Technology derived
Chapter 282 Is This Really Okay (22)
Chapter 282 Is This Really Okay (22)
The media has great energy and great influence.
Not only did more netizens start to pay attention to "Fire of War", download and register "Fire of War", and try to play "Fire of War".
It even shocked Gameloft, EA and other game developers, and even lost their minds.
The recent performance of Mortal Technology is a bit too much, especially in the field of mobile games.
A piece of "My Era" directly made the old giants kneel down.
And within a week, nearly a hundred games with three parties were packaged, which made the giants feel that mobile games are too difficult to mix and have nowhere to go.
Now it is hard to make a decision to temporarily abandon mobile games, and focus on stabilizing PC end games that mortal technology has not yet set foot in.
But mortals actually directly released the first large-scale PC end game - "War of War"!
Moreover, the official version was launched as soon as it came up, leaving no reaction time for other giants at all.
Coupled with the consistent exaggeration and applause of the major media, all kinds of good reputations poured in, which made "Fight of War" continue to be popular.
It also made EA and other game developers completely lose their confidence and temper.
Mortal Technology makes mobile games and directly subverts the field of mobile games.
Now he is making a client game again, and the response is very good, even the extremely critical media has basically unified the caliber.
Is it possible to subvert the end game field again?
It's really too much, it doesn't leave any way for people to live, it doesn't let people live!
But users don't care about this, whoever's game is doing well, they will play whose game, and they don't care who the developer is.
Similarly, Wang Fan doesn't care about this. He only follows his own thinking and pursues his own interests when he does these things. Why do he care about other people's life and death?
And Wang Fan is not against everyone, as long as he joins the mortal game platform, he will give him great help.
Even though it charges half of the revenue, it's worth the money.
For example, black-tech level lossless compression, powerful game engine, Hollywood-level image quality and rendering effects, strong promotion of Mortal Game Platform, and Fanyu’s 9 million users...
These are all resources, all are assistance, which can make a very ordinary game become very extraordinary!
Therefore, even though many third parties were very reluctant and uncomfortable when they joined the mortal game platform, they were worried about sharing half of the benefits.
But soon they discovered that what they got from Mortal Technology, even if it was only half, was more than what they earned before.
As a result, many third parties began to recognize the situation, changed their thinking, and began to take the initiative to stand with Mortal Technology and tie up with Mortal Game Platform to achieve common interests and pursue common success!
Of course, Wang Fan would not be so stupid as to be an enemy of the whole world, that would be boring.
It is the wisest way to attract a group of people and suppress a group of people.
Wang Fan wants to be a game, a game platform for mortals.
Since giants like EA and Gameloft don't want to see him, they even crowd out and suppress him.
Then Wang Fan will use black technology and operation to win over other smaller game developers, form an alliance of interests, and beat these so-called giants together!
Let them recognize the situation, recognize the reality!
Just like what China did when it restored its legal seat in the United Nations, it actively united with its brothers in the third world, such as Africa, and won their strong voting support, and finally succeeded in restoring its legal seat in the United Nations.Even the U.S. government is helpless.
Similarly, if Wang Fan wants to be completely stubborn in the game field and become a well-deserved overlord, the strength of Mortal Technology alone is not enough.
We must unite enough forces to form a comprehensive influence, so as to deepen our own strength, status, and influence in disguise!
Faced with the strong attack of "Fire of War", EA and other giants have completely lost their minds. They can only hope that the game is of a mediocre level, or that the market performance is mediocre.
After all, PC games are much more complicated than mobile games, and there are many things to pay attention to, so they can't be done casually.
But when they downloaded "Fire of War" and started to try it out, they were completely silent!
"Fire of War" has multiple modes, not only the fascinating story mode, but also the popular battle mode and custom mode.
There is no doubt that the story mode, like most war games, will have such a basic mode, allowing players to adapt to the game, exercise skills, and prepare for the next battle.
The battle mode is what players yearn for the most, and it is also the mode that is most comprehensive in terms of technology, reaction speed, and courage.
