game development designer
Chapter 293 DEMO of Multiple New Projects
Chapter 293 DEMO of Multiple New Projects
I have to say that as the person in charge of a game project, when I completely let myself go, what I showed was quite scary.
But then again, after this kind of completely starting to let go of myself, the games created are indeed very attractive.
For example, the protagonist is a super villain, the existence at the top of the food chain.
And unlike most games or film and television plots, where the villain must die in the end, according to the plot design given by Zhang Ke, the protagonist as the villain will win to the end.
I replied to some messages on the communication software, and shared my opinion with Zhang Ke. It’s fine to let yourself go, and villains are fine, but there are some bottom-line things that can’t appear in the game, such as the death of children, or A purely unleashed massacre plot.
"It feels like the road is a bit narrow." After talking to Zhang Ke about what he was about to say, Chu He leaned on the chair in the office and stretched himself thinking.
Thinking about it carefully, it seems that several games made by Tianhe Network have not passed the domestic review.
The last game that passed the domestic review was DNF, and because of the reports and related policies, the berserkers in DNF became oil warriors.
In fact, with the current size of Tianhe Network, even if each of the works fails to pass the domestic review, there are actually not many problems. As long as there are no real self-defeating plot themes, there is basically no problem.
It's just that there may be some troubles on the official level, such as some interview suggestions, these things must be indispensable.
After all, the current Tianhe Network is basically regarded as the banner of the domestic game industry, and in terms of relevant policies, the government has given a lot of preferential treatment.
Before the emergence of Tianhe Network, there were many game companies in China that aimed at revitalizing national tourism, refused to be agents, and insisted on self-developed game companies. Although they were not announced on the surface, they were actually supported by some special preferential policies. For top students with a little grade.
Now that I develop a so-called game that does not match the national conditions, I guess there are some opinions from above.
…………
When Chuhe felt that the road of Tianhe Network was narrowed, he was located in the EA headquarters in Redwood City.
A meeting is in progress.
"I think Charles is right. The new series of Mass Effect is a great proposal." Zarick, who is the VP of EA and the creative director of Bioware, suggested.
I have to admit that although the current EA is still one of the overlords in the game industry, it has gradually begun to decline.
For many years, EA has not come up with a decent game, and even EA's basic game releases have begun to show signs of being surpassed.
Old rivals are staring at each other, and rising stars Bethesda, Sony, Nintendo, Sega, Capcom and Ubisoft needless to say.
For such a long time, EA seems to have been relying on its laurels, including the success of Battlefield is also relying on its laurels,
Dragon Age is an attempt by EA. Although it seems to be successful, EA is not very satisfied internally.
Because this pro-son who has invested a lot of money does not perform as well as the son who has not invested medium-sized funds in PlayerUnknown's Battlegrounds.
EA has no doubts, if a news suddenly broke out at this time, for example, EA and Tianhe Network had a falling out, and Red Dead Redemption was not published by EA, then the impact on EA would be considerable.
As one of the overlords in the game industry, he is constrained by a newcomer in the game industry. Even if this newcomer is old-fashioned, EA does not think this is a very comfortable thing.
There is an urgent need for a successful 3A game, and EA is very sure of this, but the cooperation with Tianhe Network will not be interrupted, and even closer.
It may not be the IP of the original series, but it must be a successful game, which is beyond doubt.
"Mass Effect is an excellent game, with a huge world view of the system and a large number of fans, it is very suitable as a new project, but I think it may be time to develop a new Star Wars series." Creative director of EA's DICE studio Byrne suggested.
The year before last, after EA obtained the game authorization about Star Wars from Disney, it had actually released a game about Star Wars before, and it has sold 1400 million copies worldwide since its launch.
If it is an ordinary game, then EA will be very happy, but the key is that this game has a great name and a great IP.
star wars.
Obviously, the score of 1400 million does not make EA very satisfied, which also makes the follow-up Star Wars sequel not included in the new plan for the time being.
But now that it was brought up, everyone present nodded, maybe Star Wars is also a reliable project?
After final discussions, the project was finalized.
One is the Star Wars series, and the other is the Mass Effect series, and their DICE and Bioware are responsible for the development of the games respectively.
To this end, EA will invest a total of more than 5 million US dollars, excluding the pure development cost of follow-up publicity and promotion.
…………
The annual TGA is held as scheduled, and it is still the old venue and place, but the difference is the participating manufacturers.
Although Tianhe Network participated in the TGA this year, it only sent a high-level executive from the operation department of PlayerUnknown's Battlegrounds to go. After hearing the news, all players who hoped that Chuhe could arrive at the scene felt a burst of disappointment.
