Is it not a galgame?

Chapter 613 517 The wind is changing a bit faster this year!

Qing Zhiyuan never expected that Takeshi Kaneshiro would have such a high international reputation. Otherwise, pokeni could actually invite him to make a movie and make a game or something.

From this point of view, using real people for publicity is also a good method.

Fortunately, pokeni also has its own trump card, because the male and female protagonists of the Matrix game are modeled after Keanu Reeves and Angelina Jolie.

As soon as "Onimusha" appeared, with the introduction of Keiji Inafune, the expectations of the following players and media were also heightened.

But amid this sense of expectation and shock, they vaguely saw some familiar shadows on the Onimusha.

At first, I didn’t quite understand what this shadow was, until a reporter shouted, “This game is a bit like Pokeni’s Demon Hunter.”

Only then did everyone react.

To be precise, this game is somewhat similar to The Witcher's second game, Demon Spawn.

They are also affected by a certain amount of demonic power, and the male protagonists have mutated and gained powerful powers.

There will also be many demonized monsters and enemies in the game.

It's just that one is set in an imaginary Western fantasy world, and the other is set in the neon Warring States Period. In fact, despite the similarities, they reveal deep differences.

But it is undeniable that, judging from the content displayed by Capcom today, Onimusha is a very good work just like The Witcher 2.

The Witcher 2 actually has certain borrowing elements, but it only borrows from the Souls series in the previous life, and the Souls series incorporates a certain amount of Onimusha's shadow, and now it has formed a closed loop.

Qing Zhiyuan smiled silently and said nothing.

But if you actually play it, you will find that the differences are quite big. The fighting rhythm and fighting skills are different. Moreover, the plot of The Witcher 2 was completely created by Urobuchi Gen. Qing Zhiyuan has never seen it in his previous life. , this is what he admires Xu Yuanxuan very much.

No matter what time and space he was in, Lao Xu's performance was as stable as ever, even exceeding Qing Zhiyuan's expectations.

He is now increasingly looking forward to what kind of surprising and exciting new works he will see from Lao Xu or Ma Zhizhun in the future.

……

"The game Onimusha was something I envisioned a long time ago," Keiji Inafune held the microphone and spoke calmly about the development process of Onimusha.

“You may also have discovered that this game is actually somewhat similar to pokeni’s The Witcher 2: Demon Egg to some extent.

I must admit, I did get inspiration from this game. "

Hearing this, Qing Zhiyuan couldn't help but sigh and smile.

In the previous life, Onimusha was actually developed by Inafune Keiji + Mikami Shinji. To be precise, it was the combination of Inafune Keiji and half of Resident Evil.

"Onimusha" was originally created by Yoshiki Okamoto, who was the head of Capcom's development department at the time, because he was fond of "Resident Evil 1.5" abandoned by Shinji Mikami, and stopped working on it with the intention of revising "Resident Evil appeared during Japan's Warring States Period". product of creation.

But this time, it seemed as if there was a pair of big hands in the dark that once again put time back on track.

The Witcher series was developed under the leadership of Shinji Mikami, and The Witcher 2 was produced under his guidance and produced by Hidetaka Miyazaki. To a certain extent, the Onimusha in this timeline is also Inafune. A product born from Keiji's ideas combined with Shinji Mikami's.

There is really a wonderful fate that makes people sigh.

"At that time, I thought about what it would look like if The Witcher 2 was set in the neon Warring States period and added many cold weapons. So——

Onimusha was born. "

Both of Inafune Keiji's eyes lit up, showing his love and excitement for this game.

“But, the idea is there, and we have formulated a detailed development plan, characters and background settings, and the combat system has been finalized after many discussions.

However, we encountered difficulties during actual development——

If you don't try something yourself, you won't know how difficult it is.

When we actually started making Onimusha, we deeply realized how difficult it was for pokeni to develop The Witcher 2.

Of course, perhaps this difficulty is also relative to us. It can only prove that pokeni’s development department has powerful technology and problem-solving methods, which other companies do not have. "

When Inafune Keiji said this, he paused for a moment, with a trace of regret on his face.

