game development designer
Chapter 471 There Are Too Many Things You Can Take Out
Chapter 471 There Are Too Many Things You Can Take Out
Vendors like Tianhe Networks have a very good position at the Cologne exhibition. It can be said that the exhibition area for first-class manufacturers and the exhibition area for second-rate manufacturers are properly arranged.
Although it is operated by Tianhe Network and Penguin, after all, it only focuses on niche independent games and small productions, so the domestic independent game booth is not very ideal, and it is quite remote.
But many domestic game production teams are very excited. After all, this is the Cologne Game Show, the game show second only to E3.
They don't have extravagant expectations about the location at all. Being able to enter the exhibition hall and get a place, and being able to bring their games to this stage, is already exciting enough for them.
In Shanghai's Hongqiao Airport, several game producers who had already agreed with each other met.
"I didn't expect that I would be able to bring the game to the Cologne Game Show. It's something I dare not even think about." Wang Lei, with eyes full of eyes, looked at a few friends in the industry around him, and said in a tone of emotion.
"No, I thought that the biggest effect of my game would be to log on to the steam platform and wegame platform, and then sell a dozen or 20 copies." Cheng Guang, a game producer next to him, also used a teasing tone He smiled and said.
"Hey, the tone is not small, a dozen or 20 copies? You think everyone is Tianhe Network." Wang Lei laughed, and then said.
The few people next to him were also laughing and talking nonsense.
"People, you always have to have a dream, and during the beta test, the feedback from the players was very good, but there is still a little problem with the novice guide on the UI." Cheng Guang waved his hand and said.
"Stop showing off, I'm sore, we've been dismissed." Zhang Yida said with a sigh of envy.
They are all independent game producers who participated in the support of Tianhe Network and wegame, and their games are also low-cost independent games.
Basically, they are games with pixel art style. After all, they cannot have the money to develop large-scale 3D games.
The number of places is limited, and if some people are selected, then others will naturally be rejected. However, everyone has no emotion about this, but they are envious in their hearts. After all, the selection this time is basically open and transparent, and there is no shady scene.
Other people's games are just a little bit better.
"I still don't know how many players can be attracted at Cologne. It will be embarrassing if it is not all domestic media or past domestic players." Wang Lei said a little nervously.
After all, everyone is in the industry, and they have a little understanding of the situation of this kind of exhibition abroad.
When there was no Tianhe network, even though Penguin and Wangyi would go to E3, Cologne and other game exhibitions to join in the fun every year, including domestic news reports, there were huge crowds of people.
But ordinary players don't know the real situation, so can those in this industry not know?
What kind of game did you come up with yourself, do you have no clue in your mind?
After all, it costs money to participate in the exhibition. Of course, the tickets for the Cologne Game Show are much cheaper. Unlike the E3 show, which is as high as 995 US dollars, the four-day full ticket for the Cologne Games Show is only 34 euros.
"That depends on our own ability. By the way, how is your English translation of the game?" Cheng Guang asked curiously when he thought of something.
"Don't talk about it, this is a text-based game. There are too many texts, and it's still a traditional martial arts game. At that time, I didn't consider foreign factors at all. I guess this time I will go for gold plating." Wang Lei was very depressed. Said.
There is no way around this. Even if Tianhe Network releases this type of game, it is likely to be a hit in the overseas market.
…………
Compared with the complex mood of many domestic independent game producers who are selected to go abroad to Cologne, Chuhe is much more relaxed.
With the disclosure of the news, there are already countless domestic and foreign game media gearing up, waiting to report the latest news as soon as possible.
The official websites of major media have launched special interfaces, and the names of major manufacturers have already been listed on it, including the game lineup revealed in advance below.
There is no doubt that Tianhe Network is the most concerned by players. The news has not been revealed too much, and countless players are already guessing. Will it land on PC, is the co-publishing company still EA, and Tianhe Network, which has acquired 5% of Ubisoft's shares, will it have any actions other than IP linkage with Ubisoft.
However, Tianhe Network really didn't pay too much attention to these things, and they themselves didn't feel any excitement. After all, this is not the first time they have participated in this type of exhibition, and compared with the past, they were able to show it this time. There are just too many things.
The first is the two-part war series on the ruins and mines, followed by a sci-fi game called "The Outer Worlds" by Black Light Studios, and a new project called "Becoming Human" by QD, Platinum Studios It is also developing a new work of "Star God Chain", together with the "Dawn of Dawn" of the main part, and the follow-up DLC of the last survivor.
Of course, considering the independence of each studio, except for the two parts of "The Last Survivor" and "Dawn" and "War", the rest of the games have separate exhibition areas, but even so, only the things brought by Tianhe Network , is enough to make players crazy and shocked.
If you have to pick a little thorn in it, it is probably that except for "The Last Survivor", the other games are basically the kind that draw big cakes.
Maybe you can see gorgeous and tempting game trailers and demos, but want to get started with the content of the game?
Then goodbye!
Of course, compared with the much-anticipated Tianhe Network, other domestic manufacturers who also participated in the exhibition, such as Penguin and Wangyi, were more depressed.
Fortunately, Penguin was mixed with the Wegame exhibition area after all. In addition to some mobile games and online games under Penguin, there were also some independent games that joined the Wegame camp, which could more or less attract some domestic attention.
As for Wangyi, all of them are mobile games. Those who don’t know it think that this is a manufacturer that focuses on the field of mobile games like Cygame and Gameloft.
In previous years, there were no other manufacturers, only Tianhe Network participated in the exhibition, and the space of major domestic media was not very good, and all of them were given to Tianhe Network.
But this year is different. In addition to Tianhe Network, Tianhe Network and Penguin also sent a batch of domestic independent games to the past. There are too many things to report.
