game development designer
Chapter 327
Chapter 327
Although Wangyi paid a high price in order to win the agency rights of World of Warcraft in China, but soon released an announcement on Wangyi's official website that could feel the joy from the text.
The highest number of online users of World of Warcraft in Huaxia District has exceeded 150 million. Although this news is quite surprising, but with the previous games of Tianhe Network, everyone is just surprised by this.
And this will not be the final data, although World of Warcraft is a point card fee game, not like DNF.
But you have to know that point card charges will only be made after reaching a certain level, so the early stage is still free, at least it will give players a rough trial, such as what the game is like.
In addition, Warcraft itself has at least 1000 million players in China, although 90.00% of them are pirated users.
As for the fact that 150 million genuine copies were sold in China that year, you may not believe it. The experience of these genuine games is the same as that of the pirated version, and even worse than the pirated version.
Victims of legitimate games.
This sentence is now usually used to ridicule the BUG of Ayu's family, and the potato server of Ayu's family.
However, most of the legitimate players in China in the early days can be said to be the first generation of victims of legitimate games.
Affected by World of Warcraft, domestic MMORPG games are extremely bleak. Except for some core players, a large number of traffic players have almost poured into World of Warcraft.
An online game supports the survival of the manufacturer. It is the big R and RMB players who make money, and the big R and RMB players are ordinary traffic players.
Even though these traffic players are all leopard head zero charge, it can be said that they don't take away a penny. Even for the ten yuan props in the game, they can sit in front of the computer for six or seven hours.
But for an online game, these players are still very much needed to serve as a foil for the rich players, otherwise, who will they spend money to pretend to be?
"Warcraft is a good game, but it is impossible to say that it can dominate the world. There is no game that can dominate the world." In Shanghai Longzu's office, Chu He, who had just walked into the office, heard a group of employees gathered Blow it together, and said with a smile.
"Mr. Chu!" Hearing Chuhe's words, everyone was startled and greeted quickly.
"No, Mr. Chu, isn't the DNF you developed to dominate the world in 2D fighting online games? Wangyi and Jiucheng and Shengda's follow-up products have killed themselves one by one. And During the Spring Festival this year, DNF's highest daily activity reached a peak of 800 million." A program wearing glasses flattered silently.
And it was, um, very comfortable.
Instead of directly saying how awesome it is, first point out the game made by Chuhe, and then brag about the achievements of the game, and also come up with convincing relevant data.
"The main thing is to rely on peers to set off. It is also a free game. Our quality is better, and the operation and planning are more conscientious; and they themselves are followers. In addition, the follow-up operations and planning are eager to achieve results. The food is too ugly. So we don't need to do anything at all, they can play themselves to death slowly." Chuhe replied.
The main reason why DNF can do this is that it is a free game, and its peers are quite cooperative.
As for World of Warcraft, there are many places where you can take advantage of loopholes. For example, I am making a MMORPG game with krypton gold. I don’t care about it. I copied the core gameplay and even the UI from your World of Warcraft, but I don’t want to click cards. Anyone can play for a fee.
So will anyone play?No doubt there will be.
Or, I am making a point card game like your World of Warcraft, but I will follow your World of Warcraft in operation and planning. Don’t you not sell data?
Then I don’t sell them either. The mall sells mounts and clothes, which are good-looking but don’t add data. At the same time, you have the IP of Warcraft, which follows the western fantasy route. decline.
For example, many domestic game manufacturers already have this idea.
Including Wangyi, Shengda and Penguin.
What, didn't you say that Wangyi said that their God Catch is the last PC game?
Stop making trouble, Mr. Ding also said that they are doing business, making games, and making money is just a incidental thing.
And this is not the first time that the pig factory has talked about what to say. In the early years, the self-produced Tianxia II promised not to delete files at first, but found it unsatisfactory in the later internal tests, and made several changes repeatedly, delaying the test time, and finally Data deletion is still carried out;
At the same time, it has already publicly announced that Tianxia II will adopt time point card charging, and later it will become a game that charges for free game items. Although it must be because point card charging games do not make more money than item charging, companies also want to make money. But after the charging method was made public, it suddenly changed, and the food looks a bit ugly. The most important thing is that it still uses the slogan of considering players, and by the way, the pig factory also carried forward a word: green free game.
Of course, other game manufacturers, whatever, this has nothing to do with Chuhe and Tianhe Network.
No, and it can't be said that it doesn't matter. After all, it's not a joke to rely on peers to set off. If it weren't for each peer, showing ugly appearances, Tianhe Network would not have the reputation it has today.
Due to the domestic MMORPG boom caused by World of Warcraft, Chuhe has no idea of joining in the fun.
