game development designer
Chapter 336 It's a pity that none of the copyrights can be bought anymore
Chapter 336 It's a pity that none of the copyrights can be bought anymore
Compared with the entire market's unfavorable attitude towards interactive movie games, and most players' dislike of the game Rainstorm.
Everyone in QD, including Chuhe, actually became more and more confident as the completion of the game became higher and higher.
Because this game is really very attractive.
There are [-] different endings in the whole game. Every choice the player makes in the game can change the final ending differently, just like it happened in real life.
At the same time, the QTE elements added in the game are combined with the shots in the game. There is no doubt that this is a masterpiece in an interactive movie game.
Yes, that's how confident I am.
Facing the vast majority of interactive movie games currently on the market, Chuhe, including all employees of QD Studio, dare to say that this is a masterpiece.
If you have to talk about some shortcomings, it may be that in the eyes of many players, Heavy Rain will not become a very fun game.
But if you have to get to the bottom of it, in fact, this is not a very rare phenomenon for interactive movie games.
After all, interactive movie games are the type of game with the most cloud players.
Just like watching a movie or watching a TV series, you can enjoy the plot in the game and enjoy watching it with gusto.
But let them buy the game and play it themselves?
That is impossible.
So we can often see a phenomenon that an interactive movie game has received rave reviews. It seems that players all over the world have played this game. In forums, Twitter and other places where players can communicate, players are discussing fiercely about the content of the game. plot.
Then the developers took a look at the sales, and they didn't think so much at all.
Most of them are cloud players who have cleared customs on video sites such as youtube.
Probably this is similar to the applause or not in the movie.
So now most manufacturers who are still engaged in interactive movie games have started to be other people's little brothers and licking dogs.
For example, let the two major platforms of Sony or Microsoft, whoever gives them a little bonus, they will give the game as exclusive content.
Even for some well-known game manufacturers, the benefit fee given by the platform is even more than the sales profit of the later games.
After participating in TGO, two games including League of Legends within Tianhe Network and the Origin module have officially entered the development process.
Among them, Chuhe handed over the League of Legends project to Cheng Yu. He was only responsible for the overall quality. As for the origin module of the game, Chuhe actually didn’t intrude too much. He just let the financial department set up After setting up a project funding account, let the team that submitted the project make the game themselves.
Because this game is really weird.
To be honest, this is not a game at all, or the MOD maker is more accurate.
Because this game is based on the modules in the source engine, even including the core of the game, the entire team wants to directly use the previous rivers and lakes as the bottom layer.
Well, if you talk about it in more detail.
That is, this game is bound to Jianghu. If you want to play this game, you have to buy a Jianghu.
Moreover, the official MOD production tools of the same type actually have similar functions. If the source mod game has to say something special, it probably includes the model library in the source engine and more powerful editing capabilities.
"More concentrated resources, clearer positions, positioning with heroes, and a faster pace."
"The default unity of skill buttons, smart spell casting and other system settings that are more convenient for novices"
Looking at the game plan drafted by Cheng Yu and his team, Chu He nodded.
Basically, there is no problem. It is completely separated from the focus of DOTA. DOTA cannot surpass the level of competition and strategy, so it emphasizes entertainment and fierce confrontation.
Although the game is played according to such a template, once a regular e-sports event is held and the strengths of both sides are similar, it is likely that the game will develop into two sides carefully brushing for 20 minutes each, and then a wave of team battles to determine the winner, or the early stage When one side gains an advantage, it snowballs directly, and the opponent who hits has no power to fight back and is directly flattened.
But in the confrontation between ordinary players in the passerby game, it will be more intense and exciting. If you have good skills, you can just do it.
As for the unified button, in fact, even DOTA, which relies on major platforms, has built-in modifications on the platform. After all, in the original DOTA, each hero’s skill keys are different. It is a characteristic of DOTA, but this is anti-humanity.
This design is just that the ice frog has not modified the skills, and these skills are derived from the skills in war3, and the shortcut keys are the initials of their skills.
At the same time, the setting of intelligent casting can make it easier for players to use skills. Although this will reduce the accuracy of some skills, it is a good optimization for novice players.
"It's very important to have a hero with enough playability, the iconic one." Chu He looked at Cheng Yu and said.
In a hero tower push game like DOTA, it is very important to have a hero with a logo.
