There's really something wrong with this online game plan
Chapter 271 Meet 1 person
Chapter 271 Meeting Someone
Lin Yao's original intention in posting that post was to formally reply to Feng Yingzhuo and Tianhu.
Players also knew it at the beginning, and it was very face-saving.
express understanding.
By the way, condemn Feng Yingzhuo under the post.
But as Feng Yingzhuo deleted his post.
Tianhu public relations forum, let the "Shenge" destroy the post disappear.
Everything has changed.
There is no major conflict.
No catharsis.
More and more players who have cleared "Legend of Sword and Fairy" are numb.
They can't accept it.
this ending.
But now I can't criticize Feng Yingzhuo anymore, so I can only go to Lin Yao's post and ask her if she can sleep...
As for why she asked her if she could sleep, not someone else.
That's also Lin Yao's own fault.
During the production of "Legend of Sword and Fairy" this time, the entire studio contributed. Lin Yao felt that it was a pity that these people could not leave their names.
Plus Lin Yao thinks so.
In the end, the list of production staff was released in heavy snow, with a kind of blank aftertaste.
So this time she added the credits to it.
The producer is her.
The original story is her.
The game script is her.
Even character setting, character drawing and scene design are hers.
Lin Yao's name appeared again and again.
She is everywhere.
It's hard for players not to notice.
Don't ask her if she can sleep or not.
Ask who?
So Lin Yao officially responded to Feng Yingzhuo's post below.
The painting style changed midway.
A group of players howled all over the place.
"Lin Yao, can you sleep... I now have reasons to suspect that you have a part in the human plot in "Warcraft"!"
"There's no reason, I think it's her."
"Why, create a beautiful girl and then destroy it with your own hands, Lin Yao, you have no heart..."
"Ling'er, my Ling'er {cries loudly}."
"You are so good, you are both a screenwriter and an original artist, so why can't you write a loving ending? Are you a girl? Don't you long for sweet love? Why! {crying}"
"Why don't you cosplay Ling'er, and I'll forgive you..."
"..."
A group of sand sculpture players went crazy under the post.
Lin Yao no longer dared to read the post.
Mainly for fear of getting caught.
However, the collective opinion of the players is difficult to appease, and it also proves a truth. If the tragedy is not done well, the players will feel that they have been fed shit.
But done well... it will be unforgettable for many players for a lifetime.
of course.
Generally speaking.
It is much, much harder to tell a tragic story than an ordinary reunion story.
If you are not careful, you may be feeding shit.
This time "Legend of Sword and Fairy" was considered a success.
Although the players are upset.
But there are very few players who scold the plot.
The main thing is to feel uneasy.
And this time "Legend of Sword and Fairy" has the greatest impact not on ordinary players, but on producers of stand-alone games and independent games in China.
Because the domestic market has been sluggish in recent years.
Many stand-alone game and independent game producers are actually crossing the river by feeling overseas games.
Until this time, Forest Wood Studios and their Vaporwave game platform have sprung up.
They saw other possibilities.
And now.
"Legend of Sword and Fairy" by Linmu Studio taught them another truth.
The game tells domestic traditional stories, and only Chinese people can truly understand the connotation of the story... that's fine too.
As long as it is done well, it can also be popular.
"Legend of Sword and Fairy" is the proof!
Because in essence, "Legend of Sword and Fairy" is the victory of literary plot.
Through the extreme performance of literary plot.
Then through the form of games, the players' imagination of the world of gods and demons in traditional Chinese culture can be satisfied.
The spiritual core of this game has a strong domestic color, which is the biggest difference from Japanese or American RPG.
although.
"Legend of Sword and Fairy" free download.
But the downloads can be seen by everyone.
Many players even bought "Warcraft", which they don't like, just to play "Legend of Sword and Fairy".
Facing this circumstances.
Some stand-alone game makers were moved.
There seems to be a market for this type...
of course.
They are also limited to heartbeats at the moment.
Because the list of production staff behind "Legend of Sword and Fairy" is too scary.
Players may have seen it.
But they are different.
I saw rows of Lin Yao.
