Reboot the age of gaming
Chapter 357
Chapter 357
The price of "Sekiro" has been set, and the release date has also been confirmed.
The final release date is scheduled for December 12th. At the same time, the "Sekiro" customs clearance competition will also start on the same day.
In the Xinhuo studio, Hu Bin was under a lot of pressure.
"How's the development progress? Have you fixed all the bugs that were detected before?"
"How about the inspection program of the "Sekiro" customs clearance contest that Weiguang Studio assisted in the production? Hurry up!"
"Let the tester run it a few more times to see if there are any bugs that the intelligent program can't detect. It's only a few days away. Don't let me lose the chain!"
Hu Bin is constantly confirming the development status of "Sekiro", and the employees of other Xinhuo studios are all busy, not daring to take it lightly.
The game is in the final stages of development, and what we have to do now is to make the game as perfect as possible.
Although there are intelligent detection programs that can find most of the bugs through intelligent automatic running processes, manual testing by testers cannot be saved.Manual testing is mainly to cooperate with intelligent detection, and is responsible for some blind spots of intelligent detection.
In addition, because the release of "Sekiro" will be accompanied by a customs clearance competition, Zhong Ming also specially arranged for Weiguang Studio to make a special detection program to prevent anyone from taking advantage of loopholes.
This detection program requires the player's equipment to be connected to the Internet throughout the process, and at the same time, it will conduct a comprehensive monitoring of the game process, especially for the data on the PC side, which will focus on monitoring.
In addition to routine program monitoring, data collection and analysis will also be used to analyze some abnormal data, and to monitor some relatively concealed cheating methods, such as automatic rebound, etc., to facilitate settlement after the fall.
It is easier for GS1, because if you want to participate in the competition, you must upload data, and you need to be connected to the Internet. GS1 is a host, which is very closed. You can directly ban the host if there is a cracking phenomenon, and the elite handle is used as a low-light Huyu's own hardware equipment is more controllable.
As for the PC side, it is more troublesome, but through a special detection program, cheating can also be found.
In Zhong Ming’s previous life, there were many anchors or UP masters who deceived themselves and used special cheating devices to achieve a perfect block. Now that there is a "Sekiro" customs clearance competition in this world, there will definitely be more people who want to take advantage of the loopholes.
Zhong Ming’s attitude towards this is that as long as you don’t participate in the “Sekiro” racing competition and don’t affect other people, players are willing to open modifiers to lower the difficulty, and it’s fine if it doesn’t affect others. Anyway, you bought it at the original price The game, if you don’t participate in the customs clearance and refund activities, you can’t stand the abuse. If you want to open the modifier to see the plot, the official will turn a blind eye; but if you open the modifier and pretend to be forced, then you can’t endured.
In addition, there is another problem, that is, the problem of "evil way speed pass".
In this regard, the official customs clearance competition rules clearly stated that the existence of evil ways is allowed, and only the system clearance time that jumps out of the ending shall prevail.At the same time, during the "Sekiro" racing competition, the game version will not be updated, and the paths stuck in the evil path will not be banned.
This is not to say that Zhong Ming condones bugs, but because it is actually very difficult to eliminate 100% of bugs. This rule is to prevent future tearing.
For example, the rules do not say whether or not to allow speedrunning by evil ways, but someone beats them seriously, and someone uses evil ways, so does the evil way count?This must be made clear from the beginning.
Zhong Ming's "Sekiro" speedrun in his previous life was also an evil gameplay with many card bugs. Zhong Ming will make "Sekiro" again, and he must eliminate all these bugs as much as possible and fix them all. It is impossible to keep the bugs as they are. Made it.
But in terms of programming, no one can guarantee it. Zhong Ming can only say that he has fixed all the bugs he detected. As for the bugs that have not been detected, it is impossible to predict.
Of course, Zhong Ming can also completely prohibit the clearance of evil ways, but that is not in line with the customary rules of speedrunning activities.
The "speed pass" gameplay, whether in Zhong Ming's previous life or in this world, almost always came into being with the emergence of the game industry.In the process of speedrunning, players have always argued about the two types of speedrunning, "evil way" and "non-evil way".
Some speedrunning organizations are very resistant to or even firmly disagree with the evil speedrunning, and insist on only using the normal process of the game to pass the level.But this kind of understanding has not become the mainstream. On the contrary, most players do not have much resistance to the evil way speedrunning, but find it very interesting.
