Online games have evolved from wild monsters to the strongest villains

Chapter 349 World Quests with Extremely Poor Experience

Three hours later, the assembled wilderness began to attack the city.

At this time, the number of players gathered here has exceeded 80.

"Fuck, don't squeeze."

"I'm almost turning into a meatloaf."

"Who is worse than me? I'm always being bumped into other people's bodies, which makes me feel guilty."

"Of course I was the one who suffered the most, because I was the one who lost blood."

"Isn't it just a world quest, why don't you grab some wool? Who is it that talks so loudly, insisting on telling the world about the world quest, which has caused so many people to come here."

"I don't know, I only called more than 20 people."

"I only called more than 30 people."

"Have you all called so many? I only called seven or eight people."

"It's okay. We are not afraid of the number of people. We have also shaken people."

In the game, it is very common to see each other pleasing to the eye and add friends. Whether it is the interaction between guilds or the friendship between guilds, in short, the relationship network of players is very complicated.

Of course, there are also some players who will get tired of these relationships and become mavericks.

But the vast majority of players will still add a lot of friends in the game, and friends will have more friends, and friends of friends will continue to shake people...

Fortunately, the preparation time for this world mission is only three hours, otherwise, it is not impossible for all players to get the news.

Even so, the influx of more than 80 players into a town made the town of adventurers very crowded.

As time goes by, more and more adventurers are stationed.

However, because the defensive magic circle was only destroyed by the third brother, there is only a 1/4 gap in the adventurer's town, and the attacking wild monsters attack from this gap, and the adventurers can only guard this gap.

The most embarrassing thing is that due to the players scrambling to grab the front row, the formation mage who repaired the magic circle had no chance to repair it at all, and could only stare blankly at the back.

Some impatient players directly took the money to push the player forward.

"What the hell, who is pushing me?"

"You move slowly yourself, do you still blame others for pushing?"

"Don't push it, there is a strange thing ahead."

"Haha, I'll just push, shit, who pushed me?"

The players in the front row were pushed directly into the wild monster's mouth by the back row.

The players in the back row successfully grabbed the front row, and were pushed by the players in the back, and lined up in front of the wild monsters to die. The whole process seemed very chaotic and tragic.

Rows of pine trees were quickly replenished by the players, and the wild monsters also began to suffer casualties under the constant feeding of the players.

However, although the wild monsters have no formation, compared to the players, there will be no pushing and shoving.

The wild monsters in the front row were killed, and the wild monsters in the back row quickly made up.

"This is the worst world quest we've ever experienced."

Said that the players complained about this, but the players whose bodies were always crowded in the crowd, who were killed before they had time to fight a fight, simply boarded the forum and started to complain.

However, there was no official response to this.

Just then, someone made a suggestion online.

"Isn't it all right if we destroy the remaining defensive magic circle?"

Such a suggestion was immediately recognized by many players.

The destruction of adventurer towns?It's not a problem at all for the players.

As long as there are tasks to be done and rewards to be obtained, the destructive power of the players is stronger than Erha.

Soon there are players who try their best.

"No way! If we attack the magic circle, we will be regarded as enemies by the NPC, so we will be on the opposite side of the NPC, and it will also reduce the favorability of the empire camp."

"Until we can walk sideways in the empire, it's better to keep a low profile."

"How about letting wild monsters destroy it?"

It's no wonder our family has such thoughts, it's really a real world mission, and the experience is too bad.

They have experienced the mission with the worst sense of experience.

Even if the task fails, it is better than doing the task is difficult.

In the first layer of the world, although there were situations of pushing and jostling, due to the fighting on all sides, the situation of pushing and jostling was quickly alleviated.

Coupled with the opening of the world mission, there were two times for all towns.

More importantly, the teleportation array in the first layer of the world was not opened at the beginning.

Without the teleportation array, the number of players who can reach the adventurer town to participate in the world mission is limited. After a batch of deaths, the situation has almost stabilized.

Even if you line up honestly, you can still get all the players.

But this time the world mission, the opening is too small.

Some players saw this crowded scene and chose to leave directly.

There are also some smarter players who go to nearby adventurer towns, prepare to make a detour, and then start encounters with wild monsters in the wild.

Just when these smart players came to the nearby town of adventurers, they suddenly saw a bloody figure.

"boom!"

With the death of more than a dozen NPCs, a magic circle was destroyed by a vampire.

Seeing the figure of the vampire, some players exclaimed.

"There are vampires destroying the town."

"Great, the vampires are coming to destroy the town."

"?? Vampires destroy the town, do you still think it's okay? Are you stupid?"

"Who the hell is stupid? The town next door has already started doing world quests, and the wild monsters here haven't moved. If the magic circle wasn't destroyed, the world quests wouldn't have started."

"Not good, there is an NPC to stop the vampire, hurry up and stop the NPC?"

"Fuck? You don't know how to do it!"

"Hurry up, or it will be too late."

"Are you going to attack NPC?"

"Shabi, we can't attack NPCs, can't we get stuck?"

Liu Shuai, who destroyed the first defensive magic circle, was about to go to the second magic circle, but saw such a bewildering scene, those NPCs were about to come to stop him, but the players joined hands to form a human wall, The NPC was intercepted.

Those NPCs were all dumbfounded.

Even if their intelligence is much higher than the NPCs in the first layer of the world, they still cannot understand the sand sculpture behavior of the players.

The second-tier world has completely canceled the functions of character shielding and penetration, so these NPCs cannot pass through the player's human wall unless they attack the player.

But before the players attack the NPC, the NPC can't attack the player either!

Seeing that the vampire had stopped, the players shouted anxiously:
"Hurry up! We won't be able to delay for long."

"Aren't you going to destroy the magic circle? Take advantage of it now."

"Whispering, is there something wrong with this boss's brain?"

In order to trigger the world mission, the players also fought hard.

Liu Shuai: "..."

When he took action, he had rehearsed dozens of different situations in his mind, but it turned out that the behavior patterns of sand sculpture players were unpredictable.

Letting the boss destroy the town on purpose for the sake of the world quest, is this a human thing?

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