game development designer
Chapter 184 Aiming at the Studio of DNF
Chapter 184 Aiming at the Studio of DNF
The scene in the B5 Internet cafe also happened in various places, and countless players poured into DNF, enjoying the fun of the game.
Compared with players, industry insiders and media from other manufacturers pay more attention to the DNF game.
In the thunder studio headquarters of Wangyi, in the locked office, Chen Jing stared at the monitor in a daze. On the computer screen was the picture of DNF. A ghost swordsman wearing a white dress, the most expensive fashion in the game, stood in front of Celia .
At the bottom of the game character, a whole tube of fatigue has been emptied.
From the moment the DNF server started, he has been playing for almost an entire afternoon now.
At first, he just wanted to see how the quality of the game was, and evaluated it purely from the aspect of game quality.
Of course, charging money to buy fashion is not because he is addicted to it, but to experience the value changes brought about by the payment points in the game. After all, the fashion in the game still has attribute bonuses, although it doesn’t look like much from the panel. , but who knows what will happen in actual combat?
As the main planner of the game, he simply doesn't know the tricks in this area. After all, he also did numerical planning before becoming the main planner.
A numerical bonus that may seem very small to the player, but the increase in combat power brought by it is definitely not a little bit.
"In the 2D arcade mode, the combos in the game are very smooth. As a fighting game, it is definitely top-notch." Chen Jing gave an evaluation from the bottom of his heart.
2D games are involved in all manufacturers, including Wangyi, Penguin, and Shengda, which are currently seen by the outside world. Even these companies currently have 2D games successfully operated, but there is no network The billionaire big talk series is just as profitable as Fantasy Westward Journey.
Everyone came from 2D games, but Chen Jing can clearly judge from Tianhe Network's Dungeon and Warriors that the other party has invested a lot in the game.
Otherwise, the performance of the screen will not be as perfect as the details in the game. A map with swaying grass may require dozens of original paintings.
But this is not enough to make Dungeon and Warriors successful. After all, as an action fighting game, smooth movement is not an advantage, it can only be said to be his basic condition.
At the same time, 2D games are not as attractive to players as 3D games. 2D games, but work hard on 3D games.
3D games are the mainstream of the market, which is the result of market research.
"The game tends to be casual, and there are not many daily tasks shown at present, and the setting of the fatigue value is a bit inexplicable." Chen Jing wrote on a piece of paper about the characteristics he summed up, feeling a little strange in his heart.
Why do online games on the market have so many daily tasks, is it really to expand the gameplay content?
That's just nonsense. If it's really for expanding the gameplay, it's better to launch a new copy or a new plot line.
The so-called daily tasks are basically binding the resource products in the game with tasks. In fact, as long as you play more, you will find that the rewards provided by most daily tasks in online games are actually very stingy. It is the currency in the game, or the experience, which cannot bring about the improvement of equipment.
If you want to upgrade your equipment, you still need to brush dungeons. The more humane ones will link the daily tasks with the dungeons that can produce equipment resources. Sorry for the inhumane ones. The so-called large amount of gold coins and a lot of experience make players have to do it. daily tasks.
Because you don't do daily tasks, I'm sorry for your level, and your game currency and other resources will definitely not be able to compare with others.
This has led to many players playing games, and doing daily work is like clocking in at work.
From Chuhe's point of view, this is not playing a game, but being played by a game.
If you don't go online to do daily tasks, your level and gold coin resources can't compare with others?What's the point?
Even if you want to use things like daily tasks to bind players so that they can reach your desired game duration goal, then your rewards should not be so stingy, and you should do a good job in planning the resource output in the game.
These things that are usually in online games are not in DNF, which really makes Chen Jing a little confused.
Other games hope to tie players into the game 24 hours a day. Fortunately, your game has a fatigue value setting to drive players away. If you want to pay for it, then you don’t sell fatigue potions in your mall. Plant something.
Basically, as long as it is an online game, there are daily tasks.
It is no exception in DNF. At present, there is no such thing as the player has not yet reached the level. When the player reaches level 55, a daily task called Crusade will be opened, and the rewarded items can be exchanged for legendary suits.
This was something Chuhe discussed with the team during the previous test. In view of the fact that there may be a large number of non-chiefs in the DNF, let alone the golden epic, even the pink artifact cannot be exploded.
Therefore, there will be a legendary equipment in the game. Players can obtain materials through daily tasks, and then create a legendary suit by themselves.
In the case of spare parts, the legendary quality is weaker than the pink artifact, but once the complete set is assembled, the attributes will surpass the pink artifact. Of course, it is still not as good as the golden epic parts and suits.
