There's really something wrong with this online game plan
Chapter 419 Real Machine Demonstration
Chapter 419 Real Machine Demonstration
overseas.
Game Media, CGN Editorial Department.
Kevin and James are standing in front of the phone, waiting for the final reply from Forest Studio.
Some anxious.
They contacted Lin Mu Studio this time, not because they were greedy for the host...although they were also greedy.
But the main thing is the thirst...
Recently, Linmu Studio has been in the limelight. It first launched "Battlefield" and "Tomb Raider", and then launched a console such as Switch, which aroused huge discussions.
Many European and American players remember this company.
But the problem is.
This game company from the East never sends games to the media for evaluation in advance.
Not once.
This also led to the fact that almost no game media can give reviews of their games before they are released.
It didn't matter before.
But now I see that the host is so hot.
CGN was really moved.
This is not.
The editor-in-chief above Kevin and James gave a death order, asking them to find a way to get game reviews before the release, no matter what method they use.
And Kevin and James were indeed interested in that host, so they contacted Linmu Studio again.
The attitude is very sincere.
of course.
Begging certainly not.
Anyway, brothers James and Kevin don't think so.
And their phone calls finally had an effect...
"I know, okay, I get it."
The phone rang.
Kevin answered the phone immediately, then quietly listened to what the other party said, finally answered twice, and hung up the phone.
"How?" James looked expectantly at Kevin who hung up the phone.
Kevin stood up from the chair with a swipe, and then excitedly said: "Success! Linmu Studio promised to send the console and the game today, and we will receive it in two days! In addition! They also revealed that today There will be a real machine game clip of the escort masterpiece!"
"……real?"
James also widened his eyes, showing an excited expression.
"Correct!"
Kevin nodded, and then the two happy editors clapped their hands hard.
"I'm looking forward to it."
Kevin put down his hand and immediately showed an expectant expression.
Although he was a little dissatisfied with Linmu Studio for not giving them games in advance, when "Battlefield" and "Tomb Raider" were released, he even wanted to trouble Linmu Studio.
But in the end.
Those two games still conquered him...
He did not give a low score against his conscience, and finally gave a high score of more than nine points.
Because in addition to being game editors, they are also players.
And after the promotional video of Linmu Studio's game console was released, they were also immediately attracted and looked forward to the console, which is why they were willing to call and contact Linmu Studio with a low profile.
"Let's not talk about this, let's see if their actual game video has come out? It will take a few days for the host to arrive by mail. Let's take a look at the quality of their escort masterpiece."
James ignored Kevin's emotion, but urged a little excitedly.
Kevin came back to his senses and was also very interested, so he sat down again.
He opened the video website, and then found out the account that Linmu Studio had been releasing promotional videos before.
And they came just in time.
Just right.
A new live game video has been released...
Kevin started by opening the video titled The Legend of Zelda.
……
This real machine video does not have too many fancy clips.
It is directly the game screen.
Accompanied by the female voice of 'Wake Up, Link' and soft music.
The main character, Link, carries a sword and shield, and runs across the cartoon-rendered, bright grasslands and ruins.
The breeze blows across the grass, and the protagonist walks against the light.
Whether it is the nearby scenery, or the blurred mountain line in the distance, or the lush trees or the fog flowing in the mountains in the distance.
They are all beautiful.
During this period of time, there are actually a lot of comments overseas that bad-mouth the performance of Linmu Studio's console and the expressiveness of the game.
Of course, Kevin and James also noticed these remarks...
But looking at the real machine now, it doesn't look like it's performing poorly...
But soon.
The two couldn't care less about the picture.
Because here comes something more interesting.
In front of a ruin.
In the live video, the player controlling the protagonist suddenly slowed down, then walked around to the side of the hill, and climbed up.
And after climbing up.
can be seen.
There are three monsters in ambush behind the ruins.
When they saw the protagonist at a high place, an exclamation mark immediately appeared on their heads, then raised their weapons, and rushed towards the protagonist in a foolish manner.
It feels weird and cute.
And the player controlling the protagonist Link, the moment he saw the monster, he jumped down from the hill and raised his bow to aim.
The flow of time suddenly slowed down.
The protagonist Link, relying on a bow and arrow, shot a monster first in the Link time similar to the bullet time.
After shooting three arrows, one of the monsters died, and the stamina bar beside the protagonist's ear also turned red.
