Heroes of Invincible Hidden Architect
Chapter 139 Kill the knight, kill the bone dragon
Chapter 139 Kill the knight, kill the bone dragon
Terrorist knights are the scariest existence of all the 6th-level units of all forces. If you count the undead creatures and giant units, there are a total of 8 stunts!
The number of special effects is even more than that of some tier 7 and tier 1 units.
The most outrageous thing is that it doesn't matter if the horror knight has strong stunts, but the attributes are still very high.
The reason why it is so outrageous is that the death knight has not been promoted by Yasha's fire, and it is itself a level 6 unit.
After listening to Qi Ge's explanation, Li Xiaobai panicked completely, and he asked anxiously:
"There are ten such powerful terrifying knights!
50 maximum damage, normal attack 500 HP.
Even if the attack and defense bonuses are negligible, if another fatal blow is triggered, it will deal 1250 damage.
With a speed of 17, thousands of sword dancers can run past it.
Even on the slow and there are 15.
How to fight this? "
Qige smiled slightly and said, "Use a big move!"
Qi Ge's ultimate move is the Harpy Hag!
The harpy is a flying unit, which means it doesn't take a turn to get up and down the cabin.
Moreover, the harpies have the characteristics of attacking and returning and attacking enemies that cannot counterattack!
I saw five groups of harpies standing on the 5rd floor, flew to the 3nd floor, beat the horror knight, and flew back directly to the 2rd floor.
The terrifying knight stood there stupidly, unable to do anything about the harpies.
Two rounds of stealing, a total of 10 speed points were stolen.
Dread Knight's speed dropped to 7.
Ke Ruoke added a slowing method to the horror knight, reducing the speed of the horror knight to 5.
Afterwards, a 13-speed harpy flew up to the second floor and led the horror knight away.
After four rounds, the 5-speed horror knight is already 20 grids away from the entrance.No matter what the distance, the harpy hag has no possibility of pulling away.
Ke Ruoke also paid great attention to the state of the terrifying knight, and made up for it as soon as the slow Dafa was over.
Qige began to slowly transfer the troops to the second floor cabin.
Li Xiaobai said excitedly: "It's still possible to do this, boss, your operation is too flamboyant!"
"5-speed Dread Knight can kite with Centaur Marksman!
No matter how powerful it is, it can't catch up with the centaur sharpshooter, and it can slowly grind it to death.
I still have a lot of mana, so I can definitely control it before it is completely wiped out. "Keruoke also analyzed happily.
Qige shook her head and asked, "Why do you want to fight?"
Li Xiaobai and Keruoke were both stunned.
Why not fight?
Qige smiled slightly and said: "As I said before, you must be good at thinking, good at using terrain, good at using magic and unit specialties.
After this battle is over, you can review it. "
It wasn't until Qige started to operate that they suddenly realized that it was still possible!
Qige replaced the Harpy Hag with the 18-speed Ten Thousand Sword Dancer.
Thousands of sword dancers pulled the terrifying knight to the top of the map, and kept moving left and right.
Terror Knight has only thousands of sword dancers within 3 times the moving distance, and will not chase other troops at all, but it will always be one block behind to hit thousands of sword dancers.
Moreover, the terrifying knight was an undead, and his morale would not be high or low. Seven pigeons did not even have the possibility of overturning.
Li Xiaobai took a deep breath: "Sneaking the scary knight like walking a dog!"
Seven Pigeons ensured that the Dread Knights would not affect Seven Pigeon's other troops.
At this time, five harpy hags stood on the second cabin and flew up and down, attacking the bone dragon on the deck.
The bone dragon let out a terrifying roar from time to time, but there was nothing he could do about the hag with the harpy who flew back to the cabin after the attack.
Bone Dragon
Cemetery Level 7 Tier 1 Arms
Speed: 18
Life: 420
Defense: 39
Attack: 25
Damage: 40~60
Special skill:
Undead creatures: not affected by morale, with undead characteristics.
Super-giant units: occupying an area of 19 squares (two hexagonal circles), the damage caused by all non-super-giant units is reduced by 40%, and when the enemy has no super-giant units, morale -2.
Doom: Reduce luck of all units on the opposite side by 1.
Curse of Aging: After attacking, a fixed 20% will cause the enemy to age, reducing half of the upper limit of the enemy's HP, which can be stacked infinitely until the upper limit of the opponent's HP is 1.
Aging is regarded as a troop stunt, which ignores magic immunity and cannot be dispelled.
Devour Soul:
Damage dealt by a bone dragon is treated as soul damage and cannot be healed.
After the bone dragon completely wipes out a group of enemies, it will devour the opponent's soul, making it impossible for the opponent to be resurrected.
Soul Devouring Recovery: After the ghost dragon completely wipes out a team of enemies, it will absorb 20% of the original total HP of the dead unit to heal itself, and can resurrect itself.