In fact, whether it is action games, FPS games, or DOTA games and RPG games, the domestic market is very large.
The most important thing is a game, how to balance the middle degree between charging and player experience.
Tianhe Network tried step by step and practiced step by step, because Tianhe Network needs the long-term profitability of online games to bring good funds to Tianhe Network.
But for Longzu, leaning against a big tree is good for enjoying the shade. Except for the first Meteor Butterfly Sword, including the ancient sword and hero and the original form of massacre, Longzu didn't think about these at all.
It's OK to make money, but if you earn more and less, then you don't bother to think about it. Anyway, the big brother behind them is not short of their money.
This is Long Zu's attitude. If it is in a general game company, the top management will wait for a wave of blood.
Fortunately, they are under the banner of Tianhe Network, so it doesn't matter how much money they make, as long as you don't lose money and make money.
A large amount of development funds, even projects whose themes cannot pass the domestic review, can still be established.
If it is said out, at least for the domestic industry, it can still surprise a group of people.
"There are still some gaps in technology." The progress of the game is almost half completed, and the basic trial version has already been released.
He didn't get started, but just stood by and felt it, and Chuhe clearly felt the gap.
Of course, this gap is compared with the Red Dead Redemption project.
"It's already the best that can be done at present. If you want to be good, the loss outweighs the gain." Zhang Ke said to Chuhe.
Can the quality of the game be improved?
Of course you can, but the cost is a longer development cycle and development funds.
For the sake of quality, it is also necessary to look at the general environment. Imagine watching Duke Nukem who has been skipping tickets for 13 years forever, and that is the consequence of blindly comparing tickets.
Take a look at World of Warcraft, which has been bounced several times, it is a result of bounced tickets with brains.
If World of Warcraft was delayed for 13 years like Duke Nukem, it would really only be able to sell feelings, and it would definitely not be as amazing as it is now. You must know that the technological update in the game field can be said to be very fast.
Just looking at Tianhe Network's own games, Jianghu released two years ago, if players don't add high-quality mods, ENB and other mods, the picture effect is actually not that amazing.
But at that time, the picture of Jianghu was absolutely top-notch.
Some people say that I am old black pig factory and penguin, no, civilized society and civilized people, everyone should be reasonable, can this be called black to be honest~
(End of this chapter)
Although Wangyi paid a high price in order to win the agency rights of World of Warcraft in China, but soon released an announcement on Wangyi's official website that could feel the joy from the text.
The highest number of online users of World of Warcraft in Huaxia District has exceeded 150 million. Although this news is quite surprising, but with the previous games of Tianhe Network, everyone is just surprised by this.
And this will not be the final data, although World of Warcraft is a point card fee game, not like DNF.
But you have to know that point card charges will only be made after reaching a certain level, so the early stage is still free, at least it will give players a rough trial, such as what the game is like.
In addition, Warcraft itself has at least 1000 million players in China, although 90.00% of them are pirated users.
As for the fact that 150 million genuine copies were sold in China that year, you may not believe it. The experience of these genuine games is the same as that of the pirated version, and even worse than the pirated version.
Victims of legitimate games.
This sentence is now usually used to ridicule the BUG of Ayu's family, and the potato server of Ayu's family.
However, most of the legitimate players in China in the early days can be said to be the first generation of victims of legitimate games.
Affected by World of Warcraft, domestic MMORPG games are extremely bleak. Except for some core players, a large number of traffic players have almost poured into World of Warcraft.
An online game supports the survival of the manufacturer. It is the big R and RMB players who make money, and the big R and RMB players are ordinary traffic players.
Even though these traffic players are all leopard head zero charge, it can be said that they don't take away a penny. Even for the ten yuan props in the game, they can sit in front of the computer for six or seven hours.
But for an online game, these players are still very much needed to serve as a foil for the rich players, otherwise, who will they spend money to pretend to be?
"Warcraft is a good game, but it is impossible to say that it can dominate the world. There is no game that can dominate the world." In Shanghai Longzu's office, Chu He, who had just walked into the office, heard a group of employees gathered Blow it together, and said with a smile.
"Mr. Chu!" Hearing Chuhe's words, everyone was startled and greeted quickly.
"No, Mr. Chu, isn't the DNF you developed to dominate the world in 2D fighting online games? Wangyi and Jiucheng and Shengda's follow-up products have killed themselves one by one. And During the Spring Festival this year, DNF's highest daily activity reached a peak of 800 million." A program wearing glasses flattered silently.
And it was, um, very comfortable.