The protagonist lands.
And the other two monsters, seeing the protagonist jump off, turned their heads and rushed up again.
The protagonist holds up the shield and fights while retreating. After the stamina bar is full, he retreats to the hill and jumps down again. Using Link's time, he raises his bow and eliminates the second monster.
The last monster.
The protagonist Link finally pulled out the sword behind his back.
He held up the shield, and at the moment the opponent attacked, a shield reversed, and then used the assault to rush forward, slashed the monster twice, and knocked the monster into the air.
But as the monster flew, a line of prompts came out.
[Soldier's sword is damaged]
then.
The protagonist's sword turned into a brilliance that filled the sky and dissipated in an instant.
But the player controlling the protagonist did not panic at all, and directly picked up the hoe left by the dead monster, and then turned back again, and the two hoes killed the monster.
Kevin and James were stunned when they saw this.
This game...is indeed different from the previous works of Linmu Studio.
Although in the real machine video, the fighting time is not long.
But there are quite a lot of elements.
Link time, shield counter, weapon destruction, pick up weapons in real time...
The whole process is very lively and interesting!
And then, the more interesting thing came.
In the game, the clear sky suddenly became cloudy.
Raindrops start to fall.
The protagonist Link is still running fast on the grassland.
The rain gradually increased.
A thunderstorm fell, illuminating the mountain stream that was gradually filled with mist.
Link just ran to a high place.
Suddenly, the iron shield on his back emitted lightning.
then.
"Crack!"
Another thunderclap.
Thunder struck directly in front of the protagonist.
Loud.
But the protagonist still ran forward.
And the electric arc from the iron shield behind him became more and more intense.
then.
Accompanied by a rapid arcing sound.
boom.
Once again a thunderbolt strikes down.
The protagonist is struck by lightning...
In an instant, he fell to his knees and died.
And after the resurrection.
The player who controls the character seems to be quite confused, and it took a while before there was any movement.
But this time, the controlling player also learned badly.
Still cloudy and rainy.
The protagonist changed into a wooden weapon, then squatted and slowly came to a sleeping lizard monster, opened the backpack, and threw an iron spear beside it.
Then run away quickly.
Accompanied by an arc from the tip of the spear.
The lizard monster woke up, jumping around, as if it was ready to attack at any time.
But next second.
Thunder fell.
The lizard monster disappeared in an instant...
The protagonist calmly picks up the dropped objects and spears.
And in front of the screen.
When Kevin and James saw this scene, their eyes widened slightly, a little shocked.
Of course they knew what the meaning of such a picture released by Linmu Studio was.
There is even a weather interaction mechanism!
... so amazing!
And it wasn't just that that shocked the two of them.
Next, the picture that appeared also made them dumbfounded!
For example, there is a scene.
The protagonist explores the cave, and the fire tool emits light to illuminate the cave, but the function of the fire tool seems to be more than that. After the protagonist walks out of the cave, he still holds a torch, and he directly ignites the surrounding vegetation.
In the demonstration video of the actual aircraft, the fire spread, ignited a large area of grass, created an updraft, and then the protagonist opened the parachute, lifted off, and glided directly...
Another example.
The protagonist came to a monster lair.
This time the monster's attack method is to throw stones.
The protagonist holds a shield in his left hand and a wooden stick in his right hand, and hits back the stones thrown by the opponent.
Like a baseball, bouncing the attack back to the opponent...
There is also something like standing on a hill, and then pushing a boulder down the hill to attack monsters.Let the rolling boulder stop, and then knock it back with a stick, and use something like a magnet to pick up metal objects...
In short.
Various mechanisms or gameplays that are difficult to see in ordinary games appear one by one.
Linmu Studio seems to be telling players that in the game, you can create your own unique fighting style!
Kevin and James looked dumbfounded.
very funny.
it's very funny.
I feel that in this game world, everything can produce close interaction.
It is completely different from other ordinary games.
soon.
The actual demonstration video of more than ten minutes is over.
Kevin and James glanced at each other, even forgetting that there was a live video of "Mario Kart" behind them.
"No, I have to tell the editor-in-chief."
Kevin glanced at the window and stood up suddenly: "Since we are going to get the machine, we must first-hand evaluate it! Right?"