This is true of many games in Zhong Ming’s previous life. Many speedrunning endings use evil ways, such as "Legend of Zelda", "Sekiro", "Escape" and other games. Many people watch speedruns that use evil ways. , the conventional process is seen by far fewer people.
In the final analysis, speed pass still pays attention to the word "speed", how to compress the game time as much as possible is what the audience cares about.
For example, the quest line of "The Witcher" is very rich. If someone makes a "full quest line speedrun", even if it is made, no one will watch it.
Evil Way Speedrun not only tests the player's technology and operation, but also tests the player's route planning ability.On the one hand, speedrunning players explore and discover many bug routes, and on the other hand, they work hard to continuously improve the success rate of card bug operations. These are also one of the speedrunning abilities of players. They have paid a lot of hard work and Work hard, and the audience loves to hear and see it, because the programs of Evil Way Speedrun are effective and more interesting.
In the end, a game with a game flow of more than ten hours was compressed by the speedrunners to one hour, or even four to ten minutes. Every step was made to the extreme in the game, and even some program flaws at the bottom of the game were perfectly eliminated. When used, this kind of speed pass is the most extreme speed pass, and it is also the most ornamental.
Therefore, the "Sekiro" speedrun this time did not exclude evil speedruns and exploit bugs, just to create better program effects.
It was Zhong Ming who set the rules, but it was Hu Bin who was busy.
In the evening, Hu Bin and numerical designer Huang Yan went to dinner together, planning to work a little overtime after dinner.
Although there have never been any hard and fast rules on overtime work, Hu Bin is under a lot of pressure now, and he still works a little overtime to feel at ease.
The two of them didn't eat in Tianyu Daguan, but went out to find a small restaurant, chatting while eating.
"Brother Hu, I feel like you've been a little nervous recently." Huang Yan said.
Hu Bin took a sip of tea: "Can you not be nervous? The level of attention on "Sekiro" is too unexpected. Why is everyone's interest in this game so high?"
Huang Yan smiled: "Brother Hu, you are also a person who has seen the world, and the popularity of "Yi Jian Tianya" was not low at that time."
Hu Bin smiled bitterly: "Can it be the same?"
If we simply talk about the popularity of the game, the popularity of "Yijian Tianya" was indeed not low at that time.
But where did the heat come from?It was made by Guangyi Interactive Entertainment with money!
At that time, "Yijian Tianya" was the flagship product of Guangyi Interactive Entertainment. At that time, it was crazy to spend money on publicity and spare no effort. Not to mention the conventional means of advertising, the navy bought a lot.
The popularity at that time was completely spent on spending money, and the popularity came and went quickly, and the players actually didn't have much expectations for the game "Yijian Tianya". After the game comes out, the picture is better, the modeling is better, the scenery is better, and the krypton gold is not so powerful, and the players are satisfied.
Even if the word-of-mouth avalanche of "Yi Jian Tian Ya" did not delay the project team's earning money at all, judging from the goal of making money, "Yi Jian Tian Ya" still completed the task perfectly.
But "Sekiro" is different. Shimmer Interactive Entertainment basically didn't spend money on advertising!
At first, Hu Bin had no pressure. He felt that "Sekiro" was the first game of Xinhuo Studio, and Zhong Ming didn't make any promotional plan. With "Ink and Wash Cloud Mist 2" in front of him, everyone might not know "Sekiro". There are no too high requirements, so I was relatively relaxed at the beginning.
But soon, Hu Bin found that the script did not develop as he expected!
It's true that Zhong Ming didn't arrange any publicity, but the popularity of "Sekiro" was inexplicably fired up!
Hu Bin himself wondered, what happened to these players?
Obviously, they were all dead dogs during the trial play, but why did they all turn into shaking Ms, and the more they were abused, the more energetic they became?
With such a high degree of attention, Hu Bin is naturally under a lot of pressure. If the quality of "Sekiro" is not good enough after it is produced, or the word-of-mouth collapses, let alone him, the brand of Xinhuo Studio will be ruined.
……
On December 12th, "Sekiro" will be officially released!
At the same time as the game was released, the racing competition also started.
At the same time, the advertisements placed on the Weiguang live broadcast platform and "Sekiro" began to appear all over the Internet.
This is obviously prepared.
Zhong Ming has already made a deal with Chen Nan, and there will be two games with very good live broadcast effects in the future. The low-light live broadcast must seize this excellent opportunity.
During the "Ink and Cloud 2", the low-light live broadcast has already gained a lot of popularity, because only the low-light live broadcast is available on the all-view display, and only the low-light live broadcast supports the holographic projection display mode, which has attracted a lot of viewers.