Instead of directly saying how awesome it is, first point out the game made by Chuhe, and then brag about the achievements of the game, and also come up with convincing relevant data.
"The main thing is to rely on peers to set off. It is also a free game. Our quality is better, and the operation and planning are more conscientious; and they themselves are followers. In addition, the follow-up operations and planning are eager to achieve results. The food is too ugly. So we don't need to do anything at all, they can play themselves to death slowly." Chuhe replied.
The main reason why DNF can do this is that it is a free game, and its peers are quite cooperative.
As for World of Warcraft, there are many places where you can take advantage of loopholes. For example, I am making a MMORPG game with krypton gold. I don’t care about it. I copied the core gameplay and even the UI from your World of Warcraft, but I don’t want to click cards. Anyone can play for a fee.
So will anyone play?No doubt there will be.
Or, I am making a point card game like your World of Warcraft, but I will follow your World of Warcraft in operation and planning. Don’t you not sell data?
Then I don’t sell them either. The mall sells mounts and clothes, which are good-looking but don’t add data. At the same time, you have the IP of Warcraft, which follows the western fantasy route. decline.
For example, many domestic game manufacturers already have this idea.
Including Wangyi, Shengda and Penguin.
What, didn't you say that Wangyi said that their God Catch is the last PC game?
Stop making trouble, Mr. Ding also said that they are doing business, making games, and making money is just a incidental thing.
And this is not the first time that the pig factory has talked about what to say. In the early years, the self-produced Tianxia II promised not to delete files at first, but found it unsatisfactory in the later internal tests, and made several changes repeatedly, delaying the test time, and finally Data deletion is still carried out;
At the same time, it has already publicly announced that Tianxia II will adopt time point card charging, and later it will become a game that charges for free game items. Although it must be because point card charging games do not make more money than item charging, companies also want to make money. But after the charging method was made public, it suddenly changed, and the food looks a bit ugly. The most important thing is that it still uses the slogan of considering players, and by the way, the pig factory also carried forward a word: green free game.
Of course, other game manufacturers, whatever, this has nothing to do with Chuhe and Tianhe Network.
No, and it can't be said that it doesn't matter. After all, it's not a joke to rely on peers to set off. If it weren't for each peer, showing ugly appearances, Tianhe Network would not have the reputation it has today.
Due to the domestic MMORPG boom caused by World of Warcraft, Chuhe has no idea of joining in the fun.
In fact, whether it is action games, FPS games, or DOTA games and RPG games, the domestic market is very large.
The most important thing is a game, how to balance the middle degree between charging and player experience.
Tianhe Network tried step by step and practiced step by step, because Tianhe Network needs the long-term profitability of online games to bring good funds to Tianhe Network.
But for Longzu, leaning against a big tree is good for enjoying the shade. Except for the first Meteor Butterfly Sword, including the ancient sword and hero and the original form of massacre, Longzu didn't think about these at all.
It's OK to make money, but if you earn more and less, then you don't bother to think about it. Anyway, the big brother behind them is not short of their money.
This is Long Zu's attitude. If it is in a general game company, the top management will wait for a wave of blood.
Fortunately, they are under the banner of Tianhe Network, so it doesn't matter how much money they make, as long as you don't lose money and make money.
A large amount of development funds, even projects whose themes cannot pass the domestic review, can still be established.
If it is said out, at least for the domestic industry, it can still surprise a group of people.
"There are still some gaps in technology." The progress of the game is almost half completed, and the basic trial version has already been released.
He didn't get started, but just stood by and felt it, and Chuhe clearly felt the gap.
Of course, this gap is compared with the Red Dead Redemption project.
"It's already the best that can be done at present. If you want to be good, the loss outweighs the gain." Zhang Ke said to Chuhe.
Can the quality of the game be improved?
Of course you can, but the cost is a longer development cycle and development funds.
For the sake of quality, it is also necessary to look at the general environment. Imagine watching Duke Nukem who has been skipping tickets for 13 years forever, and that is the consequence of blindly comparing tickets.
Take a look at World of Warcraft, which has been bounced several times, it is a result of bounced tickets with brains.
If World of Warcraft was delayed for 13 years like Duke Nukem, it would really only be able to sell feelings, and it would definitely not be as amazing as it is now. You must know that the technological update in the game field can be said to be very fast.
Just looking at Tianhe Network's own games, Jianghu released two years ago, if players don't add high-quality mods, ENB and other mods, the picture effect is actually not that amazing.
But at that time, the picture of Jianghu was absolutely top-notch.
Some people say that I am old black pig factory and penguin, no, civilized society and civilized people, everyone should be reasonable, can this be called black to be honest~
(End of this chapter)
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