"Yes! It makes sense! I just told him the good news that Linmu Studio agreed to send us the machine for evaluation in advance."
James stood up too.
The two looked at each other, everything was kept silent, and they walked towards the editor-in-chief's office at the same time.
3 minute later.
The two met the editor-in-chief of CGN with a beard and a big belly.
The editor-in-chief of CGN was a little surprised when he heard the two said that Linmu Studio was willing to send the machine for evaluation in advance: "They really agreed?"
"Yes, editor-in-chief, let us two do the evaluation."
Kevin Chen Ken said: "We are really interested in their consoles and new games!"
"..."
The editor-in-chief of CGN looked at Kevin and James with gloomy eyes. After a moment of silence, he said, "Let's talk."
"what?"
James was a little anxious and wanted to say something.
But the editor-in-chief of CGN interrupted him: "Go out, the other party's mainframe hasn't been delivered yet, it's too early to say that."
"Can……"
"go out."
The editor-in-chief of CGN emphasized the tone.
Kevin frowned slightly, realized something, pulled James, and the two walked out of the office.
And wait for the two to leave.
The editor-in-chief of CGN shook his head, tapped the table with his fingers, then picked up the phone and made a call.
"Linmu Studio agreed."
As soon as the phone is connected.
The editor-in-chief of CGN said this straight to the point, and then continued: "Yes, we haven't received the machine yet, and we haven't confirmed the review editor yet."
The other party seemed to say something.
The editor-in-chief of CGN listened quietly, then answered a few times, and hung up the phone.
then.
He put down the phone and sighed.
Some helpless.
Although the game media, on the surface, seems to have nothing to do with the game manufacturers, most of them are media companies, and the advertising revenue still has to be supported by the game manufacturers.
Although they have been flaunting, reviewing games from the perspective of players...but the fact is that readers will not bring them real money, and it is completely impossible to say 'independent third party'.
They can't really ignore the reaction of game manufacturers.
In fact.
They have always maintained a cooperative relationship with game manufacturers.
Game manufacturers provide game reviews, exclusive news, and advertisements in advance.
And they reciprocated, giving their games a higher rating...
This is something that many game media have tacitly understood.
This time, the editor-in-chief of CGN also wants to give Kevin and James a completely fair evaluation of the console and games of Linmu Studio.
But it's a pity.
Among their partners, there is a company called Peria...
Peria is one of their most important partners.
Let's not talk about Peria's annual advertisements for the headquarter media company on CGN, just talk about the exclusive breaking news they give in advance every year... CGN can't give up.
For example, Peria restarted the classic IP this time, which is the first information disclosed by CGN.
For such a partner, I asked specifically, it is really difficult for CGN to stand alone.
Because Peria will really turn her face...
Once turned face.
Not only will there be no advertising, they may also not give advance reviews and news breaking points in the future.
And a game media can't review the game in advance, without exclusive content, it can only be reduced to second-rate...
this matter.
The top management of CGN obviously didn't want to see it.
"never mind."
The editor-in-chief of CGN pondered for a moment, shook his head, and said to himself: "Anyway, this is the first time you have submitted a game for review, so it is not surprising to give any score. We have never given a low score to your game before, so we will treat it as a Let's reciprocate."
……
the other side.
"Why don't you let me make it clear?"
James looked at Kevin who pulled him out with some displeasure.
Kevin stopped, patted him on the shoulder, and said helplessly: "Needless to say, our evaluation is about to fly."
"Why?" James was even more upset.
"..."
Kevin opened his mouth and didn't know how to explain it for a while. After a while, he said: "Peria, do you know their relationship with us? And they have a handheld brand that has been hit hard recently. .”
"...Wait, you mean?"
James reacted and widened his eyes slightly: "No way, this is the first time Linmu Studio sent a game to the media for review in advance. If you really want to talk nonsense, the other party will turn their backs!"
"But Peria is worse off, isn't it?"
Kevin shrugged.
James: "..."
"Actually, I'm not sure, I hope I'm thinking too much..."
Kevin sighed, looked at the editor-in-chief's company, and really hoped that he was thinking too much.
Because he had a hunch.
Although it's still not worthwhile to offend Peria and turn them against each other, but in the future, it probably won't be like this...
I'm sorry, I don't dare to say I owe it... I really owe too much. Recently, my mentality has indeed been affected. I see if I can adjust it tomorrow and resume the third shift.
