Chapter 79 Zerg Secret Realm II

The larvae that have just hatched from the insect nest are divided into two types.
One is a spider insect with four claws and a huge abdomen, like a full body shell.

Although they do not have sharp claws and teeth and their mouths are cylindrical, their backs are covered with sharp thorns like those of porcupines.

【Name:thorn insect】

Power: 9
Agility: 16
Stamina: 11
Intelligence: 3
Bioenergy: 50
Skill 1, Biological Poison (Passive): The attack carries a certain amount of poison damage, with a 15% chance that the sharp attack will cause paralysis of the biological body. This toxin effect can be stacked up to 5 times, and after 5 layers, the paralysis effect will definitely be triggered (Zerg species are immune to this effect).

Skill 2, Thorn Shooting (Active): The stingworm can transfer the bone spurs on its back to a cylindrical cavity and accumulate high pressure in the abdominal sac cavity, thereby ejecting the bone spurs from its mouth, which can attack enemies 1 to 100 meters away with a penetrating effect.

There is also a type of Zerg that is a melee type with sharp claws and sharp teeth, and there is also an inverted groove on its tail.

【Name: Hookworm】

Power: 14
Agility: 16
Stamina: 21
Intelligence: 9
Bioenergy: 70
Skill 1, Barb Entanglement (Active): The Barb Entanglement worm can use its tough tail to entangle its prey, and then use its tough barbs to pierce the prey's body, causing heavy bleeding and injecting a sedative. The more the prey struggles, the tighter the entanglement becomes.

Skill 2, Claw Bite (Active): The hookworm uses its hard claws and sharp teeth to bite the prey's fatal part fiercely. The rodent part of its teeth has a calming effect, and its claws have blood grooves, so it will not let go until the prey dies.

……

King Chen had just seen how these two types of Zerg performed when hunting in the sky.

Just as King Chen guessed, the stinging insect indeed served as a shooter. Its close combat ability was weak, but it was good at hiding and shooting.

Outside the Red Gorge Valley, there are countless Zergs searching for prey and providing bioenergy for the hive.

In the lush forest, a stinging insect is lying in ambush, following the scent and heat residue of its prey.

Fifty meters away from the stinging insect, a huge bear-like creature was craning its neck, searching among the trees for fruits and honey.

puff!
With a sound like that of an air gun shot, a half-meter-long bone spur flew out from behind a tree, cut a sharp edge, and pierced into the neck of the bear creature.

The bear creature tilted its head, roared, and turned around to see the stinging insect that was attacking it. It took advantage of its strong physique and rushed towards the stinging insect that was attacking it.

Before it could run a few steps, a hookworm blocked its way. Just as the bear creature was preparing to fight,
Two more bone spurs covered with paralyzing liquid flew over. These bone spurs were sharp and thin, and were designed to penetrate into the body of the prey, with strong penetrating power.

Two bone spurs pierced into the bear creature's thighs. As the bear creature's attack speed slowed down, another bone spur penetrated into its chest.

This time it felt obvious pain. The bear-like creature got on all fours and ran to the front of the hookworm, clawing each one.

Just as the bear's forelimbs were in mid-air, about to hit the barbed worm,
Its movement suddenly stopped.

It turned out that behind the bear creature, there were two hooked worms using their tails to wrap around the two thighs of the bear creature, making it unable to move.

As this process stalled for about five seconds,
The bear creature's entire body quickly went numb, and it finally fell to the ground with a thud.

A hookworm quickly ran forward, stretched out the tip of its tail, and grabbed the neck of the bear creature tightly, trying to drag it away.

It turned out that it was not strong enough to drag the bear's body, so the other three hookworms stepped forward and grabbed its other three limbs, pulling the body towards the insect nest. This was almost a perfect hunt!

Although there is no communication between the Zerg, they cooperate seamlessly!

At the same time, the Zerg's ability to explode troops is also very strong!
But they also have a fatal weakness, which is that the lower-level Zerg have a short lifespan of only 1 to 3 months.

Although the life span of the lower Zerg is very short compared to that of the human race,
But their fighting power develops quickly, and they are natural fighting machines.

Moreover, some combat-type Zergs specially trained by the Zerg Hive may not survive even a day.
They were thrown into the battlefield just one hour after they were born.

And after death, the corpse can be absorbed by the Zerg's fungal blanket again, replenishing and reducing the expenditure of bioenergy.

In that case, their short lifespan wouldn't necessarily be a disadvantage.

Maybe it's the result of evolution.

Therefore, if King Chen really wants to clear out the Zerg on a large scale, he must cherish his precious time.

In a short period of time, King Chen must use heavy firepower weapons to clear out all the Zergs without leaving any corpses.

Otherwise, the Zerg nest absorbs the dead Zerg at the fastest speed, so it is quite easy to develop quickly and continue to produce troops.

By then, the Zerg will surround King Chen, and he will have to pay a certain price to escape.

King Chen stayed in the air temporarily for 10 minutes, during which he used [E-level Mana Potion] to restore his mana.

Afterwards, King Chen had a general understanding of the distribution of the Zerg.

Originally, he wanted to find the location of the Zerg Queen and kill her with the Windtalker Sniper Rifle.

In that case, the lower-level Zerg that temporarily lose the command of the Zerg Queen will fall into chaos due to the loss of the Queen's orders.

No matter how big or small a hive is, there is only one Zerg Queen who controls all Zerg.

Of course, the higher-ranking Zerg Queen also has control over the lower-ranking Zerg Queens, and the control is very high.

But once the Zerg Queen at the top of the Zerg control dies, the lower-level Zerg Queens will instinctively fight for the original Zerg Queen's authority.

The time these low-level Zerg queens spent arguing with each other was more than enough for King Chen to complete the lowest level clearance mission!
Although there are many insect nests in the Hongxia Valley, King Chen immediately picked out the largest one among all the insect nests!

The largest insect nest was about the size of a building in an old residential area.
Although King Chen is very confident in the power and penetration of his D-level [Windtalker Sniper Rifle],

Even with this level of defense,
King Chen thought it was worth a try!

You should know that the Windtalker Sniper Rifle has been upgraded twice by King Chen.
Sniper rifle effect 1, death lock, combined with Chen Wang's F-level [Mechanical Goggles] and E-level [Blue Star Reconnaissance Eye IV],
It is possible to completely penetrate a thick layer of Zerg nest and lock onto the position of the Zerg Queen!

(End of this chapter)

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