But now, the main event is really coming!
The game of "Sekiro" has become popular, and the "Sekiro" racing competition has also attracted the attention of players. Now, if you want to pay attention to the situation of the racing competition at the first time, it is natural to see the best effect on which platform Needless to say.
Of course it is the Weiguang live broadcast platform!
On the Weiguang live broadcast platform, players can directly and accurately find some big cows hidden in the folk through various screening conditions.
In fact, many speedrunning masters are generally not professional anchors. They often play the same speedrunning route for several days or more than ten days in a row. It took a long time to rise to the top of the homepage and so on.
If this is the case, it is impossible for the audience to catch up with the progress of the Speedmaster in time.
Of course, there are also some masters who specialize in speedrunning that will broadcast live, but such people are a minority after all, and there are more folk masters that no one pays attention to at all.
Not just speedruns, but normal game flow as well.
For example, in Zhong Ming’s previous life, there was once a master of “Sekiro” at Station B. When other ordinary anchors failed to clear the level of the first week, and most technical anchors were stuck in the third week of Juggernaut, he had already cleared the eighth week of ringing the bell Adding to the difficulty of returning characters, the nine-week program directly plays the big movie mode without UI, and the technology can be said to be impeccable.
But such a technical anchor only got about [-] followers in the end, and the uploaded videos were extremely low because they had no exposure.
There are actually many examples of being buried like this. This is not to say that their skills are not good and the live broadcast effect is poor, but just because the live broadcast platform does not have corresponding exposure channels, so they can only be buried.
But now, everything is different.
Who has the fastest progress in the game right now?
Who has the highest speedrun record?
Who is fighting which boss?
Who is playing multiple weeks and ringing the bell to meet the difficulty?
And so on, all of these contents can be searched directly.
Relatively speaking, although other live broadcast platforms can also arrange anchors to broadcast "Sekiro", from all levels, they are crushed by the Weiguang live broadcast platform.
And coupled with all kinds of overwhelming advertisements, there is a vague hint that the Weiguang live broadcast platform is the only designated platform for the "Sekiro" customs clearance competition, and you can only see the battle situation first-hand here!
In comparison, the live programs of "Ink and Cloud 2" and "Sekiro" are both very effective, but there are actually differences in the effects of the two programs.
The advantages of "Ink and Cloud 2" in the low-light live broadcast are, on the one hand, the holographic projection live broadcast, and on the other hand, the super high degree of freedom in it. Every anchor can give full play to his imagination in the game.
The advantage of "Sekiro" in the low-light live broadcast is that it can quickly screen out some great players and gather popularity, so that the real technical anchors can quickly stand out!
A special live broadcast area for "Sekiro" has already been opened on the Weiguang live broadcast platform, and the same is true for other live broadcast platforms.
For other live broadcast platforms, such as Linghu Live, they know that "Sekiro" is a game of Weiguang Interactive Entertainment, and most of the popularity of the game belongs to Weiguang Live, but these live broadcast platforms have nothing to do.
Now the viewers just want to watch this, if these live streaming platforms don’t broadcast it, wouldn’t it be a dream of Laughing Laughing Live?
Therefore, the Linghu live broadcast platform must not only allow the anchors to broadcast "Sekiro", but also work hard to broadcast and broadcast the program effect, otherwise this position will be lost directly!
After this period of building momentum, the instant popularity of "Sekiro" has surpassed all other games when it was released, and it is not easy to broadcast anything now, even though it is known that broadcasting "Sekiro" will bring popularity to Shimmer's live broadcast, but Other live broadcast platforms have no way to do it.
As for the players, the reactions were mixed.
Some very confident players bought the game directly, just to get a refund.
And some players who are waiting and watching open various live broadcast platforms, wanting to experience a wave of cloud experience first, and then decide whether to buy the game or not.
Then everyone saw a very harmonious scene: the "Sekiro" section of the major live broadcast platforms, and the thumbnail screens in the live broadcast room were all the word "death".
There are a lot of things going on these two days, it’s just a holiday, and there are two days of salted fish, everyone will go out for activities more, I wish you all a happy holiday
(End of this chapter)
The price of "Sekiro" has been set, and the release date has also been confirmed.
The final release date is scheduled for December 12th. At the same time, the "Sekiro" customs clearance competition will also start on the same day.
In the Xinhuo studio, Hu Bin was under a lot of pressure.
"How's the development progress? Have you fixed all the bugs that were detected before?"
"How about the inspection program of the "Sekiro" customs clearance contest that Weiguang Studio assisted in the production? Hurry up!"
