game development designer
Chapter 20 The Famine Project Established
Chapter 20 The Famine Project Established
Disaster, freedom, creativity, randomness.
Considering that Chekov and Anthony are two employees whose Chinese is not very good, Chuhe specially made the PPT into Chinese and English versions.
"This won't be a big project, and I won't set much research and development funds. The tentative research and development funds are only 300 million RMB." Chu He said to everyone.
Yes, only 300 million RMB.
It sounds like a small amount, but it's almost a reasonable development fee for a small stand-alone computer.
After all, this is just research and development expenses, and does not take into account additional expenses such as subsequent publicity and distribution.
"A scientist was transported to a mysterious world by a monster or demon one day, where there are no human beings like him, no civilization, and he needs to use his wisdom to survive in harsh environments such as the cruel wilderness, desert, and snow." He will face the threat of monsters from other worlds, starve to death due to lack of food, die from illness, freeze to death due to cold, die of thirst due to lack of water, and even eat poisonous food by mistake And to die, the goal of the players is to let themselves work hard to live."
Looking at the people present, Chu He pointed to a funny-looking cartoon character on the PPT and said.
For ordinary small-scale games like this, cartoon-style graphics are the best choice.
On the one hand because of the saving of funds, on the other hand there are always players with a larger audience.
It is true that approaching the real game screen can make people feel shocking and immersive, but it cannot be denied that the cartoon game screen is easier to accept than the real game screen.
The most important thing is that it is also lower in technical content.
"The type of game is defined as a 2.5D type of adventure sandbox." Chu He looked at the crowd and continued to introduce.
Strictly speaking, 2.5D does not exist. This is just a gimmick made by domestic game manufacturers in the early years. 2D modeling games.
People don't care about 2.5D, but the type of game.
Sandbox game?Everyone, including Pigg, showed surprised expressions.
Sandbox games, this is not a new term. With more and more linear RPG games, players are becoming more and more enthusiastic about sandbox games with a higher degree of freedom and exploration.
But the key is that sandbox games are not represented by large maps, exquisite graphics, and high-degree-of-freedom exploration?
You must know that it is currently recognized in the industry that only major European and American manufacturers have the technology and funds to make this kind of sandbox game.
where are they?
Chuhe has made it clear that they are a small production, why did they suddenly get involved in the sandbox?
Hearing everyone's questions, Chuhe couldn't help laughing: "Who said a sandbox must be a large-scale production? The so-called sandbox game simply means that players can run freely in the game world, not according to the main plot set by the game. Play the game."
"To be more specific, I will complete the proposal on Monday, and then I will explain it to you in detail. At present, your main task is to follow Pig and the others to master the functions of the 'Origin' engine proficiently." Chu He added.
The new project Chuhe decided to do next is 'Famine', the main features of which are sandbox, freedom and survival.
This is a game produced by a small team on Earth in the previous life. From the initial development of the game to its later release, many difficulties have been encountered.
But it's fortunate that, amidst enough small indie titles, it stands out and isn't buried in countless others.
In fact, famine has gone through so many difficulties from its development to its popularity. In summary, there is not enough funds. If you have enough funds, the development of famine will be much easier.
Now, what Chuhe lacks most in the short term is funds. Legend of the Red Moon is in the limelight, and the turnover in the first month is as high as 3.55 million. According to the survey of the marketing department, the subsequent turnover will not be lower than [-] million, plus a large amount of publicity funds, the legend of the red moon will not die so quickly, at least it will be able to flourish for several months.
After confirming the next project, Chuhe announced the adjournment of the meeting, but Ding Qian, who is an art designer, interrupted and said, "Well, Mr. Chu, I have something to say."
"Huh?" Chuhe looked at her with doubts.
"I think we can recruit one or two art designers, and the original painting design can be done by us. It turns out that the project of Legend of the Red Moon needs to be outsourced in a hurry. We design by ourselves, and the later modeling resources can be outsourced, otherwise sometimes the outsourced projects cannot meet our requirements at all, and it is very troublesome to connect." Ding Qian suggested.
In fact, during the Red Moon Legend project, she already felt the trouble of outsourcing. The design of some equipment and props was clearly explained to the outsourcer, but the other party still failed to meet the requirements, not that the outsourced personnel I don't have that ability.
