This is the ninth art

Chapter 52 Can anyone really pass such a difficult track?Chu Jun: You can do it if you have a hand!

Chapter 52 Can anyone really pass such a difficult track?Chu Jun: You can do it if you have a hand!

"What type of game is this?"

This sentence is the most frequently asked question by employees.

After Chu Jun's several novel and incomparable game types were born, within a month, countless derivative games also began to take root.

Some game manufacturers even combine tower defense with turn-based, or tower defense with real-time fighting genres, and have developed many kinds of games with weird styles.

In fact, in Mr. Chu's cognition, there are many unreasonable intervals in the classification of games in the previous life.

Using a three-letter acronym to explain what a game means is inherently problematic.

Another factor is historical reasons.

For example, in a large category in the previous life - SLG game type.

SLG is the abbreviation of simulator game, which means strategy simulation game.

The first SLG in history was "Fire Emblem: Dark Dragon and Sword of Light" released in the 90s.

And the follow-up well-known "Heroes Invincible", "Heaven and Earth Tribulation", "Fantasy World Records", etc., are logically counted as part of SLG.

But in China, players prefer to call it a turn-based game.

Because in common SLG games, there are mostly turn-based elements, hence the name.

With the follow-up and continuous follow-up.

For many games under the banner of SLG, domestic game manufacturers have even abandoned strategic thinking and brains itself.

Pay more attention to the turn-based gameplay, and how to cheat Krypton on the turn-based system.

This is the different understandings of different regions under the classification of SLG games, and finally gradually evolved into different types.

In the end, strategy simulation games are also SLGs, and turn-based elemental games are also called SLGs.

In addition, under the branch of SLG, another type of game has gradually evolved-TDG tower defense strategy game.

Does it have elements of strategic placement?

Have.

However, it is completely different from the strategy turn-based game in terms of gameplay.

Furthermore, RTS, another major branch derived from SLG, means real-time strategy game.

Among them, the most famous masterpieces such as Red Alert, Warcraft, etc., all belong to the RTS type.

The core element of RTS is that the process of strategy formulation must be real-time.

From this foundation, dota was born, once again rewriting the definition of RTS games.

Players have gradually discovered that although games like dota have a strong real-time strategy formulation element, they have another layer of stronger core key: the player's ability to operate.

Operation ability seems to be higher than the strategy itself in this game, a good operation can even win a long-premeditated strategy.

How should this kind of game be named?

Some players slapped their heads and said, just call it a dota game!

In the future, all similar games can be called Dota-like, after all, it is the originator of this type of game.

But this definition has also been opposed by many players who love other similar games.

Why do you say that it is called Dota-like, it is called Dota-like, should all puzzle games be called Tetris-like?
It was not until the birth of the world-famous "League of Legends" that such games were considered to have completed the integration of various elements such as 'action', 'strategy', 'real-time', and 'operation', and were collectively called moba games.

But if you insist on saying that he is a variant of RTS - ARTS, you can also say it in the past.

Therefore, the types of games were actually very chaotic in the previous life, with various large categories nested within small categories, which was extremely unfriendly to many players who had just entered the pit.

Chu Jun prefers to be called directly.

Tower defense is called tower defense, don't make any kind of RTS.

A moba is a moba.

As for music games.

When the genre of music games in the early years was just born, it was classified under the banner of puzzle games.

As its gameplay gradually enriched, it was picked out separately and became a maverick game category - MUG
For Mr. Chu, who has been there before, he naturally knows the fun of music games.

But how to explain this game in an easy-to-understand way to employees who have never seen music games in this world is the key point.

"To put it simply, the audio game is to control the rhythm of the music to cooperate with the completion of instructions, while enjoying the music, while participating in it, until a piece of music is played, and the corresponding instruction score is obtained. The player's cool feedback comes from the completion The sense of accomplishment after a piece of music.”

After Chu Jun's words fell, everyone stared wide-eyed.

"???"

Are you misunderstanding something about 'simply speaking'?
We didn't understand at all...

What does it mean to complete instructions in accordance with the rhythm of the music, and why do you feel a sense of accomplishment after completing the instructions...

"President Chu, do you mean that after completing a certain order, you can get stronger equipment? Such a sense of accomplishment?" Peng Yuyan asked.

Chu Jun shook his head: "There is no reward. If you have to say it, the reward is the accumulated points?"

Everyone was even more confused.

no……

Just listening to this description, does anyone really play this type of game...

Tetris also accumulates rising scores, but its core point of play is that players find a suitable pile of cubes by using their brains, and try to eliminate the cube tower.