In terms of game awards, Microsoft and Sony have become the biggest winners this year.
The best game of the year with the most gold content was won by Sony's God of War, while the best multiplayer game was won by Microsoft's halo.
For the game of the year award, no matter whether it is given to God of War or Halo, no one will be surprised, because these two games are really outstanding.
Of course, this owner does not include Halo and God of War fans.
After TGA announced that God of War won the best year, the fans of Halo were upset, because in their view, this is the balance made by TGA, because there is no multiplayer mode in God of War.
Of course, there is another point, that is, if Halo wins the best game of the year, it will be the double crown of the best of the year and the best multiplayer.
As for TGA, it probably really means this. After giving God of War the best game of the year, the best game development award was given to Halo.
There were two monster-level games in a year, and TGA was probably very distressed about how to award them.
Because the quality of the two sides is really comparable, they are both so outstanding, and they are both ruthless characters who can sweep the world in previous years.
At the same time, apart from these, although there is no news about Death Stranding on TGA, Chuhe's Red Dead Redemption has revealed a lot of news.
For example, the publisher has been confirmed as EA, for example, it is finally confirmed that the release time of Red Dead Redemption will be next year.
As for the specific date?
Sorry, this is really uncertain.
Then on the TGA, there was nothing like a trial demo. The promotional video released at E3 was re-edited, and a few shots were changed and played again.
In the black light studio, Chu He was sitting in front of the computer and watching the TGA Awards Ceremony through the live broadcast platform. When it was the turn of Red Dead Redemption to reveal the news, he looked at the full screen, "This hurts the hearts of fans, Mr. Chu, you don't care." Will it hurt? 'Such a barrage.
Chuhe also secretly registered an account, mixed in and sent a barrage of 'Not only will it not hurt, but it's even a little itchy'.
It seems that nothing has been done, and even the promotion of TGA is a trailer, but in fact the current version of Red Dead Redemption is quite mature.
The planned multiplayer mode has no immediate plans to do it. Everyone is still polishing the details of the game, as well as BUG and optimization.
As for the previously acquired QD, Cage has also sent their complete project book and the first demo DEMO.
Probably as an appointment, when Cage sent their project book and demo demo, Longzu and TINGK in China also sent the demo demo of the new project one after another.
(End of this chapter)
I have to say that as the person in charge of a game project, when I completely let myself go, what I showed was quite scary.
But then again, after this kind of completely starting to let go of myself, the games created are indeed very attractive.
For example, the protagonist is a super villain, the existence at the top of the food chain.
And unlike most games or film and television plots, where the villain must die in the end, according to the plot design given by Zhang Ke, the protagonist as the villain will win to the end.
I replied to some messages on the communication software, and shared my opinion with Zhang Ke. It’s fine to let yourself go, and villains are fine, but there are some bottom-line things that can’t appear in the game, such as the death of children, or A purely unleashed massacre plot.
"It feels like the road is a bit narrow." After talking to Zhang Ke about what he was about to say, Chu He leaned on the chair in the office and stretched himself thinking.
Thinking about it carefully, it seems that several games made by Tianhe Network have not passed the domestic review.
The last game that passed the domestic review was DNF, and because of the reports and related policies, the berserkers in DNF became oil warriors.
In fact, with the current size of Tianhe Network, even if each of the works fails to pass the domestic review, there are actually not many problems. As long as there are no real self-defeating plot themes, there is basically no problem.
It's just that there may be some troubles on the official level, such as some interview suggestions, these things must be indispensable.
After all, the current Tianhe Network is basically regarded as the banner of the domestic game industry, and in terms of relevant policies, the government has given a lot of preferential treatment.
Before the emergence of Tianhe Network, there were many game companies in China that aimed at revitalizing national tourism, refused to be agents, and insisted on self-developed game companies. Although they were not announced on the surface, they were actually supported by some special preferential policies. For top students with a little grade.
Now that I develop a so-called game that does not match the national conditions, I guess there are some opinions from above.
…………
When Chuhe felt that the road of Tianhe Network was narrowed, he was located in the EA headquarters in Redwood City.
A meeting is in progress.
"I think Charles is right. The new series of Mass Effect is a great proposal." Zarick, who is the VP of EA and the creative director of Bioware, suggested.
I have to admit that although the current EA is still one of the overlords in the game industry, it has gradually begun to decline.
For many years, EA has not come up with a decent game, and even EA's basic game releases have begun to show signs of being surpassed.