(End of this chapter)
overseas.
Game Media, CGN Editorial Department.
Kevin and James are standing in front of the phone, waiting for the final reply from Forest Studio.
Some anxious.
They contacted Lin Mu Studio this time, not because they were greedy for the host...although they were also greedy.
But the main thing is the thirst...
Recently, Linmu Studio has been in the limelight. It first launched "Battlefield" and "Tomb Raider", and then launched a console such as Switch, which aroused huge discussions.
Many European and American players remember this company.
But the problem is.
This game company from the East never sends games to the media for evaluation in advance.
Not once.
This also led to the fact that almost no game media can give reviews of their games before they are released.
It didn't matter before.
But now I see that the host is so hot.
CGN was really moved.
This is not.
The editor-in-chief above Kevin and James gave a death order, asking them to find a way to get game reviews before the release, no matter what method they use.
And Kevin and James were indeed interested in that host, so they contacted Linmu Studio again.
The attitude is very sincere.
of course.
Begging certainly not.
Anyway, brothers James and Kevin don't think so.
And their phone calls finally had an effect...
"I know, okay, I get it."
The phone rang.
Kevin answered the phone immediately, then quietly listened to what the other party said, finally answered twice, and hung up the phone.
"How?" James looked expectantly at Kevin who hung up the phone.
Kevin stood up from the chair with a swipe, and then excitedly said: "Success! Linmu Studio promised to send the console and the game today, and we will receive it in two days! In addition! They also revealed that today There will be a real machine game clip of the escort masterpiece!"
"……real?"
James also widened his eyes, showing an excited expression.
"Correct!"
Kevin nodded, and then the two happy editors clapped their hands hard.
"I'm looking forward to it."
Kevin put down his hand and immediately showed an expectant expression.
Although he was a little dissatisfied with Linmu Studio for not giving them games in advance, when "Battlefield" and "Tomb Raider" were released, he even wanted to trouble Linmu Studio.
But in the end.
Those two games still conquered him...
He did not give a low score against his conscience, and finally gave a high score of more than nine points.
Because in addition to being game editors, they are also players.
And after the promotional video of Linmu Studio's game console was released, they were also immediately attracted and looked forward to the console, which is why they were willing to call and contact Linmu Studio with a low profile.
"Let's not talk about this, let's see if their actual game video has come out? It will take a few days for the host to arrive by mail. Let's take a look at the quality of their escort masterpiece."
James ignored Kevin's emotion, but urged a little excitedly.
Kevin came back to his senses and was also very interested, so he sat down again.
He opened the video website, and then found out the account that Linmu Studio had been releasing promotional videos before.
And they came just in time.
Just right.
A new live game video has been released...
Kevin started by opening the video titled The Legend of Zelda.
……
This real machine video does not have too many fancy clips.
It is directly the game screen.
Accompanied by the female voice of 'Wake Up, Link' and soft music.
The main character, Link, carries a sword and shield, and runs across the cartoon-rendered, bright grasslands and ruins.
The breeze blows across the grass, and the protagonist walks against the light.
Whether it is the nearby scenery, or the blurred mountain line in the distance, or the lush trees or the fog flowing in the mountains in the distance.
They are all beautiful.
During this period of time, there are actually a lot of comments overseas that bad-mouth the performance of Linmu Studio's console and the expressiveness of the game.
Of course, Kevin and James also noticed these remarks...
But looking at the real machine now, it doesn't look like it's performing poorly...
But soon.
The two couldn't care less about the picture.
Because here comes something more interesting.
In front of a ruin.
In the live video, the player controlling the protagonist suddenly slowed down, then walked around to the side of the hill, and climbed up.
And after climbing up.
can be seen.
There are three monsters in ambush behind the ruins.
When they saw the protagonist at a high place, an exclamation mark immediately appeared on their heads, then raised their weapons, and rushed towards the protagonist in a foolish manner.
It feels weird and cute.
And the player controlling the protagonist Link, the moment he saw the monster, he jumped down from the hill and raised his bow to aim.
The flow of time suddenly slowed down.
The protagonist Link, relying on a bow and arrow, shot a monster first in the Link time similar to the bullet time.
After shooting three arrows, one of the monsters died, and the stamina bar beside the protagonist's ear also turned red.
The protagonist lands.
