Half Elf Ranger
Chapter 55 Level Up
Chapter 55 Level Up
Target is dead!
Extract the soul energy of the target and gain 4500 experience points!
Get 400 practice points through understanding the battle!
……
Call ~
Seeing the familiar prompt on the panel, Thorne threw away the composite longbow in his hand, let out a sigh of relief, and lay directly in the yellow weeds, really not wanting to move a bit.
Although the system panel can record its own data, it is very convenient.
But Thorne believes that the most useful hidden function for him in battle is that it allows him to quickly determine whether the opponent is really dead.
After all, in this world full of magic, it is very common for cunning professionals to use feigned death to escape or fight back when dying.
Even Thorne himself has used it many times.
"At least one Gnoll priest above level 9 has only 4500 experience points? It seems that a little bit will be shared by the two of them."
Thorn glanced at the experience points he had gained, and guessed the reason after a little thought.
Because this world does not have the so-called mode of averaging the experience of the team, when fighting monsters, the amount of experience gained by each is calculated according to the damage value caused by the monster.
Thorne deals the most damage to the Gnoll Priest and gains the most experience.
There are many ways to gain experience and practice points, but most of them need time to accumulate.
And fighting monsters and upgrading is undoubtedly the fastest for players with good strength, of course, the premise is that you can survive every time.
Thorn glanced at his own experience bar, and was a little surprised. Before he knew it, he already had more than 30000 experience points.
Starting from the bloody arena, first kill the guards of the nobles to save the orcs, and then encounter sahuagin, abyss ghouls, abyss gnolls, quasses, and ratmen in the sewer.
And tonight's gnoll rogue, worg rider, four Flinder gnolls and last gnoll priest.
Thorne simply estimated that it is reasonable to get more than 30000 experience.
As the saying goes, the golden belt of killing and setting fire, for players who want to improve their strength very quickly, killing is indeed the fastest choice, high risk and high reward.
Now that his ranger level wants to be raised to level 6, the required experience is exactly 30000.
But what made him hesitate was whether to save his experience first, and when he had accumulated enough practice points, he could use it to increase the professional level of a swordsman when he was a part-time swordsman.
Thorn pondered for a while, looking at the practice points that only had more than 2000 points, it would take a while to save up to 5000 points.
So I directly chose to upgrade the ranger's level. After all, after waiting to become a part-time swordsman, and then raising the ranger's level, there will be a 30% experience penalty brought by the part-time job.
Originally, 30000 points were needed to raise the ranger level to level 6. After waiting for a part-time job to choose to upgrade, at least 39000 experience points are required, which is a full 9000 points more.
In other words, two more Gnoll priests of tonight's strength would have to be killed to recover the loss.
Upgrade your ranger career level!
So Thorne no longer hesitated, staring at the ranger's career panel, and said silently in his heart.
A row of light blue data appears in front of you:
Ding!
The ranger professional level has been raised to level 6!
Get 5 skill points and increase your health by 8 points!
The first-ring magical position +1, the second-ring magical position +1!
Get 1 free attribute point!
Gain a class ability: Enhance your fighting style!
……
As the ranger's level increases to level 6, 8 points of life will be replenished immediately.
An inexplicable vitality quickly emerged from Thorne's body.
His body, which was severely depleted and seriously injured due to the use of desert wind swordsmanship, has also recovered his basic mobility.
Thorn then allocated 2 skill points to Stealth, and the remaining 3 points to Perception.
In this way, his stealth skill reached 20, which is a watershed.
Stealth above 20 points, in the shadows and at night, as long as he activates the ability to walk, it is equivalent to the effect of an invisibility-like spell, which cannot be detected by the naked eye.
Only people with a perception skill of over 20 points will be discovered when they are concentrating.
Similarly, the remaining 3 skill points also allowed his perception skills to reach 17 points.
When he was fighting four Flinder jackals back then, if he hadn't reacted quickly enough, he might have been successfully attacked by that jackal wanderer.
This also indirectly proves that the Gnoll rogue has a high level of stealth, but his detection skills are somewhat lacking.
Then, every time you upgrade two levels, you will get 1 point of precious free attribute points. Thorne just glanced at it, and allocated it to the perception attribute without hesitation.