It's really scary.
Because it means.
The overall framework and skeleton of this game were almost determined by Lin Yao alone.
Other staff only need to fill in the established content...
And in their production team, there is no one like Lin Yao.
for a while.
They didn't know that the girl who started as an online game and founded the Vaporwave game platform, which greatly improved everyone's situation, was too amazing...
Or this story has a blueprint for a long time ago, and preparations have been made for a long time.
So there is some hesitation.
of course.
Lin Yao didn't know this.
The stand-alone market and independent games, because of the Vaporwave game platform, already have a certain market.
Next, what should domestic producers do and how should they proceed.
It's up to them.
Now the end of the year is getting closer.
Lin Yao has no extra energy to pay attention to these for the time being.
The time and resources spent on "Legend of Sword and Fairy" must be repaid.
The matter of Tianhu came to an end.
After a short break.
Lin Yao then re-invested in other work in Linmu Studio.
Updates to the Yearbook Program.
Preparations for the e-sports competition at the end of the year.
And this day.
She ran upstairs to the host product department, which was very mysterious to many members of Linmu Studio, and met Bao Liangzhe.
Bao Liangzhe is not much different from the first meeting.
It's just that I didn't wear a deliberate middle part, and I didn't wear a suit anymore.
And now the host product department has expanded to more than 30 people.
But Lin Yao doesn't know most of the staff yet.
They were mainly interviewed by Bao Liangzhe and Mu Wanqing.
At this time, the research and development of the mainframe.
Project approval and team formation have been completed.
As for the initial market analysis.
Lin Yao read it.
Especially feasibility and cost analysis.
when you see the cost.
Lin Yao had to admit it.
I took a deep breath...it's really expensive.
But there is no turning back, and Forest Financial Control really needs the mainframe product department to make achievements, and she also has confidence in the mainframe...
So it still passed.
And come up today.
Lin Yao's purpose is very clear, to see the structural design completed by Bao Liangzhe's team.
"This is the structural design I gave based on the information you gave, combined with the actual situation, Mr. Lin."
Bao Liangzhe stood next to Lin Yao and whispered a reminder.
Lin Yao nodded lightly, then looked down at the structural design printed out on the table.
Including exterior design and interior design.
There's not much to say about the exterior design.
The internal design, such as display, game carrier, storage, etc., is similar to Lin Yao's expectations.But the power supply, the most important CPU, architecture, GPU and each processing unit only give approximate demand parameters.
Lin Yao also knows that the host needs to cross the river by feeling the stones, and after the structural design, firmware, software and hardware testing, electronics and other issues must be considered.
So I just glanced at it and didn't ask for it.
professional thing.
Or do it for professionals.
Her most important role is to determine what the product should be and what needs to be made.
"Just press this first."
Lin Yao raised her head and looked at Bao Liangzhe: "Also, there is one more thing. I want you to meet someone with me."
Back then, Lin Yao made an appointment with Zhang Jianghu from Reflecta.
But because of the "Legend of Sword and Fairy".
On hold for now.
Pushed to the present.
"People? Reflecta?" Bao Liangzhe glanced at the drawings on the table and seemed to have guessed something.
"Well, Zhang Jianghu from Reflecta."
Lin Yao nodded and continued: "GPU, I plan to cooperate with them."
"I understand, but Mr. Lin."
Bao Liangzhe hesitated a bit, and after organizing his words, he said, "I have paid attention to the console market. Reflecta has recently officially announced its entry into the field of home game consoles. They..."
When Bao Liangzhe said this, he stopped.
He knew that Lin Yao understood what he meant.
Although the relationship between Linmu Studio and Reflecta has always been good.
But that's because the two weren't in direct competition before.
If there is a direct competitive relationship, it is hard to say.
"...let's meet first."
Lin Yao paused, in fact, she was also aware of this problem.
And what Bao Liangzhe didn't know was.
At the beginning, Reflecta also invited Linmu Studio to cooperate in the development of a new host.
But Lin Yao refused.
Now it's starting all over again...
It's really hard to do.
but.
