There is indeed a problem with my summoning spirit system

Chapter 61 If You Get Cheap and Be Good

Chapter 61 If You Get Cheap and Be Good
"It's really uncomfortable. Professor Zheng thinks that my qualifications meet the requirements, and wants to introduce me to audition for Chen Shijing's new movie."

Li wanted to pretend to complain, but the three who heard what he said fell silent at the same time.

"F·U·C·K! You actually got the interview qualification for the film directed by Chen Shijing!" Zhao Yibo raised his middle finger, "Many out-of-date stars and newcomers dream of appearing in other people's announcements, but you are lucky. , if we were in high school, we would have been killed by Aruba!"

"Don't be complacent, maybe Li wants to secretly have some dirty PY deal with Director Chen Da or Professor Zheng without telling us..." Wang Shunuo adjusted his gold-rimmed glasses.

Li Xiang looked disgusted: "Wow, Lao Wang, you are so disgusting!"

Wang Shunuo helped his eyes again, showing a see-through smile: "It's obvious that you are evil, and what I said is obviously a "friend" (emphasis) transaction!"

Several people joked with each other for a while, and then started to do their own things.Zhao Yibo and his girlfriend went out to watch a movie together. Wang Shunuo took out a few books to read. As for Fang Guoping, he was explaining work to freshman juniors on QQ. Zhang Fei embroiders—thick and fine, he is the minister of the student union, and he is also a strong contender for the next president.

As for Li Xiang, he took out his laptop and started working.

Now he is not well-known and does not have his own channels, but since he no longer plans to make money from the videos made by the system loli, it doesn't matter. Li Xiang plans to directly upload the videos to video sites such as Bilibili.

When modifying the video at noon, the system loli upgraded the black crystal tablet by the way, changing the appearance of the tablet to look like a normal tablet, and even posted the logo of the fruit company on it.But different from real fruit, there are several additional USB ports on the "fruit tablet" of the system.

"Okay, it's done."

After pressing the Enter key for the last time, Li Xiang leaned back on the back of his chair and stretched.

The video has been submitted to major websites and is waiting for approval.

At the same time, Sixi, the editor in charge of the review, was reviewing the video at the headquarters of Shanghai Station B, when Ban Hua, who was also in charge of the review, suddenly patted her on the shoulder.

"Sixi Sixi, come and see, is there something wrong?"

Sixi wondered, "What's going on?"

Banhua pointed to her computer screen and said: "Normally speaking, the dramas and animated videos we introduce have contracts discussed in advance, and they go through a special process. If they don't go through us, why would I review them here? Original animation video? I have checked, this is not this season and previous resources, nor is it an edited MAD or something like that. It is an original animation work, although there may be some conflicts and disputes with Sword Art Online and Xingyue in terms of subject matter, But just from the perspective of animation, it is completely original work. But I can't find the production company of this animation at all. There is no clue at all."

"Is there such a thing? Let me see." Sixi dragged her wheelchair and moved it to Banhua's side.Click to browse.

According to common sense, the production of animation is a very difficult, time-consuming and expensive project. Converted according to the ratio, the cost of animation and Hollywood movies at the same time is similar.

The production of animation requires a large number of painters, many of which cannot be replaced by machines so far.From this point of view, the production of animation will always be the business of the animation company.Because in the form of an individual or a small studio, it is impossible to afford such a large workload of quarterly serial animation.If one person is required to make animations, it may take several months of overtime to complete one episode, which is too inefficient.

"This...it's unscientific." After watching the video Banhua said for a few seconds, Sixi almost jumped up.

"What's the matter Sixi, this sudden appearance scared me to death." The sudden "crazy" Sixi startled the banhua on the side.

Sixi looked solemn, and operated the computer to drag the progress bar of the video to a position to play for a few seconds, and then changed the position to play for a few seconds.The more he looked, the more dignified his face became.

"What's wrong, Sixi, please talk."

Due to professional reasons, Sixi has a good understanding of animation-related knowledge. The reason why the human eye can see "moving" images depends on the persistence of vision of the human eye. In other words, the last picture or The scene can be stored in the human eye, to be precise, in the brain for a period of time.

From the perspective of video imaging mode, if the previous picture is taken away from the eyes, the human eye will still retain the image of the previous picture in a very short period of tenths of a second. Before the image of the previous picture disappears, , play the next picture immediately, then the contents of the two pictures will overlap. If most of the items in these two pictures have not moved at all, and only the position of one object has changed slightly, then we will It will be thought that the object has moved, and a smooth moving image will be formed in the human brain.

In order to make the animation picture move, it is necessary to quickly play the picture in front of people's eyes. In order to achieve the most basic animation effect, at least eight pictures per second are needed. In some scenes where objects move faster in the picture, such as animation In common battle scenes in China, the playback of eight frames per second will still cause lag.

Here, the main reason for stuttering is that in order to make the action look realistic, the duration of an action is generally fixed. For example, it only takes one second for you to raise your left leg in real life, then this in the animation The duration of the action should also be one second.In contrast, when the time is fixed, the movement speed is faster, and the moving distance of the legs increases in the same time. In every two adjacent pictures, the distance between the legs will be relatively far, and a jam will be formed in the actual viewing process. Pause, or the movement is not smooth.

In this case, to exaggerate, it is the teleportation feeling that your hand is still by your side one second, and suddenly appears on someone else's face the next second, and the change process in the middle disappears.

How can we avoid this annoying lag effect?The most effective way is to fill in the missing parts in the middle, that is, to increase the frame rate. Originally, there were eight pictures per second, but now there are twelve pictures per second, and 24 pictures per second, which is much smoother than before.

For example, in the action of waving hands and hitting people's faces, more than 1000 pictures of hands moving in the air are evenly added, and when connected together, it looks like a whole coherent action.

However, doing so will bring a big problem, that is, the cost will increase.

Each picture of the animation requires the hard work of the painters to draw one by one. According to the drawing method of 24 pictures per second, how many pictures are needed for a 10-minute animation?
The answer is 20 minutes × 60 seconds × 24 pictures = 28800 pictures

Assuming that an animation company has 100 painters, each person needs to draw 288 pictures. Based on the time it takes to produce an episode of animation for one week, an average artist has to draw more than 40 pictures a day. The labor intensity is high and the labor time is long. The cost is high.Therefore, almost no animation company would be so conscientious to produce conscientious animation with 24 frames per second, even though all animation companies know that doing so will definitely make the character's movements smoother, but it is too expensive.The project is too big.

However, Sixi preliminarily judged that the animated video in front of him was produced at the standard of 24 pictures per second.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like