Doomsday: I activated the red alarm system

Chapter 055 Build a powerful Red Police Force! (2)

After placing an order with the Red Alert system and producing the city walls and gates, Gao Xing turned his attention to the attribute panels of "Sentinel Cannon", "Machine Gun Bunkers", and "Air Defense Missiles".
Building name: sentry gun;

Health: 1000
Attack: 5000
Defense: 3000
Armor: 4000
Energy consumption points for production: each sentry gun consumes 1000 energy points

Production consumption time: 30 minutes
Building introduction:

The sentry gun is the basic defensive building of the Red Police base. It is two double-linked 50mm caliber unmanned automatic Gatling cannons. It can fire large-caliber heavy machine shells in a short time, which can effectively restrain the enemy. Army infantry units,
Sentinel guns have slightly higher protection against tank attacks than machine gun bunkers, and have higher damage to enemy tanks and tanks than machine gun bunkers, but they have limited damage to some heavy armored tanks.
It is recommended that the Red Police commander place 3 to 4 sentry guns around the important buildings of the Red Police base, so that they can block and kill the enemy when the enemy forces approach these important buildings.

So happy, he placed an order to produce 40 sentry guns. He scattered these sentry guns around some important buildings in the Red Police base.

For example, 3 to 4 sentry guns have been placed around buildings such as the main base of the Red Police, ore refineries, weapons factories, and combat laboratories.

I am very happy to place 10 sentry guns around the red police cannons. The 10 sentry guns surround the entire red police cannons at 360 degrees without dead ends.

Because he was happy to witness the power of the Red Police Cannon in actual combat, he regards the Red Police Cannon as the most important defensive weapon of the base at present. , the lethality is super strong, but it is not without weaknesses,
The weakness of the Red Police Cannon is that it has a certain range of shooting dead angles. For some enemy troops that are close to the cannon, it cannot fire.
Since the Red Police Cannon has no way to fire at those enemies who are already close to it, as long as the enemy is close to the Red Police Cannon within a certain distance, the Red Police Cannon will be helpless against these approaching enemy troops and can only stand still. Quietly let the enemy fire at you at close range, turning into a huge target, with no other use than being beaten.

I am happy to place 10 sentry guns around the Red Police Cannon to surround the Red Police Cannon in order to prevent this kind of tragedy from happening. If the enemy troops approach the Red Police Cannon, let these enemies try The taste of the 50mm Gatling machine gun of the Red Alert sentry gun, let the enemy see what is the intensive firepower storm of the Gatling machine gun!
In addition to surrounding some important buildings in the Red Police Base, Gao Xing also placed 10 sentry guns on both sides of the newly built Red Police City gate. As for why so many sentry guns are placed at the gate of the city, the reason is self-evident. Now the entire Red Police base is surrounded by city walls, and the city gate is the only exit to the Red Police base. At this only exit, it is not too much to place more defensive weapons.

After placing the sentry guns, I began to study the other two newly unlocked defensive buildings, "Machine Gun Bunkers" and "Air Defense Missiles".
I am happy to look at the property panels of these two defensive buildings,
The property panel of "Machine Gun Bunker":
Building name: machine gun bunker;
Health: 1200
Attack: 3000
Defense: 4000
Armor: 4000
Production consumption energy points: each machine gun bunker consumes 800 energy points

Production consumption time: 30 minutes
Building introduction:

The red police machine gun bunker is the most basic defense facility of the red police system. It mainly relies on four 4mm heavy machine guns to kill the enemy, which can effectively kill the enemy's infantry units, especially the cross-fire shooting formed by multiple machine gun bunkers. A large enemy infantry group can play a fatal killing effect.

The red police machine gun bunker is not enough lethal to the enemy's armored combat vehicles. It is generally not recommended to be placed alone. It must be placed together with other defensive buildings such as the sentry gun and the red police magnetic storm tower, which can play a better defensive role.

The property panel of "Air Defense Missile":
Building name: anti-aircraft missile;
Health: 1000
Attack: 4000
Defense: 3000
Armor: 3000
Energy consumption points for production: each anti-aircraft missile consumes 1800 energy points

Production consumption time: 30 minutes
Building introduction:

The air defense missile system of the Red Police Base adopts the AN/MPQ253G frequency-agile phased array radar, which can provide early warning and tracking of various missiles and aircraft coming from the enemy. It is recommended that the commander place at least 10 Red Police in the Red Police Base Anti-aircraft missile system can effectively reduce the threat from the enemy air force.

So happy, he placed an order with the Red Police System to produce 50 machine gun bunkers and 40 anti-aircraft missile systems. He used the machine gun bunkers and sentry guns together, and placed a Red Police machine gun bunker next to each sentry gun.
As for the 40 Red Alert air defense missile systems, Gao Xing also placed them around some important buildings in the Red Alert base, especially the Red Alert main base and the Red Alert cannons, where 8 Red Alert air defense missiles were placed. For the rest of the Red Alert buildings, he placed 2 to 3 Red Alert air defense missiles, and then placed all the remaining Red Alert air defense missiles at the city gates.

……

After finishing the layout of the defense facilities of the Red Police base, I am happy to start researching the newly unlocked two Red Police units "Terrorist Robot" and "Hind Gunship".

Gao Xing first opened the property panel of "Terrorist Robot".

Chariot Name: Terror Robot;

Health: 1000
Movement speed: 8000
Attack: 7000
Defense: 1000
Armor: 1000
Production consumption energy points: 500 points

Production consumption time: 30 minutes
Chariot introduction:

Terrorist Robot is an anti-tank combat unit in the Red Alert system. It is an unmanned robot with four long mechanical arms. It is also called "Spider Robot" because it looks like a spider.
The terrorist robot is the nemesis of all kinds of tanks and armored vehicles. It moves extremely fast and has strong attack power.

The attack method of the terrorist robot is to jump up, get into the tank or other armored vehicles, and then store electricity to shake the tank vehicle to achieve the purpose of destroying the tank vehicle from the inside.

The terrorist robot is also very lethal to the enemy infantry. It can jump high, leap over the head of the enemy infantry, and use four slender and sharp mechanical arms to attack the head or chest of the enemy infantry.
Terror Bots can instantly kill infantry.And not mind controlled.The chariot possessed by the terrorist robot can only be put into the repair shop in time for repair, so as to avoid the fate of being destroyed.

The disadvantage of the terrorist robot is that its own defense is weak. Due to the pursuit of super moving speed, because it is not equipped with too much defensive armor, it is easy to be damaged under the enemy's fire attack. At the same time, although it can effectively kill the enemy's infantry and Tanks are armored vehicles, but they have no ability to attack enemy buildings.

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