There's really something wrong with this online game plan
Chapter 298 Privileges
Chapter 298 Privileges
Forest studio.
Lin Yao looked at the data report of yesterday's new game "Heroes".
Nodding with satisfaction.
The game "Heroes" is very popular.
Or to put it bluntly.
It is not an exaggeration to say that it is hot.
The data of the game opening on the first day is very eye-catching.
She is satisfied.
But this is only the beginning.
After a game explodes, the next operation is the top priority.
There are not many games that exploded once and then fell quickly.
Lin Yao has seen many of them herself.
However, Lin Yao still has confidence in this, and Linmu Studio should not make too serious mistakes in this game while she is still alive.
In the follow-up, new heroes will be launched normally, the gameplay will be adjusted, and the balance will be fine.
Lin Yao is more concerned about how to expand the influence of the game.
She had the idea of making MOBA games at the beginning, because she wanted it to provide a steady stream of blood for Linmu Studio's next console business and game development.
So she is definitely not satisfied with "Hero" becoming just a short-lived hit game.
She wants to do the long run.
If you want to make long-term games, you must first increase the influence of the game...
Earn more money.
There's nothing to hide about that.
Linmu Studio is a commercial company, the first purpose is to make money and survive.
Moreover, what Lin Yao wants to do in the future will require a huge amount of funds.
She also has a tree financial control company that needs help.
Although Linmu Studio's monthly cash flow is barely enough, after all, other games are quite profitable... But who knows if there will be any surprises.
So the promotion of the game "Hero" is very important.
She herself has experienced the era of MOBA games killing special kills, and knows that this game has potential.
This game has more potential than "Breakout"!
of course.
The game itself should also be prepared.
As the number of players increases, various problems will definitely arise.
Lin Yao also learned from the past.
The previous few games of Linmu Studio have produced valuable illegal products. These illegal products are actually sucking the blood of Linmu Studio.
Take precautions.
There is also the player's utilitarianism...
At this point, Lin Yao is not a lesson learned from the past. In fact, she has a strong sense of utilitarianism in playing games.
In her previous life, she liked the game Hearthstone very much.
It is a half-hardcore player whose mainstream cards are all gold cards.
But even for a player like her, when hitting the ladder, the first choice is version cancer, all fast breaks.
Either I kill you before ten mana, or I vote...
But the most fun deck in Hearthstone has never been a fast attack, but a variety of clean decks...
But the Qingliu deck is fun, but the problem is that when encountering fast attack, they don't think about how to activate Kazu, but how to survive...they play slowly.
And fast break is not fun, but the top score is really fast... It's full of cancer.
This is true for a card game, let alone a game of the "Hero" type.
But the problem is almost unsolvable.
It's troublesome.
"Um……"
The game is online though.
Also succeeded.
But Lin Yao has to worry about... there are indeed many.
……
Two in the afternoon.
Lin Yao brought Mu Wanqing to meet Zhong Xiu and Guangzheng, the person in charge of "Heroes", in the meeting room.
Guangzheng was very excited, and as soon as he entered the meeting room, he immediately said: "Mr. Lin, the online data came out last night, and the peak number of simultaneous online users once reached 90. Almost half of the users of the Vaporwave game platform have downloaded the game, and the average online time is longer. It's outrageous, seven hours! The effect of the live broadcast you proposed yesterday is really great!"
"It's really eye-catching."
Mu Wanqing nodded lightly, and then felt a little emotional.
When she first made the new version of "Fantasy OL", she said that there might be millions of players, but Yaoshi Software's executives still thought it was incredible, and she herself was a little bit lacking in confidence.
And now.
A new game from Linmu Studio, on the first day of its early access, the number of online users once reached 90.
It's only been a few years.
Really too fast.
Linmu Studio is developing rapidly.
The growth rate of players is also fast.
"It's hard work for you to watch. The live broadcast is just an addition. The most important thing is to pass the game quality."
Lin Yao nodded and smiled at him.
Although there are still some issues to consider, such a result is still worth being happy.
This represents another pillar product of Linmu Studio.