“Originally we wanted to complete Onimusha development on PS, but the actual results did not meet our expectations. Under such circumstances, the company made a difficult decision——

Give up PS and use pokeni's pioneer engine.

Even for the sake of game quality, this is our inevitable and only choice. "

"Here, I have to say sorry to Mr. Ken Kutaragi, the president of Sony Entertainment."

The camera showed Kutaragi Ken, who was slightly embarrassed at this time.

Good guy, you've already mentioned this, what else can I say?

Kutaragi Ken, who is also an old man, just smiled and shook his hand in response to the camera.

PS has not signed an exclusive agreement with Capcom before. The development of Onimusha is entirely Capcom's independent behavior. It chose pokeni's platform. It can only be said that the Trailblazer engine has its own advantages.

When he thought of this, Kutaragi Ken couldn't help but feel extremely depressed.

The so-called slow step, slow step is probably what it is now.

……

After Capcom's presentation, Konami took the stage in the afternoon.

The main game Konami brings this time is "Metal Gear Solid 2: Sons of Liberty"

As soon as this game appeared, it immediately triggered crazy screams from below.

Because the promotional video is so well done, it has the feel of a blockbuster, and the quality of the game is very high, completely exceeding the players’ expectations.

Hideo Kojima suddenly became a world-renowned game producer after adapting his "Metal Gear" into a full 3D two years ago.

He was completely stunned, and the sudden success made him feel stressed.

At the same time, I also realized that I had to create a sequel that convinced everyone.

This year, Hideo Kojima participated in the E2 exhibition with the debut of "Metal Gear Solid 3".

He cut a 9-minute trailer for this sequel, a length that would be unimaginable even in 2023.

Whose trailer is 9 minutes long?
Even pokeni's promotional videos are basically limited to less than 2 minutes, but Hideo Kojima wants so much that he can't fit it into 2 minutes.

Just these 9 minutes were cut again and again. It was really impossible to reduce it any more before putting it on top.

However, the reaction of the audience proved that Hideo Kojima's prediction was very accurate, and this trailer deserves applause.

With a gorgeous opening, cinematic storyboards, a soundtrack like a Hollywood blockbuster, superb enemy AI, weather and lighting that changes the battle situation, and Kojima's best humor, this promotional video is giving people every minute. surprise.

And the most surprising thing is——

"This trailer video is completely edited from the demo footage in the game." Hideo Kojima said, operating it again on the actual machine.

There was another round of admiration and applause below.

"Wow, isn't it amazing?"

"It's so scary, I seem to see the shadow of pokeni."

"Hahaha, it's true. P Club used to do this too." "Yes, isn't the promotional video of Monster Hunter edited based on the real shots in the game? After I played the game, the effect inside was similar to The promos are exactly the same.

I still remember the shock it gave me at that time. "

……

"As you can see, our game has been developed for a while, and the effect now is pretty good," Hideo Kojima said with a proud face.

In fact, the current Metal Gear Solid 2 is enough to make him proud.

"In order to produce good effects and provide players with higher-quality games, this time we chose pokeni's pioneer engine for development."

wow...

There was another uproar below.

"Hey guys, here's my pokeni's pioneer engine again. This is the keyword I heard the most today."

“One can be said to be a collaboration, or a coincidence, but it appears twice, and they are core games developed by different major companies, both using pokeni’s engine.

This is very illustrative of the problem. "

"The Pioneer Engine is so awesome that developers flock to it."

"Since they are flocking here, it only means that the Pioneer engine is indeed fragrant enough."

"It's amazing. Pokeni's engine. Although you may not want to admit it, in fact the Trailblazer engine is probably the top game engine in the world."

In fact, as these players and reporters said, pokeni's pioneer engine is far ahead in terms of design and technical support.

There are only two things that can restrict the game engine:
One is Qing Zhiyuan’s brain, and the second is the existing hardware level, the most critical of which is the graphics card level.