Perception represents a person's willpower, common sense, sensibility, and intuition.
Ranger is an all-around profession. The main attribute of agility ensures that he is a fighter who focuses on skills, while the secondary attribute of perception allows him to have the ability to cast divine spells.
The perception attribute determines the strength of the ranger's magic spell, the number of spells cast, and the difficulty of the opponent's resistance to the magic spell.
So Thorne naturally gave priority to improving these two attributes. The only pity is that the free attribute points obtained by leveling up can only increase attributes to 20 points at most.
To break through the upper limit of 20 points, in Thorne's limited knowledge system, he has only heard of some precious treasures that have a price but no market.
In fact, considering Thorne's current situation, the attribute he lacks the most is strength.
Strength represents the muscle strength and strength of the character, and it is also related to the lethality of Thorne's damage to the enemy.
His strength attribute is 15 points, which is considered outstanding among the original residents.
However, compared with most humanoid creatures in the wilderness, it is still a bit stretched.
Just like the compound longbow in his hand, the minimum requirement to use it is: 15 points of strength!
Of course, it doesn't mean that you can't use it if you have less than 15 points of strength, but if you don't have more than 15 points of strength, it is almost difficult to pull the bowstring of the composite longbow.
Even if you try to pull it away with all your strength, it is impossible to use it freely.
A composite longbow is a longbow made of horn, wood, or bone bent backwards, that is, the bow retains the shape of a bow when it is not strung.
Each compound bow has a different power level when it is built, so in order to use the compound bow effectively, in addition to having weapon proficiency, it must also have a sufficiently high strength attribute.
The main materials of the composite longbow in Thorne's hand:
The bow arm is black extension wood in the Great Sword Mark Mountain Range, this kind of black wood as hard as iron, in order to be bent into the shape of a bow, it was steamed in a cauldron for nearly half a month at that time.
Then, the horns of the ferocious bull with a challenge level of 9 or higher were made into thin sheets and pasted on the inner side of the black extension wood bow arm, and the bow string was the tendon of the ferocious bull.
The function of tendons and horns is to enhance the elasticity of the bow arm, making the arrow more vigorous when it is shot.
Ordinary composite longbows require around 13 points in strength attributes, while Thorn's powerful composite longbow requires a minimum of 15 points.
With Thorne's current strength attributes, it is simply impossible to maximize the power of the composite longbow.
But at least it can be used, and the arrows fired are more powerful than ordinary longbows.
In Toril's world, there are many magical equipment that can improve one's own attributes. The same kind of attributes that rely on equipment to improve will not break through more than 20 points.
The most common ones are some magical equipment that increases power attributes, such as the extraordinary equipment that a wizard who is proficient in alchemy uses the skin of an ogre to make wristbands or a belt.
The price is generally above 1000 gold coins, and with Thorne's current financial resources, he can only watch helplessly for the time being.
The only equipment that can improve perception is rare accessories such as headgear and necklaces. Among all magic equipment, jewelry is the most valuable, and it belongs to the type that Thorne can't even think about.
This is also the main reason why Thorn chose to improve the perception attribute first.
So Thorn's mind moved slightly, and his perception attribute immediately jumped from 17 points to 18 points.
The enhancement of a little attribute made Thorn obviously feel that the inexplicable intuition has been significantly improved.
Then there is the special ability that comes with the upgrade of the ranger profession. This is the only one that is very friendly to players, because at least you don't need to train, you can learn it directly.
When the ranger is upgraded to level 2, there will be two types of combat styles to choose from: bow and arrow style and melee style.
Thorne chose the melee genre at the beginning, allowing him to directly acquire the powerful specialty of two-weapon combat without training.
The main function of this feat is to allow people to use weapons flexibly with both hands to attack.
It is one of the most difficult specialties to train, and it takes at least a year for native residents with relatively good talents.
For players, as long as the ranger level is raised to level 2, they can directly master it.
Thorn stared at the two-weapon combat in his professional specialty, and his thoughts moved slightly.
A row of data emerges in front of you:
Your class expertise gets a boost!
Two-Weapon Fighting has been upgraded to: Two-Weapon Fighting (Mastery)!
After the system prompts, Thorne immediately felt an invisible muscle memory emerge in his mind, and his control over his left hand became more flexible and changeable.
