game development designer

Chapter 104 New gameplay

Chapter 104 New gameplay

Under Chuhe's gesture, Xu Chang and Pig found a stool and sat down. After summarizing the words in their hearts, Xu Chang said: "In Jianghu, we strive to create a real Jianghu world. The means of defeating the enemy can be the following Poison, traps, but why can’t we create a mirrored battle situation? In the battle situation, add the concept of lifespan, so that players can experience the life of a knight?”

"Huh? Tell me in detail." Hearing Xu Chang's words, Chuhe and Pig couldn't help feeling a little interested.

The concept of lifespan in games has actually been around for a long time. The most famous of them is probably the Sims series, which allows you to experience a limited sound of a person. At the same time, the concept of lifespan is also added to most games, such as Romance of the Three Kingdoms and so on.

Seeking to create a real world, the addition of life setting is obviously for the sake of perfection.

But this alone is not enough. If there is no corresponding supporting setting gameplay, then the addition of life setting will not only become a bright spot, but will also become a point of dissuading players.

"Every game opens a battle. Players have a uniform lifespan when they enter the game, but they can prolong their lifespan by learning martial arts and eating supplements. They can also lose their lifespan due to injuries, poisoning, etc."

Apparently this setting Xu Chang already had a rough idea in his mind, and he didn’t come up with it out of nowhere. The more he talked, the more excited he became: “In general martial arts novels, the power of various martial arts is different for different ages. , such as Dragon Elephant Prajna Kung Fu, which is at its peak in the prime of life, and then gets weaker and weaker as you get older; while Taoist innate kung fu and Tai Chi magic kung fu are just the opposite. As the years go by, the deeper the inner strength, the greater the power it exerts."

"At the same time, an intelligent AI system is added to the game, so that it can impersonate the player, and it can also allow the player to buy the industry and real estate in the game; at the same time, it is not necessary to use martial arts to defeat the opponent. For example, the player can choose Participate in the imperial examinations and take the official route, and finally command the army in the imperial court, and go with the masters in the palace to arrest players who have wandered around in the rivers and lakes."

"You can also become a businessman to make money and spend a lot of money in the end, invite the killer in the underworld to assassinate other players."

Xu Chang stated the main features of the mode, which are actually achievable in single-player plots.

As for intelligent AI, this is a trivial matter. Since Plott and his team joined, the technology they have brought, especially intelligent AI, is simply incredible.

Because it is really too powerful, put it into the game, if you can’t type and communicate with voice, it’s really hard to see that it’s AI.

After listening to Xu Chang explain the mode he thought of, Chu He touched his chin: "Judging from the results of the game, this is still a type of Battle Royale."

Putting the players in the same battle situation, the condition for the final victory is to eliminate all the players. This is still the setting of the battle royale.

It's just that according to what Xu Chang said, the mode has been changed to add more interesting gameplay, instead of relying on players to search for resources on the map like the previous battle royale mode set by Chuhe, and then start preparing to eliminate other players. player.

"But the time of such a battle is difficult to control. If it is too short, players will not experience the fun of the game, and if it is too long, players will not play." Pigg put forward his own opinion.

As Chuhe mentioned before, it is okay to search for resources in the battle royale, but if you follow the model Xu Chang mentioned, such as the official route and the merchant route, it will take time to develop slowly.

And if you choose Jianghu martial arts, you also need time to develop and learn more powerful martial arts.

In this way, how to master the rhythm of the game is a very important thing.

If the pace is too fast, then as Xu Chang said before, the older you get, the more powerful your martial arts will virtually increase a lot of advantages.

But if the rhythm is slow, it is the opposite.

And how to let players experience the fun of this mode in the limited battle time is another very annoying problem.

In today's multiplayer mode, the time of a battle, especially the player confrontation, is becoming more and more fast-paced.

For example, in the still popular "Meteor Butterfly Sword", the longest battle mode is about 20 minutes.

The FPS competitive mode is generally maintained at about 40 minutes.

If it exceeds 40 minutes, it is a slow-paced game.

But like the model proposed by Xu Chang just now, 40 minutes can only be an appetizer.

"Mode is a very interesting mode, but the pace is too slow for players to be unbearable. It takes two or three hours to win or lose a game. Most players will probably find it interesting at first, but they will be discouraged after playing a game. , It’s been too long. I can’t experience the fun of the game in a short time.” Chu He gave a summary.

Such a model proposed by Xu Chang sounds very interesting indeed, but it is really difficult to balance the problem of rhythm.

Xu Chang also calmed down after being poured several buckets of cold water in succession, apparently thinking about the model he proposed.

After a while, he sighed in his heart, and had to admit that he did not think comprehensively enough about the whole mode. It is really very, very important to put himself into the player's perspective, such as the questions raised by Pigg and Chuhe. big.

Players need a fun game, with patterns.

But this interesting premise is that if the player can accept it, the outcome of a battle will take several hours to be determined, which is too much.

With enough time, the student party may not be able to accept it, let alone the main force of game consumption, players with independent economic capabilities in society.

"However, the idea of ​​this mode is indeed very interesting, but we don't have to think in the way of battle royale." Chu He looked at Xu Chang who was a little disappointed, and said with a smile.

Pig and Xu Chang next to him cast their eyes on Chuhe, waiting for his next words.

"Online mode and offline mode, just like RPG, allow players to create a brand new task, slowly make money in the rivers and lakes, learn martial arts training, just like RPG online games. Of course, if this is the case, the life setting must be deleted It's gone." Chuhe watched the two of them say what they thought.

"In the online mode, there is a brand new character. Players can make money to buy real estate, do business, take the imperial examination to become an official, join a famous family and be a decent hero, roam the rivers and lakes as a free and unrestrained hero, or embark on the path of magic. You can walk darts and bet darts, you can be a killer to assassinate others, and each occupation mode is an independent game mode, and the influence of players is only limited to the current battle situation." Chuhe expressed his inner thoughts.

There may still be many places that need to be changed and improved, but the initial main gameplay is roughly like this.

 I won’t drink alcohol anymore, I drank less than 5 taels, slept for a day, and now my head still hurts~
  
 
(End of this chapter)

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