Chapter 440 Development Plan

February 2th, the sixteenth day of the first lunar month.

The new year is over.

Linmu Studio officially started construction.

As the latest game company in China to start construction.

On Lin Yao's first day at work, she was not as calm as last year, and she was still able to chat with Mu Wanqing...

With the expansion of Lin Mu's studio, there are more and more things to do. After half a month of rest, Lin Yao will start paying back on the first day of work...

She didn't even bother with vacation syndrome.

As soon as I came to the studio, I was dragged into the conference room...

"As of yesterday, according to the data given by Forest Financial Holdings, the sales volume of mainframes has officially exceeded 420 million units!"

"The sales volume in each region is as follows. In the first month, sales of consoles in Europe and the United States exceeded 200 million units, and in Japan, the home base of console manufacturer Peria, it exceeded 80 units. They are quite popular and tend to become more and more popular."

"As for the domestic market, console sales have officially exceeded 100 million, making it the console with the highest debut sales in domestic history."

"However, the high sales volume also brought some troubles, that is, the warehouse is basically empty. Because of the factory holiday, all the mainframes that were expected to be sold in March have been sold out. Now Forest Financial Holdings is in urgent production, but the mainframes are still unavoidable. There has been a premium, especially around the time of the new year."

"The above is the current situation of the host."

"In terms of games, our first-party four masterpieces, except for "1-2 Switch", the other three have basically exceeded 300 million units, among which "Mario Kart" performed most brilliantly, breaking through 400 million units! Players who bought the console bought the game."

"That's probably what happened."

Mu Wanqing said a lot in one breath, and disclosed all the data of the console's first month of release.

Lin Yao nodded after listening.

It was mostly within her expectations.

It was the console's sales in the first month, which greatly exceeded her expectations.

She remembered that in her previous life, the sales volume of Switch in the first month was less than 300 million units...

It is probably because Linmu Studio is not like Nintendo. It has tossed a bunch of weird consoles in front of it. Players generally have great expectations for Switch.

Coupled with the impact of the CNG incident, and the fact that the relevant domestic policies in this world are not so strict, the mainframe can be sold openly in China.

finally.

The sales volume of the host only exceeded 400 million in the first month.

This is a good thing.

Although the 400 million, at present, the market share in the mainframe is still ridiculously low.

But this is the first month of the console's release, and the sales curve of the console will get higher and higher as time goes by.

of course.

This premise is that more games can be launched in the future.

"I understand. Let the production be handed over to Forest Financial Holdings. Don't worry. After the Spring Festival, there will be no bottleneck in the supply chain, and the production capacity should be increased soon."

"In our Linmu studio, the focus of our work is still on the development plan for the second half of the year."

"Let me tell you what I think, first of all."

Linmu Studio stood up, pulled the whiteboard behind him, and then picked up the marker pen: "We use May as the time node, and by May at the latest, the first-party masterpiece released will be at the end of its life. Many players who bought consoles have already cleared the game, but online games are not included, so our most important thing is to release the stand-alone masterpiece that will succeed "The Legend of Zelda" as soon as possible before June."

"In this regard, we are somewhat prepared. The console game department has "Pokémon Legend" under production, but this is a new IP without any bonuses, and the gameplay is very different from other games in the world. As for "ARMS", it is also The new IP, which emphasizes motion-sensing gameplay, can’t be the mainstay either. Let alone LABO, it’s a long-term investment.”

"So the game that really succeeded the "Legend of Zelda" was the "Dark Soul" we prepared last year. This game, plus the two games just mentioned, plus independent third-party games, will be the first year as a console. Game lineup for the first half.

This is the most important thing in the first half of the year. "

Lin Yao wrote the names of three games on the whiteboard, and at the same time sorted out her thoughts.

"In the second half of the year, the console product department is tentatively planning to have a Mario game, while the PC department has no plans yet..."

In fact, the host, if you think about it carefully, is really a headache.

Lin Yao's Switch in her previous life sold very well, and almost all of them couldn't avoid Mario, Zelda, and Pokémon.

Oh.
There is also Nintendo Smash Bros. that integrates all famous IPs...

But whether it is Pokémon or Mario, they are both ancient IPs with huge popularity. It is definitely impossible for Linmu Studio to want these games to take the lead as soon as they are launched.

We can only release works slowly to lay the groundwork.

This is also the reason why Lin Yao did not choose to do Super Mario Odyssey, because it was not the right time.

And put these aside.

In her previous life, the best-selling games on Switch were JRPGs and various independent games, such as the famous "Xenoblade Chronicles".

But things like JRPG... To be honest, whether in Europe, America or China, the popularity is estimated to be limited, and Lin Yao hasn't made up her mind to do it yet.

An excellent indie game, it feels appropriate.

Because there is no IP trouble, and many independent games are very suitable for the attributes of the Switch handheld.

But for independent games, it’s okay to supplement, but it’s still a little bit worse to carry the burden...

In short, there is a long way to go.

take it easy.

Lin Yao's plan is to run both ends in parallel.

The console game department is making exclusive games of the family carnival type for the console, while paving the way for new IP creation. The PC department is doing dual-login games, injecting new blood into Switch.

Two routes run in parallel.

Take care of both platforms.

If possible, some very popular independent games can be developed in the future...

"The first half of the year will be done according to the plan. The PC department will focus on "Dark Soul". As for the plan for the second half of the year, I will think about it."

Lin Yao was silent for a moment. After clearing her mind, she shook her head slightly and announced the end of the meeting.

……

Come out of the conference room.

Lin Yao returned to her seat, then went over the development schedule of "Dark Soul" for a while, and turned to open the document.

She has to carefully consider the development plan for the second half of the first year of the console's release.

The first is the console game department, after completing the existing two games, the work to succeed.

Lin Yao listed a few masterpiece options, "Fitness Ring Adventure" that can sell hardware, "Dongsen" that is extremely casual, and party games.

Party games can pave the way for IP, such as "Super Mario Party".

As for the PC department, in addition to "Dark Soul", in addition to regular masterpieces, some independent games can also be produced in the future.

Such as "Overcooked", "Dead Cell", "Hades"...

These games do not have to be exclusive, but they must be logged into the Switch platform simultaneously, so that players can choose to play these games on the handheld platform at the first time.

Hmm... that's about it.

Lin Yao sorted out the development plan for the whole year in general.

It is definitely impossible to follow the plan completely, after all, the plan cannot keep up with the changes.

There will definitely be additions or deletions along the way.

But generally speaking, Lin Yao has a bottom line in her heart.

There is no way in the first year, the memory of her previous life is one of the biggest cheats, it is really a pity not to use it when the mainframe just started.

After the first year passed, the mainframe user base was fixed.

At that time, you can play freely, such as making some games that belong to Linmu Studio.

But in the first year, it is a matter of life and death for forestry financial holdings, so we should focus on stability.

"Then... let's make "Dark Soul" first."

Lin Yao put a period at the end of the document, and then stretched.

(End of this chapter)

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