The entertainment industry shouldn't be like this

Chapter 262 Oh, the boss said he doesn't understand games

Chapter 262 Oh, the boss said he doesn't understand games
It's hard to say whether the Big Five got the ridicule from the game industry, but they definitely got Dunhuang's "Day Jin Dou Jin" in the game.

——The most intuitive consequence of the "Praise" of "Video Game" is that many gamers who haven't watched the movie have also noticed the game "Resident Evil", and its sales have soared.

If it is said that film and television companies may not understand games, but they understand peripherals; and as long as they regard games as peripheral products, their DNA will be activated.

The game, a "peripheral product" that can provide cash flow, looks really delicious!

This is much more refreshing than the revenue at the box office!

You must know that even in China, only about 1/3 of the box office revenue can be put into the pockets of the producers, and most of the rest will be eaten by other parts of the industry chain such as theaters.

And if it is an overseas market, this ratio will be further reduced.

What's more, among the box office receipts in hand, the producer also gets a large part of the profit and goes out to the director, starring actors and other investors.

——It can be said that the box office revenue of movies in the China entertainment industry, if it is not a big hit, generally does not bring much profit to the producers.

After all, there are too many people who want to share this cake.

Of course, if the producer and distributor are the same, the situation will be slightly better.

This is also the reason why the proportion of peripheral income in the film and television industry has become higher and higher over the years.

However, in the past, "peripheral products" such as games obviously did not have much return for film and television companies, so although everyone knows that the profit margin of this industry is not low, few serious investment;
Today, the mindset of the film industry is shifting, just as the mentality of the games industry is shifting.

In particular, Dunhuang's film and television gamification model seems to be more likely to be dominated by film and television companies than the more common game film and television model before.

So, not to mention the small companies that can only watch the excitement, the film and television companies that feel capable of taking a share of the pie, all plan——

Those who have taken a smaller step are just planning to entrust game developers to develop linkage games for popular film and television works for themselves;

——Different from authorized development, entrusted development, it can be said that the requirements for the game are all determined by the film and television company, and the game developer only earns an OEM fee.

Of course, film and television companies have to prepare some game designers in order to improve the development requirements and conduct final inspections at the same time.

As for the future, once this game becomes popular, what will happen if there is a follow-up series?
Let's talk about the fire!
And those who have taken a big step, want to reach the designated position in one step, and learn from Dunhuang to form their own exclusive game development team;
As for game development talents who are familiar with the film and television industry, where can I find them?

They've already thought about it...

Digging!
Didn't it mean that the Dunhuang Consortium "can't win from the outside?" Then start from the inside, from the project team that developed the "Resident Evil" game. If it goes well, it would be even better if the whole team digs it together.

However, this time Dunhuang and Weibo Technology have already responded.

……

Originally, after the game version of "Resident Evil" was released, Gu Jinguang habitually felt that he could fish for a while.

After all, according to his previous work experience in the game industry, at this time the game department only needs to maintain the games that have already been released, and slowly prepare the follow-up expansion packs.

Of course, on the surface, their work is still relatively busy - the point of the whole department to fish together is to effectively divide the work and let everyone in the department do a little, so that everyone has something to do, but everyone The workload is not saturated.

However, it didn't take long before he received a notice from Wang Wei.

The content of the notification is very friendly, but Gu Jinguang translated it himself, but the actual meaning is——

"I know that your game department has been relatively idle recently, so I have been paddling; I also know that someone outside is planning to poach you, so people's hearts are a little floating; so, you guys start a new project "Resident Evil 2" for me now!"

That's right, Wang Wei's method of dealing with the poaching this time is so simple and rude-I kept them so busy that they didn't even have time to deal with the poachers, let's see how they were poached!
Regarding this, Gu Jinguang just wanted to wail: At this time, he doesn't want to have a boss who understands games at all!
——Although Wang Wei has always thought that he doesn't know much about games.

He was not an experienced game player before time travel, and although he had played many games, he was still a layman on how to make games.

But the bug of the traveler is that, based on the understanding of future game development trends, many useful suggestions can be made.

For example, for the game "Resident Evil 2", Wang Wei proposed to drastically overthrow the style of "Resident Evil 1" and add an over-the-shoulder perspective, so that players can freely aim and shoot, completely subverting the fixed-angle gameplay of the previous game;

Moreover, he put forward a lot of innovative ideas in the scene of interacting with the enemy, the design of the big boss, the tense battle rhythm and the rendering of the atmosphere, which made Gu Jinguang very refreshing!
——Well, if there are "veteran players" from another time and space here, they will understand that Wang Wei's ideas come from a generation of classics, "Resident Evil 4", which has a pivotal influence on many TPS games!
This is also Wang Wei's most impressive "Biochemical" series of games.

"...For the time being, that's all I can think of. Well, I don't know much about game production. You should consider it."

Wang Wei finally confessed.

"..."

Gu Jinguang didn't know that there was a word called "there is no mouth", but his mood at the moment undoubtedly matched it perfectly——

"Nimma, if you don't understand, then what are we? Kindergarten level?"

However, the complaints belong to the complaints, the boss has "insights" about the game, which is definitely not a bad thing.

At least, in the face of poaching by film and television companies headed by the Big Five, as well as some leading companies in the game industry, Gu Jinguang scoffed——

Do you really think every boss is Wang Wei?
Following such a boss, the liver is a bit dull, but for anyone who loves games, after several years of training, the progress is quite obvious;
More importantly, the chances of making a classic game are too great.

——No gamer would not want to participate in the creation of a classic game!

"Resident Evil 1" is not a classic game, although it has won praise from many professionals.

In Gu Jinguang's view, because of the compromise on the hardware, the consideration of the development cycle, and the immature technology... "Biochemical 1" is just his water test.

On the contrary, "Biochemical 2" proposed by Wang Wei is very promising to become a classic.

"It's just that this requires careful polishing, and the production cycle may not keep up with the pace of the movie's release..."

Gu Jinguang has not forgotten the original intention of this game to explore the strategy of "linkage between movies and games".

Wang Wei never thought of eating a fat man with one bite, and waved his hands,

"It doesn't matter. After the linkage between the first movie and the game, the popularity has already risen. As long as the "Resident Evil 2" game can be released between the release of the second and third movies, it can borrow the power of the movie series;"

"And the release of the game at that time can also be a warm-up for the third movie... It doesn't have to be released at the same time to be considered a movie-game linkage!"

"Well, it's just that the requirements for plot design are higher in this way." Gu Jinguang pondered.

"Dunhuang has enough screenwriters." Wang Wei easily threw out the job.

"Not only screenwriters, but also the game department has to recruit more people." Gu Jinguang took the opportunity to make a request.

"Recruiting people? Well, it should be. Dunhuang has more and more big IPs, and there will inevitably be more and more game projects to be launched. It is time to recruit more people."

Wang Wei stroked his chin and agreed to his request.

"I always feel that if things go on like this, game development will take up half of Dunhuang and Weibo's technology business!"

After being easily allowed to expand the game department, Gu Jinguang couldn't help but sigh like this.

In this regard, Wang Wei smiled and said nothing.

——This possibility is really not small!After all, there was an Antarctic creature with a market value of trillions in the other world, and half of the country was supported by the game business!

Who can say whether the Dunhuang-Weibo Technology Consortium will become the largest game operator in the future?

……

(End of this chapter)

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