Tokyo Video Game Tycoon

Chapter 444 Experience Competing Products

Chapter 444 Experience Competing Products
In fact, Zhu Youxing didn't have a good rest yesterday. For today's building's launch and the allocation of supply sources, Zhu Youxing has been watching. Even if his spirit has the benefits of a traveler, he will definitely be unable to bear it.

But the feedback it brought was also very gratifying.

The sales at the official store of the building continued until ten o'clock in the evening.

At ten o'clock, the store has to close. There is no way to do it. It is impossible for the store to sell 24 hours a day.

However, in the United States on the other side of the ocean, this moment is the time when people are most enthusiastic.

Matsudahashi is already very busy, she wants to do it herself from top to bottom, and her fighting attitude is not much weaker than that of Zhu Yuxing.

The start of the debut in the United States is also very good.

The sales speed of the GSL handheld is terrifying, and it is considered the fastest time in the history of game console sales by Yuxing Electronic Entertainment.

The specific data will have to wait for a week after the end of the sales in the United States, but just by looking at this battle, we know that the sales are definitely not bad.

Of course, Suri Electronics is not willing to watch Yuxing Electronic Entertainment sell so hot.

They also started running more ads like crazy.

Now Hayakawa Ueto really can't wait to move the release date forward.

However, the original sales plan had to wait a few more days to ensure that some regions were released simultaneously.

Unless he is released at different times in different regions.

But it's too late to change the plan temporarily.

Now they can only helplessly watch Yuxing Electronic Entertainment gain a short-lived topical popularity.

However, Ueto Hayakawa was not idle during this process. He immediately sent someone to buy all the games that Yuxing Electronic Entertainment launched this time, and then let the employees of the development department play in person, and also asked Everyone provides at least three experience reports of different games, and writes out all the advantages and disadvantages of them.

Among them, the two most important first-party main games must be the two major first-party games.

The Legend of Zelda Ocarina of Time and New Super Mario Bros.

Even Hayakawa Ueto prepares to play these two games himself.

"President, we have already bought it!"

On March [-], no one would have imagined that Suri Electronics employees would go to a competitor's house to contribute to sales, and they would buy more than a dozen game consoles and hundreds of boxes of games together.

If it weren't for the limited purchase strategy of Yuxing Electronic Entertainment, each person can only purchase two copies of the same product, and they would probably buy more on the same day.

Hayakawa Ukito has been waiting for the employees to come back for a long time in the company. Hearing their return, Hayakawa Ukito immediately raised his spirits.

"Is it the latest GSL handheld?"

"That's right, the supply of Yuxing Electronic Entertainment is very sufficient this time. Obviously, in order to ensure sufficient supply, Yuxing Electronic Entertainment must have signed very favorable conditions with the supplier."

Hayakawa Ukito said with a smile: "It's okay, our supply is also very sufficient. We don't compare it to the difference, let's take it out quickly, and let's see the experience effect of our competitors' latest games."

Several employees who had already run back were already a little impatient.

In Su Rui Electronics, the game development department is already quite loose and free compared to other departments. If other departments dared to buy competing products and made such a fuss, the department heads would have been furious.

Old-fashioned, they naturally believe that their products must be the best, and they don't need to imitate others.

However, the game division has been madly suppressed by Yuxing Electronic Entertainment since the beginning, but it has made them learn the habit of learning and imitating with Yuxing Electronic Entertainment.

This is a very large handheld.

The screen alone is a full [-] inches in size.

And it's still a touch screen.

This touch screen made Hayakawa Ueto look envious.

Why didn't he think of this function before.

Touch screens have gradually become popular in this world.

It was originally popular on small personal computer PDAs. This thing is probably a rare antique product among the post-90s crowd in the original world, and it became popular earlier in this world.

Then in recent years, it has also gradually become popular on mobile phones.

The flip phone recently produced by Surui Electronics has a touch screen.

If Hayakawa had communicated more with the mobile phone division at the beginning, he might have been able to launch the touch function on the new handheld in a flash.

Now, we can only have no choice but to add an external peripheral touch sub-screen as an alternative effect.

Secondly, Hayakawa Ukito thought he was very foresight and introduced the joystick function on the handheld, but it was only a single joystick, and it was not impossible to do dual joysticks, but he felt that the size of the handheld should be compressed to a certain extent, and it should not be too large.

But when he saw GSL's screen and dual joystick, he knew that this was the complete product he wanted the most, and their PNV handheld was really a bit behind.

But fortunately, as long as the game experience is good enough, these hardware deficiencies can still be made up.

And the only thing he can take comfort in is that his game console is much lighter than the GSL.

Because GSL has too many functions, it is inevitable that the overall weight of the game console has reached about [-] grams.

The weight of the previous generation of GBA of Yuxing Electronic Entertainment is only about 170 grams.

This is really heavy to hold in the hand, and children will definitely feel a bad experience when they use it to play.

And my own, after a very strict design in terms of weight, was finally controlled at about 210 grams, which is almost a hundred grams lighter than the opponent.

The experience of holding it in the hand is really very different.

Of course, if Hayakawa Ukito plugged both the touch screen and the external joystick into the machine, his PNV handheld would have to go for 350 grams.

Well, get back a city by yourself.

Hayakawa planting thought to himself.

After making a rough judgment on the appearance and weight of the machine, the employees started to turn on all the dozens of machines one after another, and then left two directly to the hardware development department, so that they can quickly dismantle them. Take a good look at the internal structure of Yuxing Electronic Entertainment.

Learning the strengths of others has become the practice of Suri's video game division, and dismantling other people's machines has long been accustomed to it.

There is still a very dismembered GS1 game console hanging in front of the office of the game console development team.

The more precise the dismemberment, the deeper the mastery of the game machine.

Accompanied by a beautiful boot music, the title LOGO of gamestar life lights up on the screen, and then directly enters the main interface of the game console operating system in the next second, which is very smooth and smooth. The entertainment is very well done. It is indeed the operating system produced by the Morgan Group. This point should also be admired by Ukito Hayakawa.

(End of this chapter)

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