Is it not a galgame?

Chapter 120 The 24-level game is so terrifying!

Chapter 120 24. A million-level game is so terrifying!
In early April, Diablo finally landed on the western continent.

The English version of Diablo was actually produced as early as February.

The reason why the sale in Europe and the United States was postponed until March is mainly because of the review process on Sega's side, and at the same time, publicity.

Sega has its own sales store in the Omi area, which saves pokeni a lot of money.

……

Once Diablo was released, it immediately swept the entire European and American markets like a storm.

The sales volume exceeded 30 in the first week, followed by an astonishing 60 in the first month. Following this momentum, Diablo is very likely to become the first pokeni game to break through the million level .

No, to be precise, including the local sales of Neon, it has already reached the million mark.

Countless European and American players have expressed that this game is really fun.

"A very exciting game. Before Diablo, I never thought that a real-time combat game could be so fun."

"This instant game is completely different from the horizontal version of the real-time game. Its strategy is deeper, the experience it brings is stronger, and the sense of substitution is very addictive. As long as you are in the game, you can experience that Intangible pressure."

"The game is very well done, whether it's special effects, equipment or skills, it makes people have the motivation to continue playing. Until now, I still remember the first time I met the butcher, the fresh meet secretly came terrible and frightening sound.

But really exciting.

Very cool! "

"This is probably the funnest and coolest game I've been able to play this year!"

Obviously, Europeans and Americans prefer the realistic style of Diablo, and the basic world view of the game itself comes from Western myths and legends. There are not only demons, but also archangels, humans... These are all things that are easily misunderstood by Westerners. Elements of acceptance and liking.

Coupled with Diablo's unique real-time system and skill combination, it immediately became popular in the entire Omi region.

It can be said that there is not a single opponent in Europe and America who can play this game this year.

……

"Hiss... Is Diablo of Pokeni so popular in the European and American markets?"

When seeing the data, the president of Sega Corporation, Hayao Nakayama, was a little unbelievable.

Except for Sonic the Hedgehog, Sega has not been able to make such a powerful work for a long time. According to the current development momentum, it will be a matter of time before Diablo breaks through 100 million copies.

It may even break through 200 million or 300 million copies.

Before this game appeared, although Sega had always pursued a strategy of attracting young users, it had not yet reached this level.

This time Diablo showed Hayao Nakayama a new possibility.

Fortunately, this game was released on the Sega platform, otherwise...

The consequences could be disastrous.

As of the beginning of this year, Sega GENS (the European and American version of MD) has sold more than 1600 million units in the European and American markets. This number is far greater than that of Rentian's SNES (the European and American version of SFC), and it has become a well-deserved hegemony in the European and American markets.

And now, with the popularity of Pokeni's Diablo, this data has been pushed forward a little bit, which can be seen from the sales data of the US branch.

Often it is not necessarily the game console itself that determines the success or failure of a game console, but the games carried on it.

Take MD as an example, its performance is much higher than that of FC. Compared with the newly launched SFC of Rentiantang, it is not inferior at all. The most important thing is that the number of excellent games on MD is far lower than that of SFC and FC.

Some games are exclusive to Lao Ren, and you can't grab them at all.

……

Ever since Sega threatened Rentiantang's position, the two companies have been fighting each other secretly. In the United States, Rentangang has its own branch, and Sega also has its own branch.

The marketing strategies of both parties are similar.

It's just that one focuses on child supply, that is, the strategy for children, and the other is the strategy for teenagers and adults.

So the feedback is that Sega is more mature and crazier, while Rentiantang is more full of fairy tales and legends.

Diablo, who appeared on Sega this time, caught Rentian's American branch by surprise, and it was even difficult to find a game of the same type to counter and compete for a while.

Under such circumstances, Randy Perezman, the marketing director of the US branch, also wrote a detailed report on Diablo and sent it to Rentian's headquarters.

The report pointed out that Diablo has successfully captured the hearts of players with his groundbreaking real-time combat design, very contagious special effects and combat effects, and a very Western-friendly background story.

It is suggested that Rentiantang can also produce a similar game, and develop it suitable for its background for the European and American markets, and strive to prevent this part of the players from being completely attracted by the opponent.

In the report, it is euphemistically pointed out that——

Ren Tian Tian is a paradise for all children, that's right.

But when the children grew up, they went to Sega's arms.

This has to arouse vigilance. If Ren Tiantian wants to be invincible, then it should cover all ages.

Generally speaking, it is necessary to achieve what others have and what others have.

