game development designer

Chapter 170 A company that really makes games

Chapter 170 A company that really makes games

The salary and working environment of Tianhe Network can be said to have always been the top in the country.

Faced with the jobs of Tianhe Network and first-tier companies such as Penguin and Wangyi, some core executives may have to think about it, but basic employees basically don’t need to think about it.

Basically, out of ten people, nine will choose to join the Tianhe network.

Similarly, the work pressure in Tianhe Network is quite high, and the KPI is not the same as that of general game companies, such as turnover and conversion rate.

But in comparison, the operation of the Tianhe network actually puts them under a little more pressure.

Such as turnover, online rate, etc., through some activities and means, such as festival activities, new krypton gold gameplay, and the indulgence of the studio. Although these KPIs are headaches, they are not impossible.

Even for some 'experienced' planning teams, these things are not a problem at all.

But none of this works in the Tianhe network, because the KPI assessment system in the Tianhe network is related to these things, but it has little to do with it.

What really matters is the retention of real game players and the feedback of the game.

How to make the game satisfy players, how to retain old players, and attract new players, this is what Tianhe Network's planning and operation team needs to do.

In fact, Tianhe Network has recruited many people so far, but part of the operation planning team left within a month after joining Tianhe Network.

Because in other places, these teams can make a good performance by developing a complete krypton gold cycle chain, by consuming the life of the game, and then get a large bonus, but in the Tianhe network they have no Achievement, and sometimes even the prescribed KPI can not be achieved.

"A company that really makes games" is the industry's evaluation of Tianhe Network.

With regard to the proposals formulated by DNF numerical planning and level planning, Chuhe can somewhat guess the other party's thoughts.

Most of them are bad bugs left over from previous projects. Other companies' games can use this set, but it is absolutely impossible in Tianhe Network!
This time I have made it clear enough, if you still can't meet the requirements, just replace it.

Anyway, there is really no shortage of people in Tianhe Network. These people are people with a lot of experience. What Chuhe thinks in his heart is that these people can get started better and improve efficiency.

If it really doesn't work, it's a big deal to recruit a few newcomers and pay more attention to it.

After leaving the DNF project team, Chuhe returned to the headquarters office.

After the opening system of the new version of Left [-] Dead is launched, the entire project team is working on the final DLC production.

The new map and the special gun skins given by some guns, in addition to outsourcing the PC port transplantation, according to the current progress given by the other party, will be able to log on to the PC for the first round of bug testing in about three months.

"Has the new model of the rivers and lakes been tested?" Looking at the submitted report, Chuhe showed some surprise on his face.

It can be said that there are not many people in charge of Chuhe at present. After all, human energy is still limited.

If you really want to catch every project, then there are really two Chuhes who are too busy.

At present, the only projects that Chuhe is directly responsible for are the DNF project, the PlayerUnknown's Battlegrounds project and the Road to Survival project.

Xu Chang is in charge of Jianghu's new model project, but because the whole project is coming to an end, Xu Chang has also joined the PlayerUnknown's Battlegrounds project.

In addition, regarding Longzu Studio's Gu Jian Qi Xia, TINGK's follow-up plan, and the web game department of Tianhe Network, Chuhe is not involved. At most, it is to look at the project proposal they submitted.

Of course, in addition to the items mentioned above, there is also a big pie "Red Dead Redemption" that Chuhe drew for players from all over the world at E3

At least so far, not to mention the studios of related projects, the game of Red Dead Redemption is still in Chuhe's head without even a relevant plan.

"The cultivation-based mode, the gameplay is good, but because of the unique mode, I guess the players will be very angry." In the office of the Jianghu project team, Chuhe got to know it, and came to a general conclusion in his heart.

As a multiplayer mode in Jianghu, first of all, there is no such thing as krypton gold changing the attributes of the game, but players can choose to buy two packs of silver, real estate and clothing decorations in the multiplayer mode.

Ordinary players need to make money through various tasks, but there is no doubt that the entire content of the game itself, whether it is a krypton gold player or a non-krypton gold player, is unified.

Even if you don't have krypton gold, you can still play all the content of the game with a little bit of a heart, and even make the character's ability stronger than that of krypton gold players.

At this point, Jianghu's multiplayer mode values ​​are still good.

"Based on the stand-alone plot of Jianghu, this is almost a new game."

Chuhe made a judgment in his heart.

However, the cost of the new Jianghu mode is not very high, and it will be the last officially launched new content in Jianghu.

If this new mode does not cause any disturbances and is not liked by players, then basically most of the employees in the Jianghu project will go to other projects, leaving only a small part to be responsible for daily BUG repairs and online maintenance. The model operates these.

But if it is to be impressive, then there is no doubt that based on the multiplayer mode, there will be new version updates in the future, such as the launch of new gameplay in the multiplayer mode, and there will be dungeons.

"Mr. Chu, Mr. Chu, a group of players have come outside and want to visit our company." Just after leaving the Jianghu office, the phone rang, and after connecting, the front desk of the headquarters informed Chuhe of something.

"Didn't I say that the company is not open to players for the time being." Chu He frowned and said.

"Mr. Chu, these players are a bit special." The young lady on the other end of the phone said weakly.

Two or three minutes later, Chuhe couldn't help but suddenly realized.

No wonder I called myself, the players who came to participate were not idlers, but organized and likely, a group of players from all over the world, I don’t know where I got in touch with the domestic game star forum, and I want to come to visit Check Tianhe Network.

This kind of thing is called a pilgrimage in the game industry. It sounds weird, but in fact, many game manufacturers have experienced this kind of thing, such as Blizzard, EA, Ubisoft, Capcom, and Nintendo. Players from all over the world went together to visit the game headquarters.

(End of this chapter)

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