game development designer

Chapter 267 will make everyone very excited

Chapter 267 will make everyone very excited
E3, which has been held before the millennium, has a history of more than 20 years. As before, this time, the E3 exhibition, which is highly anticipated by countless players around the world, is still held at the Los Angeles International Convention Center.

Before the official launch, many games can already be seen advertising on TV commercials in major plazas in Los Angeles and on huge billboards on the street.

Fighting locally, coupled with deep pockets, the soldier wearing the Spartan helmet can be seen on almost every large advertisement in Los Angeles.

Your Master Chief is back.

Unlike the previous Halo, which will also land on the PC platform in addition to the Microsoft console platform, this time Microsoft has clearly expressed its position, and the Halo of this work will become the exclusive of Microsoft consoles.

Even on change.org so far, more than 15 players from all over the world have petitioned for Halo to land on the PC platform, but Microsoft remains unmoved.

There is no doubt that Microsoft has great confidence in the aura of this work. This is a trump card against Sony's console monopoly, and judging from the leaked information in advance, the aura of this work also has reason to look forward to.

Of course, Sony is naturally unwilling to show weakness. Simply comparing performance and cost performance, it is not as good as your Microsoft, which is rich and powerful, and it loses a lot of money selling a host.

But in terms of game exclusivity, Sony can be said to have beaten Microsoft.

And Red Dead Redemption, who was originally chased by both sides and hoped to be a team, did not give Microsoft and Sony an answer on which side to stand until the E3 press conference was approaching.

But even so, Microsoft and Sony still gave Red Dead Redemption sufficient publicity resources, for example, Red Dead Redemption will be highlighted at E3, even though Tianhe Network did not stand in line.

But the game is like this. When a game is good enough, even if you don't choose to stand in line, you can still easily get the resources that others can't pray for.

"Actually, My Time at Portia is very suitable for transferring to the host platform, and although engine optimization is a problem, it doesn't take too much effort to migrate." In the lobby of the hotel, watching from the mountain city to Los Angeles, But still excited Wu Zifei and Xu Zhi, Chuhe said with a smile.

This is a rather 'casual' game. Compared to sitting in front of a computer and operating with a mouse and keyboard, there is no doubt that you are lying on the sofa, watching the fairytale-like painting style on the big TV screen, and developing yourself with the controller. The workshop, the effect of experience will be better.

"We haven't considered the host platform yet, our main task now is to do a good job on the PC platform, BUG repair, game optimization, and more content updates, which is enough to keep us busy for a while. "Wu Zifei said to Chuhe with a smile.

"I just don't know if our game will be recognized by the players." Xu Zhi said in an excited but nervous tone.

This is the first time for them to participate in a world-wide exhibition like E3. Although it is a good place to enjoy the shade under the big tree, and they got a ride like Tianhe Network, they still participated, right?
Not only Xu Zhi, Wu Zifei next to him is also a little nervous. This is not the first time he has come to E3, but it is the first time he has brought his own game. Although he also participated in E3 when he was working at THQ , but basically has no direct relationship with him.

This time THQ also participated in this E3 exhibition. What is different from the past is that THQ is now actively undergoing transformation, and the income of 3A high-quality masterpieces is becoming more and more terrifying, especially companies such as Activision, Ubisoft, and EA. Under the leadership of various masterpieces, the market value has risen like a rocket, which makes manufacturers such as THQ also have some thoughts.

It is a rather stupid strategy to abandon the children's game project that has always been the main focus, and instead develop game masterpieces and independent property rights. You must know that the original THQ almost monopolized the entire children's game market, but now THQ is full of huge players. The ambition is not only to enter the high-investment and high-return 3A game series, but also to develop multiple masterpieces at the same time.

Of course, Wu Zifei, who is no longer an employee of THQ, will no longer pay attention to whether the decision of his old club was correct or wrong.

At this moment, he and Xu Zhi have the same idea, can their game succeed?

After the team failed for the first time, summed up the experience, and then embraced the big thick leg of Tianhe Network, today's Portia Time is his second attempt, and he is full of confidence in this game.

Compared with Longzu Studio, which also participated in the E3 exhibition, but had no expectations, Wu Zifei was full of expectations and apprehensions. After all, Longzu Studio’s Gu Jian Qixia itself is a Chinese culture fairy game, and although It didn't say that he made a lot of money, and the income might not even be as high as the Meteor Butterfly Sword back then.

But there is no doubt that they succeeded. They proved one thing, that is, domestically-made games with large investment can survive on the domestic market alone, and players' perceptions of genuine games have gradually begun to change.

So even at the E3 exhibition, not many people paid attention to it. It is not unusual for Longzu Studio, because the game itself is self-produced and sold.

But Time at Portia is different. From the beginning, in the positioning of Passia, this game is mainly aimed at overseas markets. If the results of Time at Portia are not very good at this E3 exhibition, then it will be suspended.

Hearing Xu Zhi talking to himself, and looking at the complicated emotions in Wu Zifei's eyes beside him, Chu He just smiled and didn't answer positively.

Will it work?

Who knows?
Leave it to the players to identify themselves.

"By the way, Mr. Chu, what's the latest news that Red Dead Redemption will announce this time? Can you reveal a little bit in advance?" At this time, Zhang Ke, who was playing cards with Xu Chang and the others, came over at some point, like a thief He looked around, then leaned to the side of Chuhe and asked in a low voice.

Hearing Zhang Ke's question, Wu Zifei and others beside him also raised their ears and looked at Chuhe expectantly.

They also have great expectations for this undoubted 3A masterpiece of their own company.

Chuhe smiled and still didn't speak, but Plott next to him smiled and spoke.

"The news about Red Dead Redemption will definitely make everyone very excited, and we will also reveal some of the game's characteristic systems and gameplay to players."

Gameplay revealed?Featured system?
Is the development of Red Dead Redemption so fast?Looking at this meaning, the actual demo demo has come out?Or just a simple demonstration DEMO?

 The evening update will be later, and the friends who were arrested by the big health care have been released~ I will go out for a drink in the evening~
  
 
(End of this chapter)

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