After reading Randy's report, Hiroshi Yamauchi was furious, "What kind of rubbish is this? Just such a bloody and violent game, what is it called, Diablo, with a bullshit name, can you get such good results? !

What kind of primitive animals are Americans? ! "

At the meeting, everyone was taken aback.

Including Shigeru Miyamoto, Satoru Iwata, Junping Yokoi and others.

……

Diablo has achieved super good results in Europe and America, which is both unexpected and reasonable.

Many Neon game companies have already started researching this game before, and when it achieved results in Europe and the United States, many people in the industry sighed.

"Although I thought Diablo was a very powerful game at the beginning, the reaction in the neon market was not as strong as I thought. The original reason is here.

Diablo's entry into the European and American markets is really a wonderful move. This game seems to be tailor-made for European and American players. "

"When I first played Diablo, I had a strong sense of disobedience, after all, the style of painting deviated too much from the aesthetics of Neon people.

Even before this, there have been many games with western themes in the game industry, but many of them have added localized elements.

At least in terms of painting style, it belongs exclusively to Neon people.

For example, "Fire Emblem" describes the western knight's war, the world of magic and swords in the sky, but the screen is still familiar with the Japanese manga style. Even Final Fantasy is mainly based on Japanese images.

Even the obvious Western comic-themed games like Core Slug actually have neon features.

But Diablo's art style is very hardcore, so hardcore that it can be seen at a glance that this is a game made by an American company.

But when you study carefully, you find that this game is actually produced by a local Neon company, and even the producer himself has never been abroad, nor has he received much influence from Western culture.

This sense of disobedience can be felt at first glance. At that time, I thought that Diablo should not choose Neon as the initial market.

Unexpectedly, pokeni's goal is not limited to this. I have to say that the president of pokeni has taken a risky move.

But at the same time, they have super talent and excellent foresight. Looking back now, pokeni and the others planned to attack the European and American markets from the very beginning. "

"It's really amazing. Pokeni's creativity makes people feel hopeless. They even feel that this company has no bottleneck or end in creation. I don't know if Diablo's success in Europe and America can be replicated, but at least let We know one thing -

Neon people can also make very American games.

The vision should not be limited to the present, but should be more long-term.

The game is the world, and the world is the game. "

……

"Get rich, get rich! President, our game is going to be popular!"

As soon as he stepped into the company's gate, the little HR hurried over to report the good news.

This guy's news is quite well-informed, and he will directly report it to the director of the marketing department, Takahashi, who is ready to report.

He raised his head and blinked at Akane Ayase, saying that shouldn't this be my job?
"What?" Qing Zhiyuan didn't pay too much attention to it, and asked knowingly.

He pursed his lips into a smile, then walked into the office and put the briefcase on the table.

You can tell I'm in a great mood today.

People are in high spirits on happy occasions, not to mention the good news that Diablo sells such good news.

"Diablo. No, it should be called Diablo, and the sales volume in Europe and America has exceeded 60 copies!" Akane Ayase said seriously.

Her face was beaming, as if she had made the game.

But as a member of pokeni, it is really reassuring to have such a sense of pride.

The current little HR is no longer the little girl who always counted how much a head is worth.

What does this mean?
Explain that pokeni is booming!

"Isn't that what it should be?" Qing Zhiyuan said lightly, "It's normal to break through 100 million."

Diablo in the previous life was only released in 1996, but in the first month it was able to set a super sales record of 55 copies in Europe and America.

What's more, it is now 1992, which has directly dealt a dimensionality reduction blow to all games currently on the market.

Gee.

The little HR muttered in his heart——

The president made a big mistake again.

As soon as there is a result, the whole person's tail cocks up, it's really too much!No!stable!Heavy!up!

……

After the explosion of Diablo, pokeni's cash flow was much better immediately.

The price of this game in Europe and the United States is 69 US dollars, which is equivalent to 8738.85 yen according to the current exchange rate.

60 copies, which is about 52.4 billion yen.

Taxes, transportation and packaging fees are deducted... Various costs are included, among which Sega has to charge 20% of the seigniorage (this is already much better than Rentiantang, which charges 30% of the seigniorage.), There is almost 30 billion yen in profit left.

The income from the Omi region, plus the original sales of almost 40 copies in Neon’s homeland, Diablo has now brought about 40 billion profits to Pokeni.

This is great news for pokeni.

It has to be said that games are indeed a profitable industry.

This is just the first step. After pokeni repays the bank loan, there is still a surplus of 30 billion.

The rest of the money is enough to make a big ticket.

In the afternoon, Gen Urobuchi and Shinji Mikami arrived as scheduled with a new game proposal.

