To become the richest man from the beginning of the game

Chapter 990 I can't wait to erect a monument for President Pei!

Chapter 990 I can't wait to erect a monument for President Pei!

After watching Qiao Liang's video, Pei Qian fell into a long silence.

It's not that what Qiao Liang said makes sense, but that he was shocked by his endless bragging!

This Qiao is old wet, it seems that he can always come up with some new tricks!

In fact, for the game "Mission and Choice", Pei Qian didn't think it would have a particularly big reversal like "Return to the Shore" or "Struggle".

After all, although "Mission and Choice" has subverted the traditional RTS gameplay in terms of gameplay, this subversion is still within the understanding of players as a whole, and it will not be like "Return to the Shore" and "Struggle" at the beginning of the release. It caused huge controversy.

What's more, the main discussion hotspots in the early stage of "Mission and Choice" are all focused on its plot.

So after Pei Qian saw the comments from the early players, he thought it was almost over.

The plot, gameplay, graphics, etc. have all been blown away, what else can I blow up?

Even if Qiao Laoshi releases a video, at most it will just repeat these aspects, right?

But he never expected that Qiao Liang would actually find a new angle!

This time Qiao Liang emphasized two things, one is "milestone significance" and the other is "production mode".

The milestone means that the previous "Mission and Choice" compared with "Fantasy War" was a symbol of the weakness of domestic games; and now the comparison between "Mission and Choice" and "Fantasy War Remake" is a domestic game. A symbol of rapid rise!

This is an important milestone for the development of domestic games.

The production mode refers to the game production starting to get rid of the unstable creative mode of small workshops and relying on the inspiration of designers, and gradually move towards the heavy industrialized creative mode of professional division of labor among various departments and stable output of high-quality works.

As soon as these two points are thrown out, the concept of the whole video is instantly elevated!

Because this video is not analyzing the game "Mission and Choice" itself, but jumping out of the limitations of thinking and raising it to the height of the entire domestic game circle.

Just like the 15th year of Wanli seems to be an ordinary year, but historians have seen various signs of the rise and fall of the dynasty through the events of this year, then this year will be recorded in the history as a key node, and every detail will be recorded. It has been studied repeatedly as an entry point!

Pei Qian felt colder the more he looked at it.

This Qiao Laoshi, this is killing me!

Looking at this bragging posture, do you want to erect a monument for me?

A few large characters were engraved on it: Mr. Pei, the savior of domestic games, will live forever?

Don't do it!

If this monument is really erected, can you still lose money if you play games in the future?So domestic players have to worry about 21 [-] crazy buying?

"Handsome and wise players, don't listen to his nonsense!" Pei Qian prayed secretly.

However, he flipped through the comments and bullet screens of the video, and his heart became even colder.

"It's so reasonable! Heavy-industrialized movies and heavy-industrialized games, so there is such a thing!"

"Actually, I had this vague feeling before. I felt that this game was a little different from Tenda's previous games, but I couldn't tell. After watching this video, I understood. This is what I want to say!"

"From this point of view, the release of "Mission and Choice" is really a matter of great historical significance! Maybe my grandson will ask me in the future, and I can be very proud to say: the original "Mission and Choice" symbolizes domestic games. The dark age of "Mission and Choice" symbolizes the glorious era of domestic games!"

"Let's not talk about it, this kind of commemorative game must be bought!"

"I'm going to recommend it to my friends!"

Pei Qian: "..."

Seeing these comments, he wanted to cry without tears, and was burning with anxiety.

Other blame can be considered, but the "domestic game development milestone" must not be blamed!

Once it is carried on the back, all future games will be under the spotlight, and it will be popular before it is launched. Will it still lose money?

You know, the Tenda game department is the core business department of the Tenda Group, and it earns the most money.Although it is difficult to lose money now, there is still a slight chance.

If the "milestone" is really blamed, then it is really impossible to lose money in the future!

How to do?

Pei Qian's brain was running fast, thinking about countermeasures.

He flipped through the comments below the video and finally found some dissenting voices.

These objecting voices felt that Qiao Lao was blowing too much.

The game is a good game, but it would be a bit of nonsense to talk about "the milestone of domestic games" and "the beginning of heavy industry games".

Especially one of the comments made Pei Qian want to be his confidant.