When analyzing the game of Dungeon and Warriors with industry insiders, players, or a group other than players, are keenly aware of the opportunities brought by this game of Dungeon and Warriors.
In a rough house in a community in a third-tier city in Anhui, there are more than a dozen computers. Wang An sits in front of one computer, looking at the computer screen with bright eyes.
The picture on the screen is Dungeon and Warriors.
"In the auction house, players can freely trade items, including weapons, gold coins, materials, and even fashion, and this Kaili can also strengthen weapons!"
Wang An looked excitedly at the things written down in the notebook next to him.
These are some settings in Dungeons and Warriors.
"The gold price of Daming Wushuang has collapsed. This DNF is so popular, and there is a complete business chain in it, it is simply a paradise for the studio!" Wang An looked at the game screen very excitedly.
After two hours, he has basically figured out, or rather, the auction house setting in the game.
That's right, he's from the studio, the boss of a small studio.
Generally speaking, after a game comes out, the studio will conduct tests to judge the game's "money prospects".
Although there are only two hours left, Wang An has already predicted the money scene of this game after he figured out the setting of the auction house.
If it is possible to control the auction house in the game, or even the price of gold, then the profits in it!
Thinking of this, Wang An became excited, but after getting excited, Wang An quickly calmed down.
He can see it, and other people can see it, and this may be an opportunity!
A game, especially a hit game, can turn a small studio into a big game, but it can also cost a big studio a lot.
But what Wang An has to do now is whether he needs to take a gamble, betting that DNF will become a hit in the game.
"My own studio is too small, Dongchen and Tianji, we small studios may be able to cooperate, otherwise we can only have soup with those big studios."
Thinking of this, Wang An no longer hesitated, and immediately took out his mobile phone.
In fact, I want to talk a little bit about the studio in this chapter, but it’s too long, and you can basically find it on Baidu, so I won’t talk about it.Regarding online games, it’s not about washing the ground. I want to say that there are still many teams in China who want to make games well. Well, yes, it’s online games.But people can’t help themselves. Let me give you an example. When Mingyue Dao first came out, it was really great, but for some reason, the operation team was replaced by Penguin Mou Ling’s operation team. After the Mingyue Dao, if Anyone who has played it should be able to notice the change.
(End of this chapter)
The scene in the B5 Internet cafe also happened in various places, and countless players poured into DNF, enjoying the fun of the game.
Compared with players, industry insiders and media from other manufacturers pay more attention to the DNF game.
In the thunder studio headquarters of Wangyi, in the locked office, Chen Jing stared at the monitor in a daze. On the computer screen was the picture of DNF. A ghost swordsman wearing a white dress, the most expensive fashion in the game, stood in front of Celia .
At the bottom of the game character, a whole tube of fatigue has been emptied.
From the moment the DNF server started, he has been playing for almost an entire afternoon now.
At first, he just wanted to see how the quality of the game was, and evaluated it purely from the aspect of game quality.
Of course, charging money to buy fashion is not because he is addicted to it, but to experience the value changes brought about by the payment points in the game. After all, the fashion in the game still has attribute bonuses, although it doesn’t look like much from the panel. , but who knows what will happen in actual combat?
As the main planner of the game, he simply doesn't know the tricks in this area. After all, he also did numerical planning before becoming the main planner.
A numerical bonus that may seem very small to the player, but the increase in combat power brought by it is definitely not a little bit.
"In the 2D arcade mode, the combos in the game are very smooth. As a fighting game, it is definitely top-notch." Chen Jing gave an evaluation from the bottom of his heart.
2D games are involved in all manufacturers, including Wangyi, Penguin, and Shengda, which are currently seen by the outside world. Even these companies currently have 2D games successfully operated, but there is no network The billionaire big talk series is just as profitable as Fantasy Westward Journey.
Everyone came from 2D games, but Chen Jing can clearly judge from Tianhe Network's Dungeon and Warriors that the other party has invested a lot in the game.
Otherwise, the performance of the screen will not be as perfect as the details in the game. A map with swaying grass may require dozens of original paintings.
But this is not enough to make Dungeon and Warriors successful. After all, as an action fighting game, smooth movement is not an advantage, it can only be said to be his basic condition.
At the same time, 2D games are not as attractive to players as 3D games. 2D games, but work hard on 3D games.
3D games are the mainstream of the market, which is the result of market research.
"The game tends to be casual, and there are not many daily tasks shown at present, and the setting of the fatigue value is a bit inexplicable." Chen Jing wrote on a piece of paper about the characteristics he summed up, feeling a little strange in his heart.
