your hand. "

"Magic Bullet Shooter Max's effect ① activation: When this card is successfully Link Summoned, you can activate 1 of the following effects. Add "Magic Bullet" Spell/Trap Cards up to the number of monsters on the opponent's field from the Deck. Special Summon "Magic Bullet" monsters from your hand (up to 1 card with the same name) or from your Deck (up to 1 card with the same name). "

"I choose to Special Summon "Magic Bullet" monsters from the Deck up to the number of Spell and Trap Cards on the opponent's field (up to 1 card with the same name).There are three magic and trap cards on your field, so I choose the three magic bullet shooter boy, magic bullet shooter doctor, and magic bullet demon Samir (8 star / ATK: 2500 / DEF: 2500 / demon family / light attribute) Monster Special Summon! "

Mononoke Hime then shouted: "Don't even think about it, at this moment, I activate the third cover card - the Altered Spirit Protocol, as long as this card exists in the magic and trap area, the effect of the "Altered Spirit" card on my field will be activated. The activation and the effects of those activations will not be negated, and use its effect ②: When the opponent activates the effect of a monster, take 1 face-up "Altergeist" card on your field other than this card. It can only be activated by sending it to the graveyard.That activation is nullified and destroyed. "

At this moment, Magical Musketeer suddenly shouted coldly: "It's not that easy! At this moment, I activated the counter-trap card in the same column as the card Magical Bullet Shooter Max from my hand. If there is a "Magic Bomb" monster, it can only be activated when the opponent activates a Spell or Trap Card.That activation is nullified and destroyed.You can only activate 1 card with this card name per turn. "

"Then I activate the normal trap card - Magic Bullet - Desperado from my hand in the same column as Magic Bullet Shooter Boy. Effect: If there is a "Magic Bomb" monster on the field, it will be listed as 1 card on the field. It can only be activated when the card on the side is the target. I choose Altergeist · Delayed Fifenera, and that card is destroyed.You can only activate 1 card with this card name per turn, and your attack blocking will end! "

(End of this chapter)

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