It's pointless to think so much now, let's talk about it first.
(End of this chapter)
Lin Yao's original intention in posting that post was to formally reply to Feng Yingzhuo and Tianhu.
Players also knew it at the beginning, and it was very face-saving.
express understanding.
By the way, condemn Feng Yingzhuo under the post.
But as Feng Yingzhuo deleted his post.
Tianhu public relations forum, let the "Shenge" destroy the post disappear.
Everything has changed.
There is no major conflict.
No catharsis.
More and more players who have cleared "Legend of Sword and Fairy" are numb.
They can't accept it.
this ending.
But now I can't criticize Feng Yingzhuo anymore, so I can only go to Lin Yao's post and ask her if she can sleep...
As for why she asked her if she could sleep, not someone else.
That's also Lin Yao's own fault.
During the production of "Legend of Sword and Fairy" this time, the entire studio contributed. Lin Yao felt that it was a pity that these people could not leave their names.
Plus Lin Yao thinks so.
In the end, the list of production staff was released in heavy snow, with a kind of blank aftertaste.
So this time she added the credits to it.
The producer is her.
The original story is her.
The game script is her.
Even character setting, character drawing and scene design are hers.
Lin Yao's name appeared again and again.
She is everywhere.
It's hard for players not to notice.
Don't ask her if she can sleep or not.
Ask who?
So Lin Yao officially responded to Feng Yingzhuo's post below.
The painting style changed midway.
A group of players howled all over the place.
"Lin Yao, can you sleep... I now have reasons to suspect that you have a part in the human plot in "Warcraft"!"
"There's no reason, I think it's her."
"Why, create a beautiful girl and then destroy it with your own hands, Lin Yao, you have no heart..."
"Ling'er, my Ling'er {cries loudly}."
"You are so good, you are both a screenwriter and an original artist, so why can't you write a loving ending? Are you a girl? Don't you long for sweet love? Why! {crying}"
"Why don't you cosplay Ling'er, and I'll forgive you..."
"..."
A group of sand sculpture players went crazy under the post.
Lin Yao no longer dared to read the post.
Mainly for fear of getting caught.
However, the collective opinion of the players is difficult to appease, and it also proves a truth. If the tragedy is not done well, the players will feel that they have been fed shit.
But done well... it will be unforgettable for many players for a lifetime.
of course.
Generally speaking.
It is much, much harder to tell a tragic story than an ordinary reunion story.
If you are not careful, you may be feeding shit.
This time "Legend of Sword and Fairy" was considered a success.
Although the players are upset.
But there are very few players who scold the plot.
The main thing is to feel uneasy.
And this time "Legend of Sword and Fairy" has the greatest impact not on ordinary players, but on producers of stand-alone games and independent games in China.
Because the domestic market has been sluggish in recent years.
Many stand-alone game and independent game producers are actually crossing the river by feeling overseas games.
Until this time, Forest Wood Studios and their Vaporwave game platform have sprung up.
They saw other possibilities.
And now.
"Legend of Sword and Fairy" by Linmu Studio taught them another truth.
The game tells domestic traditional stories, and only Chinese people can truly understand the connotation of the story... that's fine too.
As long as it is done well, it can also be popular.
"Legend of Sword and Fairy" is the proof!
Because in essence, "Legend of Sword and Fairy" is the victory of literary plot.
Through the extreme performance of literary plot.
Then through the form of games, the players' imagination of the world of gods and demons in traditional Chinese culture can be satisfied.
The spiritual core of this game has a strong domestic color, which is the biggest difference from Japanese or American RPG.
although.
"Legend of Sword and Fairy" free download.
But the downloads can be seen by everyone.
Many players even bought "Warcraft", which they don't like, just to play "Legend of Sword and Fairy".
Facing this circumstances.
Some stand-alone game makers were moved.
There seems to be a market for this type...
of course.
They are also limited to heartbeats at the moment.
Because the list of production staff behind "Legend of Sword and Fairy" is too scary.
Players may have seen it.
But they are different.
I saw rows of Lin Yao.
It's really scary.
Because it means.