"Let the tester run it a few more times to see if there are any bugs that the intelligent program can't detect. It's only a few days away. Don't let me lose the chain!"
Hu Bin is constantly confirming the development status of "Sekiro", and the employees of other Xinhuo studios are all busy, not daring to take it lightly.
The game is in the final stages of development, and what we have to do now is to make the game as perfect as possible.
Although there are intelligent detection programs that can find most of the bugs through intelligent automatic running processes, manual testing by testers cannot be saved.Manual testing is mainly to cooperate with intelligent detection, and is responsible for some blind spots of intelligent detection.
In addition, because the release of "Sekiro" will be accompanied by a customs clearance competition, Zhong Ming also specially arranged for Weiguang Studio to make a special detection program to prevent anyone from taking advantage of loopholes.
This detection program requires the player's equipment to be connected to the Internet throughout the process, and at the same time, it will conduct a comprehensive monitoring of the game process, especially for the data on the PC side, which will focus on monitoring.
In addition to routine program monitoring, data collection and analysis will also be used to analyze some abnormal data, and to monitor some relatively concealed cheating methods, such as automatic rebound, etc., to facilitate settlement after the fall.
It is easier for GS1, because if you want to participate in the competition, you must upload data, and you need to be connected to the Internet. GS1 is a host, which is very closed. You can directly ban the host if there is a cracking phenomenon, and the elite handle is used as a low-light Huyu's own hardware equipment is more controllable.
As for the PC side, it is more troublesome, but through a special detection program, cheating can also be found.
In Zhong Ming’s previous life, there were many anchors or UP masters who deceived themselves and used special cheating devices to achieve a perfect block. Now that there is a "Sekiro" customs clearance competition in this world, there will definitely be more people who want to take advantage of the loopholes.
Zhong Ming’s attitude towards this is that as long as you don’t participate in the “Sekiro” racing competition and don’t affect other people, players are willing to open modifiers to lower the difficulty, and it’s fine if it doesn’t affect others. Anyway, you bought it at the original price The game, if you don’t participate in the customs clearance and refund activities, you can’t stand the abuse. If you want to open the modifier to see the plot, the official will turn a blind eye; but if you open the modifier and pretend to be forced, then you can’t endured.
In addition, there is another problem, that is, the problem of "evil way speed pass".
In this regard, the official customs clearance competition rules clearly stated that the existence of evil ways is allowed, and only the system clearance time that jumps out of the ending shall prevail.At the same time, during the "Sekiro" racing competition, the game version will not be updated, and the paths stuck in the evil path will not be banned.
This is not to say that Zhong Ming condones bugs, but because it is actually very difficult to eliminate 100% of bugs. This rule is to prevent future tearing.
For example, the rules do not say whether or not to allow speedrunning by evil ways, but someone beats them seriously, and someone uses evil ways, so does the evil way count?This must be made clear from the beginning.
Zhong Ming's "Sekiro" speedrun in his previous life was also an evil gameplay with many card bugs. Zhong Ming will make "Sekiro" again, and he must eliminate all these bugs as much as possible and fix them all. It is impossible to keep the bugs as they are. Made it.
But in terms of programming, no one can guarantee it. Zhong Ming can only say that he has fixed all the bugs he detected. As for the bugs that have not been detected, it is impossible to predict.
Of course, Zhong Ming can also completely prohibit the clearance of evil ways, but that is not in line with the customary rules of speedrunning activities.
The "speed pass" gameplay, whether in Zhong Ming's previous life or in this world, almost always came into being with the emergence of the game industry.In the process of speedrunning, players have always argued about the two types of speedrunning, "evil way" and "non-evil way".
Some speedrunning organizations are very resistant to or even firmly disagree with the evil speedrunning, and insist on only using the normal process of the game to pass the level.But this kind of understanding has not become the mainstream. On the contrary, most players do not have much resistance to the evil way speedrunning, but find it very interesting.
This is true of many games in Zhong Ming’s previous life. Many speedrunning endings use evil ways, such as "Legend of Zelda", "Sekiro", "Escape" and other games. Many people watch speedruns that use evil ways. , the conventional process is seen by far fewer people.
In the final analysis, speed pass still pays attention to the word "speed", how to compress the game time as much as possible is what the audience cares about.
For example, the quest line of "The Witcher" is very rich. If someone makes a "full quest line speedrun", even if it is made, no one will watch it.
