To become the richest man from the beginning of the game

Chapter 1148 Live "Animal Island VR"

Chapter 1148 Live "Animal Island VR"

But the problem is that he did not leave any video data when he experienced it before, so if he wants the material, he still needs to experience and record it in the game.

Qiao Liang remembered that there has been no live broadcast for a long time recently.

Exactly, let's start the broadcast and play "Animal Island", explain it to the fans, and record the material by the way.

Then I went crazy, trying to get the video out this weekend!
Before the broadcast, make preparations first.

At this point, Qiao Liang also learned the lessons of many previous small anchors when they broadcast VR games.

For conventional console, computer and mobile games, as long as the capture card or screen recording software is used to transmit the picture to the audience in real time, it is not possible for VR games.

Although the video picture of the VR game can be turned into a plane, the picture that the audience sees, the camera lens will still swing around with the perspective of the anchor.

For the anchor, shaking the angle of view frequently will not feel any discomfort, but for the audience, it will be very dizzy.

Moreover, many of the anchor's actions were not seen by the audience at all.

These will undoubtedly greatly weaken the live broadcast effect of VR games.

In the previous performance art announcement process, many small anchors were inexperienced, so although they also did live broadcasts, the response was not good.

Qiao Liang thought about it for a long time. These problems are difficult to solve completely, but they can be improved by certain means.

First of all, keep your neck as steady as possible and avoid shaking as much as possible.

Although this method seems simple and crude, it is really effective.

Many people usually have small movements and habitually shake their heads, but they can't feel them.When playing VR games, this little habit will also be brought into the game.

Shake the neck as little as possible and stabilize the camera, and the dizziness of the audience will be greatly reduced.

Moreover, for the convenience of players, "Animal Island VR" provides the function of grabbing items, so that players don't need to bend over to pick up things frequently, and they can keep their heads up most of the time, which is also an advantage.

Secondly, prepare an additional camera to record your actions in reality; then use a simple software to detect the button pressing state of the handle and display it on the screen.

Through the real picture, the audience can better understand how the VR game operates.

Many people who have not been exposed to VR games may mistakenly believe that VR games are also controlled by buttons, which are not fundamentally different from computer games. Through this lens, they can realize that their ideas are very wrong.

Software that detects button press status is also very common, and many anchors have used it.Some are to let the audience know their actions better, and some are to prove that they are not cheating.

This button detection function, combined with the realistic picture, can better show the excellent features of VR to the audience.

After everything was ready, Qiao Liang merged all these contents into the live broadcast screen.

Unlike computer games, the interface UI of VR games is very simple, because a lot of content does not need to be placed in the field of view.

For example, data such as the player's status and the number of bullets can be placed on the back of the player's hand, and it will only be displayed when the player looks at the back of the hand.

"Animal Island VR" has achieved this to the extreme. There is almost no UI on the entire interface, which further enhances the sense of substitution.

Qiao Liang put the real camera image in the upper left corner of the entire screen, and put the interface for detecting the handle buttons in the upper right corner of the screen.

The content of the screen in these two parts is not particularly important and can be covered.

The lower left and lower right positions also have to display the movements of the two hands and various UI information on the arms.

After everything was done, Qiao Liang turned on the live broadcast and prepared to enter "Animal Island VR" to experience the game.

……

Not long after the broadcast, many fans poured into the live broadcast room.

"It's too long! The pigeon essence was broadcast live!"

"Didn't you post a video yesterday? I thought Lao Qiao was going to give himself a three-month vacation next!"

"Wow, today is... "Animal Island" will be broadcast live?"

As soon as they saw the pictures in the live broadcast room, many viewers already understood what Qiao Laoshi was going to do.

But judging from the content of the barrage, many viewers did not have much expectation or excitement.

"Old Joe, don't broadcast "Animal Island", VR game live broadcast is not interesting, let's broadcast "Back to the Shore" and suffer! You can also warm up "Eternal Reincarnation" in advance."

"I'm going to slip out of the VR game, I'll faint."

"No matter how you do casual games, it's just like that. I watched other anchors play the beginning, not my food."

Obviously, many players are not very interested in Qiao Liang's current live broadcast content.

On the one hand, it is because the VR live broadcast is really not very good, and on the other hand, it is also because other anchors have tried to broadcast a short episode of "Animal Island", but the effect is not very good, so Qiao Liang's fans don't really think about it. Look.

