game development designer
Chapter 531 APEX Hero
Chapter 531 APEX Hero
One month later, the follow-up optimization of Respawn Entertainment's Pinnacle Legend has been completed, and the entire game, including the server, is ready to go online at any time.
There is no plan to let Respawn Entertainment land on the steam platform. There is no doubt that Respawn Entertainment's peak legend is exclusively on the TEU platform.
After all, one is his godson, and the other is a passerby who has nothing to do with him. As long as he chooses which one, he will make a choice from his heart.
Based on the game development based on the code base of Titanfall 2, the game optimization can be said to be very good.
The only thing that makes Chuhe feel uncomfortable is that the game itself is still biased towards the style of Meiman, which is not ugly in his own aesthetic point of view, but it is definitely not beautiful either.
"Aren't Pinnacle Legends going to release physical games?" Charles, who was in charge of EA's contact with Tianhe Network, said a little strangely in the remote online meeting.
Regarding the game of Peak Legend, from the development to the sudden announcement that it will be launched soon, there was no contact with EA to mention the issue of distribution.
This suddenly made EA a little panicked.
Didn’t all your games in the past be given to us by EA?
Later, you bought 5% of Ubisoft's shares, but our EA immediately gave up 4.5% of the shares to let you enter the market.
Why didn't you release the latest game to us?
Although considering various reasons at the beginning, EA also rejected the opportunity to invest in Legend of the Peak, but this does not mean that they are unwilling to release this game.
Or could it be that Ubisoft, a bad guy, secretly pried the corner of the wall?
EA, who didn't know how anxious he was, immediately went to Tianhe Network regardless of whether it was working time or not.
Then they got a news that surprised them.
The game itself does not require money, but rely on in-app purchases to make money?
No, why does this operation feel so familiar?
After listening to Chuhe's explanation, Charles only felt that this operating strategy seemed a little familiar.
Isn't this what EA often does?
It’s just that what EA wants to do is a bit more than this. They charge money for the game itself, but the subsequent DLC is free, and then rely on in-app purchases to cheat players out of money in their pockets.
FIFA is one of the most typical representatives, but if you think that EA will not cheat players on DLC, it is a big mistake.
Who are the DLC maniacs in the industry?
The Three Kingdoms Warriors series, the Dead or Alive series, An Rong and the Pants Demon become a neon fashion factory after they fit together?
Barely counted as one, but it is the one at the younger brother level. SCS Software's simulated trucks, Paradox's King of Kingdoms and other series, and EA's Sims series are all famous DLC monsters.
"In-app purchase methods similar to League of Legends and DOTA2, guns, character skins, special effects, etc." Chu He listened to Charles asking about the in-app purchase methods of Peak Legend and did not hide anything.
At the beginning, Respawn Entertainment also wanted to carry out krypton gold for heroes, so that players can use the currency accumulated in the game to buy heroes, or directly krypton gold to buy new heroes.
But after listening to Respawn Entertainment's plan, Chu He said that since in-app purchases are required, don't play these operations that will affect the player's game balance experience.
Although the new heroes may not be very strong, the game still relies on marksmanship and tactics, but players will always have an inherent impression that krypton gold heroes are stronger than ordinary heroes.
Even if it is a free game, even if the Krypton gold hero is more powerful than the free hero, there is nothing wrong with it, after all, the manufacturer also needs to have a meal.
But this is for ordinary manufacturers. Chuhe’s words actually don’t care about these. Since competitive games have decided to open the threshold for free, they can simply be free for all heroes like DOTA2, and charge for appearance.
What's more, as long as the appearance is done well, the game's ability to attract money may not necessarily be weak.
League of Legends and DOTA2 are both very good examples. Together, the two games can generate a net profit of 3 million US dollars per month.
…………
In the EA headquarters the next day, after listening to Charles' report, Wilson showed a dazed and see-through expression.
"Tianhe Network probably wants to use this game to attract players to join. After all, the steam platform just announced that their flag-carrying masterpiece Counter-Strike Global Offensive is free. A threat." Wilson smiled and expressed his opinion.