Evil Way Speedrun not only tests the player's technology and operation, but also tests the player's route planning ability.On the one hand, speedrunning players explore and discover many bug routes, and on the other hand, they work hard to continuously improve the success rate of card bug operations. These are also one of the speedrunning abilities of players. They have paid a lot of hard work and Work hard, and the audience loves to hear and see it, because the programs of Evil Way Speedrun are effective and more interesting.
In the end, a game with a game flow of more than ten hours was compressed by the speedrunners to one hour, or even four to ten minutes. Every step was made to the extreme in the game, and even some program flaws at the bottom of the game were perfectly eliminated. When used, this kind of speed pass is the most extreme speed pass, and it is also the most ornamental.
Therefore, the "Sekiro" speedrun this time did not exclude evil speedruns and exploit bugs, just to create better program effects.
It was Zhong Ming who set the rules, but it was Hu Bin who was busy.
In the evening, Hu Bin and numerical designer Huang Yan went to dinner together, planning to work a little overtime after dinner.
Although there have never been any hard and fast rules on overtime work, Hu Bin is under a lot of pressure now, and he still works a little overtime to feel at ease.
The two of them didn't eat in Tianyu Daguan, but went out to find a small restaurant, chatting while eating.
"Brother Hu, I feel like you've been a little nervous recently." Huang Yan said.
Hu Bin took a sip of tea: "Can you not be nervous? The level of attention on "Sekiro" is too unexpected. Why is everyone's interest in this game so high?"
Huang Yan smiled: "Brother Hu, you are also a person who has seen the world, and the popularity of "Yi Jian Tianya" was not low at that time."
Hu Bin smiled bitterly: "Can it be the same?"
If we simply talk about the popularity of the game, the popularity of "Yijian Tianya" was indeed not low at that time.
But where did the heat come from?It was made by Guangyi Interactive Entertainment with money!
At that time, "Yijian Tianya" was the flagship product of Guangyi Interactive Entertainment. At that time, it was crazy to spend money on publicity and spare no effort. Not to mention the conventional means of advertising, the navy bought a lot.
The popularity at that time was completely spent on spending money, and the popularity came and went quickly, and the players actually didn't have much expectations for the game "Yijian Tianya". After the game comes out, the picture is better, the modeling is better, the scenery is better, and the krypton gold is not so powerful, and the players are satisfied.
Even if the word-of-mouth avalanche of "Yi Jian Tian Ya" did not delay the project team's earning money at all, judging from the goal of making money, "Yi Jian Tian Ya" still completed the task perfectly.
But "Sekiro" is different. Shimmer Interactive Entertainment basically didn't spend money on advertising!
At first, Hu Bin had no pressure. He felt that "Sekiro" was the first game of Xinhuo Studio, and Zhong Ming didn't make any promotional plan. With "Ink and Wash Cloud Mist 2" in front of him, everyone might not know "Sekiro". There are no too high requirements, so I was relatively relaxed at the beginning.
But soon, Hu Bin found that the script did not develop as he expected!
It's true that Zhong Ming didn't arrange any publicity, but the popularity of "Sekiro" was inexplicably fired up!
Hu Bin himself wondered, what happened to these players?
Obviously, they were all dead dogs during the trial play, but why did they all turn into shaking Ms, and the more they were abused, the more energetic they became?
With such a high degree of attention, Hu Bin is naturally under a lot of pressure. If the quality of "Sekiro" is not good enough after it is produced, or the word-of-mouth collapses, let alone him, the brand of Xinhuo Studio will be ruined.
……
On December 12th, "Sekiro" will be officially released!
At the same time as the game was released, the racing competition also started.
At the same time, the advertisements placed on the Weiguang live broadcast platform and "Sekiro" began to appear all over the Internet.
This is obviously prepared.
Zhong Ming has already made a deal with Chen Nan, and there will be two games with very good live broadcast effects in the future. The low-light live broadcast must seize this excellent opportunity.
During the "Ink and Cloud 2", the low-light live broadcast has already gained a lot of popularity, because only the low-light live broadcast is available on the all-view display, and only the low-light live broadcast supports the holographic projection display mode, which has attracted a lot of viewers.
But now, the main event is really coming!
The game of "Sekiro" has become popular, and the "Sekiro" racing competition has also attracted the attention of players. Now, if you want to pay attention to the situation of the racing competition at the first time, it is natural to see the best effect on which platform Needless to say.
Of course it is the Weiguang live broadcast platform!
On the Weiguang live broadcast platform, players can directly and accurately find some big cows hidden in the folk through various screening conditions.