Can take effect on undead, but cannot take effect on soulless machines.
Although the body is destroyed, the soul is immortal: if the bone dragon completely kills 3 enemy troops in a battle, when the bone dragon is all killed, it will summon ghost dragons with 20% of its own number.
(Ghost dragons are regarded as summoned units, and bone dragon corpses can still be revived)
The 5 harpies all had 3 chances to steal speed for 15 rounds, stealing 3 points in total, finally stealing the bone dragon's speed to [-] points.
But if you can make up for the slowing method, the speed of the bone dragon becomes 1.
Although the speed of the bone dragon is only 1 point left, the huge body of the bone dragon just forms a circle around the railing of the ship, and there is only a small range at the exit where troops can stand.
Any troop coming out of the exit will be bitten by the bone dragon.
The griffin crossbowman who had already stored 5 blast arrows waited first.
The bone dragon's action round is over, and the Griffin Crossbowman flies out from the exit. Taking advantage of the flying arms, it stays on the side of the exit, just not being close to the bone dragon, and can attack from a distance.
A new round starts, other troops wait, Li Xiaobai activates the sky knight horn skill:
Air cavalry charge: morale of all air cavalry units +4, lasts for 1 round (consumes 20 magic points, one hero action, limited to one per battle.)
The Griffin Crossbowman's Gale Arrow repelled the Bone Dragon's five grids, and the morale was high!Another arrow, another five squares!
It takes a full 1 rounds for a bone dragon with only 10 speed to return to its original position!
After that, the Griffin Crossbowman stepped aside first, and then continued to shoot the bone dragon with the blast arrow.
Qige took the opportunity to move all the troops to the deck.
When the last team of spearmen boarded the deck, the 18-speed Thousand Thousand Sword Dancers left the 7-speed Horror Knight behind, and rushed onto the deck after a few rounds.
The terrifying knight stood under the deck and the entrance on the second floor, but because of his size, he couldn't go up at all.
The health value of the bone dragon is very high, and 5 bone dragons have a full 2100 life points.
Moreover, it is also a super-giant unit, with a 40% overall damage reduction, and level suppression of level 7 units.
But Qige has two teams of level 5 goblin mages, and 75 centaur marksmen who have hardly consumed arrows!
After 16 rounds, with a series of fireballs from Clarence the Christmas Fairy, the last bit of blood of the bone dragon was taken away.
The bone dragon wailed and fell from the sky, its soul flying into ashes and annihilated.
Without the support of the soul, the huge keels all spread out and fell on the deck like rain.
(End of this chapter)
Terrorist knights are the scariest existence of all the 6th-level units of all forces. If you count the undead creatures and giant units, there are a total of 8 stunts!
The number of special effects is even more than that of some tier 7 and tier 1 units.
The most outrageous thing is that it doesn't matter if the horror knight has strong stunts, but the attributes are still very high.
The reason why it is so outrageous is that the death knight has not been promoted by Yasha's fire, and it is itself a level 6 unit.
After listening to Qi Ge's explanation, Li Xiaobai panicked completely, and he asked anxiously:
"There are ten such powerful terrifying knights!
50 maximum damage, normal attack 500 HP.
Even if the attack and defense bonuses are negligible, if another fatal blow is triggered, it will deal 1250 damage.
With a speed of 17, thousands of sword dancers can run past it.
Even on the slow and there are 15.
How to fight this? "
Qige smiled slightly and said, "Use a big move!"
Qi Ge's ultimate move is the Harpy Hag!
The harpy is a flying unit, which means it doesn't take a turn to get up and down the cabin.
Moreover, the harpies have the characteristics of attacking and returning and attacking enemies that cannot counterattack!
I saw five groups of harpies standing on the 5rd floor, flew to the 3nd floor, beat the horror knight, and flew back directly to the 2rd floor.
The terrifying knight stood there stupidly, unable to do anything about the harpies.
Two rounds of stealing, a total of 10 speed points were stolen.
Dread Knight's speed dropped to 7.
Ke Ruoke added a slowing method to the horror knight, reducing the speed of the horror knight to 5.
Afterwards, a 13-speed harpy flew up to the second floor and led the horror knight away.
After four rounds, the 5-speed horror knight is already 20 grids away from the entrance.No matter what the distance, the harpy hag has no possibility of pulling away.
Ke Ruoke also paid great attention to the state of the terrifying knight, and made up for it as soon as the slow Dafa was over.
Qige began to slowly transfer the troops to the second floor cabin.
Li Xiaobai said excitedly: "It's still possible to do this, boss, your operation is too flamboyant!"
"5-speed Dread Knight can kite with Centaur Marksman!
No matter how powerful it is, it can't catch up with the centaur sharpshooter, and it can slowly grind it to death.
I still have a lot of mana, so I can definitely control it before it is completely wiped out. "Keruoke also analyzed happily.
Qige shook her head and asked, "Why do you want to fight?"