He can be as domineering as Shadow Fiend in DOTA and his skills test the player's basic skills, and he is defaulted to be the one who can best experience solo abilities; he can also be an interesting hero like a butcher; he can also be the great magister Mabik, This kind of hero who can steal your skills and then give them back.
Similarly, Dream Three Kingdoms, which has sprung up in China recently, although most of the heroes are copied from DOTA, there are also some original heroes.
But it doesn't matter, because even if they don't have hero characteristics, they can still play character cards, such as the ugly Dian Wei, and the handsome Zhao Yun, what would you play if you don't know the skills?
Basically, 70.00% of the people will choose Zhao Yun. As for the remaining 30.00%, they probably belong to that kind of pragmatism. They think that Dian Wei must be particularly powerful if he is ugly, and the uglier the character, the more powerful.
As for how this idea came about, it's unclear, and they didn't think about it carefully. Ugly characters are not as good as handsome characters, so how should the skin be sold by then.
"Jump knife, push push stick, you should all know. There is a version of DOTA that will not be interrupted when jumping knife. Although it is not balanced, it is really interesting. Combining displacement with hero skills should be very interesting. Interesting, for example, a certain hero can use a skill in a short time to go back and forth on the battlefield through small soldiers, don't you think it's very handsome?" Chu He touched his chin and said to Cheng Yu.
"It's probably the feeling of 'killing a person in ten steps, never leaving a thousand miles' in the knight's line. Although white clothes and swordsmen are very cliché, they are really handsome, aren't they?" Chu He said looking at Cheng Yu.
"It's a pity that the copyrights of the works of Mr. Jin, Gu Daxia and Huang Daxia are no longer available." Chu He said regretfully.
The game adaptation rights of those popular martial arts novels have basically been divided up by major domestic manufacturers, and it is not the turn of Tianhe Network to intervene.
Jin Lao’s works were eaten up by companies such as Perfect and Sohu, Gu Daxia’s works were divided up by Wangyi and Penguin, and the copyright of Huang Daxia’s works was also swallowed up by NetDragon, a second-rate domestic manufacturer.
As for the works of Master Wen, who wrote God Catch and Heroes of China, they were also divided up by the Internet billion.
Otherwise, it would be a good idea to buy the game copyrights of these novels and create a martial arts alliance.
Chu He shook his head regretfully and sighed.
(End of this chapter)
Compared with the entire market's unfavorable attitude towards interactive movie games, and most players' dislike of the game Rainstorm.
Everyone in QD, including Chuhe, actually became more and more confident as the completion of the game became higher and higher.
Because this game is really very attractive.
There are [-] different endings in the whole game. Every choice the player makes in the game can change the final ending differently, just like it happened in real life.
At the same time, the QTE elements added in the game are combined with the shots in the game. There is no doubt that this is a masterpiece in an interactive movie game.
Yes, that's how confident I am.
Facing the vast majority of interactive movie games currently on the market, Chuhe, including all employees of QD Studio, dare to say that this is a masterpiece.
If you have to talk about some shortcomings, it may be that in the eyes of many players, Heavy Rain will not become a very fun game.
But if you have to get to the bottom of it, in fact, this is not a very rare phenomenon for interactive movie games.
After all, interactive movie games are the type of game with the most cloud players.
Just like watching a movie or watching a TV series, you can enjoy the plot in the game and enjoy watching it with gusto.
But let them buy the game and play it themselves?
That is impossible.
So we can often see a phenomenon that an interactive movie game has received rave reviews. It seems that players all over the world have played this game. In forums, Twitter and other places where players can communicate, players are discussing fiercely about the content of the game. plot.
Then the developers took a look at the sales, and they didn't think so much at all.
Most of them are cloud players who have cleared customs on video sites such as youtube.
Probably this is similar to the applause or not in the movie.
So now most manufacturers who are still engaged in interactive movie games have started to be other people's little brothers and licking dogs.
For example, let the two major platforms of Sony or Microsoft, whoever gives them a little bonus, they will give the game as exclusive content.
Even for some well-known game manufacturers, the benefit fee given by the platform is even more than the sales profit of the later games.
After participating in TGO, two games including League of Legends within Tianhe Network and the Origin module have officially entered the development process.
Among them, Chuhe handed over the League of Legends project to Cheng Yu. He was only responsible for the overall quality. As for the origin module of the game, Chuhe actually didn’t intrude too much. He just let the financial department set up After setting up a project funding account, let the team that submitted the project make the game themselves.