Why do online games on the market have so many daily tasks, is it really to expand the gameplay content?
That's just nonsense. If it's really for expanding the gameplay, it's better to launch a new copy or a new plot line.
The so-called daily tasks are basically binding the resource products in the game with tasks. In fact, as long as you play more, you will find that the rewards provided by most daily tasks in online games are actually very stingy. It is the currency in the game, or the experience, which cannot bring about the improvement of equipment.
If you want to upgrade your equipment, you still need to brush dungeons. The more humane ones will link the daily tasks with the dungeons that can produce equipment resources. Sorry for the inhumane ones. The so-called large amount of gold coins and a lot of experience make players have to do it. daily tasks.
Because you don't do daily tasks, I'm sorry for your level, and your game currency and other resources will definitely not be able to compare with others.
This has led to many players playing games, and doing daily work is like clocking in at work.
From Chuhe's point of view, this is not playing a game, but being played by a game.
If you don't go online to do daily tasks, your level and gold coin resources can't compare with others?What's the point?
Even if you want to use things like daily tasks to bind players so that they can reach your desired game duration goal, then your rewards should not be so stingy, and you should do a good job in planning the resource output in the game.
These things that are usually in online games are not in DNF, which really makes Chen Jing a little confused.
Other games hope to tie players into the game 24 hours a day. Fortunately, your game has a fatigue value setting to drive players away. If you want to pay for it, then you don’t sell fatigue potions in your mall. Plant something.
Basically, as long as it is an online game, there are daily tasks.
It is no exception in DNF. At present, there is no such thing as the player has not yet reached the level. When the player reaches level 55, a daily task called Crusade will be opened, and the rewarded items can be exchanged for legendary suits.
This was something Chuhe discussed with the team during the previous test. In view of the fact that there may be a large number of non-chiefs in the DNF, let alone the golden epic, even the pink artifact cannot be exploded.
Therefore, there will be a legendary equipment in the game. Players can obtain materials through daily tasks, and then create a legendary suit by themselves.
In the case of spare parts, the legendary quality is weaker than the pink artifact, but once the complete set is assembled, the attributes will surpass the pink artifact. Of course, it is still not as good as the golden epic parts and suits.
When analyzing the game of Dungeon and Warriors with industry insiders, players, or a group other than players, are keenly aware of the opportunities brought by this game of Dungeon and Warriors.
In a rough house in a community in a third-tier city in Anhui, there are more than a dozen computers. Wang An sits in front of one computer, looking at the computer screen with bright eyes.
The picture on the screen is Dungeon and Warriors.
"In the auction house, players can freely trade items, including weapons, gold coins, materials, and even fashion, and this Kaili can also strengthen weapons!"
Wang An looked excitedly at the things written down in the notebook next to him.
These are some settings in Dungeons and Warriors.
"The gold price of Daming Wushuang has collapsed. This DNF is so popular, and there is a complete business chain in it, it is simply a paradise for the studio!" Wang An looked at the game screen very excitedly.
After two hours, he has basically figured out, or rather, the auction house setting in the game.
That's right, he's from the studio, the boss of a small studio.
Generally speaking, after a game comes out, the studio will conduct tests to judge the game's "money prospects".
Although there are only two hours left, Wang An has already predicted the money scene of this game after he figured out the setting of the auction house.
If it is possible to control the auction house in the game, or even the price of gold, then the profits in it!
Thinking of this, Wang An became excited, but after getting excited, Wang An quickly calmed down.
He can see it, and other people can see it, and this may be an opportunity!
A game, especially a hit game, can turn a small studio into a big game, but it can also cost a big studio a lot.
But what Wang An has to do now is whether he needs to take a gamble, betting that DNF will become a hit in the game.
"My own studio is too small, Dongchen and Tianji, we small studios may be able to cooperate, otherwise we can only have soup with those big studios."
Thinking of this, Wang An no longer hesitated, and immediately took out his mobile phone.
In fact, I want to talk a little bit about the studio in this chapter, but it’s too long, and you can basically find it on Baidu, so I won’t talk about it.Regarding online games, it’s not about washing the ground. I want to say that there are still many teams in China who want to make games well. Well, yes, it’s online games.But people can’t help themselves. Let me give you an example. When Mingyue Dao first came out, it was really great, but for some reason, the operation team was replaced by Penguin Mou Ling’s operation team. After the Mingyue Dao, if Anyone who has played it should be able to notice the change.
(End of this chapter)
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