game development designer
Chapter 96 Want to make a big news?
Chapter 96 Want to make a big news?
Generally speaking, small companies are usually very casual about the development of games. Most of them feel an interesting idea, which may be a story or a background.
After the project is established, the development begins. The framework of the entire game is constructed little by little during the development process.
For a company with a certain scale like Tianhe Network, the final decision on the development of a project does not say how much profit it will bring in the end, but at least it has a clear direction and a specific development plan.
Perhaps in the development process, there will be some more interesting gameplay designs, and even the development team will feel that it would be better to do so, so as to overthrow the previous results and redo them, just like Chuhe planned to design in "Jianghu" before. The battle flag is turn-based, but in the end, after the research and discussion of the whole team, it was decided to overthrow and redo it into a real-time battle mode.
Also in the background and story of the game, the game is very similar to those big-budget Hollywood movies.
Usually a big-budget movie will often bury some menus in the game, and will never finish a story, leaving the sequel to be produced.
If it sells well, it will become a series. At the same time, the larger the investment, the easier it is to attract some flies.
They can magnify your small mistakes infinitely.
Luzhou obviously already has this awareness. Veterans, unemployed people, ordinary office workers, and school students in the game sum up most groups in society.
At the same time, the role of retired veterans is set to be black, while the role of college students is also set to be black, and ordinary office workers and unemployed people are set to be white.
Although Lu Zhou didn't say it, Chuhe also knew that this was to avoid someone trying to find fault with racial discrimination or gender discrimination after the game was launched.
Even if this can't avoid those who pick the bones from the egg, it can make it not so easy for the other party to pick.
"No, it doesn't have to be so profound, and it doesn't have to be so complicated." Hearing the plot design that Lu Zhou planned to construct, Chu He smiled and shook his head.
"We're different from Call of Duty. This game doesn't have a real storyline. Have you ever played Anrong's Three Kingdoms Warriors?" Chu He sat on the chair, stretched his waist, and then opened a file with the mouse. Watching while talking to Lu Zhou.
"Played." Lu Zhou nodded.
"In terms of the gameplay of Left [-] Dead, if you have to say it, you can understand it as an FPS type of Three Kingdoms Warriors." Chu He said to Luzhou.
"Mow the grass and break through the barriers, this is the theme of Left [-] Survival." Chu He concluded.
Although somewhat arbitrary, this is indeed the main gameplay of Left [-] Survival.
Discussed with Lu Zhou. Regarding the background of the game, the main background is in the western world. It can be temporarily set as a certain year in the future. A large-scale plague suddenly broke out in a certain western country. This plague was caused by some kind of The virus is mutated, and it spreads rapidly once it breaks out. Human beings will become zombies after being infected with the virus. It took almost a few days for the virus to infect most of the areas.
At this time, the government quickly organized an epidemic prevention organization to go to the infected area to rescue and treat these infected people, but the idea of the epidemic prevention organization was too naive, and the epidemic prevention measures and methods were the same as ordinary flu. They simply believed that the virus was caused by the air. spread.What started as anticipation turned to anger because of the inefficiency.In the end, the plague spread on a large scale, and even agents wearing so-called chemical protective suits were infected. In the end, the epidemic prevention organization withdrew from the city and turned to the army to deal with it. The army even planned to destroy the city with nuclear bombs to prevent the spread of the plague.
But there are still some survivors in the city. They use guns to protect themselves from infection, and try to contact the army, hoping to be rescued. The player has to play a team of four among these survivors.
After discussing with Lu Zhou, after the other party left the office, Chu He continued to improve the game settings.
If it's just a simple lawn-mowing zombie, then this game may be quite cool to play at the beginning, but it will soon make the player feel boring.
In order to make the game more interesting, in addition to new gameplay settings, there is another more effective way, that is to create a lot of multiplayer modes, where players compete with each other.
