game development designer

Chapter 522 Goodwill towards independent games

Chapter 522 Goodwill towards independent games
After learning about the TEU platform, many players downloaded it as soon as possible. Players including the Tianhe network platform, as well as Rotten Orange and uplay players found that the platform also has a special drainage entrance.

Of course, this is to attract traffic to the new platform. It can be said that the new TEU platform is completely a combination of Uplay, Rotten Orange and Tianhe Network’s own platform.

However, there is another kind of share in the commission. After the event is completed, the money from the squire will be paid in full, and the money from the small factory will be shared with everyone.

Including Tianhe Network, Ubisoft, and EA's games, the share of the TEU platform does not take a cut, after all, it can be said to be its own thing.

And the share saved on this can be used for discounts on the game itself to attract players.

"Games on TUE are so much cheaper! Dawn of Tianhe Network is actually 50 yuan cheaper than that on the steam platform!" Zhang Xialan, who also saw the news about TEU, downloaded the TEU platform and couldn't help but look at the prices in the game store. surprise.

For a new game, if you want to get a discount, you have to wait at least three or four months, especially for the games under Tianhe Network, there are very few discounts.

Unless it is some old games, it is directly cheaper by 50 yuan, which is already a very big discount.

And after taking a look at other games in the TEU store, they are all about 20-50 yuan cheaper than those on the steam platform, and some old games are even the price of Chinese cabbage.

And there are many functions on the game platform, such as a dedicated game community, and MOD workshops. The only thing that is not as good as the steam platform is probably the display interface for individual users. In this respect, there are not as many functions as the steam platform. A circulation market without a steam platform.

But these are not the main things for Yang Xialan. He is different from those Steam users who play platforms instead of games on Xijiayi. He just wants to play fun games.

As long as it doesn't affect the game experience and personal interests, he doesn't care about the battle between platforms.

He has been scolding EPIC on the Internet before, mainly because the other party monopolizes a lot of fun games, and it does not open the country, so there is no way to buy genuine games.

How can people stop scolding this kind of operation?

Out of trust in Tianhe Network, Yang Xialan added the Lurker, which was only released by Tianhe Network not long ago, into the shopping cart.

He has also heard about this game, but he has not played it himself, and the price of the game itself is about 30 yuan cheaper than that of the steam platform, so he can just try it out and see what this platform is like.

Scan the code, pay in one go, and then the game enters the inventory, and a specially stated terms and agreement pops up, and I glanced at the entire game. The refund is similar to that of the steam platform.

Within one week from the date of game purchase, and the playing time does not exceed 2 hours, an unconditional free refund can be made.

However, through multiplayer mode, cheating is banned and refunds will be prohibited.

"Download at full speed, the platform is okay!" Looking at her download speed, Yang Xialan's eyes could not help but light up.

For the game platform, it is very important whether players can download at full speed. After all, a large-scale game costs dozens of G. If it cannot be downloaded at full speed, it can only be downloaded at a speed of one or two M. It's so worrying.

The most criticized of the earlier rotten oranges and uplay is their download speed. It often happens that the download speed is only a few tens of K, which is simply helpless.

How embarrassing is it that I can’t download the game after buying it?
.........

When players are trying to download the platform, many people in the industry are also paying attention to this new platform of Tianhe Network, EA and Ubisoft, wanting to see how it performs.

Ten hours after the platform was launched, Tianhe Networks, EA and Ubisoft announced a news at the same time.

Ten hours after the TEU platform was launched, the number of registered users reached 1000 million, and more than 1500 million copies of the game were sold.

As soon as this news came out, all the people in the industry around the world looked sideways.

The number of registrations is 1000 million. This is not an exaggeration. After all, Tianhe Network, Ubisoft, and EA have diversion efforts there. At the same time, DOTA2, League of Legends, PlayerUnknown’s Battlegrounds, and EA’s Battlefield, Fifa, The Sims, and Ubisoft Games with a large number of users, such as The Division and Rainbow Six, have landed on TEU.

It is not surprising for a platform with such a high starting point as TEU to reach 1000 million users within ten hours.

What really matters is that within ten hours, 1500 million TEU copies of the game were sold.

This is based on the fact that EA, Ubisoft, and Tianhe Network have not launched new games. If you really want to say that the latest game Tianhe Network is latent, it is considered a game.

But what kind of game is that, a game about Chinese history, and it's also about social politics.

Foreign players are not very interested in this game.

Moreover, the platform itself has not joined any independent game manufacturers, or small and medium game manufacturers.

Most of the contracts that have been signed are small factories that have signed distribution cooperation with Ubisoft and EA.

In this case, 1500 million copies of the game can be sold, even if most of them are old games at the price of cabbage, such as Assassin's Creed 1, Assassin's Creed 2, Assassin's Creed 3, or Left [-] Dead. It is also enough to show that this platform does not only have users, but no consumption power.

Backed by three giants in the game industry, with sufficient funds, rich channels, and powerful technology, coupled with the fact that its platform is very friendly to manufacturers and has a low commission, it is hard not to be attractive.

Especially for ordinary small game manufacturers, the TEU platform is more like an oasis they saw while walking in the desert.

This is a great benevolent person!

The 15% commission is less than half of the commission compared to the steam platform. At the same time, the platform will also provide price subsidies. For example, in terms of game discounts, games priced at 90 yuan are sold at 80 yuan on TEU, but among them The price difference of 10 yuan will be paid by the TEU platform.
At the same time, compared with the steam platform, TEU is obviously more friendly to small and medium-sized and independent game producers.

For these independent game manufacturers, what is the most important thing?
There is no doubt that it is the help of capital technology.

In fact, the specific method of TEU is still unknown, but as far as the current attitude is concerned, it is clear that TEU is more friendly to most small independent game manufacturers than EIPC and steam platforms.

(End of this chapter)

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