(End of this chapter)
Target is dead!
Extract the soul energy of the target and gain 4500 experience points!
Get 400 practice points through understanding the battle!
……
Call ~
Seeing the familiar prompt on the panel, Thorne threw away the composite longbow in his hand, let out a sigh of relief, and lay directly in the yellow weeds, really not wanting to move a bit.
Although the system panel can record its own data, it is very convenient.
But Thorne believes that the most useful hidden function for him in battle is that it allows him to quickly determine whether the opponent is really dead.
After all, in this world full of magic, it is very common for cunning professionals to use feigned death to escape or fight back when dying.
Even Thorne himself has used it many times.
"At least one Gnoll priest above level 9 has only 4500 experience points? It seems that a little bit will be shared by the two of them."
Thorn glanced at the experience points he had gained, and guessed the reason after a little thought.
Because this world does not have the so-called mode of averaging the experience of the team, when fighting monsters, the amount of experience gained by each is calculated according to the damage value caused by the monster.
Thorne deals the most damage to the Gnoll Priest and gains the most experience.
There are many ways to gain experience and practice points, but most of them need time to accumulate.
And fighting monsters and upgrading is undoubtedly the fastest for players with good strength, of course, the premise is that you can survive every time.
Thorn glanced at his own experience bar, and was a little surprised. Before he knew it, he already had more than 30000 experience points.
Starting from the bloody arena, first kill the guards of the nobles to save the orcs, and then encounter sahuagin, abyss ghouls, abyss gnolls, quasses, and ratmen in the sewer.
And tonight's gnoll rogue, worg rider, four Flinder gnolls and last gnoll priest.
Thorne simply estimated that it is reasonable to get more than 30000 experience.
As the saying goes, the golden belt of killing and setting fire, for players who want to improve their strength very quickly, killing is indeed the fastest choice, high risk and high reward.
Now that his ranger level wants to be raised to level 6, the required experience is exactly 30000.
But what made him hesitate was whether to save his experience first, and when he had accumulated enough practice points, he could use it to increase the professional level of a swordsman when he was a part-time swordsman.
Thorn pondered for a while, looking at the practice points that only had more than 2000 points, it would take a while to save up to 5000 points.
So I directly chose to upgrade the ranger's level. After all, after waiting to become a part-time swordsman, and then raising the ranger's level, there will be a 30% experience penalty brought by the part-time job.
Originally, 30000 points were needed to raise the ranger level to level 6. After waiting for a part-time job to choose to upgrade, at least 39000 experience points are required, which is a full 9000 points more.
In other words, two more Gnoll priests of tonight's strength would have to be killed to recover the loss.
Upgrade your ranger career level!
So Thorne no longer hesitated, staring at the ranger's career panel, and said silently in his heart.
A row of light blue data appears in front of you:
Ding!
The ranger professional level has been raised to level 6!
Get 5 skill points and increase your health by 8 points!
The first-ring magical position +1, the second-ring magical position +1!
Get 1 free attribute point!
Gain a class ability: Enhance your fighting style!
……
As the ranger's level increases to level 6, 8 points of life will be replenished immediately.
An inexplicable vitality quickly emerged from Thorne's body.
His body, which was severely depleted and seriously injured due to the use of desert wind swordsmanship, has also recovered his basic mobility.
Thorn then allocated 2 skill points to Stealth, and the remaining 3 points to Perception.
In this way, his stealth skill reached 20, which is a watershed.
Stealth above 20 points, in the shadows and at night, as long as he activates the ability to walk, it is equivalent to the effect of an invisibility-like spell, which cannot be detected by the naked eye.
Only people with a perception skill of over 20 points will be discovered when they are concentrating.
Similarly, the remaining 3 skill points also allowed his perception skills to reach 17 points.
When he was fighting four Flinder jackals back then, if he hadn't reacted quickly enough, he might have been successfully attacked by that jackal wanderer.
This also indirectly proves that the Gnoll rogue has a high level of stealth, but his detection skills are somewhat lacking.
Then, every time you upgrade two levels, you will get 1 point of precious free attribute points. Thorne just glanced at it, and allocated it to the perception attribute without hesitation.
Perception represents a person's willpower, common sense, sensibility, and intuition.