Li Xiaobai and Keruoke were both stunned.
Why not fight?
Qige smiled slightly and said: "As I said before, you must be good at thinking, good at using terrain, good at using magic and unit specialties.
After this battle is over, you can review it. "
It wasn't until Qige started to operate that they suddenly realized that it was still possible!
Qige replaced the Harpy Hag with the 18-speed Ten Thousand Sword Dancer.
Thousands of sword dancers pulled the terrifying knight to the top of the map, and kept moving left and right.
Terror Knight has only thousands of sword dancers within 3 times the moving distance, and will not chase other troops at all, but it will always be one block behind to hit thousands of sword dancers.
Moreover, the terrifying knight was an undead, and his morale would not be high or low. Seven pigeons did not even have the possibility of overturning.
Li Xiaobai took a deep breath: "Sneaking the scary knight like walking a dog!"
Seven Pigeons ensured that the Dread Knights would not affect Seven Pigeon's other troops.
At this time, five harpy hags stood on the second cabin and flew up and down, attacking the bone dragon on the deck.
The bone dragon let out a terrifying roar from time to time, but there was nothing he could do about the hag with the harpy who flew back to the cabin after the attack.
Bone Dragon
Cemetery Level 7 Tier 1 Arms
Speed: 18
Life: 420
Defense: 39
Attack: 25
Damage: 40~60
Special skill:
Undead creatures: not affected by morale, with undead characteristics.
Super-giant units: occupying an area of 19 squares (two hexagonal circles), the damage caused by all non-super-giant units is reduced by 40%, and when the enemy has no super-giant units, morale -2.
Doom: Reduce luck of all units on the opposite side by 1.
Curse of Aging: After attacking, a fixed 20% will cause the enemy to age, reducing half of the upper limit of the enemy's HP, which can be stacked infinitely until the upper limit of the opponent's HP is 1.
Aging is regarded as a troop stunt, which ignores magic immunity and cannot be dispelled.
Devour Soul:
Damage dealt by a bone dragon is treated as soul damage and cannot be healed.
After the bone dragon completely wipes out a group of enemies, it will devour the opponent's soul, making it impossible for the opponent to be resurrected.
Soul Devouring Recovery: After the ghost dragon completely wipes out a team of enemies, it will absorb 20% of the original total HP of the dead unit to heal itself, and can resurrect itself.
Can take effect on undead, but cannot take effect on soulless machines.
Although the body is destroyed, the soul is immortal: if the bone dragon completely kills 3 enemy troops in a battle, when the bone dragon is all killed, it will summon ghost dragons with 20% of its own number.
(Ghost dragons are regarded as summoned units, and bone dragon corpses can still be revived)
The 5 harpies all had 3 chances to steal speed for 15 rounds, stealing 3 points in total, finally stealing the bone dragon's speed to [-] points.
But if you can make up for the slowing method, the speed of the bone dragon becomes 1.
Although the speed of the bone dragon is only 1 point left, the huge body of the bone dragon just forms a circle around the railing of the ship, and there is only a small range at the exit where troops can stand.
Any troop coming out of the exit will be bitten by the bone dragon.
The griffin crossbowman who had already stored 5 blast arrows waited first.
The bone dragon's action round is over, and the Griffin Crossbowman flies out from the exit. Taking advantage of the flying arms, it stays on the side of the exit, just not being close to the bone dragon, and can attack from a distance.
A new round starts, other troops wait, Li Xiaobai activates the sky knight horn skill:
Air cavalry charge: morale of all air cavalry units +4, lasts for 1 round (consumes 20 magic points, one hero action, limited to one per battle.)
The Griffin Crossbowman's Gale Arrow repelled the Bone Dragon's five grids, and the morale was high!Another arrow, another five squares!
It takes a full 1 rounds for a bone dragon with only 10 speed to return to its original position!
After that, the Griffin Crossbowman stepped aside first, and then continued to shoot the bone dragon with the blast arrow.
Qige took the opportunity to move all the troops to the deck.
When the last team of spearmen boarded the deck, the 18-speed Thousand Thousand Sword Dancers left the 7-speed Horror Knight behind, and rushed onto the deck after a few rounds.
The terrifying knight stood under the deck and the entrance on the second floor, but because of his size, he couldn't go up at all.
The health value of the bone dragon is very high, and 5 bone dragons have a full 2100 life points.
Moreover, it is also a super-giant unit, with a 40% overall damage reduction, and level suppression of level 7 units.
But Qige has two teams of level 5 goblin mages, and 75 centaur marksmen who have hardly consumed arrows!
After 16 rounds, with a series of fireballs from Clarence the Christmas Fairy, the last bit of blood of the bone dragon was taken away.
The bone dragon wailed and fell from the sky, its soul flying into ashes and annihilated.
Without the support of the soul, the huge keels all spread out and fell on the deck like rain.
(End of this chapter)
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