But usually, outsourcing takes one or two projects at the same time, which also leads to their weight rather than quality.
It will be much more convenient if you have your own art design, important props, characters, and equipment that have been designed with original paintings and directly let the outsourcer do the modeling.
"Well, I'll ask the personnel department to post a job offer." Chuhe thought for a while and agreed.
The current Tianhe Network is not short of money, and the famine is only a small project, and there will be bigger projects in the future.
The team will definitely expand. Some simple, complex and tedious tasks can be handed over to outsourcing companies, but it is better to do it yourself when it really involves the core.
Just like art resources, if it is handed over to an irresponsible outsourcer, in case the original painting directly infringes on you, it will be fine to push it to redo at that time. is trouble.
After the meeting with Pig and the others, Chuhe asked them to go back to work, while he opened another PPT.
There will be another meeting next, and the webpage game project team has also been established. Apart from Wang Tao and Zhang Liang, two old employees, Chuhe has also recruited four new employees. Next, they will also develop new webpage games within the company. item up.
Just because he doesn't know how to do web game projects doesn't mean that Chuhe has completely given up on web games.
From the company's point of view, web game projects can bring a lot of profits, and they will only give up if their heads are kicked by a donkey.
The company needs enough profit to operate, and he needs enough money to make games himself.
Like the 3A masterpieces of the next era, which one doesn't cost tens of millions or hundreds of millions of dollars?
Coupled with the investment in publicity, and the development cycle of one year, or even two years, or three years longer, the company has no stable source of income, so what to give him?
Filling in the simple project plan, for the page game, Chuhe is not too easy to do.
For the famine project, even if there are memory potions to help him recall some characteristics of famine on the earth, Chuhe does not intend to copy them all, but to understand the characteristics of small independent games in this world, as well as the audience of players, which are related to their own market. There is no similar game, or how to make him fun.
These Chuhes have no experience at all, but web games are different. I have been doing it for so long before, and I know exactly who the audience of web game players is and what they care about.
Even about the follow-up version update of Legend of the Red Moon, Chuhe has already made a plan, and then it will be slowly released to the project department for version update.
I may often forget to update at noon in the future~ For example, today, I planned to update at 12 o'clock, but I forgot, just remembered~
(End of this chapter)
Disaster, freedom, creativity, randomness.
Considering that Chekov and Anthony are two employees whose Chinese is not very good, Chuhe specially made the PPT into Chinese and English versions.
"This won't be a big project, and I won't set much research and development funds. The tentative research and development funds are only 300 million RMB." Chu He said to everyone.
Yes, only 300 million RMB.
It sounds like a small amount, but it's almost a reasonable development fee for a small stand-alone computer.
After all, this is just research and development expenses, and does not take into account additional expenses such as subsequent publicity and distribution.
"A scientist was transported to a mysterious world by a monster or demon one day, where there are no human beings like him, no civilization, and he needs to use his wisdom to survive in harsh environments such as the cruel wilderness, desert, and snow." He will face the threat of monsters from other worlds, starve to death due to lack of food, die from illness, freeze to death due to cold, die of thirst due to lack of water, and even eat poisonous food by mistake And to die, the goal of the players is to let themselves work hard to live."
Looking at the people present, Chu He pointed to a funny-looking cartoon character on the PPT and said.
For ordinary small-scale games like this, cartoon-style graphics are the best choice.
On the one hand because of the saving of funds, on the other hand there are always players with a larger audience.
It is true that approaching the real game screen can make people feel shocking and immersive, but it cannot be denied that the cartoon game screen is easier to accept than the real game screen.
The most important thing is that it is also lower in technical content.
"The type of game is defined as a 2.5D type of adventure sandbox." Chu He looked at the crowd and continued to introduce.
Strictly speaking, 2.5D does not exist. This is just a gimmick made by domestic game manufacturers in the early years. 2D modeling games.
People don't care about 2.5D, but the type of game.
Sandbox game?Everyone, including Pigg, showed surprised expressions.
Sandbox games, this is not a new term. With more and more linear RPG games, players are becoming more and more enthusiastic about sandbox games with a higher degree of freedom and exploration.
But the key is that sandbox games are not represented by large maps, exquisite graphics, and high-degree-of-freedom exploration?
You must know that it is currently recognized in the industry that only major European and American manufacturers have the technology and funds to make this kind of sandbox game.
where are they?