Old rivals are staring at each other, and rising stars Bethesda, Sony, Nintendo, Sega, Capcom and Ubisoft needless to say.
For such a long time, EA seems to have been relying on its laurels, including the success of Battlefield is also relying on its laurels,
Dragon Age is an attempt by EA. Although it seems to be successful, EA is not very satisfied internally.
Because this pro-son who has invested a lot of money does not perform as well as the son who has not invested medium-sized funds in PlayerUnknown's Battlegrounds.
EA has no doubts, if a news suddenly broke out at this time, for example, EA and Tianhe Network had a falling out, and Red Dead Redemption was not published by EA, then the impact on EA would be considerable.
As one of the overlords in the game industry, he is constrained by a newcomer in the game industry. Even if this newcomer is old-fashioned, EA does not think this is a very comfortable thing.
There is an urgent need for a successful 3A game, and EA is very sure of this, but the cooperation with Tianhe Network will not be interrupted, and even closer.
It may not be the IP of the original series, but it must be a successful game, which is beyond doubt.
"Mass Effect is an excellent game, with a huge world view of the system and a large number of fans, it is very suitable as a new project, but I think it may be time to develop a new Star Wars series." Creative director of EA's DICE studio Byrne suggested.
The year before last, after EA obtained the game authorization about Star Wars from Disney, it had actually released a game about Star Wars before, and it has sold 1400 million copies worldwide since its launch.
If it is an ordinary game, then EA will be very happy, but the key is that this game has a great name and a great IP.
star wars.
Obviously, the score of 1400 million does not make EA very satisfied, which also makes the follow-up Star Wars sequel not included in the new plan for the time being.
But now that it was brought up, everyone present nodded, maybe Star Wars is also a reliable project?
After final discussions, the project was finalized.
One is the Star Wars series, and the other is the Mass Effect series, and their DICE and Bioware are responsible for the development of the games respectively.
To this end, EA will invest a total of more than 5 million US dollars, excluding the pure development cost of follow-up publicity and promotion.
…………
The annual TGA is held as scheduled, and it is still the old venue and place, but the difference is the participating manufacturers.
Although Tianhe Network participated in the TGA this year, it only sent a high-level executive from the operation department of PlayerUnknown's Battlegrounds to go. After hearing the news, all players who hoped that Chuhe could arrive at the scene felt a burst of disappointment.
In terms of game awards, Microsoft and Sony have become the biggest winners this year.
The best game of the year with the most gold content was won by Sony's God of War, while the best multiplayer game was won by Microsoft's halo.
For the game of the year award, no matter whether it is given to God of War or Halo, no one will be surprised, because these two games are really outstanding.
Of course, this owner does not include Halo and God of War fans.
After TGA announced that God of War won the best year, the fans of Halo were upset, because in their view, this is the balance made by TGA, because there is no multiplayer mode in God of War.
Of course, there is another point, that is, if Halo wins the best game of the year, it will be the double crown of the best of the year and the best multiplayer.
As for TGA, it probably really means this. After giving God of War the best game of the year, the best game development award was given to Halo.
There were two monster-level games in a year, and TGA was probably very distressed about how to award them.
Because the quality of the two sides is really comparable, they are both so outstanding, and they are both ruthless characters who can sweep the world in previous years.
At the same time, apart from these, although there is no news about Death Stranding on TGA, Chuhe's Red Dead Redemption has revealed a lot of news.
For example, the publisher has been confirmed as EA, for example, it is finally confirmed that the release time of Red Dead Redemption will be next year.
As for the specific date?
Sorry, this is really uncertain.
Then on the TGA, there was nothing like a trial demo. The promotional video released at E3 was re-edited, and a few shots were changed and played again.
In the black light studio, Chu He was sitting in front of the computer and watching the TGA Awards Ceremony through the live broadcast platform. When it was the turn of Red Dead Redemption to reveal the news, he looked at the full screen, "This hurts the hearts of fans, Mr. Chu, you don't care." Will it hurt? 'Such a barrage.
Chuhe also secretly registered an account, mixed in and sent a barrage of 'Not only will it not hurt, but it's even a little itchy'.
It seems that nothing has been done, and even the promotion of TGA is a trailer, but in fact the current version of Red Dead Redemption is quite mature.
The planned multiplayer mode has no immediate plans to do it. Everyone is still polishing the details of the game, as well as BUG and optimization.
As for the previously acquired QD, Cage has also sent their complete project book and the first demo DEMO.
Probably as an appointment, when Cage sent their project book and demo demo, Longzu and TINGK in China also sent the demo demo of the new project one after another.
(End of this chapter)
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