"Join zombies with special abilities. Through mutations, they will have stronger abilities, stronger defenses, long-distance assassination, and short-distance sneak attacks. Players play zombies to fight against players." Chuhe began in the document Added in.
Zombies are also special, and they need to have a variety of types, instead of only 4 choices like humans.
In addition, since it is decided to construct a confrontation between zombies and humans, then the level map design of the game obviously needs to pay more attention to balance.
It cannot be the so-called situation that even if the strength is much weaker, as long as the zombies are stuck at a certain point, human beings will never be able to get through.
Of course, these issues are all things that level designers need to worry about. Now Chuhe only needs to grasp the general direction.
While Tianhe Network's new project Survival Road is in full swing, the first round of publicity for TING Studio's new work "Love and the Producer" has also begun.
As the TINGK studio acquired by Tianhe Network at a large price, the mission of this game is very simple, that is, to achieve great commercial success.
And this time, although it was only the first round of publicity, a lot of money was invested in it.
A game press conference will be held in Shanghai Exhibition, and the new game of TINGK studio will be officially announced.
After the news was released, many media in the game industry were as excited as if they had been beaten.
At the beginning, Tianhe Network spent 4000 million yuan to acquire the TINGK studio, which caused quite a shock. After all, this figure is not small.
Moreover, TINGK studio is also well-known in the circle of gal games.
But after TING was acquired by Tianhe Network, although it was announced that a new project was being produced, no one knew what the background of the project was.
You said to take the initiative to interview, take the initiative to ask?
They have already been acquired by Tianhe Network, and the answer is naturally Tianhehua's answer. No matter what you ask, it is always "trust me, I am doing it." 'I'm dismissed, do you have a temper?
As for the type of game?
That must still be a gal game, what's the point?
TINGK was originally a studio for games with this theme.
Ye Qingqing is an ordinary second-year college student who just graduated this year, majoring in archeology, and currently working as an intern editor for Players Paradise. As for why she chose this major, God knows what she thought at the beginning.
Today, Ye Qingqing was very excited as the editor sent by the Players Paradise to shoot the guessing material, this is the first time she participated in this kind of event.
But after entering the venue, she felt that something was wrong with the atmosphere.
Didn't the information say that this TINGK studio makes gal games?
What happened to the original posters of the four handsome Two-dimensional guys in the venue?
What's the matter with the figure of a handsome guy standing there?
And why are all the promotional voice actors under the poster male! ?
Inexplicably, Ye Qingqing had an intuition that this TINGK seemed to be making big news!
(End of this chapter)
Generally speaking, small companies are usually very casual about the development of games. Most of them feel an interesting idea, which may be a story or a background.
After the project is established, the development begins. The framework of the entire game is constructed little by little during the development process.
For a company with a certain scale like Tianhe Network, the final decision on the development of a project does not say how much profit it will bring in the end, but at least it has a clear direction and a specific development plan.
Perhaps in the development process, there will be some more interesting gameplay designs, and even the development team will feel that it would be better to do so, so as to overthrow the previous results and redo them, just like Chuhe planned to design in "Jianghu" before. The battle flag is turn-based, but in the end, after the research and discussion of the whole team, it was decided to overthrow and redo it into a real-time battle mode.
Also in the background and story of the game, the game is very similar to those big-budget Hollywood movies.
Usually a big-budget movie will often bury some menus in the game, and will never finish a story, leaving the sequel to be produced.
If it sells well, it will become a series. At the same time, the larger the investment, the easier it is to attract some flies.
They can magnify your small mistakes infinitely.
Luzhou obviously already has this awareness. Veterans, unemployed people, ordinary office workers, and school students in the game sum up most groups in society.
At the same time, the role of retired veterans is set to be black, while the role of college students is also set to be black, and ordinary office workers and unemployed people are set to be white.
Although Lu Zhou didn't say it, Chuhe also knew that this was to avoid someone trying to find fault with racial discrimination or gender discrimination after the game was launched.