Chuhe has made it clear that they are a small production, why did they suddenly get involved in the sandbox?
Hearing everyone's questions, Chuhe couldn't help laughing: "Who said a sandbox must be a large-scale production? The so-called sandbox game simply means that players can run freely in the game world, not according to the main plot set by the game. Play the game."
"To be more specific, I will complete the proposal on Monday, and then I will explain it to you in detail. At present, your main task is to follow Pig and the others to master the functions of the 'Origin' engine proficiently." Chu He added.
The new project Chuhe decided to do next is 'Famine', the main features of which are sandbox, freedom and survival.
This is a game produced by a small team on Earth in the previous life. From the initial development of the game to its later release, many difficulties have been encountered.
But it's fortunate that, amidst enough small indie titles, it stands out and isn't buried in countless others.
In fact, famine has gone through so many difficulties from its development to its popularity. In summary, there is not enough funds. If you have enough funds, the development of famine will be much easier.
Now, what Chuhe lacks most in the short term is funds. Legend of the Red Moon is in the limelight, and the turnover in the first month is as high as 3.55 million. According to the survey of the marketing department, the subsequent turnover will not be lower than [-] million, plus a large amount of publicity funds, the legend of the red moon will not die so quickly, at least it will be able to flourish for several months.
After confirming the next project, Chuhe announced the adjournment of the meeting, but Ding Qian, who is an art designer, interrupted and said, "Well, Mr. Chu, I have something to say."
"Huh?" Chuhe looked at her with doubts.
"I think we can recruit one or two art designers, and the original painting design can be done by us. It turns out that the project of Legend of the Red Moon needs to be outsourced in a hurry. We design by ourselves, and the later modeling resources can be outsourced, otherwise sometimes the outsourced projects cannot meet our requirements at all, and it is very troublesome to connect." Ding Qian suggested.
In fact, during the Red Moon Legend project, she already felt the trouble of outsourcing. The design of some equipment and props was clearly explained to the outsourcer, but the other party still failed to meet the requirements, not that the outsourced personnel I don't have that ability.
But usually, outsourcing takes one or two projects at the same time, which also leads to their weight rather than quality.
It will be much more convenient if you have your own art design, important props, characters, and equipment that have been designed with original paintings and directly let the outsourcer do the modeling.
"Well, I'll ask the personnel department to post a job offer." Chuhe thought for a while and agreed.
The current Tianhe Network is not short of money, and the famine is only a small project, and there will be bigger projects in the future.
The team will definitely expand. Some simple, complex and tedious tasks can be handed over to outsourcing companies, but it is better to do it yourself when it really involves the core.
Just like art resources, if it is handed over to an irresponsible outsourcer, in case the original painting directly infringes on you, it will be fine to push it to redo at that time. is trouble.
After the meeting with Pig and the others, Chuhe asked them to go back to work, while he opened another PPT.
There will be another meeting next, and the webpage game project team has also been established. Apart from Wang Tao and Zhang Liang, two old employees, Chuhe has also recruited four new employees. Next, they will also develop new webpage games within the company. item up.
Just because he doesn't know how to do web game projects doesn't mean that Chuhe has completely given up on web games.
From the company's point of view, web game projects can bring a lot of profits, and they will only give up if their heads are kicked by a donkey.
The company needs enough profit to operate, and he needs enough money to make games himself.
Like the 3A masterpieces of the next era, which one doesn't cost tens of millions or hundreds of millions of dollars?
Coupled with the investment in publicity, and the development cycle of one year, or even two years, or three years longer, the company has no stable source of income, so what to give him?
Filling in the simple project plan, for the page game, Chuhe is not too easy to do.
For the famine project, even if there are memory potions to help him recall some characteristics of famine on the earth, Chuhe does not intend to copy them all, but to understand the characteristics of small independent games in this world, as well as the audience of players, which are related to their own market. There is no similar game, or how to make him fun.
These Chuhes have no experience at all, but web games are different. I have been doing it for so long before, and I know exactly who the audience of web game players is and what they care about.
Even about the follow-up version update of Legend of the Red Moon, Chuhe has already made a plan, and then it will be slowly released to the project department for version update.
I may often forget to update at noon in the future~ For example, today, I planned to update at 12 o'clock, but I forgot, just remembered~
(End of this chapter)
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