In fact, many speedrunning masters are generally not professional anchors. They often play the same speedrunning route for several days or more than ten days in a row. It took a long time to rise to the top of the homepage and so on.
If this is the case, it is impossible for the audience to catch up with the progress of the Speedmaster in time.
Of course, there are also some masters who specialize in speedrunning that will broadcast live, but such people are a minority after all, and there are more folk masters that no one pays attention to at all.
Not just speedruns, but normal game flow as well.
For example, in Zhong Ming’s previous life, there was once a master of “Sekiro” at Station B. When other ordinary anchors failed to clear the level of the first week, and most technical anchors were stuck in the third week of Juggernaut, he had already cleared the eighth week of ringing the bell Adding to the difficulty of returning characters, the nine-week program directly plays the big movie mode without UI, and the technology can be said to be impeccable.
But such a technical anchor only got about [-] followers in the end, and the uploaded videos were extremely low because they had no exposure.
There are actually many examples of being buried like this. This is not to say that their skills are not good and the live broadcast effect is poor, but just because the live broadcast platform does not have corresponding exposure channels, so they can only be buried.
But now, everything is different.
Who has the fastest progress in the game right now?
Who has the highest speedrun record?
Who is fighting which boss?
Who is playing multiple weeks and ringing the bell to meet the difficulty?
And so on, all of these contents can be searched directly.
Relatively speaking, although other live broadcast platforms can also arrange anchors to broadcast "Sekiro", from all levels, they are crushed by the Weiguang live broadcast platform.
And coupled with all kinds of overwhelming advertisements, there is a vague hint that the Weiguang live broadcast platform is the only designated platform for the "Sekiro" customs clearance competition, and you can only see the battle situation first-hand here!
In comparison, the live programs of "Ink and Cloud 2" and "Sekiro" are both very effective, but there are actually differences in the effects of the two programs.
The advantages of "Ink and Cloud 2" in the low-light live broadcast are, on the one hand, the holographic projection live broadcast, and on the other hand, the super high degree of freedom in it. Every anchor can give full play to his imagination in the game.
The advantage of "Sekiro" in the low-light live broadcast is that it can quickly screen out some great players and gather popularity, so that the real technical anchors can quickly stand out!
A special live broadcast area for "Sekiro" has already been opened on the Weiguang live broadcast platform, and the same is true for other live broadcast platforms.
For other live broadcast platforms, such as Linghu Live, they know that "Sekiro" is a game of Weiguang Interactive Entertainment, and most of the popularity of the game belongs to Weiguang Live, but these live broadcast platforms have nothing to do.
Now the viewers just want to watch this, if these live streaming platforms don’t broadcast it, wouldn’t it be a dream of Laughing Laughing Live?
Therefore, the Linghu live broadcast platform must not only allow the anchors to broadcast "Sekiro", but also work hard to broadcast and broadcast the program effect, otherwise this position will be lost directly!
After this period of building momentum, the instant popularity of "Sekiro" has surpassed all other games when it was released, and it is not easy to broadcast anything now, even though it is known that broadcasting "Sekiro" will bring popularity to Shimmer's live broadcast, but Other live broadcast platforms have no way to do it.
As for the players, the reactions were mixed.
Some very confident players bought the game directly, just to get a refund.
And some players who are waiting and watching open various live broadcast platforms, wanting to experience a wave of cloud experience first, and then decide whether to buy the game or not.
Then everyone saw a very harmonious scene: the "Sekiro" section of the major live broadcast platforms, and the thumbnail screens in the live broadcast room were all the word "death".
There are a lot of things going on these two days, it’s just a holiday, and there are two days of salted fish, everyone will go out for activities more, I wish you all a happy holiday
(End of this chapter)
You'll Also Like
-
Shinobi: I'm Really a Supportive Ninja
Chapter 380 1 hours ago -
Hokage Arena, I am Ye Yun, Uchiha!
Chapter 152 1 hours ago -
Naruto: Six Paths of the Senju Family
Chapter 279 1 hours ago -
The Muscle God of the Uchiha
Chapter 435 1 hours ago -
I was rejected when I wrote a song, but I became a king on my debut
Chapter 240 1 hours ago -
Infinite Terror of Others
Chapter 129 1 hours ago -
My Skills Have Special Effects
Chapter 473 1 hours ago -
Immortality, Starting from the Side Sect
Chapter 179 1 hours ago -
Inuyasha's journey to immortality
Chapter 261 1 hours ago -
Hero Academy: My Personality is the World
Chapter 276 1 hours ago