Blue Star OL: I am the only internal test
Chapter 55 Counting the Harvest
Chapter 55 Counting the Harvest
The harvest tonight can be described as huge, Lu Zhi hurried back to the ancestral house, and carefully checked the panel and log.
The first is skills.
【Killing Intent (10/10, full level). 】
[Passive, each layer increases attack power by [-]%. 】
[Number of layers: 10/10 (gift from the Valkyrie)]
[Note: Killing Intent is the core skill of the system. After acquisition, the energy system is changed to Killing Intent, and the upper limit of Killing Intent is fixed at 100 layers. 】
The Killing Intent Jue has been changed, from a skill to a skill, which is of the same type as the Haoran Zhengqi Jue.
Now killing intent and killing intent burst are separated, and become a skill (passive) and a skill.
Probably because of the 'unique inheritance', the starting point is the full level.
It is equivalent to a passive, and the effect is that every time the Killing Intent is upgraded, the panel attack will be increased by [-]%.
There are ten levels in total, and the full level increases by one thousand percent, that is, ten times.
Lu Zhi has already reached the full level, so he doesn't need to worry about leveling up. This is due to the origin of the killing spirit of Master Wushen.
Oh, and I would also like to thank the game, it was he who allowed Lu Zhi to perfectly withstand the origin of the killing spirit.
Note that the formula for killing intent is to add first and then multiply.
That is: *10 after the gain of addition calculation is completed.
The number of layers of killing intent still exists, and it is still a cumulative layer for attacking and being hit.
The layers of killing intent no longer accumulate damage, but become an energy bar, fixed at 100 layers.
[The killing intent explodes. 】
[100 layers of killing intent can be released, no cooldown, causing current board physical attack*10 damage to the enemy. 】
Killing Intent Explosion is still a high-explosive skill that can only be released after 100 layers.
It is equivalent to the finishing move when the warrior is full of anger.
After the killing intent erupted, the stacks were still cleared, which meant that there was no mana.
So this skill can still only be used as a trump card.
Killing intent cannot be replenished with MP potions.
In the combat state, the recovery method is to attack, be hit, or in some special occasions, automatically full of killing intent.
This is seen in the log, the specific occasion did not say.
The next change is the martial arts abundant skill.
[Wu De is abundant. 】
[3 minutes after leaving the battle, get a white shield of 20% of the maximum life, with the growth rate of the strength attribute, every 10 points of strength increases the thickness of the shield by 10%, only the integer value of 10 is taken. 】
[Passive: After leaving the battle, add 1 layer of killing intent per second, up to 100 layers. 】
This change is not big, but there is one more effect.
Gain a layer of killing intent every second after leaving the battle.
This is very important, the battle state and the out of battle must be distinguished.
For example, now that Lu Zhi is out of battle, he is starting to recover his killing intent.
If you are attacked at this time, you will immediately gain a layer of killing intent, but it will not be automatically obtained after that, because you have entered a combat state.
This change is good, very good, allowing Lu Zhi to quickly accumulate killing intent after a battle, without deliberately looking for strange stacks.
In one is the newly acquired 'seven in seven out'.
[Seven in and seven out. 】
[After successfully dodging the attack, enter the virtual invincible state for 0.5 seconds, and each trigger consumes a layer of killing intent. 】
There is nothing to say, just like the skill introduction, invincible.
It belongs to the skill of 'invincible frame'.
The specific usage has been simulated by Lu Zhi, and he feels that he can understand its real usage.
For example, if the enemy swings a knife, Lu Zhi successfully dodges and triggers an invincible frame.
It seems useless, after all, they have successfully dodged the attack.
But is this really the case?
The enemy only slashed once?Didn't make any changes in the follow-up?No combos?No attack rhythm?
The core of this skill is to get rid of the enemy's attack rhythm.
Slashing over with a knife, dodging and successfully entering invincibility, using the blur caused by the short-term invincibility, at the same time moving at a high speed, adjusting his position.
This is the real usage.
Of course, there must be more advanced show operations, this requires Lu Zhi to explore in actual combat.
After reading the three skills, let’s finally look at the changes in the energy bar after learning the Killing Intent.
Didn't Lu Zhi cry with Master Wushen before, saying that it was too difficult to fight ghosts, and he didn't have anyone to take advantage of.
Now comes the change.
The improvement brought by Killing Intent is constant.
He enjoys the bonuses brought by different forms of weapons, and at the same time, he will not become 'weak and powerless' because of Lu Zhi's bare hands.