And the other two monsters, seeing the protagonist jump off, turned their heads and rushed up again.
The protagonist holds up the shield and fights while retreating. After the stamina bar is full, he retreats to the hill and jumps down again. Using Link's time, he raises his bow and eliminates the second monster.
The last monster.
The protagonist Link finally pulled out the sword behind his back.
He held up the shield, and at the moment the opponent attacked, a shield reversed, and then used the assault to rush forward, slashed the monster twice, and knocked the monster into the air.
But as the monster flew, a line of prompts came out.
[Soldier's sword is damaged]
then.
The protagonist's sword turned into a brilliance that filled the sky and dissipated in an instant.
But the player controlling the protagonist did not panic at all, and directly picked up the hoe left by the dead monster, and then turned back again, and the two hoes killed the monster.
Kevin and James were stunned when they saw this.
This game...is indeed different from the previous works of Linmu Studio.
Although in the real machine video, the fighting time is not long.
But there are quite a lot of elements.
Link time, shield counter, weapon destruction, pick up weapons in real time...
The whole process is very lively and interesting!
And then, the more interesting thing came.
In the game, the clear sky suddenly became cloudy.
Raindrops start to fall.
The protagonist Link is still running fast on the grassland.
The rain gradually increased.
A thunderstorm fell, illuminating the mountain stream that was gradually filled with mist.
Link just ran to a high place.
Suddenly, the iron shield on his back emitted lightning.
then.
"Crack!"
Another thunderclap.
Thunder struck directly in front of the protagonist.
Loud.
But the protagonist still ran forward.
And the electric arc from the iron shield behind him became more and more intense.
then.
Accompanied by a rapid arcing sound.
boom.
Once again a thunderbolt strikes down.
The protagonist is struck by lightning...
In an instant, he fell to his knees and died.
And after the resurrection.
The player who controls the character seems to be quite confused, and it took a while before there was any movement.
But this time, the controlling player also learned badly.
Still cloudy and rainy.
The protagonist changed into a wooden weapon, then squatted and slowly came to a sleeping lizard monster, opened the backpack, and threw an iron spear beside it.
Then run away quickly.
Accompanied by an arc from the tip of the spear.
The lizard monster woke up, jumping around, as if it was ready to attack at any time.
But next second.
Thunder fell.
The lizard monster disappeared in an instant...
The protagonist calmly picks up the dropped objects and spears.
And in front of the screen.
When Kevin and James saw this scene, their eyes widened slightly, a little shocked.
Of course they knew what the meaning of such a picture released by Linmu Studio was.
There is even a weather interaction mechanism!
... so amazing!
And it wasn't just that that shocked the two of them.
Next, the picture that appeared also made them dumbfounded!
For example, there is a scene.
The protagonist explores the cave, and the fire tool emits light to illuminate the cave, but the function of the fire tool seems to be more than that. After the protagonist walks out of the cave, he still holds a torch, and he directly ignites the surrounding vegetation.
In the demonstration video of the actual aircraft, the fire spread, ignited a large area of grass, created an updraft, and then the protagonist opened the parachute, lifted off, and glided directly...
Another example.
The protagonist came to a monster lair.
This time the monster's attack method is to throw stones.
The protagonist holds a shield in his left hand and a wooden stick in his right hand, and hits back the stones thrown by the opponent.
Like a baseball, bouncing the attack back to the opponent...
There is also something like standing on a hill, and then pushing a boulder down the hill to attack monsters.Let the rolling boulder stop, and then knock it back with a stick, and use something like a magnet to pick up metal objects...
In short.
Various mechanisms or gameplays that are difficult to see in ordinary games appear one by one.
Linmu Studio seems to be telling players that in the game, you can create your own unique fighting style!
Kevin and James looked dumbfounded.
very funny.
it's very funny.
I feel that in this game world, everything can produce close interaction.
It is completely different from other ordinary games.
soon.
The actual demonstration video of more than ten minutes is over.
Kevin and James glanced at each other, even forgetting that there was a live video of "Mario Kart" behind them.
"No, I have to tell the editor-in-chief."
Kevin glanced at the window and stood up suddenly: "Since we are going to get the machine, we must first-hand evaluate it! Right?"
"Yes! It makes sense! I just told him the good news that Linmu Studio agreed to send us the machine for evaluation in advance."
