game development designer
Chapter 279 What do you think of the villain as the protagonist?
Chapter 279 What do you think of the villain as the protagonist?
Chuhe didn't stay in Tianhe Network for a long time. He was very interested in the ACT plan Chuhe mentioned by Zhang Ke before. He is too blind to his own strength, but from the heart.
Chuhe still agrees with Longzu Studio's desire to make ACT games, open-ended games, and console games.
Most of the people in Longzu's studio were recruited by Zhang Ke, and many of them were old employees who had worked on Swordsman.
Including many "veteran" players in China, they all said on the Internet that there are actually two swordsman legends.
One is Yao Daxian from the northern faction. Although he still holds the IP of the three characters "Jianxia Chuan" in Beiruan, he has fallen into the samsara of feelings and money.
This is the body of Swordsman Biography.
The other is the Nanpai Longzu who is now in Shanghai. Most of the members are the core employees of the old JX4 project. A meteor butterfly sword and an ancient sword are reinvigorated.
This is the soul of Swordsman.
But this is just the feelings of the players. In fact, Zhang Ke cherishes this feeling, but he doesn't want to brand it on Longzu.
He wants to create a stronger game than Swordsman, rather than relying on feelings. The Meteor Butterfly Sword is a work with hope, just like the experience of the protagonist in the stand-alone plot, from darkness to hope that symbolizes light.
The Gu Jian Qi Xia in the back is even more ambitious, but now he wants to do ACT, he wants to make an open world, and he wants to change the development engine that the team is best at. U3D on par with Tianhe Network Origin Engine.
With the development of the game industry to this day, in fact, the technology of the staff of most domestic manufacturers is not as different from that of foreign game manufacturers as imagined. Otherwise, it is impossible for domestic manufacturers to accept foreign 3A game outsourcing work. And it’s not just the outsourcing of art materials.
…………
On the last day of his stay in Jinling, Chu He, who was about to take a flight to leave Jinling for Black Light Studio in Los Angeles, received a video of Zhang Ke who had already returned to Shanghai.
Regarding the reply of the new project, Zhang Ke has already given his answer.
"Mr. Chu, we still want to do ACT and open world projects, but it's not about martial arts." Zhang Ke said to Chuhe in the video.
After talking with Chuhe that day, Zhang Ke almost got out of his own dead end.
Why do we have to develop martial arts games, Xianxia games?
Maybe I have fallen into a strange circle of thinking. He is not just a newcomer to the game industry. From the beginning of the domestic stand-alone game industry, it declined due to various reasons such as piracy capital in the middle period, and is now in the budding period of revival.
He has been making games himself, with some failures and some successes.
But after thinking about it, Zhang Ke suddenly discovered that 70.00% of the games he had made were all RPG types, all of which were martial arts and fairy games.
To make a game, what kind of game to make?
The first thing that comes to mind is RPG, that is martial arts, that is Xianxia.
In the past, there was no way, because at the beginning of the game, all the positioning targets were the domestic market, and even thinking of the Hong Kong and Taiwan markets was already a disaster, so what kind of game is the most guaranteed?
There is no doubt that it is the theme of Xianxia and Wuxia, because it can avoid the impact of foreign games. As for the game going abroad, it is something that I dare not even think about. Even the most successful Swordsman 4, overseas sales are actually low. Not that high, and many of the sales are even bought by Chinese in Southeast Asia and other regions.
But those are all things in the past. The current Long Zu is not the poor and tinkling production team in the past. With money and channels, he can do whatever he wants.
Science fiction themes, and large-scale war FPS, such as Call of Duty and Gears of War, why were these games unthinkable before?
In the final analysis, there is no money, and the poor panic.
Having figured it out, Zhang Ke began to revise the original plan overnight. The general gameplay can remain unchanged, and what needs to be changed is the plot, including the background and other places.
The type of ACT, the open sandbox world, and an experience similar to Mowing Wushuang, this is the core of this game.
Chuhe doesn't have much opinion on the gameplay.
"Virus, infected people? Is this a reference to Capcom's Resident Evil?" Looking at the plot in the game, Chu He touched his chin and said to Zhang Ke.
