Reboot the age of gaming

Chapter 375 The Opening of the Game

Chapter 375 The Opening of the Game

The prologue ended in the continuous flames of war.

The mecha controlled by Tang Ying fired the last particle cannon at the Thunder Beast in the distance, the Zerg army was routed, and the humans began to launch a full-scale counterattack to clean up the battlefield.

The mecha driven by the protagonist has exhausted all its energy. In the cutscene CG, the protagonist got off the dilapidated mecha, and his helmet visor was also stained with a lot of green slime from the Zerg.The self-cleaning function of the mask starts to clean up the field of vision again.

At this time, the camera passed over the protagonist's body, and kept zooming up, overlooking the entire vast battlefield.

The war between humans and the Zerg has left indelible marks on this planet. On the vast battlefield, there are explosions and burning black smoke everywhere. Large tracts of Zerg corpses collapsed in the bomb craters and trenches everywhere. The shell and shell were completely burnt into charred black, as if emitting a foul stench.

Although mankind has won, it has also paid a very heavy price.

The camera continued to zoom up, and the star fleet of human beings stranded on the surface of the planet could be vaguely seen in the distance.All of these large spaceships were severely damaged, and some of the spaceships had even changed beyond recognition. Those spaceships that were generally intact could also see various defects, and none of the ships was intact.

In the middle of the spacecraft, there are still many Zerg corpses. These Zergs suddenly appeared from the ground and caused serious damage to the human star fleet.

In the voice of the internal communication channel, the team members and higher-ranking commanders who are performing missions are still constantly reporting the situation or conducting on-site command, but gradually, the voice of the internal communication channel is getting smaller and smaller. "Replaced by the unique BGM.

In the background melody, the camera continues to zoom up, and finally freezes on the crimson planet in the sky, like pale blood. ——The dark red color also symbolizes its lifespan. It is a star that is approaching the end of its life, and it may turn the entire star system into a purgatory at any time.

In the end, the shot was fixed in the distance, with huge stars that were crimson as blood at the top, and the reddish-brown land and the smoldering battlefield below.The protagonist stands alone next to the huge mecha, looking at the stars in the sky, with an indescribably sad and lonely back view, wondering if he is missing his hometown.

The title of the game appeared on the screen: "Starfire 2: Rebellion"!
……

Although it is a sequel, "Interstellar Tinder 2" does not have a direct continuation relationship on the timeline with the previous work, it is more like two different perspectives under the same timeline.

The former is the perspective of the commander, and the latter is the perspective of an ordinary soldier.

In any case, the role of this prologue is to allow players to familiarize themselves with the operation, put themselves into the game background, and show the grand scene of this war from the perspective of an ordinary soldier.

These goals were all exceeded.

With the close cooperation of GS1 simulator, motion suit and full-view display, "Interstellar Tinder 2" has completely raised the experience of FPS games to several levels, allowing players to obtain a completely different gaming experience.

The audience in the live broadcast room also watched it very well.

Although there is no 360-degree surround screen and motion suits, the quality of "Interstellar Tinder 2" itself is not inferior to the 3A masterpieces on the market. Even if you watch it in a traditional form, you can't help but be shocked by this big scene.

……

The prologue is over, and the content of the main article is seamlessly connected.

The large characters of the game title gradually disappeared, and the camera still maintained a bird's-eye view. The red sun in the sky slowly sank, and the night sky was full of stars.

Because the atmosphere on this planet is very thin, the galaxy in the sky is also very bright.

The camera moves down, and the chaotic battlefield during the day is being cleaned up, and the Zerg corpses are not thrown away, but collected by humans as a special resource.

On this planet, human beings are always in a state of extreme scarcity of resources, and all available materials cannot be wasted.

Humans used some battleships that were still functioning normally as bases, and at the same time expanded outside the battleships, built some relatively easy-to-build buildings, and built simple buildings as human bases on this planet.

The base is brightly lit, and there are many unknown facilities working all night, which may be smelters, resource collection sites, and so on.

Small spaceships are shuttling around the human base. Those spaceships have different functions, some are for investigation, some are for collecting resources, just like hardworking bees, each performing its duties, seemingly busy but orderly.

The camera flies in the direction of the human base, and finally trails behind a small spaceship as it lands on the ground.

A tired human team stepped out of the spaceship, using roller skates to march towards the nearby military camp.

In this team, Tang Ying recognized the protagonist's back at a glance.The protective clothing worn by the protagonist is slightly different from other people, and his figure is also taller.In fact, the protagonist is a Sergeant Major. Although his military rank is not high, he has a very high prestige in the entire fleet.