As for Wangyi, let’s forget it, and save the player from saying that his media has collected money.
(End of this chapter)
Vendors like Tianhe Networks have a very good position at the Cologne exhibition. It can be said that the exhibition area for first-class manufacturers and the exhibition area for second-rate manufacturers are properly arranged.
Although it is operated by Tianhe Network and Penguin, after all, it only focuses on niche independent games and small productions, so the domestic independent game booth is not very ideal, and it is quite remote.
But many domestic game production teams are very excited. After all, this is the Cologne Game Show, the game show second only to E3.
They don't have extravagant expectations about the location at all. Being able to enter the exhibition hall and get a place, and being able to bring their games to this stage, is already exciting enough for them.
In Shanghai's Hongqiao Airport, several game producers who had already agreed with each other met.
"I didn't expect that I would be able to bring the game to the Cologne Game Show. It's something I dare not even think about." Wang Lei, with eyes full of eyes, looked at a few friends in the industry around him, and said in a tone of emotion.
"No, I thought that the biggest effect of my game would be to log on to the steam platform and wegame platform, and then sell a dozen or 20 copies." Cheng Guang, a game producer next to him, also used a teasing tone He smiled and said.
"Hey, the tone is not small, a dozen or 20 copies? You think everyone is Tianhe Network." Wang Lei laughed, and then said.
The few people next to him were also laughing and talking nonsense.
"People, you always have to have a dream, and during the beta test, the feedback from the players was very good, but there is still a little problem with the novice guide on the UI." Cheng Guang waved his hand and said.
"Stop showing off, I'm sore, we've been dismissed." Zhang Yida said with a sigh of envy.
They are all independent game producers who participated in the support of Tianhe Network and wegame, and their games are also low-cost independent games.
Basically, they are games with pixel art style. After all, they cannot have the money to develop large-scale 3D games.
The number of places is limited, and if some people are selected, then others will naturally be rejected. However, everyone has no emotion about this, but they are envious in their hearts. After all, the selection this time is basically open and transparent, and there is no shady scene.
Other people's games are just a little bit better.
"I still don't know how many players can be attracted at Cologne. It will be embarrassing if it is not all domestic media or past domestic players." Wang Lei said a little nervously.
After all, everyone is in the industry, and they have a little understanding of the situation of this kind of exhibition abroad.
When there was no Tianhe network, even though Penguin and Wangyi would go to E3, Cologne and other game exhibitions to join in the fun every year, including domestic news reports, there were huge crowds of people.
But ordinary players don't know the real situation, so can those in this industry not know?
What kind of game did you come up with yourself, do you have no clue in your mind?
After all, it costs money to participate in the exhibition. Of course, the tickets for the Cologne Game Show are much cheaper. Unlike the E3 show, which is as high as 995 US dollars, the four-day full ticket for the Cologne Games Show is only 34 euros.
"That depends on our own ability. By the way, how is your English translation of the game?" Cheng Guang asked curiously when he thought of something.
"Don't talk about it, this is a text-based game. There are too many texts, and it's still a traditional martial arts game. At that time, I didn't consider foreign factors at all. I guess this time I will go for gold plating." Wang Lei was very depressed. Said.
There is no way around this. Even if Tianhe Network releases this type of game, it is likely to be a hit in the overseas market.
…………
Compared with the complex mood of many domestic independent game producers who are selected to go abroad to Cologne, Chuhe is much more relaxed.
With the disclosure of the news, there are already countless domestic and foreign game media gearing up, waiting to report the latest news as soon as possible.
The official websites of major media have launched special interfaces, and the names of major manufacturers have already been listed on it, including the game lineup revealed in advance below.
There is no doubt that Tianhe Network is the most concerned by players. The news has not been revealed too much, and countless players are already guessing. Will it land on PC, is the co-publishing company still EA, and Tianhe Network, which has acquired 5% of Ubisoft's shares, will it have any actions other than IP linkage with Ubisoft.
However, Tianhe Network really didn't pay too much attention to these things, and they themselves didn't feel any excitement. After all, this is not the first time they have participated in this type of exhibition, and compared with the past, they were able to show it this time. There are just too many things.
The first is the two-part war series on the ruins and mines, followed by a sci-fi game called "The Outer Worlds" by Black Light Studios, and a new project called "Becoming Human" by QD, Platinum Studios It is also developing a new work of "Star God Chain", together with the "Dawn of Dawn" of the main part, and the follow-up DLC of the last survivor.
Of course, considering the independence of each studio, except for the two parts of "The Last Survivor" and "Dawn" and "War", the rest of the games have separate exhibition areas, but even so, only the things brought by Tianhe Network , is enough to make players crazy and shocked.
If you have to pick a little thorn in it, it is probably that except for "The Last Survivor", the other games are basically the kind that draw big cakes.
Maybe you can see gorgeous and tempting game trailers and demos, but want to get started with the content of the game?
Then goodbye!
Of course, compared with the much-anticipated Tianhe Network, other domestic manufacturers who also participated in the exhibition, such as Penguin and Wangyi, were more depressed.
Fortunately, Penguin was mixed with the Wegame exhibition area after all. In addition to some mobile games and online games under Penguin, there were also some independent games that joined the Wegame camp, which could more or less attract some domestic attention.
As for Wangyi, all of them are mobile games. Those who don’t know it think that this is a manufacturer that focuses on the field of mobile games like Cygame and Gameloft.
In previous years, there were no other manufacturers, only Tianhe Network participated in the exhibition, and the space of major domestic media was not very good, and all of them were given to Tianhe Network.
But this year is different. In addition to Tianhe Network, Tianhe Network and Penguin also sent a batch of domestic independent games to the past. There are too many things to report.
As for Wangyi, let’s forget it, and save the player from saying that his media has collected money.
(End of this chapter)
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