James stood up too.
The two looked at each other, everything was kept silent, and they walked towards the editor-in-chief's office at the same time.
3 minute later.
The two met the editor-in-chief of CGN with a beard and a big belly.
The editor-in-chief of CGN was a little surprised when he heard the two said that Linmu Studio was willing to send the machine for evaluation in advance: "They really agreed?"
"Yes, editor-in-chief, let us two do the evaluation."
Kevin Chen Ken said: "We are really interested in their consoles and new games!"
"..."
The editor-in-chief of CGN looked at Kevin and James with gloomy eyes. After a moment of silence, he said, "Let's talk."
"what?"
James was a little anxious and wanted to say something.
But the editor-in-chief of CGN interrupted him: "Go out, the other party's mainframe hasn't been delivered yet, it's too early to say that."
"Can……"
"go out."
The editor-in-chief of CGN emphasized the tone.
Kevin frowned slightly, realized something, pulled James, and the two walked out of the office.
And wait for the two to leave.
The editor-in-chief of CGN shook his head, tapped the table with his fingers, then picked up the phone and made a call.
"Linmu Studio agreed."
As soon as the phone is connected.
The editor-in-chief of CGN said this straight to the point, and then continued: "Yes, we haven't received the machine yet, and we haven't confirmed the review editor yet."
The other party seemed to say something.
The editor-in-chief of CGN listened quietly, then answered a few times, and hung up the phone.
then.
He put down the phone and sighed.
Some helpless.
Although the game media, on the surface, seems to have nothing to do with the game manufacturers, most of them are media companies, and the advertising revenue still has to be supported by the game manufacturers.
Although they have been flaunting, reviewing games from the perspective of players...but the fact is that readers will not bring them real money, and it is completely impossible to say 'independent third party'.
They can't really ignore the reaction of game manufacturers.
In fact.
They have always maintained a cooperative relationship with game manufacturers.
Game manufacturers provide game reviews, exclusive news, and advertisements in advance.
And they reciprocated, giving their games a higher rating...
This is something that many game media have tacitly understood.
This time, the editor-in-chief of CGN also wants to give Kevin and James a completely fair evaluation of the console and games of Linmu Studio.
But it's a pity.
Among their partners, there is a company called Peria...
Peria is one of their most important partners.
Let's not talk about Peria's annual advertisements for the headquarter media company on CGN, just talk about the exclusive breaking news they give in advance every year... CGN can't give up.
For example, Peria restarted the classic IP this time, which is the first information disclosed by CGN.
For such a partner, I asked specifically, it is really difficult for CGN to stand alone.
Because Peria will really turn her face...
Once turned face.
Not only will there be no advertising, they may also not give advance reviews and news breaking points in the future.
And a game media can't review the game in advance, without exclusive content, it can only be reduced to second-rate...
this matter.
The top management of CGN obviously didn't want to see it.
"never mind."
The editor-in-chief of CGN pondered for a moment, shook his head, and said to himself: "Anyway, this is the first time you have submitted a game for review, so it is not surprising to give any score. We have never given a low score to your game before, so we will treat it as a Let's reciprocate."
……
the other side.
"Why don't you let me make it clear?"
James looked at Kevin who pulled him out with some displeasure.
Kevin stopped, patted him on the shoulder, and said helplessly: "Needless to say, our evaluation is about to fly."
"Why?" James was even more upset.
"..."
Kevin opened his mouth and didn't know how to explain it for a while. After a while, he said: "Peria, do you know their relationship with us? And they have a handheld brand that has been hit hard recently. .”
"...Wait, you mean?"
James reacted and widened his eyes slightly: "No way, this is the first time Linmu Studio sent a game to the media for review in advance. If you really want to talk nonsense, the other party will turn their backs!"
"But Peria is worse off, isn't it?"
Kevin shrugged.
James: "..."
"Actually, I'm not sure, I hope I'm thinking too much..."
Kevin sighed, looked at the editor-in-chief's company, and really hoped that he was thinking too much.
Because he had a hunch.
Although it's still not worthwhile to offend Peria and turn them against each other, but in the future, it probably won't be like this...
I'm sorry, I don't dare to say I owe it... I really owe too much. Recently, my mentality has indeed been affected. I see if I can adjust it tomorrow and resume the third shift.
(End of this chapter)
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