"Squad leader!"

"Squad leader!"

The protagonist enters the barracks and walks through the usual passages. Many soldiers are busy doing their own things, but after seeing the protagonist, they all stand at attention and salute.

"Squad leader" is not a military rank, but a title of honor. Soldiers will call veterans who are older than themselves "squad leader".This can also reflect the status of the protagonist in the barracks from the side.

Dragging his exhausted body back to the barracks, the protagonist took off his helmet and roller skates, hung the protective clothing beside him, sat down on a chair, took a portable water bottle next to him, and took a few sips of water.

There are special airtight methods in the barracks to prevent oxygen from leaking out, so in these buildings, humans can take off their protective clothing and let themselves relax.

There were a few not-so-deep scars on the protagonist's left arm. After a short rest, he took out the bandage from the medical box next to it, disinfected it and bandaged it.

The whole process of the game scene is calculated in real time, Tang Ying watched all this like a bystander.

At this time, the player knew the protagonist's name through the nameplate on the bedside of the protagonist: Luo Zhou, a first-class sergeant major.

In previous similar interstellar sci-fi themes, most of the protagonists were Westerners. Seeing the names and faces of Chinese people for the first time made Tang Ying and all the audience a little excited.

After taking off the helmet, Tang Ying finally saw Luo Zhou's appearance.He is about 35 to 1.8 years old, with a standard yellow face, with some fine stubble on his face; his height is more than [-] meters, and his weight is hard to judge, but his figure is the same as most Chinese soldiers, not the strong one in the West A muscular man, but a lean, flexible body.

However, it would be a very wrong judgment to underestimate his combat effectiveness because of his size.

There is a pendant on Luo Zhou's neck. Inside the transparent high-hardness material is a small photo. It is a family portrait, including his father, mother, mother-in-law, wife and daughter.

The picture only gave a relatively brief shot of the pendant, and it flashed by quickly.

"Brother Luo, is today's operation going well?" Another soldier came by and asked while cleaning his gun.

Luo Zhou said lightly: "I found a large energy mine, but there are traces of a large number of Zerg activities around it."

The soldier was silent for a while: "In other words, there will be another fierce battle soon."

Luo Zhou didn't speak. His left arm had already been bandaged. After moving around for a while, he felt that there was no serious problem. He also joined the ranks of the soldier and cleaned up his own gun together.

The four soldiers in the barracks lived in the same compartment, the space was very small, and the interval between the upper and lower bunks could only barely ensure that they would not touch their heads when they sat up.

It is not easy to build enough military camps in such a short period of time so that most people can have shelter, so there is nothing to complain about.

Soldiers finished their day's work and chatted while dressing.

During the conversation, a lot of information was revealed from the side, such as concerns about helium flash.

Humans have discovered signs of aging on the star, but a sudden attack by the Zerg has taken a heavy toll on the human fleet, and they have been stranded on the planet.

Now, these soldiers have heavy tasks every day. On the one hand, they are fighting against the Zerg army that does not know when they will appear. On the other hand, they also have to undertake survey and exploration tasks, cooperate with the expedition team to find nearby energy mines, and ensure that they can rebuild as soon as possible. the entire industrial system.

Whether it is repairing the spacecraft or escaping through other means, the first prerequisite is to gain a firm foothold on this planet.

Although the situation is extremely severe, there are still many soldiers who maintain an optimistic attitude.From the conversation, Tang Ying learned that this group of people also experienced a complete mental breakdown—when the earth was invaded, their homes might have been completely destroyed, and the entire fleet decided to start a long drift into the endless universe, Many people's mentality completely collapsed, and a large number of people committed suicide in a frenzy of despair.

But slowly, the people on the fleet reversed this mentality, so although they are now in a desperate situation where it is almost impossible to survive, most soldiers have learned not to worry about these problems, but to focus on the immediate situation Things come up.

After cleaning his own gun, the protagonist hastily wiped his face with a limited amount of detergent, turned over and went to bed to rest.

the next day.

Luo Zhou got out of bed and dressed neatly, and Tang Ying officially took over the control of the character.

The soldiers around each have their own things to do, Tang Ying's next mission goals appeared on the screen, guiding her to start the official game content.

There are workbenches in specific areas of the barracks, where you can modify and repair your own firearms, and at the same time need to consume some specific materials.Of course, as the game progresses, some outside strongholds will also have similar workbenches, which is convenient for players to modify firearms before the battle.