However, there are many battle modes in "Warfire", not only simple gun battles and knife battles, but also multi-armed mixed battles, naval battles, air battles, etc., each of which is done vividly, delicately and naturally, and can fully meet the different needs of different users.
As for the custom mode, it is based on the user's preferences and personal settings to define the rules and methods of the game.
After some trial play, EA and other game developers couldn't help but be full of praise. The 40G game is meticulously done in many aspects, and the content and visual effects are unusual.
Coupled with the black technology of Mortal Technology, the size of the quilt was reduced by 20, and it became 2G, which greatly increased the number of players and popularity.
Game developers such as EA understand that the popularity of "Fire of War" is unstoppable, and it is even an epoch-making game.
But there was nothing they could do about it. They were powerless in terms of game quality alone, let alone technical aspects.
You must know that mortal technology has a number of cutting-edge black technology bonuses.
In desperation, these mighty game development giants also began to recognize the situation and look for a way out.
They knew that it was meaningless to fight together again.
Relying on the potential of the mortal game platform and the strength of mortal technology, if they persist to the end, not only will mortal technology not compromise in the end, on the contrary, their so-called giants may be completely left behind!
The gap between reality and imagination is too big!
As a result, many game development giants began to compromise with Mortal Technology, issued applications to Mortal Technology, agreed to a [-]% share, agreed to all requirements, and unconditionally joined the Mortal Game Platform!
But all their applications were ruthlessly rejected.
The reason is simple: 6% was before, now mortal technology is 6%, and it is 6% of the total revenue of the game, not [-]% of the profit!
No one went to the first 3%.
After 4%, only dozens of small companies joined.
In the next 5%, most of the game developers joined the mortal game platform.
Today's 6% has finally started to take action by giants and began to compromise.
Wang Fan really doesn't know how to evaluate these people. He has to wait for ordinary people's appetite for technology to grow before he starts to compromise. Is this really good?
The second update is complete.There are 2 days off on May Day, add more!
(End of this chapter)
The media has great energy and great influence.
Not only did more netizens start to pay attention to "Fire of War", download and register "Fire of War", and try to play "Fire of War".
It even shocked Gameloft, EA and other game developers, and even lost their minds.
The recent performance of Mortal Technology is a bit too much, especially in the field of mobile games.
A piece of "My Era" directly made the old giants kneel down.
And within a week, nearly a hundred games with three parties were packaged, which made the giants feel that mobile games are too difficult to mix and have nowhere to go.
Now it is hard to make a decision to temporarily abandon mobile games, and focus on stabilizing PC end games that mortal technology has not yet set foot in.
But mortals actually directly released the first large-scale PC end game - "War of War"!
Moreover, the official version was launched as soon as it came up, leaving no reaction time for other giants at all.
Coupled with the consistent exaggeration and applause of the major media, all kinds of good reputations poured in, which made "Fight of War" continue to be popular.
It also made EA and other game developers completely lose their confidence and temper.
Mortal Technology makes mobile games and directly subverts the field of mobile games.
Now he is making a client game again, and the response is very good, even the extremely critical media has basically unified the caliber.
Is it possible to subvert the end game field again?
It's really too much, it doesn't leave any way for people to live, it doesn't let people live!
But users don't care about this, whoever's game is doing well, they will play whose game, and they don't care who the developer is.
Similarly, Wang Fan doesn't care about this. He only follows his own thinking and pursues his own interests when he does these things. Why do he care about other people's life and death?
And Wang Fan is not against everyone, as long as he joins the mortal game platform, he will give him great help.
Even though it charges half of the revenue, it's worth the money.
For example, black-tech level lossless compression, powerful game engine, Hollywood-level image quality and rendering effects, strong promotion of Mortal Game Platform, and Fanyu’s 9 million users...
These are all resources, all are assistance, which can make a very ordinary game become very extraordinary!