Seeing these barrages, Qiao Liang did not panic, but smiled slightly.

"Everyone has been watching patiently for a while. I have made full preparations before the live broadcast. Of course, it is different from other anchors!"

Qiao Liang didn't explain much and entered the game directly.

Although some people withdrew, most of the audience were old fans and stayed, and the number of people in the live broadcast room was still growing.

……

The way and process of entering the game is a little different from other games.

When entering other games, it is a fixed process of clicking buttons, black screens, pop-up logos, going through animations, etc., but "Animal Island VR" is different, and its entrance is in the scene of VR glasses.

Doubt VR glasses initially come with three scenes. The default scene is a sunny island with the sea on the front and the forest on the island on the back.

In this scene, turn back and click with the handle to open Animal Island.Of course, the premise is that the game program must be downloaded on the computer in advance and the wireless screen projection connection between the computer and the VR glasses has been completed.

After entering the game, the scene will switch directly and seamlessly to the beach of the island landing site.

The surrounding scene remains unchanged, the game's logo and animation will appear above the player's field of vision, many birds fly from the forest, and fish begin to jump in the waves.

This is actually the loading process of the game.

Before players realize this, they have moved from the initial interface of the VR glasses to the scene of the game.

Then, the handle vibrated slightly, and Qiao Liang saw a slightly raised part on the ground moving towards him, like a tunnel.

After another two seconds, the tunnel hit a large stone next to it, making a "dong" sound.

"Ouch!"

An anthropomorphic groundhog figure emerged from the ground. It was round, fat, and naive, carrying a small pocket hoe. The hoe had some steam parts and the logo of steam technology.

There was a large lump on the groundhog's head, apparently hit by a rock just now.

"I'm so stupid, I forgot to put on my hat again!"

The groundhog took out a miner's hat from the backpack behind him and put it on his head.

It just wanted to drill back into the hole to continue digging, when it happened to see Qiao Liang, and hurriedly said: "Ah! Hello!"

"I heard that someone has already contracted this island, look at the description in the documentation... it should be you, right?"

"Please rest assured that the small island has been initially developed by our steam technology company. Although there is still a big gap from the perfect island in our imagination, it is already in a livable state!"

"How to develop this island is your freedom. Let me take you to the service office of Steam Technology to register."

"This is the steam technology balance car for you, please get in the car!"

As the groundhog said, he clumsily pressed his wrist, and a strangely shaped balance bike drove up from not far away and stopped not far in front of Qiao Liang.

At the same time, the groundhog continued to speak his lines and gave instructions to the player on how to move.

The prompts are very simple, they are to use the joystick to move and change the angle of view; use the jump key to teleport.

The first two prompts mainly guide the player to move to the balance car. After getting on the balance car, there will be new guidelines.

According to President Pei's request, the game "Animal Island" should make the game guidance as simple and natural as possible, so there is no separate interface introduction, but when the groundhog speaks, the interface uses "Next, please Move to the balance car (use the [left stick icon] or [left hammer icon])" to guide.

After standing on the balance car, the groundhog began to introduce its driving style.

"The driving method of the balance car is very simple. Do you see the button on your left index finger? Press it to brake/reverse. The joystick on your left thumb controls the direction, and the button on your right index finger is for acceleration..."

After the character gets on the balance bike, his hands automatically grab the two joysticks on the balance bike.The layout of this joystick is highly similar to the handle held by the player.

Therefore, when the groundhog introduces the function of the buttons on the balance car joystick, it is equivalent to introducing the use of the handle.

During the introduction, the corresponding button on the balance car will also be highlighted, so that players can more clearly confirm which button the groundhog is introducing.

"Okay, try to drive now and go to the service office on the island with me!"

After the groundhog was introduced, he drilled back into the ground again, quickly digging holes to lead the way, while Qiao Liang followed behind with a balance bike.

Coming to the door of the steam technology service office on the island, the groundhog was waiting outside, teaching the player to put away the steam balance car and enter the service office to go through the formalities.

According to the settings in the game, Steam Technology has tailor-made an island development plan for small animals. Small animals can become the owner of an island with just some money, and cooperate with Steam Technology to develop the island and turn it into a the way you want.

The service office is where the steam technology company communicates with the island's contractors and provides services.

(End of this chapter)

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