Players in the platform battle are the most important part. In order to attract players, the steam platform officially announced not long ago that its classic game Counter-Strike is free to all players.
In fact, it doesn't matter much whether it is free or not, because the player base of this game has basically been finalized in a few years, and the number of players will not skyrocket because of free.
In the past, the high sales volume of Counter-Strike was mainly due to the re-purchasing of cheaters after they were blocked. This time, the game update has reduced the cost of cheaters. Players have complained about the game, including steam platforms and major communities. There are too many cheats in it, even the matching casual mode is full of cheats.
It can be said that Valve has overestimated their Counter-Strike Elite a bit. Although this game has a very large audience worldwide, it is a game that has been released for several years after all.
"If it is a normal model, this APEX of Tianhe Network may be able to achieve good results, but in today's situation, there is already a similar type of battle royale game PlayerUnknown's Battlegrounds on the TEU platform, and AEPX has limited appeal to players. Most of them attract ordinary players who are unwilling to spend money, and they don’t intend to add items that affect the value of the game. In the final analysis, they are just ordinary guns and character skins. The profit of this game may not be satisfactory. Tianhe The main idea of the network is probably to use this to attract the player base.” The person in charge of market operations in EA speculated.
Without special data analysis, APEX Heroes, also known as Pinnacle Legend, has not been officially launched yet, so they can only use their brains to make guesses.
"And there is another very important issue, that is the problem of cheating. Although Tianhe Network is very determined to govern the cheating, and the technology is also top-notch in the industry, this is a free game after all. Even if it is bound to a hardware title, The cost for players to cheat is also very low." Someone then added.
For any FPS game, it is impossible to log on to PC without facing a serious problem, that is, cheating.
Even for the classic IP Call of Duty, the sales volume on the host platform is many times higher than that on the PC. The main wish is that the host platform has no plug-ins, while the PC platform has plug-ins.
Even the host platform has cheating parties for keyboard and mouse peripherals, but this kind of hardware cheating is much better than technology software cheating.
(End of this chapter)
One month later, the follow-up optimization of Respawn Entertainment's Pinnacle Legend has been completed, and the entire game, including the server, is ready to go online at any time.
There is no plan to let Respawn Entertainment land on the steam platform. There is no doubt that Respawn Entertainment's peak legend is exclusively on the TEU platform.
After all, one is his godson, and the other is a passerby who has nothing to do with him. As long as he chooses which one, he will make a choice from his heart.
Based on the game development based on the code base of Titanfall 2, the game optimization can be said to be very good.
The only thing that makes Chuhe feel uncomfortable is that the game itself is still biased towards the style of Meiman, which is not ugly in his own aesthetic point of view, but it is definitely not beautiful either.
"Aren't Pinnacle Legends going to release physical games?" Charles, who was in charge of EA's contact with Tianhe Network, said a little strangely in the remote online meeting.
Regarding the game of Peak Legend, from the development to the sudden announcement that it will be launched soon, there was no contact with EA to mention the issue of distribution.
This suddenly made EA a little panicked.
Didn’t all your games in the past be given to us by EA?
Later, you bought 5% of Ubisoft's shares, but our EA immediately gave up 4.5% of the shares to let you enter the market.
Why didn't you release the latest game to us?
Although considering various reasons at the beginning, EA also rejected the opportunity to invest in Legend of the Peak, but this does not mean that they are unwilling to release this game.
Or could it be that Ubisoft, a bad guy, secretly pried the corner of the wall?
EA, who didn't know how anxious he was, immediately went to Tianhe Network regardless of whether it was working time or not.
Then they got a news that surprised them.
The game itself does not require money, but rely on in-app purchases to make money?
No, why does this operation feel so familiar?
After listening to Chuhe's explanation, Charles only felt that this operating strategy seemed a little familiar.
Isn't this what EA often does?
It’s just that what EA wants to do is a bit more than this. They charge money for the game itself, but the subsequent DLC is free, and then rely on in-app purchases to cheat players out of money in their pockets.