Therefore, even though many third parties were very reluctant and uncomfortable when they joined the mortal game platform, they were worried about sharing half of the benefits.
But soon they discovered that what they got from Mortal Technology, even if it was only half, was more than what they earned before.
As a result, many third parties began to recognize the situation, changed their thinking, and began to take the initiative to stand with Mortal Technology and tie up with Mortal Game Platform to achieve common interests and pursue common success!
Of course, Wang Fan would not be so stupid as to be an enemy of the whole world, that would be boring.
It is the wisest way to attract a group of people and suppress a group of people.
Wang Fan wants to be a game, a game platform for mortals.
Since giants like EA and Gameloft don't want to see him, they even crowd out and suppress him.
Then Wang Fan will use black technology and operation to win over other smaller game developers, form an alliance of interests, and beat these so-called giants together!
Let them recognize the situation, recognize the reality!
Just like what China did when it restored its legal seat in the United Nations, it actively united with its brothers in the third world, such as Africa, and won their strong voting support, and finally succeeded in restoring its legal seat in the United Nations.Even the U.S. government is helpless.
Similarly, if Wang Fan wants to be completely stubborn in the game field and become a well-deserved overlord, the strength of Mortal Technology alone is not enough.
We must unite enough forces to form a comprehensive influence, so as to deepen our own strength, status, and influence in disguise!
Faced with the strong attack of "Fire of War", EA and other giants have completely lost their minds. They can only hope that the game is of a mediocre level, or that the market performance is mediocre.
After all, PC games are much more complicated than mobile games, and there are many things to pay attention to, so they can't be done casually.
But when they downloaded "Fire of War" and started to try it out, they were completely silent!
"Fire of War" has multiple modes, not only the fascinating story mode, but also the popular battle mode and custom mode.
There is no doubt that the story mode, like most war games, will have such a basic mode, allowing players to adapt to the game, exercise skills, and prepare for the next battle.
The battle mode is what players yearn for the most, and it is also the mode that is most comprehensive in terms of technology, reaction speed, and courage.
However, there are many battle modes in "Warfire", not only simple gun battles and knife battles, but also multi-armed mixed battles, naval battles, air battles, etc., each of which is done vividly, delicately and naturally, and can fully meet the different needs of different users.
As for the custom mode, it is based on the user's preferences and personal settings to define the rules and methods of the game.
After some trial play, EA and other game developers couldn't help but be full of praise. The 40G game is meticulously done in many aspects, and the content and visual effects are unusual.
Coupled with the black technology of Mortal Technology, the size of the quilt was reduced by 20, and it became 2G, which greatly increased the number of players and popularity.
Game developers such as EA understand that the popularity of "Fire of War" is unstoppable, and it is even an epoch-making game.
But there was nothing they could do about it. They were powerless in terms of game quality alone, let alone technical aspects.
You must know that mortal technology has a number of cutting-edge black technology bonuses.
In desperation, these mighty game development giants also began to recognize the situation and look for a way out.
They knew that it was meaningless to fight together again.
Relying on the potential of the mortal game platform and the strength of mortal technology, if they persist to the end, not only will mortal technology not compromise in the end, on the contrary, their so-called giants may be completely left behind!
The gap between reality and imagination is too big!
As a result, many game development giants began to compromise with Mortal Technology, issued applications to Mortal Technology, agreed to a [-]% share, agreed to all requirements, and unconditionally joined the Mortal Game Platform!
But all their applications were ruthlessly rejected.
The reason is simple: 6% was before, now mortal technology is 6%, and it is 6% of the total revenue of the game, not [-]% of the profit!
No one went to the first 3%.
After 4%, only dozens of small companies joined.
In the next 5%, most of the game developers joined the mortal game platform.
Today's 6% has finally started to take action by giants and began to compromise.
Wang Fan really doesn't know how to evaluate these people. He has to wait for ordinary people's appetite for technology to grow before he starts to compromise. Is this really good?
The second update is complete.There are 2 days off on May Day, add more!
(End of this chapter)
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