game development designer
Chapter 284 Problems with Dubbing in Officials
Chapter 284 Problems with Dubbing in Officials
The idea of acquiring Blacklight came on a whim, and besides other things, the current Gabriel would not be foolish enough to sell Blacklight Studio, unless someone really offered a sky-high price.
Chuhe was not surprised by Gabre's refusal.
It’s just that there is still something to be said for the acquisition of a studio. Generally speaking, most powerful studios are unwilling to be acquired. The main reason is that they have enough confidence in themselves, unless there is a problem with operating funds, or some other Otherwise, most of them are rarely invested in the arms of other manufacturers, and more are willing to accept project investment.
As for studios with poor strength, to be honest, it is not very useful to acquire them. It is better to directly recruit and build a team.
"Forget it, the studio couldn't find a place to invest, so they simply bought a small piece of land in Jinling, and then built a company building together with the staff dormitory area. Considering the land price in Jinling, it is considered a good location. More than one billion." Tianhe Network's revenue for a year is only enough, and it's not that it can't afford it. If it doesn't work, just see if it can buy a building directly.
Chuhe sat on the office chair, thinking wildly in his head.
After Gabre next to him finished discussing whether the black light was for sale, he devoted himself to his work and continued to read the progress report.
The current Red Dead Redemption has been in development for more than a year. Since the establishment of the project, the team has grown in size. At first, there were only Tianhe Network, the hired Black Light Studio, and two outsourcing teams.
But now, not only Singapore, domestic Tianhe network, Black Light in Los Angeles, including Seattle in the United States, France, Germany, and the Netherlands have team members.
Although domestic players have always called Red Dead Redemption a domestic game, but in terms of its attribute structure, it cannot be regarded as a domestic game.
Because the composition of the entire game is jointly created by game industry players from various countries around the world, but this is also a normal phenomenon. At least so far, there is no game in the industry that is truly created by local employees.
If it has to be called domestic, then it can only be said that the game Red Dead Redemption does not have the capital of other countries.
From the beginning, the development of Red Dead Redemption encountered various difficulties, and now it is almost a smooth development process. It feels like you put your fingers on the wooden board to move forward. At first, because of the friction The reason is that the speed of advancement is very slow, and the hands may even become bald.
But now the development progress of the Red Dead Redemption team is like applying a layer of lubricating oil to the fingers and wooden boards. There is a kind of development progress among the entire team.
Of course this also has to do with the developers on the team.
Compared with some domestic online game companies who often shout out the slogan of over [-] million R&D expenses and a development team of [-] people.
Tianhe Network has more than 500 core personnel alone.
The 500 core personnel mentioned here do not cover those who are simply responsible for coolie code work in outsourcing, as well as ordinary modeling art.
If those people are to be counted, then the current number of people in the entire Red Dead Redemption has exceeded 1200. It can be said that at least for now, no manufacturer has surpassed the project of Red Dead Redemption, at least in terms of the number of people.
Although the game has not been completed yet, the progress can be expected. According to the current progress, the game may be officially launched next year.
The game includes the implantation of cities, NPCs, mini-games, and scenes. These have begun to be assembled slowly.
"Is the demo finished?"
Looking at the video played on Gabre's screen, Chu He asked.
Although there are no models or scenes implanted on the display screen, the outline of the game can already be vaguely seen in the 3D graphics.
"If it is a DEMO with pure colorless lines, then it is indeed completed, but including the scene implantation of art, and the implantation of modeling, this is not a simple matter, especially the nearly 100 square meters in the game. The mile is filled." Gabriel looked at Chuhe and said, rolling his eyes.
The map of up to 100 square miles in the game sounds very huge, but in fact, cities, villages and towns and other populated places only occupy about one-tenth of the area, but even so is very huge.
In the game, the main line and various branch lines involve only about 40 square miles of maps.
However, counting the area of cross-use maps, there are only about 20 square miles of maps that are not used in the game, and these can be reserved for later DLC use. Fill in the hole.
"Okay." Chu He spread his hands.
Regarding the action provision of game actors, it has been completely over, and the dubbing of the game is currently in progress.
The English dubbing is basically done.
The only thing that makes Chuhe a little uncertain is whether the official Chinese dubbing should be added to the game.
From a personal standpoint and the game itself, Chuhe still wants to add Chinese dubbing, but judging from the content and background of the game, adding Chinese dubbing is a bit inconsistent.
Of course, the more important point is that the language in the game is not so beautiful. There are still many words to greet other people's family members in the game.
Chuhe is still afraid that he will mess around, so don't accidentally let the official ban this game, just like the previous road to survival.
"Forget it, leave the choice to the player, make a vote, if you really want to add it, then join it." Confused for a while, Chuhe shook his head, and then took out his mobile phone from his pocket.
As for the cost of dubbing, is this a problem?
After skillfully logging in to Weibo and Twitter accounts, Chuhe ran to Gabre's side to shoot a short video of the suggested DEMO for testing on the computer.
"Really, if you're not the BOSS, you're definitely the leaker of the project." Gabre, who looked at Chu He who was filming the video speechlessly, put down his coffee and said, covering his forehead.
Almost every week, the development status and development progress of some Red Dead Redemption are announced on social networks, which is simply a headache.
Gabre seriously doubts whether the crazy thief player before was really stimulated at E3, rather than being tempted by Chu He's various short videos on Twitter, so he decided to take the risk and steal.
"I'm just promoting our project. Look at the popularity of my project. Well, it can be on the headlines of major game media websites every day in China." Chu He said with a smile.