Because this game is really weird.
To be honest, this is not a game at all, or the MOD maker is more accurate.
Because this game is based on the modules in the source engine, even including the core of the game, the entire team wants to directly use the previous rivers and lakes as the bottom layer.
Well, if you talk about it in more detail.
That is, this game is bound to Jianghu. If you want to play this game, you have to buy a Jianghu.
Moreover, the official MOD production tools of the same type actually have similar functions. If the source mod game has to say something special, it probably includes the model library in the source engine and more powerful editing capabilities.
"More concentrated resources, clearer positions, positioning with heroes, and a faster pace."
"The default unity of skill buttons, smart spell casting and other system settings that are more convenient for novices"
Looking at the game plan drafted by Cheng Yu and his team, Chu He nodded.
Basically, there is no problem. It is completely separated from the focus of DOTA. DOTA cannot surpass the level of competition and strategy, so it emphasizes entertainment and fierce confrontation.
Although the game is played according to such a template, once a regular e-sports event is held and the strengths of both sides are similar, it is likely that the game will develop into two sides carefully brushing for 20 minutes each, and then a wave of team battles to determine the winner, or the early stage When one side gains an advantage, it snowballs directly, and the opponent who hits has no power to fight back and is directly flattened.
But in the confrontation between ordinary players in the passerby game, it will be more intense and exciting. If you have good skills, you can just do it.
As for the unified button, in fact, even DOTA, which relies on major platforms, has built-in modifications on the platform. After all, in the original DOTA, each hero’s skill keys are different. It is a characteristic of DOTA, but this is anti-humanity.
This design is just that the ice frog has not modified the skills, and these skills are derived from the skills in war3, and the shortcut keys are the initials of their skills.
At the same time, the setting of intelligent casting can make it easier for players to use skills. Although this will reduce the accuracy of some skills, it is a good optimization for novice players.
"It's very important to have a hero with enough playability, the iconic one." Chu He looked at Cheng Yu and said.
In a hero tower push game like DOTA, it is very important to have a hero with a logo.
He can be as domineering as Shadow Fiend in DOTA and his skills test the player's basic skills, and he is defaulted to be the one who can best experience solo abilities; he can also be an interesting hero like a butcher; he can also be the great magister Mabik, This kind of hero who can steal your skills and then give them back.
Similarly, Dream Three Kingdoms, which has sprung up in China recently, although most of the heroes are copied from DOTA, there are also some original heroes.
But it doesn't matter, because even if they don't have hero characteristics, they can still play character cards, such as the ugly Dian Wei, and the handsome Zhao Yun, what would you play if you don't know the skills?
Basically, 70.00% of the people will choose Zhao Yun. As for the remaining 30.00%, they probably belong to that kind of pragmatism. They think that Dian Wei must be particularly powerful if he is ugly, and the uglier the character, the more powerful.
As for how this idea came about, it's unclear, and they didn't think about it carefully. Ugly characters are not as good as handsome characters, so how should the skin be sold by then.
"Jump knife, push push stick, you should all know. There is a version of DOTA that will not be interrupted when jumping knife. Although it is not balanced, it is really interesting. Combining displacement with hero skills should be very interesting. Interesting, for example, a certain hero can use a skill in a short time to go back and forth on the battlefield through small soldiers, don't you think it's very handsome?" Chu He touched his chin and said to Cheng Yu.
"It's probably the feeling of 'killing a person in ten steps, never leaving a thousand miles' in the knight's line. Although white clothes and swordsmen are very cliché, they are really handsome, aren't they?" Chu He said looking at Cheng Yu.
"It's a pity that the copyrights of the works of Mr. Jin, Gu Daxia and Huang Daxia are no longer available." Chu He said regretfully.
The game adaptation rights of those popular martial arts novels have basically been divided up by major domestic manufacturers, and it is not the turn of Tianhe Network to intervene.
Jin Lao’s works were eaten up by companies such as Perfect and Sohu, Gu Daxia’s works were divided up by Wangyi and Penguin, and the copyright of Huang Daxia’s works was also swallowed up by NetDragon, a second-rate domestic manufacturer.
As for the works of Master Wen, who wrote God Catch and Heroes of China, they were also divided up by the Internet billion.
Otherwise, it would be a good idea to buy the game copyrights of these novels and create a martial arts alliance.
Chu He shook his head regretfully and sighed.
(End of this chapter)
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