It's so psychedelic to feel a sense of accomplishment just by completing the instructions...

Players are not fixing hooks, throwing a ball and letting it pick it up can make it very happy.

There are even some employees who have not yet fully adapted to the working environment, showing anxiety at this time.

It's almost like 'I didn't understand what Mr. Chu was saying, I'm such a waste' written on his face.

Chu Jun couldn't laugh or cry: "Everyone, don't worry, and don't doubt yourself. How about it, I will give you a demonstration."

After all, they are people from two different worlds, they have never met before, and it is understandable that their comprehension ability cannot keep up with words alone.

If you want to make audio games fast and well, the help of employees is naturally indispensable. The more they can understand the essence of audio games, the higher the work efficiency will be.

Mr. Chu patiently showed everyone a crude game program framework on the screen projector in the office.

In a blank screen, there is a red button.

"Every time you click this button, it will be counted as a combo. Everyone has played the King of Fighters 97, and when you combo, a reminder of how many combos will pop up on the right side of the screen."

"If you keep pressing the button, the combo tip keeps going up."

"Who will try?"

Although he still didn't understand what Chu Jun wanted to express, Peng Yuyan still volunteered to step forward: "I'll do it."

Walking to the screen projection controller, Peng Yuyan pointed his finger at the touch screen and pressed it.

On the rear projection screen, the red button can be seen to be pressed once.

A pop-up in the upper right corner: ×1Combo
Peng Yuyan tapped the screen several times in quick succession.

It keeps popping up.

×2Combo
×3Combo
×5Combo
……

After half a minute in a row, Peng Yuyan's hand was a little sore, the combo was missed by a mistake, and the combo was broken.

Everyone's reaction was still blank.

Under such a framework, play a piece of background music, and then frantically press the red button.

Is this a music game?

Why do I always feel... very boring.

"Is it boring?" Chu Jun asked with a smile.

Many people secretly glanced at Chu Jun.

I don't dare to speak...

Only a few employees nodded hesitantly.

"Okay, let's inject a little soul into this game now." Chu Jun played a piece of pure music with strong drum beats.

"Yu Yan, the requirements for you are different now. You need to press the red button according to the rhythm of the drum. Every time the drum hits, you press it once."

"It's easy!" Peng Yuyan rubbed his fingers, thinking that he could easily handle it with his feet.

In the subsequent music playback, he did exactly that.

Once the drum beats, he presses once.

The combo has risen steadily, casually accumulating hundreds of times.

"It doesn't seem too difficult..." Some employees whispered in the audience.

"Should I say it or not, the framework of this music game seems a bit... at least not attractive to me..." an employee euphemistically said.

At this moment, Mr. Chu spoke again.

"Next, let's continue to inject the soul, the point reward mechanism." Chu Jun added a point widget on the control screen.

"Now the combo button will get score feedback, *1 is 10 points, *2 is 20 points, and so on. The higher the combo, the higher the score, and the combo is broken, you have to start scoring again .”

"Yu Yan, try again? Reaching 100 combos will reward you with a 100 yuan bonus."

I lost it!Such a simple thing, but also a reward of 100 yuan?

Mr. Chu is full of atmosphere!
Peng Yuyan was overjoyed, and took over the console again.

How difficult is this? Didn't you hit more than 100 combos with ease just now?

Watch me earn bonuses every minute!
Everyone also subconsciously cast their eyes on the screen.

Even they didn't realize it, when the point reward mechanism came out, they seemed to be more interested in this game.

They wanted to see if Peng Yuyan could challenge to 100 combos and take away the 100 yuan bonus.

1 minute later.

The drums are still playing, and the button mini-game is still in progress.

Peng Yuyan's complexion changed.

Such a simple game...but there is always an invisible pressure chasing him.

I even almost made a mistake just now!
Not because of the 100 yuan bonus.

It's the pleasure feedback brought by the soaring score!

Now you have accumulated 230 points once, and you will get +240 points and +250 points if you continue to hit in a row.

Although this pleasure is very weak, as long as you press the keys with the drumbeat, you can continuously get positive score gifts.

Likewise, it is at the heart of oppression.

Once the combo is broken, everything must be calculated again.

Peng Yuyan's breathing became heavier involuntarily.

His eyes were fixed on the red button on the screen, and his ears listened carefully to the next drumbeat.

"boom!"

It's now!

He stretched out his hand to poke the touch screen, but found that the ×23combo accumulated on the screen was broken.

"Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhmmhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh in) in the hand) is?") Peng Yuyan suddenly sighed) with regret on his face."

The employees who watched this scene couldn't help feeling sorry.

wait?

regret? ?
When the employees came back to their senses one after another, they looked at the red button on the screen.

And the drum music that keeps ringing in the ears.

It was as if something had been penetrated!

Chu Jun took everyone's expressions into his eyes and continued: "Everyone can come up and try. Whoever can complete the combo with 100 combos will get a 100 yuan bonus."

Many people began to raise their hands eagerly.

"President Chu! I want to try!"

"I also……"

"I can make do with one too!"

As everyone continued to go on stage, they continued to regret their failures.

In the end, it was Xu Nianqing's turn to play shyly, and he kept a good sense of rhythm.

The slender fingertips lightly landed on the button again and again.

×100!

When the 100-hit combo was achieved, the score had already accumulated to 50500 points, but cheers erupted unexpectedly in the office.

Some employees responded quickly while cheering.

After the two soul injections of music and reward mechanism.

This kind of refreshing feeling unique to rhythm games seems to be one of the unique refreshing points that other types of games do not have at all!

After reaching a special node or completing a whole piece of music, there will indeed be a sense of accomplishment spontaneously!Connect all the previous weak pleasure feedbacks in series to form a great feedback!
"Try again, everyone." Chu Jun continued to invite.

As everyone takes turns to try a challenge.

And after overcoming the psychological pressure one after another, they successfully reached 100 consecutive hits and took away the bonus.

"Mr. Chu, this game is a bit simple. Although it's quite interesting, it's easy to get tired of it, right?" Peng Yuyan made his own suggestion after completing the 100-hit combo challenge.

"Do you really think this game is easy?" Chu Jun suddenly smiled.

"Otherwise..." Peng Yuyan scratched his head in confusion.

"Okay, let's change the challenge to another song, and still focus on the rhythm of drums."

"Okay!" Peng Yuyan had already pressed his finger on the touch screen of the button, waiting for the music.

After the background music of "Fearless" was released.

Peng Yuyan was numb.

Wait... wait, please wait! ! !
What the hell is this series of drumbeats!
Do you just hit the full-level boss right after passing Novice Village?
He frantically operated on the stage, but as the BGM went from light to deep, the drum beats became more and more dense, until finally the drum beats became a rapid horseshoe sound.

Peng Yuyan was completely messed up, and finally gave up the treatment directly and let go of his fingers.

"Continue to try?"

"It can't be done... it hurts the body." Peng Yuyan scratched his head in embarrassment, and hid his cramped fingers behind his back.

But the reaction of the employees in the audience was much higher than when they first came into contact with music games.

From being confused at the beginning, to being gradually attracted.

I will feel nervous following the actions of the players on the stage, feel sorry for their mistakes, and cheer for completing the challenge.

Even the shock after fully discovering the feasibility of this type of game now.

Different songs have different rhythm points!

greasy?
Change a song to see if you still get tired of it!
Especially Huo Yuanjia's difficult drum beat rhythm challenge, once completed, the sense of accomplishment gained is indeed extraordinary!
"So this is a music game? It's really interesting." Peng Yuyan clenched his fist and said seriously and confidently: "I know where the core elements of this game are! I know what to do!"

Chu Jun smiled, with a mysterious smile.

"Okay, that's all about the introductory gameplay of the music game just now. Only one button can't be called a music game at all. I will tell you in detail the real core gameplay of a music game at work tomorrow. In addition, like "Fearless" This track is entry-level difficulty for beginners. After the game framework is developed, every employee is required to be able to pass the level, so that you can truly experience the fun of the game.”

"???"

Obviously Chu Jun only said one sentence, but it seemed that he dropped four nuclear bombs into the employees' hearts in one breath.

Entry-level gameplay?
More than one button?
And the real core gameplay?
And... Huo Yuanjia's track is only difficult for beginners? ?
hiss! ! !
This... this is so...

Cooperating with us to challenge so hard, even Xinshou Village has not come out yet?

"Chu...Mr. Chu, can anyone really pass this game after it's made?" an employee asked worriedly.

Chu Jun carefully recalled those music game bosses in the last life who made people 'fuck' the whole time.

Then think about the ordinary difficulty of various audio games that are more friendly to the people.

Then he said with serious determination.

"Just have a hand."

All employees: "???"

 Thanks to 'Paladin1996' for the 500 book coins!

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  Thank you guys for your love! !
  love you, chimi~
  
 
(End of this chapter)

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