What do you mean, it means that Lu Zhi is now going to fight the ghost general.
With a punch, it will no longer be 300, but 1210.
The value of 1210 is Lu Zhi's basic attack power * 10, which is the bonus brought by the passive killing intent.
It can be understood as attaching killing intent to the hand (weapon), and then attacking, the additional 10 times physical attack is a constant value.
It will only be weakened by the enemy's physical defense, defensive skills, and blocking, not because Lu Zhi's attack method is fist.
Fists are not as sharp as weapons, unless special feats (skills) are available.
A disguised understanding is that killing intent is a very advanced 'kare hand proficiency' skill.
Among all attacks, the empty hand is the fastest, so there is a setting that the empty hand attack is weakened.
Not to mention machine guns!It's meaningless to say this!
Of course, Lu Zhi can choose not to attack with killing intent, it all depends on his will.
There is another change that comes from the nature of suicide.
The killing intent itself is a physical attack, but because it belongs to the mind type, the attack on the soul body is still full damage.
It's a good feature, but the Haoran Zhengqi Art that I just bought is a little wasteful.
Only the effect of [Add [-]% real damage to enemies with evil attribute (alignment)] remains.
After that, there were some skill conflicts and so on. Lu Zhi took a quick look, because it had been adjusted and had no effect on him.
Now that the Killing Intent skill has taken shape, it seems to be more 'active', but in fact it still focuses on passive.
It does not affect Lu Zhi's "Ping A flow".
Not only did it not affect it, but it became more appropriate because of the separation of the Killing Intent Jue and the Outbreak of Killing Intent.
In fact, Lu Zhi is already at the forefront of the game. Since he is the only player, he hasn't noticed yet.
He has always felt that he is not strong in combat, and he would babble when he fights a mob.
I even feel that the monster with 1w blood is really Louis for eight or nine knives.
But in fact, like today's elite ghost general, there is a high probability that players of the same level will die.
Immortality is also dragged and consumed slowly, and it is not bad to finish playing in ten minutes.
It might be easier if you have teammates.
It's not like Lu Zhi, who can change his moves in time when his fist loses, and at the same time use the burst of killing intent to empty the ghost general's blood tank.
Leapfrogging elite monsters is so easy.
This is so unscientific!
Don't forget, he only used a killing intent burst and a grand righteousness formula from the beginning to the end.
This game is not a one-knife 999 online game. Every monster of the same level is a strong enemy.
Players rely on talents, specialties, skills, and equipment, which makes it easier.
Otherwise, players of the same level would have no chance to compete with monsters with only that poor attribute point blessing.
Light blood volume is a huge gap.
After figuring out the skills, Lu Zhi extracted the Soul Sealing Sword from the game, held it in his hand and looked at it carefully.
The total length of the Soul Sealing Sword is 1.1 meters, the hilt is [-] centimeters, and the blade is [-] centimeters.
There is no guard at the junction of the hilt and the blade.
The hilt has a metal texture, rounded in shape but densely patterned, which can increase the friction of holding the sword.
The blade was long and narrow, without any carvings, and it made a crisp buzzing sound when flicked.
This should be a sword deliberately built for extraordinary players.
Otherwise, although this kind of 'thin' blade is easier to swing, chop, and stab, it really can't go head-to-head with other weapons.
After counting all the gains, Lu Zhi couldn't bear the exhaustion, and fell asleep on the bed.
The origin of the killing spirit is not completely unaffected, his physical strength has long been exhausted.
It was only out of curiosity about new skills and equipment that it lasted until now.
【Lu Zhi (67)】
[Current Occupation: None (caused by talent explorer)]
【Player level: 11】
[Experience value: 1100/5100]
【Force: 28】
【Wisdom: 28】
【Min: 28】
[Physical Attack: 221+2210
[Magic attack: 41
【HP: 880】
[MP: 430]
[Attack speed: 1.144] (this is an additional increase)
[Crit Chance: 36%]
[Free attribute points: 0]
【Game currency: 646】
[Contribution value of Grandmother Temple: 0]
[Contribution value of Sanshan Academy: 0]
Skills: Vigorous Virus, Exploration Technique, Accurate Shooting (Passive), Killing Intent Jue, Killing Intent Explosion, Grand Righteousness Art, Gui Xiao, Abundant Wude, Seven In and Seven Out.
Talent: explorer
Weapon props: short sword, arm bow, dragon ball, soul sealing blade, steel fork.