According to Zhang Ke's original idea, the background of this game is set in a world of martial arts. The kind of grass while enjoying the plot.
But now, after Chu He's suggestion, the background of the game has been changed to a story similar to Resident Evil, and the map has also become a city map.
"It's a very old-fashioned story. Although it doesn't represent the finished script, judging from the plot design in the current planning book, it's really too old-fashioned." Chu He shook his head and said.
Although this game is not based on the plot, but is such a plot really good?
The amnesiac youth is infected with the virus, but instead of losing his mind, he mutates. Then the army and the infected are the enemies of the amnesiac youth. While looking for memories, he is also looking for a virus antidote to save the world.
It's too much of a third-rate plot.
"Have you seen Meiman? DC and Marvel?" Chu He looked at Zhang Ke and asked.
"I've seen it a bit, and I like Mister Fantastic and Spider-Man better." Zhang Ke said honestly.
Chu He rolled his eyes: "I didn't ask what character you like, but don't you think it's great to create a comic-style villain?"
"According to the original setting, for example, the protagonist who has lost his memory is actually dead long ago, replaced by a conscious virus itself. Players manipulate the 'protagonist' to find his memory step by step, and finally slowly reveal the whole truth , the protagonist himself is the ultimate villain, don’t you think it’s a cool thing? After all, too many games are about justice defeating evil, and the protagonist defeats the villain. This time, let the player be a complete villain.”
At the beginning, it was just an introduction and a little idea, but Chuhe himself felt a little excited when he talked about it.
And Zhang Ke at the other end of the video also had bright eyes.
Using the villain as the protagonist seems like a good choice, and it sounds very cool.
"Just follow the idea of the plot, and let the special screenwriting team perfect it. Another thing to remember, it's a very important point."
"The background of the game is set to the Western countries in the overhead world."
Chu He said to Zhang Ke, it can be said that the awareness of survival is very strong. If it is really a domestic background, whether it can pass the trial is a trivial matter. Thank God if it is not banned. The department interviewed privately for ideological education.
Longevity~ It's three o'clock~
(End of this chapter)
Chuhe didn't stay in Tianhe Network for a long time. He was very interested in the ACT plan Chuhe mentioned by Zhang Ke before. He is too blind to his own strength, but from the heart.
Chuhe still agrees with Longzu Studio's desire to make ACT games, open-ended games, and console games.
Most of the people in Longzu's studio were recruited by Zhang Ke, and many of them were old employees who had worked on Swordsman.
Including many "veteran" players in China, they all said on the Internet that there are actually two swordsman legends.
One is Yao Daxian from the northern faction. Although he still holds the IP of the three characters "Jianxia Chuan" in Beiruan, he has fallen into the samsara of feelings and money.
This is the body of Swordsman Biography.
The other is the Nanpai Longzu who is now in Shanghai. Most of the members are the core employees of the old JX4 project. A meteor butterfly sword and an ancient sword are reinvigorated.
This is the soul of Swordsman.
But this is just the feelings of the players. In fact, Zhang Ke cherishes this feeling, but he doesn't want to brand it on Longzu.
He wants to create a stronger game than Swordsman, rather than relying on feelings. The Meteor Butterfly Sword is a work with hope, just like the experience of the protagonist in the stand-alone plot, from darkness to hope that symbolizes light.
The Gu Jian Qi Xia in the back is even more ambitious, but now he wants to do ACT, he wants to make an open world, and he wants to change the development engine that the team is best at. U3D on par with Tianhe Network Origin Engine.
With the development of the game industry to this day, in fact, the technology of the staff of most domestic manufacturers is not as different from that of foreign game manufacturers as imagined. Otherwise, it is impossible for domestic manufacturers to accept foreign 3A game outsourcing work. And it’s not just the outsourcing of art materials.
…………
On the last day of his stay in Jinling, Chu He, who was about to take a flight to leave Jinling for Black Light Studio in Los Angeles, received a video of Zhang Ke who had already returned to Shanghai.
Regarding the reply of the new project, Zhang Ke has already given his answer.
