Is it not a galgame?

Chapter 143 47 What?Make "Princess Mononoke" into a game? !

Chapter 143 47. What?Make "Princess Mononoke" into a game? !

Tokyo.

Ghibli Co., Ltd.

The company just moved to the new location in Higashikoganei in August this year, and it has only been 8 months since then.

The new environment is good, but everyone seems to have not fully adapted.

The current Studio Ghibli does not have a large number of people, only less than 50 people, which is still far from the 300 people at its peak in the previous life.

From its establishment in 85 to the present, Studio Ghibli has only been around for more than 7 years. In a country like Neon, it can be regarded as a "baby".

After all, Kyoto Animation was established around the same time.

However, in terms of strength and fame, there is one heaven and one earth. The 51-year-old Hayao Miyazaki can be said to be a leading figure in the neon animation industry, and is known as the No.1 after Osamu Tezuka.

Today's Studio Ghibli is a little busy.

In the small room of less than 40 square meters painted by Hayao Miyazaki, executive Toshio Suzuki is happily installing a TV on the table, and then moving a Sega MD game console beside him.

In fact, there is a cold knowledge and a small misunderstanding in it.

Because Hayao Miyazaki is very famous and is also one of the co-founders of Studio Ghibli, many people subconsciously think that Hayao Miyazaki is the president.

But this is not the case.

Studio Ghibli was established through the investment of Tokuma Shoten.

With the investment of Tokuma Shoten, Hayao Miyazaki, Isao Takahata and Toshio Suzuki co-founded Studio Ghibli.

The name Ghibli comes from an Italian reconnaissance plane during World War II, which means "hot wind of the Sahara Desert".

Since Hayao Miyazaki's father used to work in an aircraft factory, Hayao Miyazaki was full of yearning for flying and the sky since he was a child, so he thought of naming the studio "Ghibli".

The first president of Ghibli was the well-known Tokuma Yasukai, and then Tokuma Yasukai handed over the position of president to the former TOPCRAFT president Toru Hara.

Due to different opinions on the management policy, Toru Hara resigned from the position of managing director at this time last year and was replaced by Toshio Suzuki.

The current president of Ghibli Co., Ltd. is Suzuki.

……

This kind of organizational structure and collocation is actually more conducive to the development of Ghibli. Suzuki is responsible for all the company's internal affairs, personnel management and overall planning, external publicity and management, and then releases all the time and energy of Hayao Miyazaki and Isao Takahata. , so that they can focus on doing their own things without being disturbed by trivial matters.

However, in this way, it actually brought some [small problems]

For example, a middle-aged man like Hayao Miyazaki is always well protected, always immersed in his own world, it is difficult to make changes and changes, and he rarely thinks of learning about the latest world.

In this way, it may lead to not being able to keep up with the times, and the information will lag behind.

Often at this time, Toshio Suzuki will act as the person who opens the door to Hayao Miyazaki's new world.

For example, some time ago, when Studio Ghibli began to introduce computers as tools, in order to let this guy [play with computers].

Suzuki thought of a way to trick Hayao Miyazaki into using the computer.

He knew that Hayao Miyazaki liked shogi very much, so he deliberately opened the shogi software when Hayao Miyazaki approached.

Hayao Miyazaki couldn't help being taken aback, this big guy could actually play shogi, he couldn't help itching his hands, and praised the high level of the computer again and again when he started playing.

So Suzuki bought a computer for Hayao Miyazaki on the grounds that he could play shogi.

For the next few days, I saw Hayao Miyazaki and the computer playing happily.

Suzuki was secretly happy.

Not long after that, as soon as Suzuki went to work, he saw that computer was placed on his desk again, with a hand letter from Hayao Miyazaki next to it, saying "I will not be fooled".

It turned out that it was because the computer's shogi level was too high that it killed Hayao Miyazaki to the ground, which made this guy heartbroken.

In short, for Suzuki, although Hayao Miyazaki is more than 50 years old, he lives like a child.