The gun system in the game is similar to "Xuan Jia Project". Luo Zhou has three guns, two long guns hanging on his back, and a pistol on his waist.There are many types of firearms, including shotguns, automatic rifles, sniper rifles, heavy machine guns, etc. Different accessories can also be used to achieve different strengthening effects, but you can only carry two long guns each time you leave the warehouse.

The functions of injecting medicine, shooting projectiles, etc. are all integrated in this multifunctional auxiliary pistol. At the same time, this pistol also has a certain combat ability, and it is also very powerful after installing enough accessories.

Wandering in the barracks, you can talk to many NPCs. These NPCs have their own characteristics, some of which have special functions, and the other part will reveal some intelligence and combat skills in the chat.

There are weapon merchants in the barracks, and all weapons and accessories are exchanged with merit points.In this very tense wartime state, all materials are distributed according to military industry, and in most cases it is strictly distributed according to work.

Killing Zerg, collecting special materials, exploring and discovering new mineral veins, discovering Zerg nests, and completing specific tasks, these "beneficial to human" behaviors will increase merit points.

In the barracks, the NPCs that Luo Zhou mainly comes into contact with are some functional officers (such as selling weapons, issuing missions, collecting materials, etc.), as well as members of his own team.

The team is composed of many different races. Luo Zhou is Chinese, and there are also Westerners, Africans, etc. in the team.Because of the real-time translation system, everyone can communicate without barriers.

Everyone in the entire team is responsible for different functions, in charge of different tasks such as assault, sniping, blasting, logistics and so on.

For example, the sniper in the team is a taciturn Westerner who cherishes words like gold, but occasionally teaches the protagonist some special skills in using sniper rifles and so on.

Currently, the main mission of these teams is exploration.In the background of the story, the main goal of human beings at this time is to open up territories on the planet, find resource veins, build bases for construction, find nearby Zerg threats and eliminate them, etc.

When performing some large-scale tasks, such as attacking Zerg lairs and destroying this type of task, humans must mobilize heavy troops to launch large-scale battles, but other activities, such as collecting resources, exploring, and solving a small number of Zergs, etc. Conducted in teams.Because manpower is limited now, in order to make the most efficient use of existing human resources, it is necessary to use this "scavenger" mode.

The first part of the game is to explore the vast scene around the base, which is a semi-open world gameplay.

In this part of the content, the protagonist and other members of the squad will perform tasks nearby, including gathering resources, rescuing other squads, eliminating small Zerg troops, and more.In the battle, other team members are controlled by AI, and they will cooperate closely with the protagonist to complete the task.

In the semi-open world, the protagonist can explore at will, and some emergencies will also be encountered during the period, and there may be injuries.Once injured, you need to buy medicine, and seriously injured members will be absent from battle for a certain period of time.

Of course, this part of the content also has a main plot. As players continue to explore, the activities of the Zerg will become more and more rampant, and finally end with the discovery of a large Zerg lair.

During the game, Tang Ying also discovered some special features of the game.

A very notable feature is that the control of the UI in the game is extremely restrained, and the mission objectives are displayed on the all-view display; the lighting system (flashlight) is integrated on the firearm, but it will need to be charged after a period of use. The small screen on the emulator will show the charging progress; the line of sight may be blocked by Zerg slime or wind and sand, there is a special self-cleaning function, but it needs to be used manually; the protective clothing and metal arm guards may be damaged and require special materials to repair ...

In short, the game highlights a sense of reality as much as possible. Although this is a sci-fi game, various details in the game still remind players that it is very difficult to survive in this world.

At this stage, the main goal of the game is still to guide the player to adapt to the rhythm of the game.The difficulty during this period is not high. The enemies encountered are all scattered Zerg, and supplies can also be bought at the barracks at any time. As long as you do more tasks, you will not be too short of resources. With the help of teammates, you will rarely encounter them in battle. to danger.

When the player is inextricably fighting with the Zerg, the teammate (AI) who is in charge of sniping in the distance suddenly kills the Zerg fighting with the player with a single shot. Many players feel a sense of relief and gratitude spontaneously. The benefits of teamwork.

Moreover, the semi-open map also gives players a higher degree of freedom.

At this stage, players will gradually become familiar with some in-game settings, such as developing the habit of hoarding supplies.It not only gives enough guidance to players, but also prevents novices from encountering too many setbacks and difficulties due to lack of materials and high difficulty.

(End of this chapter)

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