The overall framework and skeleton of this game were almost determined by Lin Yao alone.
Other staff only need to fill in the established content...
And in their production team, there is no one like Lin Yao.
for a while.
They didn't know that the girl who started as an online game and founded the Vaporwave game platform, which greatly improved everyone's situation, was too amazing...
Or this story has a blueprint for a long time ago, and preparations have been made for a long time.
So there is some hesitation.
of course.
Lin Yao didn't know this.
The stand-alone market and independent games, because of the Vaporwave game platform, already have a certain market.
Next, what should domestic producers do and how should they proceed.
It's up to them.
Now the end of the year is getting closer.
Lin Yao has no extra energy to pay attention to these for the time being.
The time and resources spent on "Legend of Sword and Fairy" must be repaid.
The matter of Tianhu came to an end.
After a short break.
Lin Yao then re-invested in other work in Linmu Studio.
Updates to the Yearbook Program.
Preparations for the e-sports competition at the end of the year.
And this day.
She ran upstairs to the host product department, which was very mysterious to many members of Linmu Studio, and met Bao Liangzhe.
Bao Liangzhe is not much different from the first meeting.
It's just that I didn't wear a deliberate middle part, and I didn't wear a suit anymore.
And now the host product department has expanded to more than 30 people.
But Lin Yao doesn't know most of the staff yet.
They were mainly interviewed by Bao Liangzhe and Mu Wanqing.
At this time, the research and development of the mainframe.
Project approval and team formation have been completed.
As for the initial market analysis.
Lin Yao read it.
Especially feasibility and cost analysis.
when you see the cost.
Lin Yao had to admit it.
I took a deep breath...it's really expensive.
But there is no turning back, and Forest Financial Control really needs the mainframe product department to make achievements, and she also has confidence in the mainframe...
So it still passed.
And come up today.
Lin Yao's purpose is very clear, to see the structural design completed by Bao Liangzhe's team.
"This is the structural design I gave based on the information you gave, combined with the actual situation, Mr. Lin."
Bao Liangzhe stood next to Lin Yao and whispered a reminder.
Lin Yao nodded lightly, then looked down at the structural design printed out on the table.
Including exterior design and interior design.
There's not much to say about the exterior design.
The internal design, such as display, game carrier, storage, etc., is similar to Lin Yao's expectations.But the power supply, the most important CPU, architecture, GPU and each processing unit only give approximate demand parameters.
Lin Yao also knows that the host needs to cross the river by feeling the stones, and after the structural design, firmware, software and hardware testing, electronics and other issues must be considered.
So I just glanced at it and didn't ask for it.
professional thing.
Or do it for professionals.
Her most important role is to determine what the product should be and what needs to be made.
"Just press this first."
Lin Yao raised her head and looked at Bao Liangzhe: "Also, there is one more thing. I want you to meet someone with me."
Back then, Lin Yao made an appointment with Zhang Jianghu from Reflecta.
But because of the "Legend of Sword and Fairy".
On hold for now.
Pushed to the present.
"People? Reflecta?" Bao Liangzhe glanced at the drawings on the table and seemed to have guessed something.
"Well, Zhang Jianghu from Reflecta."
Lin Yao nodded and continued: "GPU, I plan to cooperate with them."
"I understand, but Mr. Lin."
Bao Liangzhe hesitated a bit, and after organizing his words, he said, "I have paid attention to the console market. Reflecta has recently officially announced its entry into the field of home game consoles. They..."
When Bao Liangzhe said this, he stopped.
He knew that Lin Yao understood what he meant.
Although the relationship between Linmu Studio and Reflecta has always been good.
But that's because the two weren't in direct competition before.
If there is a direct competitive relationship, it is hard to say.
"...let's meet first."
Lin Yao paused, in fact, she was also aware of this problem.
And what Bao Liangzhe didn't know was.
At the beginning, Reflecta also invited Linmu Studio to cooperate in the development of a new host.
But Lin Yao refused.
Now it's starting all over again...
It's really hard to do.
but.
It's pointless to think so much now, let's talk about it first.
(End of this chapter)
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