No, to be precise, it looks like a little hamster.

He is very timid and extremely afraid of frustration. Once there is trouble, he will retreat back into his comfort zone.

This time Suzuki does not intend to let Miyazaki hamster back into the comfort zone.

……

Some time ago, Hayao Miyazaki came across an advertisement for the game "Your Name" on TV by accident, which caused Hayao Miyazaki to say "want to play the game" for the first time.

Even Toshio Suzuki was stunned.

You must know that this guy used to regard games as his enemy.

In the previous life, Studio Ghibli produced a lot of animation films, and they were basically very classic and internationally renowned works. There were even many game manufacturers who wanted to obtain the game development rights of related films.

Especially for early works like "Steam Boy" with an obvious oriental cyberpunk style, many people think that it would be so cool if it could be developed into a game.

But the old man Hayao Miyazaki is not.

Life and death are not allowed to be made into a game.

That's why there are rumors that Hayao Miyazaki doesn't accept games at all, and even regards him as an enemy, saying that he is stubborn and conservative and does not accept new things.

In fact, it's only partly true.

There are several reasons why this is important.

It's not that Ghibli hasn't tried gamification, but because of the earliest gamification, Hayao Miyazaki was heartbroken.

In 1984, Studio Ghibli had not yet been established, but "Nausicaa of the Valley of the Wind" was already well-known at home and abroad. At that time, Tokuma Shoten produced three adaptation games of "Nausicaa of the Valley of the Wind" through its subsidiary brand "technopolis soft".

Corresponding to MSX, PC8801, and PC6001, three home computers that were popular in Japan at that time.

It may seem unbelievable today that they did not directly port, but developed three different games for three platforms!
However, these three games have a distinctive common feature-"calling it garbage is flattering it".

If you think about it, in 1984 Rentiantang hadn’t even developed Super Mario. The hardware at that time was a disaster, and it couldn’t support the game screen of "Nausicaa" and what Miyazaki wanted content.

56k games, most of which are used for the game startup screen (the startup screen has a high degree of restoration of the Nausicaä of the Valley of the Wind), and it takes 10 minutes to load the game alone.

Yes, you read that right, it takes 10 minutes to load a game, making computer games in 1984 was not only a miracle but also a lot of courage.

In the game, it can only be described as horrible.

It's equivalent to drawing a Mona Lisa in Hayao Miyazaki's movie, and making a game into a bean paste.

Failure was inevitable, and it also ruined Hayao Miyazaki's thoughts on games and computers.

……

In addition to the fiasco of the game adaptation of "Nausicaa of the Wind", Hayao Miyazaki has another reason to hate games——

That is he is too good.

He died soon after playing games, and was tortured to death by monsters, so Miyazaki hamster had a taste of it, and soon abandoned the game and was not going to have anything to do with the game in his life.

Today, all this was broken because of a TV commercial, which really makes Toshio Suzuki feel unbelievable.

Hamsters will actually show up one day.

When Suzuki installed the game console, Miyazaki hamster watched the whole process. He looked at the black box on the table in front of him with some doubts.

"Have game consoles become like this now?"

"Isn't it? You thought it was 10 years ago?" Suzuki Toshio laughed.

"No, my son also plays, but I see his machine is red and white."

"That's the game console from Rentiantang, and this is the MD from Sega."

Hayao Miyazaki froze for a moment, then shook his head.

"Are there so many game consoles?"

"Just like we do animation, there is not only one company making game consoles."

While talking, Toshio Suzuki had already installed the game console, tried it and it worked, and he handed the controller to Hayao Miyazaki, "Okay, we can start."

What appears on the screen is the start interface of "Your Name".

To be honest, there is still some gap with the picture quality in the promotional film.

After all, the accuracy of hand-painting can be very high, and the hardware level of game consoles has not yet reached this point.

However, the picture is already considered top-notch at the same time, quite close to the original picture quality.