"I think Lao Qiao's video today is a bit far-fetched! As far as I know, the development process of most game companies is fixed, and most of Tenda's previous games have the same development process. How did you get to "Mission and Choice"? It just happened to become a "heavy industrialization model"? The game is a good game, but it's not advisable to brag. I think even Mr. Pei probably didn't think about such a long-term. He just turned each idea into a game in a down-to-earth manner. As a result, the fans overthink it."

Pei Qian was almost moved to tears.

This brother is really my confidant!

To be honest, Mr. Pei only just found out about the "heavy industrialization model"!

But such a good comment received mediocre response, and even many people below objected.

Apparently, most of the audience still accepted the rhetoric in Qiao Liang's video, and felt that the "milestone" and "heavy industrialization model" were all intentional by Mr. Pei.

How should these good comments that reflect the truth not be buried?

Pei Qian was lost in thought.

His first thought was to clarify publicly.

The official announcement said that "Mission and Choice" did not intend to bear any "milestone" historical significance at all, and it has nothing to do with the "heavy industrialization model"?

But after Pei Qian thought about it, it didn't seem to work.

Because it is easy to have an effect of trying to cover up, the fake news released in the official capacity before is a bit too much, and the players are a little bit reluctant...

For example, "Struggle" deliberately used promotional materials to mislead players before, and "Mission and Choice" deliberately misled players on "Fitness Battle" before the release. Similar operations have happened many times.

And every time the fake news was released before, the players interpreted other meanings.

It's like shouting "Wolf is coming", no one will believe you if you shout too much!

If the official clarification is made this time, the players will probably understand that this is the official's modesty, which will strengthen the players' understanding!

Therefore, the reputation of the official account has been rotten, and it is not easy to use.

Pei Qian thought about it again, since the official way is not working, then he can only go through the unofficial way.

Buy a sailor!

Recently, Pei Qian has seldom bought sailors. The main reason is that the scale of Tenda Group is getting bigger and bigger. If you want to buy sailors to achieve results, you need more and more money. If you pay for it yourself, Pei Qian I can't take it anymore.

But this time the situation is different.

Qiao Liang's theory has not been spread yet, and it is only limited to his videos.According to Pei Qian's previous experience, Qiao Liang's video may break the circle, but it will take a certain amount of time.

It may take a day or two to reach the No. [-] in the game area, but it may take three to five days or even longer to reach the No. [-] in the entire site, or to break the circle and spread wildly on major websites.

Then, during this period of time, buying the water army to concentrate on capturing the comment area of ​​this video and creating an impression for everyone that "this video is a bit exaggerated" can influence and guide public opinion to a certain extent, thereby reducing the possibility of this video. adverse effects!

Time is pressing, and there is no need to delay.

Pei Qian made up his mind and immediately found the contact information of "Xiaohu Evaluation" Hu Xiao, planning to discuss with him about buying a navy.

As a professional naval leader, Hu Xiao is basically online all day long except for sleeping, so he quickly got in touch.

The last cooperation between the two parties dates back to when the movie "Beautiful Tomorrow" was released. After such a long time, Hu Xiao almost thought that he had lost this big client.

Now seeing this mysterious customer come to the door again, of course I am overjoyed.

Pei Qian didn't exchange many pleasantries, and directly stated his request: "I want to invite some sailors to capture the comment area of ​​this video. [Website link]"

"In terms of content, I briefly thought about some content, and you let the sailors play around this content. [Text document]"

"I want to buy a high-end navy, the kind that people can't see, understand?"

Hu Xiao clicked on the link of the webpage and took a look, feeling a little disappointed.

That's it?

In the previous cooperation, the scope of the battlefield was the entire network, but this time the battlefield was only limited to a video on the Elli Island website?

A little bit uninspired.

However, Hu Xiao is a very professional person. Since it is a business, there is no need to be suspicious of this or that, and it will be over with money.

He opened the text document and looked at it, and found that there were hundreds of words in it, all of which were about the two concepts of "domestic domestic game milestone" and "heavy industrialization model".

For example, given a few good games, I think they are more qualified to be called "domestic game milestones"; after analyzing "Mission and Choice", I think it is far from the status of "milestone"; I think "heavy industrialization model "Game" is a false concept; "Mission and Choice" has not achieved the "heavy industrialization mode" at all, and so on.

The opinions in this text document are different. For example, some people think that the "heavy industrialization model" is a false concept and is not suitable for the game field; "It didn't do it at all.

In fact, these viewpoints seem to be different, but in fact they all have the same purpose: to completely separate "Mission and Choice" from the two concepts of "milestone" and "heavy industrialization model"!

(End of this chapter)

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