"Also, I don't know if you've heard of it, Lin Yao."
Zhong Xiu spoke to the side and said excitedly: "I went to eat at noon, and I went to the nearby Internet cafes to check. Almost every Internet cafe was full. I went in and had a look, and then chatted with the owner of the Internet cafe. What I saw, or what the boss said, are all the same. Most of the players are playing the game "Heroes", and these players are not alone, most of them come with a few good friends. This game is really popular now , The spreading effect is also really strong, I see that many players who play other games are asking what game it is, and then download it to play."
"Oh?"
Lin Yao was a little surprised. Although she was mentally prepared, she really didn't expect such a scene to happen so soon.
And if there are such conditions.
What she just thought of seems to be very likely to come true...
"Really, I see that many players who play MMORPG, as well as players of our own games, have tried it."
"Well...then it's up to us to operate well."
Lin Yao nodded, then thought about it, and said: "Those heroes that have not been released can be released at a fixed frequency. Although there are not many thirty heroes now, they are still too few. There is also pressure The skins below can also be ready to go online, and the first batch of legendary skins should be produced as soon as possible."
"Good."
Guangzheng nodded vigorously with some excitement.
The project I was responsible for was a success.
He is indeed happy.
"in addition."
Lin Yao pondered for a moment, then said slowly: "I have another idea. Now that the game is on the rise, the social nature and competitive nature of the game have made many players choose to play in Internet cafes. Then, can we launch a...Internet cafe privilege system? ?”
"Internet cafe privilege system?"
Zhong Xiu was a little suspicious.
Lin Yao explained: "To put it simply, Internet cafes give us a certain authorization fee, and we give Internet cafes some privileges. For example, unlocked heroes can be played freely, and some skins can be tried for free."
"what?"
When Guangzheng heard this, he immediately objected: "This is not good, boss, our income from this game basically comes from skins. If it is free to use, who will buy it? And if you make up for the licensing fee, Internet cafes can't afford it." rise……"
"I know, so we don't release all skins, and the licensing fee must be set at a reasonable range."
Lin Yao nodded.
In fact, she also thought of this.
"The reason why I brought up this idea is not to earn licensing fees, but... the advertising effect."
Lin Yao talked about her thoughts in detail: "A lot of online game companies used to have a job called local push? It was to recommend games to Internet cafes and let them help promote the games. But such a team is too bloated and cumbersome. It is inefficient, we don't need to follow suit, but can rely on the current popularity of "Hero" to let Internet cafes spontaneously promote this game, and the reason is the privilege system.
We give privileges to Internet cafes, allowing them to log in to "Heroes" on their Internet cafe machines, and they can play all heroes and experience some skins, and use this as a selling point to attract customers.And they need to give us a certain authorization fee, and they also need to help promote the game "Hero" offline.
Finally, achieve a mutually beneficial effect.
They get customers, we get users.As for income, skins are limited to machines with Internet cafe system installed, individual users cannot use them, and not all skins are available for free, so the impact will not be too great, not to mention that we will continue to release more skins and heroes in the future .
In my early stage, first expand the influence of the game! "
"..."
After listening to Lin Yao's words.
Guangzheng and Zhongxiu lowered their heads slightly, fell into silence, and began to think.
then.
The two looked at each other.
It feels... really feasible.
Now the popularity of "Hero" can be seen by the bosses of every Internet cafe.
There are more means to attract customers, as long as the price is reasonable, they should be willing.
As for publicity, let alone Lin Mu Studio's supervision.
For their own business, seeing that "Hero" is so hot, they will spontaneously promote it to attract customers.
As for whether to bring the privilege of Internet cafes or not.
As Lin Yao said.
It doesn't matter, and it's not the purpose of Forest Studio.
As long as the game has exposure, it will be fine.
Zhong Xiu looked at Lin Yao and said in admiration, "It's really good, so let's get ready?"
"Ah."
Lin Yao nodded: "However, we need to discuss the specific authorization fee. After it is confirmed, we can contact the relatively large Internet cafe chain stores in China and ask their opinions..."