Qing Zhiyuan couldn't help frowning severely.

These two guys are really action-packed.

I was going to have Shinji Mikami take over Diablo 2.

……

Qing Zhiyuan took the project proposal with some helplessness, opened it and glanced at it, and there were a few big words written on the title of the first page——

The Witcher

hiss...

Qing Zhiyuan couldn't help but gasped.

His first reaction was——

Could these two guys make "The Witcher"?
But after a little digging, I found that it was not the case at all.

Although they are all demon hunters, in this game, the main storyline is the centuries-long grievance war between the vampires and humans.

The background of the game itself is a bit steampunk. The protagonist can use both cold weapons such as swords and firearms.

It's just that this game is based on the foundation of Diablo. It is a plane game with a 45-degree viewing angle, and it is far from reaching the 3D effect of the future Witcher 3.

The way to use firearms is also similar to the archers in Diablo, you can use skills without aiming in the direction, which reduces the difficulty of operation.

So in a precise sense, this should be regarded as an action game with shooting elements, but it is completely different from FPS and TPS.

This guy Urobuchi Gen is a standard military fan and gun fan. In his works, guns can be added as much as possible.

In the past, it was a little bit closed, but in "The Witcher", it is completely relaxed.

However, his words are really emotional, with a taste of iron-blooded straight men, a heavy sense of suspense, and unexpected reversals, and it has a certain depth here.

It's fascinating.

……

Probably over an hour has passed.

After reading their joint proposal, Qing Zhiyuan let out a subtle sigh.

It's not Resident Evil, and it's not Magical Girl Madoka...

These two people created something beyond Qing Zhiyuan's cognition.

"So, what kind of game is this?"

"Mikami-san and I have been obsessed with the theme of vampires recently, and we suddenly had a whim while drinking. How about taking out the mechanism of Diablo and making a game with the theme of vampires?"

"Yeah." Shinji Mikami nodded, "Actually, I had this idea when I was developing Diablo. After all, Diablo is a story with a more western theme. I want to make a Japanese-style Western fantasy theme, more A real-time game with a sense of action and combat."

Real-time games really have a strong charm. After the emergence of this category, many things that were previously unimaginable have become possible.

After listening to their description, Qing Zhiyuan crossed his hands and thought carefully for a while.

Bloodline, real-time, dark...

What is this combination?
Devil May Cry?
Not too much, the story is completely different.

Times have changed, and these two people are also different from what Qing Zhiyuan knew.

Although the story of Xu Yuanxuan is very sad, but the multiple endings in this proposal leave the choice to the players, Qing Zhiyuan thinks it is quite interesting.

Especially the choice itself has strong thinking and depth in it.

Although the battle described by Shinji Mikami was created based on Diablo, it has undergone many changes, with higher requirements for movements and greater difficulty in skill design.

In order to increase the refreshing feeling of the game, a lot of improvements should be made in the sense of attack, otherwise it will be difficult to achieve the effect he wants.

These contents are not easy tasks for the game development team.

The two people looked forward to it, staring into the president's eyes, for fear that the man would refuse immediately.

After about 10 seconds or so.

"Yes." Qing Zhiyuan nodded.

To be honest, if it wasn't because the game proposal was too good, Qing Zhiyuan wouldn't want to agree to it at all.

"This time, Mikami-san will be the producer."

"what?"

Shinji Mikami was stunned for a moment, as if he didn't expect the president to entrust him with such an important task.

It stands to reason that Xu Yuanxuan has led two galgames, so he is more suitable in terms of qualifications and talents, right?

“The reason why I consider Mikami is because Diablo was handled by you in the end, and I seldom participated in the post-production decisions. This game can hone the planner’s all-round grasp of value, combat, graphics and quality. control ability.

Based on Diablo's performance, I think you've done a pretty good job, so I entrust this task to you.

What's wrong? Qing Zhiyuan raised his eyebrows, "Don't you want to?" "

"No." Shinji Mikami said blushing as if flattered, "I will definitely do my best."

Lao Xu didn't have much opinion on this, as long as the script was his.

It is not the first time that he has cooperated with Mikami. There is also a lot of tacit understanding between the two. This proposal is his script plus Shinji Mikami's game design. From the perspective of overall planning, Lao Xu himself also thinks that Mikami More suitable for producers.

After deciding on the production direction, Qing Zhiyuan couldn't help frowning.

Although the company does need to grow and needs new games, this proposal is quite good.

but……

In this way, the company's manpower will not be enough.

Qing Zhiyuan couldn't help but worry about this.

……

……

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like