Remarks: 2472 (normal attack, magic mixed with physics)
(End of this chapter)
The harvest tonight can be described as huge, Lu Zhi hurried back to the ancestral house, and carefully checked the panel and log.
The first is skills.
【Killing Intent (10/10, full level). 】
[Passive, each layer increases attack power by [-]%. 】
[Number of layers: 10/10 (gift from the Valkyrie)]
[Note: Killing Intent is the core skill of the system. After acquisition, the energy system is changed to Killing Intent, and the upper limit of Killing Intent is fixed at 100 layers. 】
The Killing Intent Jue has been changed, from a skill to a skill, which is of the same type as the Haoran Zhengqi Jue.
Now killing intent and killing intent burst are separated, and become a skill (passive) and a skill.
Probably because of the 'unique inheritance', the starting point is the full level.
It is equivalent to a passive, and the effect is that every time the Killing Intent is upgraded, the panel attack will be increased by [-]%.
There are ten levels in total, and the full level increases by one thousand percent, that is, ten times.
Lu Zhi has already reached the full level, so he doesn't need to worry about leveling up. This is due to the origin of the killing spirit of Master Wushen.
Oh, and I would also like to thank the game, it was he who allowed Lu Zhi to perfectly withstand the origin of the killing spirit.
Note that the formula for killing intent is to add first and then multiply.
That is: *10 after the gain of addition calculation is completed.
The number of layers of killing intent still exists, and it is still a cumulative layer for attacking and being hit.
The layers of killing intent no longer accumulate damage, but become an energy bar, fixed at 100 layers.
[The killing intent explodes. 】
[100 layers of killing intent can be released, no cooldown, causing current board physical attack*10 damage to the enemy. 】
Killing Intent Explosion is still a high-explosive skill that can only be released after 100 layers.
It is equivalent to the finishing move when the warrior is full of anger.
After the killing intent erupted, the stacks were still cleared, which meant that there was no mana.
So this skill can still only be used as a trump card.
Killing intent cannot be replenished with MP potions.
In the combat state, the recovery method is to attack, be hit, or in some special occasions, automatically full of killing intent.
This is seen in the log, the specific occasion did not say.
The next change is the martial arts abundant skill.
[Wu De is abundant. 】
[3 minutes after leaving the battle, get a white shield of 20% of the maximum life, with the growth rate of the strength attribute, every 10 points of strength increases the thickness of the shield by 10%, only the integer value of 10 is taken. 】
[Passive: After leaving the battle, add 1 layer of killing intent per second, up to 100 layers. 】
This change is not big, but there is one more effect.
Gain a layer of killing intent every second after leaving the battle.
This is very important, the battle state and the out of battle must be distinguished.
For example, now that Lu Zhi is out of battle, he is starting to recover his killing intent.
If you are attacked at this time, you will immediately gain a layer of killing intent, but it will not be automatically obtained after that, because you have entered a combat state.
This change is good, very good, allowing Lu Zhi to quickly accumulate killing intent after a battle, without deliberately looking for strange stacks.
In one is the newly acquired 'seven in seven out'.
[Seven in and seven out. 】
[After successfully dodging the attack, enter the virtual invincible state for 0.5 seconds, and each trigger consumes a layer of killing intent. 】
There is nothing to say, just like the skill introduction, invincible.
It belongs to the skill of 'invincible frame'.
The specific usage has been simulated by Lu Zhi, and he feels that he can understand its real usage.
For example, if the enemy swings a knife, Lu Zhi successfully dodges and triggers an invincible frame.
It seems useless, after all, they have successfully dodged the attack.
But is this really the case?
The enemy only slashed once?Didn't make any changes in the follow-up?No combos?No attack rhythm?
The core of this skill is to get rid of the enemy's attack rhythm.
Slashing over with a knife, dodging and successfully entering invincibility, using the blur caused by the short-term invincibility, at the same time moving at a high speed, adjusting his position.
This is the real usage.
Of course, there must be more advanced show operations, this requires Lu Zhi to explore in actual combat.
After reading the three skills, let’s finally look at the changes in the energy bar after learning the Killing Intent.
Didn't Lu Zhi cry with Master Wushen before, saying that it was too difficult to fight ghosts, and he didn't have anyone to take advantage of.
Now comes the change.
The improvement brought by Killing Intent is constant.
He enjoys the bonuses brought by different forms of weapons, and at the same time, he will not become 'weak and powerless' because of Lu Zhi's bare hands.
What do you mean, it means that Lu Zhi is now going to fight the ghost general.