Ranger is an all-around profession. The main attribute of agility ensures that he is a fighter who focuses on skills, while the secondary attribute of perception allows him to have the ability to cast divine spells.
The perception attribute determines the strength of the ranger's magic spell, the number of spells cast, and the difficulty of the opponent's resistance to the magic spell.
So Thorne naturally gave priority to improving these two attributes. The only pity is that the free attribute points obtained by leveling up can only increase attributes to 20 points at most.
To break through the upper limit of 20 points, in Thorne's limited knowledge system, he has only heard of some precious treasures that have a price but no market.
In fact, considering Thorne's current situation, the attribute he lacks the most is strength.
Strength represents the muscle strength and strength of the character, and it is also related to the lethality of Thorne's damage to the enemy.
His strength attribute is 15 points, which is considered outstanding among the original residents.
However, compared with most humanoid creatures in the wilderness, it is still a bit stretched.
Just like the compound longbow in his hand, the minimum requirement to use it is: 15 points of strength!
Of course, it doesn't mean that you can't use it if you have less than 15 points of strength, but if you don't have more than 15 points of strength, it is almost difficult to pull the bowstring of the composite longbow.
Even if you try to pull it away with all your strength, it is impossible to use it freely.
A composite longbow is a longbow made of horn, wood, or bone bent backwards, that is, the bow retains the shape of a bow when it is not strung.
Each compound bow has a different power level when it is built, so in order to use the compound bow effectively, in addition to having weapon proficiency, it must also have a sufficiently high strength attribute.
The main materials of the composite longbow in Thorne's hand:
The bow arm is black extension wood in the Great Sword Mark Mountain Range, this kind of black wood as hard as iron, in order to be bent into the shape of a bow, it was steamed in a cauldron for nearly half a month at that time.
Then, the horns of the ferocious bull with a challenge level of 9 or higher were made into thin sheets and pasted on the inner side of the black extension wood bow arm, and the bow string was the tendon of the ferocious bull.
The function of tendons and horns is to enhance the elasticity of the bow arm, making the arrow more vigorous when it is shot.
Ordinary composite longbows require around 13 points in strength attributes, while Thorn's powerful composite longbow requires a minimum of 15 points.
With Thorne's current strength attributes, it is simply impossible to maximize the power of the composite longbow.
But at least it can be used, and the arrows fired are more powerful than ordinary longbows.
In Toril's world, there are many magical equipment that can improve one's own attributes. The same kind of attributes that rely on equipment to improve will not break through more than 20 points.
The most common ones are some magical equipment that increases power attributes, such as the extraordinary equipment that a wizard who is proficient in alchemy uses the skin of an ogre to make wristbands or a belt.
The price is generally above 1000 gold coins, and with Thorne's current financial resources, he can only watch helplessly for the time being.
The only equipment that can improve perception is rare accessories such as headgear and necklaces. Among all magic equipment, jewelry is the most valuable, and it belongs to the type that Thorne can't even think about.
This is also the main reason why Thorn chose to improve the perception attribute first.
So Thorn's mind moved slightly, and his perception attribute immediately jumped from 17 points to 18 points.
The enhancement of a little attribute made Thorn obviously feel that the inexplicable intuition has been significantly improved.
Then there is the special ability that comes with the upgrade of the ranger profession. This is the only one that is very friendly to players, because at least you don't need to train, you can learn it directly.
When the ranger is upgraded to level 2, there will be two types of combat styles to choose from: bow and arrow style and melee style.
Thorne chose the melee genre at the beginning, allowing him to directly acquire the powerful specialty of two-weapon combat without training.
The main function of this feat is to allow people to use weapons flexibly with both hands to attack.
It is one of the most difficult specialties to train, and it takes at least a year for native residents with relatively good talents.
For players, as long as the ranger level is raised to level 2, they can directly master it.
Thorn stared at the two-weapon combat in his professional specialty, and his thoughts moved slightly.
A row of data emerges in front of you:
Your class expertise gets a boost!
Two-Weapon Fighting has been upgraded to: Two-Weapon Fighting (Mastery)!
After the system prompts, Thorne immediately felt an invisible muscle memory emerge in his mind, and his control over his left hand became more flexible and changeable.
(End of this chapter)
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