FIFA is one of the most typical representatives, but if you think that EA will not cheat players on DLC, it is a big mistake.
Who are the DLC maniacs in the industry?
The Three Kingdoms Warriors series, the Dead or Alive series, An Rong and the Pants Demon become a neon fashion factory after they fit together?
Barely counted as one, but it is the one at the younger brother level. SCS Software's simulated trucks, Paradox's King of Kingdoms and other series, and EA's Sims series are all famous DLC monsters.
"In-app purchase methods similar to League of Legends and DOTA2, guns, character skins, special effects, etc." Chu He listened to Charles asking about the in-app purchase methods of Peak Legend and did not hide anything.
At the beginning, Respawn Entertainment also wanted to carry out krypton gold for heroes, so that players can use the currency accumulated in the game to buy heroes, or directly krypton gold to buy new heroes.
But after listening to Respawn Entertainment's plan, Chu He said that since in-app purchases are required, don't play these operations that will affect the player's game balance experience.
Although the new heroes may not be very strong, the game still relies on marksmanship and tactics, but players will always have an inherent impression that krypton gold heroes are stronger than ordinary heroes.
Even if it is a free game, even if the Krypton gold hero is more powerful than the free hero, there is nothing wrong with it, after all, the manufacturer also needs to have a meal.
But this is for ordinary manufacturers. Chuhe’s words actually don’t care about these. Since competitive games have decided to open the threshold for free, they can simply be free for all heroes like DOTA2, and charge for appearance.
What's more, as long as the appearance is done well, the game's ability to attract money may not necessarily be weak.
League of Legends and DOTA2 are both very good examples. Together, the two games can generate a net profit of 3 million US dollars per month.
…………
In the EA headquarters the next day, after listening to Charles' report, Wilson showed a dazed and see-through expression.
"Tianhe Network probably wants to use this game to attract players to join. After all, the steam platform just announced that their flag-carrying masterpiece Counter-Strike Global Offensive is free. A threat." Wilson smiled and expressed his opinion.
Players in the platform battle are the most important part. In order to attract players, the steam platform officially announced not long ago that its classic game Counter-Strike is free to all players.
In fact, it doesn't matter much whether it is free or not, because the player base of this game has basically been finalized in a few years, and the number of players will not skyrocket because of free.
In the past, the high sales volume of Counter-Strike was mainly due to the re-purchasing of cheaters after they were blocked. This time, the game update has reduced the cost of cheaters. Players have complained about the game, including steam platforms and major communities. There are too many cheats in it, even the matching casual mode is full of cheats.
It can be said that Valve has overestimated their Counter-Strike Elite a bit. Although this game has a very large audience worldwide, it is a game that has been released for several years after all.
"If it is a normal model, this APEX of Tianhe Network may be able to achieve good results, but in today's situation, there is already a similar type of battle royale game PlayerUnknown's Battlegrounds on the TEU platform, and AEPX has limited appeal to players. Most of them attract ordinary players who are unwilling to spend money, and they don’t intend to add items that affect the value of the game. In the final analysis, they are just ordinary guns and character skins. The profit of this game may not be satisfactory. Tianhe The main idea of the network is probably to use this to attract the player base.” The person in charge of market operations in EA speculated.
Without special data analysis, APEX Heroes, also known as Pinnacle Legend, has not been officially launched yet, so they can only use their brains to make guesses.
"And there is another very important issue, that is the problem of cheating. Although Tianhe Network is very determined to govern the cheating, and the technology is also top-notch in the industry, this is a free game after all. Even if it is bound to a hardware title, The cost for players to cheat is also very low." Someone then added.
For any FPS game, it is impossible to log on to PC without facing a serious problem, that is, cheating.
Even for the classic IP Call of Duty, the sales volume on the host platform is many times higher than that on the PC. The main wish is that the host platform has no plug-ins, while the PC platform has plug-ins.
Even the host platform has cheating parties for keyboard and mouse peripherals, but this kind of hardware cheating is much better than technology software cheating.
(End of this chapter)
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