With a punch, it will no longer be 300, but 1210.
The value of 1210 is Lu Zhi's basic attack power * 10, which is the bonus brought by the passive killing intent.
It can be understood as attaching killing intent to the hand (weapon), and then attacking, the additional 10 times physical attack is a constant value.
It will only be weakened by the enemy's physical defense, defensive skills, and blocking, not because Lu Zhi's attack method is fist.
Fists are not as sharp as weapons, unless special feats (skills) are available.
A disguised understanding is that killing intent is a very advanced 'kare hand proficiency' skill.
Among all attacks, the empty hand is the fastest, so there is a setting that the empty hand attack is weakened.
Not to mention machine guns!It's meaningless to say this!
Of course, Lu Zhi can choose not to attack with killing intent, it all depends on his will.
There is another change that comes from the nature of suicide.
The killing intent itself is a physical attack, but because it belongs to the mind type, the attack on the soul body is still full damage.
It's a good feature, but the Haoran Zhengqi Art that I just bought is a little wasteful.
Only the effect of [Add [-]% real damage to enemies with evil attribute (alignment)] remains.
After that, there were some skill conflicts and so on. Lu Zhi took a quick look, because it had been adjusted and had no effect on him.
Now that the Killing Intent skill has taken shape, it seems to be more 'active', but in fact it still focuses on passive.
It does not affect Lu Zhi's "Ping A flow".
Not only did it not affect it, but it became more appropriate because of the separation of the Killing Intent Jue and the Outbreak of Killing Intent.
In fact, Lu Zhi is already at the forefront of the game. Since he is the only player, he hasn't noticed yet.
He has always felt that he is not strong in combat, and he would babble when he fights a mob.
I even feel that the monster with 1w blood is really Louis for eight or nine knives.
But in fact, like today's elite ghost general, there is a high probability that players of the same level will die.
Immortality is also dragged and consumed slowly, and it is not bad to finish playing in ten minutes.
It might be easier if you have teammates.
It's not like Lu Zhi, who can change his moves in time when his fist loses, and at the same time use the burst of killing intent to empty the ghost general's blood tank.
Leapfrogging elite monsters is so easy.
This is so unscientific!
Don't forget, he only used a killing intent burst and a grand righteousness formula from the beginning to the end.
This game is not a one-knife 999 online game. Every monster of the same level is a strong enemy.
Players rely on talents, specialties, skills, and equipment, which makes it easier.
Otherwise, players of the same level would have no chance to compete with monsters with only that poor attribute point blessing.
Light blood volume is a huge gap.
After figuring out the skills, Lu Zhi extracted the Soul Sealing Sword from the game, held it in his hand and looked at it carefully.
The total length of the Soul Sealing Sword is 1.1 meters, the hilt is [-] centimeters, and the blade is [-] centimeters.
There is no guard at the junction of the hilt and the blade.
The hilt has a metal texture, rounded in shape but densely patterned, which can increase the friction of holding the sword.
The blade was long and narrow, without any carvings, and it made a crisp buzzing sound when flicked.
This should be a sword deliberately built for extraordinary players.
Otherwise, although this kind of 'thin' blade is easier to swing, chop, and stab, it really can't go head-to-head with other weapons.
After counting all the gains, Lu Zhi couldn't bear the exhaustion, and fell asleep on the bed.
The origin of the killing spirit is not completely unaffected, his physical strength has long been exhausted.
It was only out of curiosity about new skills and equipment that it lasted until now.
【Lu Zhi (67)】
[Current Occupation: None (caused by talent explorer)]
【Player level: 11】
[Experience value: 1100/5100]
【Force: 28】
【Wisdom: 28】
【Min: 28】
[Physical Attack: 221+2210
[Magic attack: 41
【HP: 880】
[MP: 430]
[Attack speed: 1.144] (this is an additional increase)
[Crit Chance: 36%]
[Free attribute points: 0]
【Game currency: 646】
[Contribution value of Grandmother Temple: 0]
[Contribution value of Sanshan Academy: 0]
Skills: Vigorous Virus, Exploration Technique, Accurate Shooting (Passive), Killing Intent Jue, Killing Intent Explosion, Grand Righteousness Art, Gui Xiao, Abundant Wude, Seven In and Seven Out.
Talent: explorer
Weapon props: short sword, arm bow, dragon ball, soul sealing blade, steel fork.
Remarks: 2472 (normal attack, magic mixed with physics)
(End of this chapter)
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