(End of this chapter)
Forest studio.
Lin Yao looked at the data report of yesterday's new game "Heroes".
Nodding with satisfaction.
The game "Heroes" is very popular.
Or to put it bluntly.
It is not an exaggeration to say that it is hot.
The data of the game opening on the first day is very eye-catching.
She is satisfied.
But this is only the beginning.
After a game explodes, the next operation is the top priority.
There are not many games that exploded once and then fell quickly.
Lin Yao has seen many of them herself.
However, Lin Yao still has confidence in this, and Linmu Studio should not make too serious mistakes in this game while she is still alive.
In the follow-up, new heroes will be launched normally, the gameplay will be adjusted, and the balance will be fine.
Lin Yao is more concerned about how to expand the influence of the game.
She had the idea of making MOBA games at the beginning, because she wanted it to provide a steady stream of blood for Linmu Studio's next console business and game development.
So she is definitely not satisfied with "Hero" becoming just a short-lived hit game.
She wants to do the long run.
If you want to make long-term games, you must first increase the influence of the game...
Earn more money.
There's nothing to hide about that.
Linmu Studio is a commercial company, the first purpose is to make money and survive.
Moreover, what Lin Yao wants to do in the future will require a huge amount of funds.
She also has a tree financial control company that needs help.
Although Linmu Studio's monthly cash flow is barely enough, after all, other games are quite profitable... But who knows if there will be any surprises.
So the promotion of the game "Hero" is very important.
She herself has experienced the era of MOBA games killing special kills, and knows that this game has potential.
This game has more potential than "Breakout"!
of course.
The game itself should also be prepared.
As the number of players increases, various problems will definitely arise.
Lin Yao also learned from the past.
The previous few games of Linmu Studio have produced valuable illegal products. These illegal products are actually sucking the blood of Linmu Studio.
Take precautions.
There is also the player's utilitarianism...
At this point, Lin Yao is not a lesson learned from the past. In fact, she has a strong sense of utilitarianism in playing games.
In her previous life, she liked the game Hearthstone very much.
It is a half-hardcore player whose mainstream cards are all gold cards.
But even for a player like her, when hitting the ladder, the first choice is version cancer, all fast breaks.
Either I kill you before ten mana, or I vote...
But the most fun deck in Hearthstone has never been a fast attack, but a variety of clean decks...
But the Qingliu deck is fun, but the problem is that when encountering fast attack, they don't think about how to activate Kazu, but how to survive...they play slowly.
And fast break is not fun, but the top score is really fast... It's full of cancer.
This is true for a card game, let alone a game of the "Hero" type.
But the problem is almost unsolvable.
It's troublesome.
"Um……"
The game is online though.
Also succeeded.
But Lin Yao has to worry about... there are indeed many.
……
Two in the afternoon.
Lin Yao brought Mu Wanqing to meet Zhong Xiu and Guangzheng, the person in charge of "Heroes", in the meeting room.
Guangzheng was very excited, and as soon as he entered the meeting room, he immediately said: "Mr. Lin, the online data came out last night, and the peak number of simultaneous online users once reached 90. Almost half of the users of the Vaporwave game platform have downloaded the game, and the average online time is longer. It's outrageous, seven hours! The effect of the live broadcast you proposed yesterday is really great!"
"It's really eye-catching."
Mu Wanqing nodded lightly, and then felt a little emotional.
When she first made the new version of "Fantasy OL", she said that there might be millions of players, but Yaoshi Software's executives still thought it was incredible, and she herself was a little bit lacking in confidence.
And now.
A new game from Linmu Studio, on the first day of its early access, the number of online users once reached 90.
It's only been a few years.
Really too fast.
Linmu Studio is developing rapidly.
The growth rate of players is also fast.
"It's hard work for you to watch. The live broadcast is just an addition. The most important thing is to pass the game quality."
Lin Yao nodded and smiled at him.
Although there are still some issues to consider, such a result is still worth being happy.
This represents another pillar product of Linmu Studio.
"Also, I don't know if you've heard of it, Lin Yao."