However, given that Qing Zhiyuan’s brain is from 2023 and has almost reserved the game engine function content for the next 20 years, there will be almost no stuck points in the design.

So the only restriction now is the level of chip development.

Historically, chips have been driven by gaming.

In this life, Qing Zhiyuan only pushed him harder.

……

Sony Entertainment President Ken Kutaragi frowned severely when he heard this.

It’s just a Capcom Onimusha.

How come Konami’s Metal Gear Solid series is also a trailblazer?
Are the Trail Blazers really that strong?
Why is it pokeni again?

Why is it still pokeni?

Why is it always pokeni? !
Is pokeni a sperm?
This guy is everywhere.

It's disgusting.

……

Fortunately, after Konami, it was Rentendo who gave the presentation early the next morning. As a veteran king, Rentendo simply disdained and could not use the Trailblazer engine developed by pokeni.

This made Kutaragi Kenshin feel a little more comfortable.

If Rentendo also uses pokeni's game engine, Kutaragi Ken will probably go crazy.

It will give you a shock on the spot.

This time at the E3 electronics exhibition, Rentendao was also working hard and wanted to have a big wave, so it directly brought "Dragon Quest VII" and "The Legend of Zelda: Majora's Mask"

To be precise, DQ's R&D company is Enix, but now Enix is ​​deeply tied to Rentendo under the strong lobbying of Shigeru Miyamoto.

So both games will be released on N64 and will be exclusive.

"Dragon Quest 7" introduces the concept of monster professions for the first time. As long as the player obtains the heart of the corresponding monster during the game, he can change his profession to the related monster profession in the Temple of Dama and acquire the corresponding skills here. The monster occupations are divided into three categories: basic occupations, advanced occupations, and advanced occupations.

This setting greatly enriches the gameplay and also adds a lot of scalability. The only shortcoming is that it may make people think of pokeni's Pokémon for no reason.

Zelda's large world and very high degree of freedom in adventure gameplay, coupled with various skill combinations, dazzled players.

As soon as the two games came out, they immediately ignited the audience.

DQ and Zelda are indeed king games. These two games themselves have extremely high influence and recognition, and are among the best in their respective fields. One is a great game that created a magical world view in RPG, and the other is It redefines the open world.

Countless people at the scene cheered and shouted, "Renten Tian is worthy of being the god of games. These two games are simply amazing."

"Ah... But the most pity is, why is it an exclusive game? It would be great if it could be played on PS or DC."

"Yes, the performance of N64 is simply not as good as that of DC and PS. Two such good games were lost in vain."

"What are you talking about? If you want to play Lao Ren's games on DC and PS, it will only be possible unless Hiroshi Yamauchi dies or Rentendo goes bankrupt and is acquired.

Otherwise, with Ren Tiantang's stubborn temper, how could he allow his ace game to be sold on other platforms. "

"Ah... it's such a pity."

……

I finally breathed a sigh of relief, but I didn't expect that the next person to take the stage would be Square. Upon hearing Miyamoto Masashi's introduction and speech, Kutaragi's eyebrows turned green with anger.

I saw Masashi Miyamoto standing on the stage, introducing Square’s latest masterpiece to all the audience:
"Final Fantasy 9 is an RPG game that we have created with all our heart and soul.

This game will be launched on the Dandelion gaming platform at the end of this year. "

wow...

The atmosphere at the scene was ignited again and there was an uproar.

Not to mention Kutaragi Ken, everyone else was confused after hearing the word Dandelion.

"Damn it, did I hear it wrong? This game is going to be released on the Dandelion Game Platform?!"

"Yes, aren't Square and Sony strongly bound?"

"Oh my god, what happened this year? Why did the wind change so fast?!"

"I feel a little dizzy."

“How should I put it, I feel that the world is a huge pokeni, and we, including all game developers, are trapped in the big pokeni tree.

It’s so hard to get out. "

……

……

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No updates tonight

Thanks everyone
See you tomorrow (end of chapter)

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