Pirates: I loaded the game panel

Chapter 64: The First Station: The Land of Flowers

Chapter 64: The First Station: The Land of Flowers

a few days later.

The air on the sea surface in the morning is humid and the temperature is cool and comfortable.

Adrian drove the boat, left Outerfi Island, checked the navigation map, and headed to the Kingdom of Flowers.

At this time, the public beta has started for several days, and the popularity on the official game forum is still rising.

At this time, the forum had already been divided into sections according to geographical regions by the administrators, and it became faster and faster to collect information.

Adrian has been focusing on the Xihai player sector recently.

Through constant and secret observations in the forum, he learned that in addition to the Kingdom of Blossoms and the other two internal beta locations, there were several more player arrival points in the West Sea during the public beta period, and the other three major seas also had similar numbers.

The period at the beginning of the game is the best time to contact players.

Earlier, they would not have enough experience to harvest;
Later, they have learned the rest of the professional skills on their own.

And now, just right.

On the horizon in the distance, the outline of the port of the Kingdom of Flowers appeared, and the ships kept shuttling. Adrian saw the group of bright and constantly moving 'white IDs' at a glance, looking very hurried.

Players walking around are like wallets waiting to be picked up.

Even if it's a bit flat, it's better than a large quantity.

A large amount will fill you up.

As soon as Adrian boarded the pier, several players came over and "quietly" lost a detection.

[? ? - Unknown] (yellow name)

[Level: Unknown]

[Attribute: Unknown]

[Dangerous degree: extremely fatal]

"I'm going! This is another high-level NPC!"

"Usually at the beginning of the game, don't players come to Novice Village? Why are there so many high-level NPCs in the Kingdom of Flowers?"

"This person... why do I feel that he looks familiar?"

"Damn it! It's fatal!" Finally, a player recognized Adrian.

The players around were amazed instantly. 'Big Fatal' was one of the high-level NPCs exposed during the internal beta of the game. In a serious state, it almost instantly killed another [Extremely Deadly], so it was widely accepted by the internal beta players. Affectionately crowned with the "big deadly" reputation.

With the advent of the public beta period, the reputation of "big deadly" has quietly spread to the public beta players.

The news of 'Big Fatal' coming to the Kingdom of Flowers spread, and more and more players gathered here.

Many people still remember that the arrogant 'Cao Renqi', who was very arrogant in the forum a few days ago, learned the skill of [stepping forward and chopping] from 'big fatal'!

Adrian cleared his throat and said in a very patterned manner: "Hello, I just need some help right now."

After saying this, Adrian released the task that had been set earlier.

During the nearly one-year span from the closed beta to the public beta, Adrian's level has risen to more than 40. In addition, he has also obtained two legendary degrees of [White Ghost] and [Evil Swordsman], and the amount of task rewards that can be released has also increased. many.

Issue missions to players—players complete missions and gain experience—Adrian then harvests.

At the same time, it is a win-win situation to squeeze the wool of both the system and the players.

I won twice!

[[Big Deadly(?)]: You met a mysterious NPC passing by. He seems to have some work for you. Do you accept the task? 】

The mission requirement is to collect some strange-looking fruits. There is no specific category requirement, as long as they are strange enough.

Although the taste is a bit unique, the task reward is much more generous than the rest of the work on the dock, and the players immediately took the task.

Not long after, the players who had completed the mission came back with a bunch of strangely shaped fruits, submitted the mission, and looked at the ever-increasing experience points, all showing happy expressions.

Adrian checked the fruit a little bit, and nothing happened, nothing happened.

Obviously, this mission is to try the player's luck, to see if anyone can find the 'Devil Fruit'!

For players at this stage, devil fruit is something completely unheard of, and they don't even know what the target they are looking for is.

However, Adrian didn't expect players to turn in the devil fruit. This task was originally just to shorten the distance with the players, and it was an excuse to open the store later.

Seeing that the number of onlookers had reached a certain level, Adrian took out the map, pointed to an uninhabited beach area above, and said, "I will stay here for a few days, and if you need it, I can provide you with some weapons or other assistance."

While talking, he called up the window for selling items and opened it to all players.

Adrian only set up a few weapons and props, which are nautical maps, compass, ordinary long knives, flintlock guns, and a lot of ammunition. These are basically necessary items for living and fighting at sea. Bailey paid for it.

Anyway, you have to collect funds for the 'Shelby Company', right?
"I'm going, 'Big Deadly' is also a part-time mysterious businessman!"

"Muskets and ammunition, I really want to buy them. With these things, you can go to fight monsters in a serious way. Why bother selling fish on the pier!"

The public beta players have also experienced the pain of the internal beta players. When they first came to the game, their six-dimensional attributes were all only 1 point. There was no way to upgrade through killing monsters. They could only do some simple daily tasks.

They are all so humble, and the people of the Kingdom of Flowers still dislike them for being too slow to respond, too weak, and not enduring.

How come this has no staying power?
If the stamina is 1 point, it just won't work.

However, even if they bought a gun and didn't know how to shoot, the players couldn't exert the power that the gun should have at all.

A player who just bought a flintlock gun tried to fire a shot. As a result, the considerable recoil made his wrist tremble, and the bullet flew straight into the sky.

At this time, Adrian put on the second panel: the skill learning panel.

However, the learning of skills still has certain requirements, which cannot be bought directly.

The purchase conditions set by Adrian here are '5 favorability points' and 2000 experience points, doubled compared to the closed beta period.

Players immediately discovered the newly opened skill store panel.

"Damn it! Mysterious businessman and professional mentor? The big deadly is too strong, right?"

"There are so many skills, basic shooting, basic fighting, basic sailing..."

"Skill learning has a limit on favorability, how to increase favorability? Continue to send those ugly fruits to the big killer?"

"I found out! Every time you spend 1 Baileys, your favorability will increase by [-]... Well, maybe sending money...is it okay?"

"I didn't expect that one day, I would spend so much money on a man!"

"But I have already learned the skills, but I still can't get a job..."

finally come!

Adrian showed a penguin smile, and hung up the third panel store. In addition to basic professional knowledge, there are also several self-created skills. Professional knowledge will be automatically consumed after learning, and corresponding sub-professions will be obtained at the same time.

In the third panel store, there is also a requirement for favorability, and on average, each skill requires 1w experience and 1w Bailey.

Just imagine, if you don't charge money, will you become stronger?

Just imagine, if you don't charge more, will you become stronger?

(End of this chapter)

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