Zhong Xiu spoke to the side and said excitedly: "I went to eat at noon, and I went to the nearby Internet cafes to check. Almost every Internet cafe was full. I went in and had a look, and then chatted with the owner of the Internet cafe. What I saw, or what the boss said, are all the same. Most of the players are playing the game "Heroes", and these players are not alone, most of them come with a few good friends. This game is really popular now , The spreading effect is also really strong, I see that many players who play other games are asking what game it is, and then download it to play."
"Oh?"
Lin Yao was a little surprised. Although she was mentally prepared, she really didn't expect such a scene to happen so soon.
And if there are such conditions.
What she just thought of seems to be very likely to come true...
"Really, I see that many players who play MMORPG, as well as players of our own games, have tried it."
"Well...then it's up to us to operate well."
Lin Yao nodded, then thought about it, and said: "Those heroes that have not been released can be released at a fixed frequency. Although there are not many thirty heroes now, they are still too few. There is also pressure The skins below can also be ready to go online, and the first batch of legendary skins should be produced as soon as possible."
"Good."
Guangzheng nodded vigorously with some excitement.
The project I was responsible for was a success.
He is indeed happy.
"in addition."
Lin Yao pondered for a moment, then said slowly: "I have another idea. Now that the game is on the rise, the social nature and competitive nature of the game have made many players choose to play in Internet cafes. Then, can we launch a...Internet cafe privilege system? ?”
"Internet cafe privilege system?"
Zhong Xiu was a little suspicious.
Lin Yao explained: "To put it simply, Internet cafes give us a certain authorization fee, and we give Internet cafes some privileges. For example, unlocked heroes can be played freely, and some skins can be tried for free."
"what?"
When Guangzheng heard this, he immediately objected: "This is not good, boss, our income from this game basically comes from skins. If it is free to use, who will buy it? And if you make up for the licensing fee, Internet cafes can't afford it." rise……"
"I know, so we don't release all skins, and the licensing fee must be set at a reasonable range."
Lin Yao nodded.
In fact, she also thought of this.
"The reason why I brought up this idea is not to earn licensing fees, but... the advertising effect."
Lin Yao talked about her thoughts in detail: "A lot of online game companies used to have a job called local push? It was to recommend games to Internet cafes and let them help promote the games. But such a team is too bloated and cumbersome. It is inefficient, we don't need to follow suit, but can rely on the current popularity of "Hero" to let Internet cafes spontaneously promote this game, and the reason is the privilege system.
We give privileges to Internet cafes, allowing them to log in to "Heroes" on their Internet cafe machines, and they can play all heroes and experience some skins, and use this as a selling point to attract customers.And they need to give us a certain authorization fee, and they also need to help promote the game "Hero" offline.
Finally, achieve a mutually beneficial effect.
They get customers, we get users.As for income, skins are limited to machines with Internet cafe system installed, individual users cannot use them, and not all skins are available for free, so the impact will not be too great, not to mention that we will continue to release more skins and heroes in the future .
In my early stage, first expand the influence of the game! "
"..."
After listening to Lin Yao's words.
Guangzheng and Zhongxiu lowered their heads slightly, fell into silence, and began to think.
then.
The two looked at each other.
It feels... really feasible.
Now the popularity of "Hero" can be seen by the bosses of every Internet cafe.
There are more means to attract customers, as long as the price is reasonable, they should be willing.
As for publicity, let alone Lin Mu Studio's supervision.
For their own business, seeing that "Hero" is so hot, they will spontaneously promote it to attract customers.
As for whether to bring the privilege of Internet cafes or not.
As Lin Yao said.
It doesn't matter, and it's not the purpose of Forest Studio.
As long as the game has exposure, it will be fine.
Zhong Xiu looked at Lin Yao and said in admiration, "It's really good, so let's get ready?"
"Ah."
Lin Yao nodded: "However, we need to discuss the specific authorization fee. After it is confirmed, we can contact the relatively large Internet cafe chain stores in China and ask their opinions..."
(End of this chapter)
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