This alone is far from being comparable to the pixel style of the little bee in "Nausicaa of the Valley of the Wind".

Thanks to the fact that this is a 16-bit machine, and Sony's support and improvement of the game console's CD-ROM, the capacity and quality of the game have been greatly improved.

Of course, pokeni's own hardware and software level is high enough is the main reason.

After adding a chip specially used to process images and memory, "Your Name" is now almost catching up with the level of Fate in 2004 on the screen.

To be honest, when Hayao Miyazaki saw the game screen, he was stunned for a moment.

Because it was much better than he imagined.

"Is this the game screen?"

Hayao Miyazaki said incredulously.

He hasn't shaved his beard for the past two days, and his beard is all connected into pieces. He just thinks he is cute.

"if not?"

Toshio Suzuki frowned, "How long has it been since you played games?"

"I... I thought it was something like Super Mario," Miyazaki said.

Because he is still stuck in the Super Mario pixel side-scrolling era, Hayao Miyazaki has never figured out how to play a game like "Your Name".

However, galgame has only been popularized by pokeni in the last two years.

It's normal not to understand.

"Come on, try it yourself." Suzuki said with a smile, he couldn't hit Miyazaki too hard, otherwise the hamster would shrink back.

Hayao Miyazaki smiled naively. He was wearing work clothes and an apron tied around his waist to prevent the paint from getting stained. He wiped the apron with his hands.

Just as he was about to take the handle over, he retracted it again.

Suzuki stared at him, as if to say, what?Back off again?
Hayao Miyazaki smiled honestly, pointed at the game console, "My hands are dirty, you come and play."

Toshio Suzuki: ...

……

Although the Miyazaki hamster flinched, he didn't flinch completely.

Wearing a pair of black-rimmed glasses, he pulled up a wooden chair and sat next to Suzuki, watching him play games.

To be precise, [Commander] was playing the game while staring wide-eyed.

"Not bad, the picture quality in the game is much better than I imagined."

"What do you think? Was it Nausicaä of the Valley of the Wind?" Toshio Suzuki teased.

Sure enough, Miyazaki hamster frowned fiercely, as if he had been poked at a pain point.

At the beginning, Hayao Miyazaki couldn't imagine how to play a [cartoon-style] game, but after experiencing it with Suzuki, he soon sank into it.

Emotions are mobilized as the game unfolds.

"Nani, is this how you play?"

"Hmm... Shouldn't [swear at the other party] be selected here?"

"Ah... this is interesting, the girl's soul lives in the boy's body."

"How about now, choose [Sewing Clothes for Senior]?"

"Didn't you read the clues? Now you have to go to the school to ask about the situation. Ask other people for advice."

"..."

Toshio Suzuki frowned, with a gloomy expression on his face.

Just do the work of directing people, why don't you come to play Miyazaki hamster yourself?
……

Before I knew it, more than 3 hours had passed.

In a blink of an eye, it was time to get off work.

Today is definitely not over, Hayao Miyazaki is a little bit unfinished, but due to time constraints, he can only bid farewell to Suzuki.

Early the next morning, he urged Suzuki to continue the game.

Toshio Suzuki was amused and angry, the guy was obviously into the game, but—

Why don't you play it yourself?
"The game is not difficult, it's just about making choices and talking to people to advance the plot." Suzuki persuaded, "You can adapt to this game."

Hayao Miyazaki blushed, "I just started painting, my hands are dirty."

He wiped his hands on the apron embarrassedly, then turned his back.

Do you mean I don't want to lose face?

Miyazaki Hamster said, I am not the kind of person who quits because the game is too difficult.

……

It took about 5 more hours, and the two finally cleared the game before 2 pm.

As the healing BGM sounded at the end, Hayao Miyazaki and Toshio Suzuki showed gratified smiles on their faces.

"It's great, we're still together in the end."

Toshio Suzuki turned around with a smile.

But he saw Miyazaki hamster secretly wiping away tears.