There is no third update today, heavy snow, zero degrees, overtime, these three words combined, I want to cry but can't shed tears
(End of this chapter)
The idea of acquiring Blacklight came on a whim, and besides other things, the current Gabriel would not be foolish enough to sell Blacklight Studio, unless someone really offered a sky-high price.
Chuhe was not surprised by Gabre's refusal.
It’s just that there is still something to be said for the acquisition of a studio. Generally speaking, most powerful studios are unwilling to be acquired. The main reason is that they have enough confidence in themselves, unless there is a problem with operating funds, or some other Otherwise, most of them are rarely invested in the arms of other manufacturers, and more are willing to accept project investment.
As for studios with poor strength, to be honest, it is not very useful to acquire them. It is better to directly recruit and build a team.
"Forget it, the studio couldn't find a place to invest, so they simply bought a small piece of land in Jinling, and then built a company building together with the staff dormitory area. Considering the land price in Jinling, it is considered a good location. More than one billion." Tianhe Network's revenue for a year is only enough, and it's not that it can't afford it. If it doesn't work, just see if it can buy a building directly.
Chuhe sat on the office chair, thinking wildly in his head.
After Gabre next to him finished discussing whether the black light was for sale, he devoted himself to his work and continued to read the progress report.
The current Red Dead Redemption has been in development for more than a year. Since the establishment of the project, the team has grown in size. At first, there were only Tianhe Network, the hired Black Light Studio, and two outsourcing teams.
But now, not only Singapore, domestic Tianhe network, Black Light in Los Angeles, including Seattle in the United States, France, Germany, and the Netherlands have team members.
Although domestic players have always called Red Dead Redemption a domestic game, but in terms of its attribute structure, it cannot be regarded as a domestic game.
Because the composition of the entire game is jointly created by game industry players from various countries around the world, but this is also a normal phenomenon. At least so far, there is no game in the industry that is truly created by local employees.
If it has to be called domestic, then it can only be said that the game Red Dead Redemption does not have the capital of other countries.
From the beginning, the development of Red Dead Redemption encountered various difficulties, and now it is almost a smooth development process. It feels like you put your fingers on the wooden board to move forward. At first, because of the friction The reason is that the speed of advancement is very slow, and the hands may even become bald.
But now the development progress of the Red Dead Redemption team is like applying a layer of lubricating oil to the fingers and wooden boards. There is a kind of development progress among the entire team.
Of course this also has to do with the developers on the team.
Compared with some domestic online game companies who often shout out the slogan of over [-] million R&D expenses and a development team of [-] people.
Tianhe Network has more than 500 core personnel alone.
The 500 core personnel mentioned here do not cover those who are simply responsible for coolie code work in outsourcing, as well as ordinary modeling art.
If those people are to be counted, then the current number of people in the entire Red Dead Redemption has exceeded 1200. It can be said that at least for now, no manufacturer has surpassed the project of Red Dead Redemption, at least in terms of the number of people.
Although the game has not been completed yet, the progress can be expected. According to the current progress, the game may be officially launched next year.
The game includes the implantation of cities, NPCs, mini-games, and scenes. These have begun to be assembled slowly.
"Is the demo finished?"
Looking at the video played on Gabre's screen, Chu He asked.
Although there are no models or scenes implanted on the display screen, the outline of the game can already be vaguely seen in the 3D graphics.
"If it is a DEMO with pure colorless lines, then it is indeed completed, but including the scene implantation of art, and the implantation of modeling, this is not a simple matter, especially the nearly 100 square meters in the game. The mile is filled." Gabriel looked at Chuhe and said, rolling his eyes.
The map of up to 100 square miles in the game sounds very huge, but in fact, cities, villages and towns and other populated places only occupy about one-tenth of the area, but even so is very huge.
In the game, the main line and various branch lines involve only about 40 square miles of maps.
However, counting the area of cross-use maps, there are only about 20 square miles of maps that are not used in the game, and these can be reserved for later DLC use. Fill in the hole.
"Okay." Chu He spread his hands.
Regarding the action provision of game actors, it has been completely over, and the dubbing of the game is currently in progress.
The English dubbing is basically done.
The only thing that makes Chuhe a little uncertain is whether the official Chinese dubbing should be added to the game.
From a personal standpoint and the game itself, Chuhe still wants to add Chinese dubbing, but judging from the content and background of the game, adding Chinese dubbing is a bit inconsistent.
Of course, the more important point is that the language in the game is not so beautiful. There are still many words to greet other people's family members in the game.
Chuhe is still afraid that he will mess around, so don't accidentally let the official ban this game, just like the previous road to survival.
"Forget it, leave the choice to the player, make a vote, if you really want to add it, then join it." Confused for a while, Chuhe shook his head, and then took out his mobile phone from his pocket.
As for the cost of dubbing, is this a problem?
After skillfully logging in to Weibo and Twitter accounts, Chuhe ran to Gabre's side to shoot a short video of the suggested DEMO for testing on the computer.
"Really, if you're not the BOSS, you're definitely the leaker of the project." Gabre, who looked at Chu He who was filming the video speechlessly, put down his coffee and said, covering his forehead.
Almost every week, the development status and development progress of some Red Dead Redemption are announced on social networks, which is simply a headache.
Gabre seriously doubts whether the crazy thief player before was really stimulated at E3, rather than being tempted by Chu He's various short videos on Twitter, so he decided to take the risk and steal.
"I'm just promoting our project. Look at the popularity of my project. Well, it can be on the headlines of major game media websites every day in China." Chu He said with a smile.
There is no third update today, heavy snow, zero degrees, overtime, these three words combined, I want to cry but can't shed tears
(End of this chapter)
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