game development designer

Chapter 446 An embarrassing situation

Chapter 446 An embarrassing situation

"President Chu, long time no see."

When Chuhe took a piece of durian cake from the table and put it in his mouth, a man came to Chuhe's side and said with a smile.

Meng Xiansheng, who is an official network element, has not done much in terms of game development and related operation content in terms of network elements, but it does not mean that he really does not pay attention at all.

Moreover, unlike most game investors in China, Meng Xiansheng does not simply focus on profit for the games of his network element.

Otherwise, entering the field of mobile games is the best choice.

Although there is already a deformed market in the field of mobile games, you cannot deny that this is a big market.

If you want to win in this big market, you generally have three factors. First, your game does have its own characteristics and playability. This is very difficult. Generally, it is a small independent production team that takes this road. , or a company that doesn't have much money.

The second is to rub hot spots, make short-term profits, launch whatever is popular, and earn quick money for a period of time. Ordinary players think that making games is difficult. It is indeed difficult to make games, but this does not mean making quick money. mobile games.

Some domestic game manufacturers, working overtime 24 hours a day, even taking into account testing and quality supervision, they can produce a game for you in only one week.

Of course, get it out and get it out, and get the version number to pass the review. This is the most important issue.

As for the third point, it’s even simpler. It’s an upright capital crush. After all, most mobile game players are fast-food players. If the publicity is in place, the game is not too bad, and it is basically invincible. Of course The premise is that the difference between planning and eating is really hard to see.

If Meng Xiansheng simply wants to make money through games, he doesn’t need to throw tens of millions or tens of millions of investment into the quagmire of a stand-alone machine. With the capital strength of the network element itself, he wants to make money by making mobile games. Refer to the success in the market. Krypton gold mobile game, this is not difficult for them.

"Long time no see, Boss Meng." Chu He nodded lightly, smiled and tore off a wet towel from the side to wipe his hands clean and shook hands with Meng Xiansheng.

Meng Xiansheng is not a gamer, and he doesn't even know how to make games, but compared to other investors and big bosses, Meng Xiansheng is a little better.

That is, those who dare to delegate power to their subordinates will not intervene in the plans of the company below.

"I haven't lost any of Tianhe Network's games, and sometimes I often wonder when the network element will be able to produce such excellent games as Tianhe Network." Meng Xiansheng said with emotion.

"The game quality of Wangyuan is already second to none in China. Compared with Tianhe Network, it is a bit unfair to Wangyuan." Chuhe also said very sincerely.

Compared with Tianhe Network, the network element is really unfair to the network element, not to mention the design of the game, the concept includes the follow-up operation, these are the key selling elements of the game.

Just relying on hard power, the gap between NE and the studios under Tianhe Network is still very far.

Whether it is programs, art, or planning teams, Tianhe Networks is the top group in the world. Apart from the domestic game industry personnel, the most important thing for Tianhe Networks is the successive acquisitions and poaching of foreign studios.

To put it bluntly, in terms of technology alone, Tianhe Network can crush network elements.

"Large investment is not very wise for the domestic market. Small costs are the mainstream, and large and medium-sized costs are more suitable for multiplayer games." Chu He looked at Meng Xiansheng for a while and said.

Chuhe had private exchanges with many old acquaintances in China, such as Ma and Ding behind Wangyi and Penguin.

I have to say that these people are very attractive and capable leaders, but Chuhe has a different philosophy from them, or Chuhe is the boss of a game company, while they are the bosses of an Internet company.

For Chuhe, how to make games that players like and be liked by players while maintaining the company's revenue is a primary feature.

For them, how to make games that can make money, purely treating the game business as cash milk, is second only.

But Meng Xiansheng is a strange thing, because for him, the game company is a toy for him. Wang Yuan has been making oriental-style games.

For example, in the games under Wangyuan, Meng Xiansheng often participates in the game production, but he doesn't point fingers and let the team do what he wants, but let the plot planners add a character based on himself in the game, and then he In the motion capture, and post-dubbing.

Just like the late old man Stan Lee, he used to like to show his face in Marvel movies and make cameo appearances.

But in general, Meng Xiansheng doesn't expect the game company to bring him much money, he cares more about whether the game company can make him feel meaningful.

Such as reputation, such as spiritual pleasure.

Of course, although he doesn't expect to make a lot of money, Meng Xiansheng also doesn't want wangyuan to only lose money when it is responsible for its own profits and losses.

Therefore, compared with other game companies, Wangyuan appears to be a little purer.

The scale of the domestic stand-alone market is not as small as imagined. Not only The Last Survivor, but also Red Dead Redemption, Nier and many other games, the sales in China are among the top three.

Although there is no way to compare it with North America, which has a mature market, it is definitely a force that game manufacturers cannot ignore.

Compared with foreign game manufacturers, Wangyuan and Tianhe Network have a common identity, which is the so-called own people.

But the difference with Tianhe Network is that the network element has a great disadvantage.

The most critical point is the gap at the technical level, and then there is the problem of positioning.

Tianhe Network was able to spend [-] million or more for game development because Tianhe Network's positioning was not only domestic but also global.

But Wangyuan is different. They are obsessed with Huaxia style and pure stand-alone, which leads to their audience shrinking and shrinking, only limited to domestic players who love this theme.

In addition, there is a peer Tianhe network in China, which promotes the development of domestic games, and at the same time, players will involuntarily mention Tianhe network for comparison.

In this case, do you dare to sell your game at the same price as Tianhe Network?
Don't make trouble, even if you sell half the price, people will question it.

The base of players who are willing to pay is here. If the price is low, the cost cannot be recovered, and if the price is high, players will not buy it. This is an embarrassing situation for NEYU.

(End of this chapter)

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