Don't ask, if you ask, this guy will definitely say [My eyes are a little sore after watching for a long time]

Sure enough, seeing Toshio Suzuki noticed this, Hayao Miyazaki immediately sniffed and put his glasses back on his face.

"My eyes are a little sour after watching for a long time. I just wiped the lens dirty a little bit."

Uh-huh.

I see.

Toshio Suzuki nodded.

……

The two made a cup of coffee each, drank it, and discussed the content of the game while chatting.

"Hmm...it's a good story, and the emotional setting is also in place, the imagination is rich enough, and the style of painting is very comfortable. Can the current game actually achieve this level?"

Miyazaki sighed.

"Yes, the world is changing very fast." Toshio Suzuki took advantage of the topic, "Nowadays, many companies have begun to use computers as tools for painting."

At this time before, Hayao Miyazaki would definitely say, [How can animation, such a delicate art work that requires emotion, be replaced by machines? Human beings are the most advanced creatures in the world]

But this time he didn't refute.

Hayao Miyazaki was silent for a while, then looked up at Toshio Suzuki.

"Suzuki-san."

"Huh?" Toshio Suzuki responded in surprise.

"I now have a new understanding of the game."

"Hey? So fast?" Toshio Suzuki looked at his old friend with a smile.

Hayao Miyazaki nodded seriously, "The current technological development is really powerful.

Maybe it’s really like what you said, one day machines can also become an important booster for animation.

Of course, I did not give up on animated films, after all, the most critical core will not change, that is, human creativity and soul.

I just think that things like games seem to have their own unique charm, allowing you to play a certain role with real feelings, and generate enough immersion and empathy.

This is not so easy to do in animation. "

"Well... indeed." Toshio Suzuki carefully considered Hayao Miyazaki's words.

In fact, the most important point is-

The animation is passive, the audience doesn't have to do anything, just passively receive it, and just follow the footage of the animation supervision.

The game is active, in which players can make choices and act for them. When you become active, the whole person's emotions and sense of substitution are mobilized.

From this point of view, the two have completely different experiences.

However, if you really have to make a choice, Toshio Suzuki will feel that games may be the most ideal form of creation for expressers.

It is not blindly instilling, but allowing players to comprehend the expresser's thoughts during exploration, which is very rare.

……

The two exchanged opinions with each other, and in the game "Your Name", they both gained extraordinary insights.

Even Hayao Miyazaki was silent for a long time.

Silence doesn't mean backing down, on the contrary, Suzuki can see the fire in his eyes.

What creativity looks like when it's being ignited.

After a long time, Hayao Miyazaki's face was filled with an unfinished smile, as if he had thought a lot.

"Interesting, the expression form of games is more interesting than I imagined." Hayao Miyazaki nodded, "By the way, what is the name of this company?"

"Pokeni," said Toshio Suzuki.

"Tell me, is there a possibility..."

Hayao Miyazaki suddenly became interested, sitting on a wooden chair with his legs crossed and his head tilted, looking at Suzuki.

"Huh? What?"

"I said, is there a possibility that our "Princess Mononoke" will also produce a game while making a movie?"

"Princess Mononoke" is an animated film that Studio Ghibli is currently creating. It was born very early. Hayao Miyazaki had an idea in 1983.

However, the production cycle is very long. With the strict requirements of Hayao Miyazaki and the traditional hand-painted painting method, it is expected to be done in 96.

"what?!"

Suzuki Toshio was stunned.

Miyazaki hamster jumped bigger than he imagined.

This is no longer stepping out of the comfort zone, but jumping directly into the tree and looking up at the blue sky.

"But... we have no experience in making games." Toshio Suzuki said, "Have you forgotten the last time "Nausicaa of the Wind"?"

"Although we don't have..." Hayao Miyazaki pointed to the TV, "They do, the company that makes "Your Name"."

……

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no update today

Thanks everyone
see you tomorrow

(End of this chapter)

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