game development designer

Chapter 358 The Tianhe Network Who Can't Count to Two

Chapter 358 The Tianhe Network Who Can't Count to Two

An old friend of Tianhe Network, Charles, came to Tianhe Network again. Since EA and Tianhe Network began to cooperate, Charles found that his annual trips to China were several times more than before, and all of them were sent to the door on his own initiative.

Well, the purpose this time is naturally also for the new game on Tianhe Network.

As the time draws closer, the new year's E3 exhibition is also held as usual. Tianhe Network was invited and had a large-scale exhibition area, which is no surprise.

At the same time, because of the opening of the exhibition, major game manufacturers have also started to do things, such as their own "spoilers" about the games that will be exhibited, or the projects that are secretly prepared.

There is no doubt that players will be able to see these items on the day the exhibition begins.

At the same time, established manufacturers such as EA, Ubisoft, Activision, and Capcom have also begun to launch special official websites secretly. As for the content of the official website, it is usually mysterious, and the blurred picture and nothing can be seen. The promotional video, coupled with some clues they actively released, allows players to guess the content of the game.

For example, Tianhe Network's global official website has an extra sub-link.

After clicking to enter, a miniature picture of the city will appear on the website, but it looks very blurry, and at the same time, burning flames can be vaguely seen in the city.

Is Tianhe Network going to release a new game?
When the No.1 player discovered this website and posted it on the social platform, countless inquiring players immediately entered this mysterious website.

What kind of game is this?
There's a city in the background, and what appears to be a ruined city.

Could it be Prototype 2?

Some players gave their own guesses, but they were quickly denied. Tianhe Network has no tradition of releasing sequels so quickly.

You must know that even for such a successful work as Red Dead Redemption, Tianhe Network has no plans for a sequel, and the previous games such as PlayerUnknown's Battlegrounds and Jianghu are all good, but unfortunately there is no sequel.

Similarly, countless players hope that Tianhe Network can release sequels of games such as Famine, but Tianhe Network seems to have never heard of it, and ignores them at all. These games have been successful and have a large number of fans.

"Maybe it will be Left 2 Dead [-]? The city scene, but it is burning with flames, doesn't it symbolize the destruction of civilization?" Some players with big brains guessed half right.

And it has been recognized by many people, but some people still express doubts.

"Personally, I think it should be a new game, not Left 2 Dead [-]. You must know that the art style of the Left [-] Dead series is completely different from the style of the city on the website screen."

"+1, how could it be Left 2 Dead 2? Tianhe Network doesn't even know how to count [-]!"

Countless players exchanged their opinions in the forum, and at the same time, many people checked Chuhe's Weibo and Twitter, wanting to know what kind of game this is.

Facing the enthusiastic requests from the majority of players, Chuhe sincerely expressed that he had no comment.

Although Chuhe didn't answer, countless players didn't express concern. Why wouldn't everything be clear on the day of E3?

And it hasn't been long, has it?

If Chuhe knew about this, he would definitely show a shameful expression.

Because about the last survivor's project, I really don't understand it.

Like the original Red Dead Redemption, at this year's E3 exhibition, they only intend to announce two or three original paintings, and a project name, and there is no new content to be announced other than that.

Of course, these things must not be said in advance, otherwise Chuhe is really afraid that just after moving to the new building, there will be crazy fans and players coming up to make trouble.

After all, all over the world, including Long Zu and TINGK, have been messed with by crazy players.

"Chu, you are really unkind." In the reception room, Charles complained to Chuhe.

I regard you as a brother, but you secretly poach the wall.

On the front foot, we are still good partners who work closely together, and then you just turn around and poach my generals away.

And this is not the first time, the battlefield project team earlier, and the Medal of Honor project team later, your Tianhe Network's hoe has never stopped.

The game world is so big, why do you have to stare at EA to grab wool, you go dig Ubisoft and Activision!

For the FPS project, Ubisoft's Toronto studio and Activision's Vision studio are all well-known in the industry.

Listening to Charles complaining about the same thing, Chu He laughed: "Two-way choice, and the Mass Effect project is not going to be temporarily hidden, and the Star Wars project will not use Gila and Amy; in addition, EA also There is no shortage of recruiting people from our Tianhe Network, the original project team of Red Dead Redemption, the branch studio in Singapore, but you took it away in a package."

It is not uncommon to poach talent in the game industry. Tianhe Network poached talent from Ubisoft, Blizzard, and EA, and other manufacturers will naturally poach talent from Tianhe Network.

Although it’s just about wool, Tianhe Network’s EA is more serious.

It is worth mentioning that although EA, Ubisoft, Blizzard, and Activision are all big brothers in the game industry, including Microsoft, Sony, and Nintendo, they often poach people from other game manufacturers.

But THQ is the best at poaching people, and Chuhe doesn't know what kind of medicine this former giant of children's games has taken.

While entering large-scale game projects, several large-scale 3A projects have been established in succession, with an initial investment of more than 3 million U.S. dollars, and the total budget of all projects is as high as 10 billion U.S. dollars. Even EA and Ubisoft dare not play casually like this, but THQ dares In this way, THQ who took the wrong medicine fully demonstrated what it means to be unruly and unstable.

Then THQ, which established multiple 3A projects, is still furiously laying off employees, and the studios that were laid off are still experienced studios in the game field such as ACT and ARPG.

Of course, that’s fine too. While THQ is laying off staff, it’s crazily waving dollar bills at Microsoft, EA, Ubisoft, Activision, and Tianhe Network to poach people.

Then digging people, laying off employees, setting up projects, THQ, which failed to become a super-first-line industry leader, bankrupted itself.

At the beginning of the month, THQ has officially declared bankruptcy. At the same time, several major studios under its umbrella, as well as game copyrights and ongoing projects, will be auctioned off.

At present, Tianhe Network is participating in this auction. If there is no accident, the relic studio and Shuilei studio under the original THQ will be purchased by Tianhe Network at a price of 3000 million US dollars.

Among them, Relic Studio has created the famous Company of Heroes series, and the famous work of Nai Lei is the Warhammer 40K series.

Some niche, but also have a lot of popularity, and after the acquisition of these two studios, Chuhe's plan is to merge these two studios, and still let them develop their old business, that is, RTS type games. make.

It's just the background of the game, Chuhe intends to let them focus on the history of China.

For example, change the background of the Warhammer 40K series to Three Kingdoms, and change the background of the Company of Heroes series to the War of Resistance.

The reason why I have such an idea is mainly because it is clearly the history of the Chinese people, but the best in the game is the dark glory of the neon. Whether it is the Romance of the Three Kingdoms or the Wushuang series, the theme of the Three Kingdoms, when it comes to the game On the other hand, the first thing that comes to mind is a game company from Neon, which is really a bit ironic.

At the same time, there is also a little relationship, that is, the transaction with the PY above, the previous rainstorm can pass the trial, mainly because Chuhe participated in a meeting related to the above, this was able to harmonize part of the compared pictures, and then successfully passed trial, otherwise it would not be so easy.

(End of this chapter)

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