"Mr. Chu, we still want to do ACT and open world projects, but it's not about martial arts." Zhang Ke said to Chuhe in the video.
After talking with Chuhe that day, Zhang Ke almost got out of his own dead end.
Why do we have to develop martial arts games, Xianxia games?
Maybe I have fallen into a strange circle of thinking. He is not just a newcomer to the game industry. From the beginning of the domestic stand-alone game industry, it declined due to various reasons such as piracy capital in the middle period, and is now in the budding period of revival.
He has been making games himself, with some failures and some successes.
But after thinking about it, Zhang Ke suddenly discovered that 70.00% of the games he had made were all RPG types, all of which were martial arts and fairy games.
To make a game, what kind of game to make?
The first thing that comes to mind is RPG, that is martial arts, that is Xianxia.
In the past, there was no way, because at the beginning of the game, all the positioning targets were the domestic market, and even thinking of the Hong Kong and Taiwan markets was already a disaster, so what kind of game is the most guaranteed?
There is no doubt that it is the theme of Xianxia and Wuxia, because it can avoid the impact of foreign games. As for the game going abroad, it is something that I dare not even think about. Even the most successful Swordsman 4, overseas sales are actually low. Not that high, and many of the sales are even bought by Chinese in Southeast Asia and other regions.
But those are all things in the past. The current Long Zu is not the poor and tinkling production team in the past. With money and channels, he can do whatever he wants.
Science fiction themes, and large-scale war FPS, such as Call of Duty and Gears of War, why were these games unthinkable before?
In the final analysis, there is no money, and the poor panic.
Having figured it out, Zhang Ke began to revise the original plan overnight. The general gameplay can remain unchanged, and what needs to be changed is the plot, including the background and other places.
The type of ACT, the open sandbox world, and an experience similar to Mowing Wushuang, this is the core of this game.
Chuhe doesn't have much opinion on the gameplay.
"Virus, infected people? Is this a reference to Capcom's Resident Evil?" Looking at the plot in the game, Chu He touched his chin and said to Zhang Ke.
According to Zhang Ke's original idea, the background of this game is set in a world of martial arts. The kind of grass while enjoying the plot.
But now, after Chu He's suggestion, the background of the game has been changed to a story similar to Resident Evil, and the map has also become a city map.
"It's a very old-fashioned story. Although it doesn't represent the finished script, judging from the plot design in the current planning book, it's really too old-fashioned." Chu He shook his head and said.
Although this game is not based on the plot, but is such a plot really good?
The amnesiac youth is infected with the virus, but instead of losing his mind, he mutates. Then the army and the infected are the enemies of the amnesiac youth. While looking for memories, he is also looking for a virus antidote to save the world.
It's too much of a third-rate plot.
"Have you seen Meiman? DC and Marvel?" Chu He looked at Zhang Ke and asked.
"I've seen it a bit, and I like Mister Fantastic and Spider-Man better." Zhang Ke said honestly.
Chu He rolled his eyes: "I didn't ask what character you like, but don't you think it's great to create a comic-style villain?"
"According to the original setting, for example, the protagonist who has lost his memory is actually dead long ago, replaced by a conscious virus itself. Players manipulate the 'protagonist' to find his memory step by step, and finally slowly reveal the whole truth , the protagonist himself is the ultimate villain, don’t you think it’s a cool thing? After all, too many games are about justice defeating evil, and the protagonist defeats the villain. This time, let the player be a complete villain.”
At the beginning, it was just an introduction and a little idea, but Chuhe himself felt a little excited when he talked about it.
And Zhang Ke at the other end of the video also had bright eyes.
Using the villain as the protagonist seems like a good choice, and it sounds very cool.
"Just follow the idea of the plot, and let the special screenwriting team perfect it. Another thing to remember, it's a very important point."
"The background of the game is set to the Western countries in the overhead world."
Chu He said to Zhang Ke, it can be said that the awareness of survival is very strong. If it is really a domestic background, whether it can pass the trial is a trivial matter. Thank God if it is not banned. The department interviewed privately for ideological education.
Longevity~ It's three o'clock~
(End of this chapter)
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