Even if this can't avoid those who pick the bones from the egg, it can make it not so easy for the other party to pick.
"No, it doesn't have to be so profound, and it doesn't have to be so complicated." Hearing the plot design that Lu Zhou planned to construct, Chu He smiled and shook his head.
"We're different from Call of Duty. This game doesn't have a real storyline. Have you ever played Anrong's Three Kingdoms Warriors?" Chu He sat on the chair, stretched his waist, and then opened a file with the mouse. Watching while talking to Lu Zhou.
"Played." Lu Zhou nodded.
"In terms of the gameplay of Left [-] Dead, if you have to say it, you can understand it as an FPS type of Three Kingdoms Warriors." Chu He said to Luzhou.
"Mow the grass and break through the barriers, this is the theme of Left [-] Survival." Chu He concluded.
Although somewhat arbitrary, this is indeed the main gameplay of Left [-] Survival.
Discussed with Lu Zhou. Regarding the background of the game, the main background is in the western world. It can be temporarily set as a certain year in the future. A large-scale plague suddenly broke out in a certain western country. This plague was caused by some kind of The virus is mutated, and it spreads rapidly once it breaks out. Human beings will become zombies after being infected with the virus. It took almost a few days for the virus to infect most of the areas.
At this time, the government quickly organized an epidemic prevention organization to go to the infected area to rescue and treat these infected people, but the idea of the epidemic prevention organization was too naive, and the epidemic prevention measures and methods were the same as ordinary flu. They simply believed that the virus was caused by the air. spread.What started as anticipation turned to anger because of the inefficiency.In the end, the plague spread on a large scale, and even agents wearing so-called chemical protective suits were infected. In the end, the epidemic prevention organization withdrew from the city and turned to the army to deal with it. The army even planned to destroy the city with nuclear bombs to prevent the spread of the plague.
But there are still some survivors in the city. They use guns to protect themselves from infection, and try to contact the army, hoping to be rescued. The player has to play a team of four among these survivors.
After discussing with Lu Zhou, after the other party left the office, Chu He continued to improve the game settings.
If it's just a simple lawn-mowing zombie, then this game may be quite cool to play at the beginning, but it will soon make the player feel boring.
In order to make the game more interesting, in addition to new gameplay settings, there is another more effective way, that is to create a lot of multiplayer modes, where players compete with each other.
"Join zombies with special abilities. Through mutations, they will have stronger abilities, stronger defenses, long-distance assassination, and short-distance sneak attacks. Players play zombies to fight against players." Chuhe began in the document Added in.
Zombies are also special, and they need to have a variety of types, instead of only 4 choices like humans.
In addition, since it is decided to construct a confrontation between zombies and humans, then the level map design of the game obviously needs to pay more attention to balance.
It cannot be the so-called situation that even if the strength is much weaker, as long as the zombies are stuck at a certain point, human beings will never be able to get through.
Of course, these issues are all things that level designers need to worry about. Now Chuhe only needs to grasp the general direction.
While Tianhe Network's new project Survival Road is in full swing, the first round of publicity for TING Studio's new work "Love and the Producer" has also begun.
As the TINGK studio acquired by Tianhe Network at a large price, the mission of this game is very simple, that is, to achieve great commercial success.
And this time, although it was only the first round of publicity, a lot of money was invested in it.
A game press conference will be held in Shanghai Exhibition, and the new game of TINGK studio will be officially announced.
After the news was released, many media in the game industry were as excited as if they had been beaten.
At the beginning, Tianhe Network spent 4000 million yuan to acquire the TINGK studio, which caused quite a shock. After all, this figure is not small.
Moreover, TINGK studio is also well-known in the circle of gal games.
But after TING was acquired by Tianhe Network, although it was announced that a new project was being produced, no one knew what the background of the project was.
You said to take the initiative to interview, take the initiative to ask?
They have already been acquired by Tianhe Network, and the answer is naturally Tianhehua's answer. No matter what you ask, it is always "trust me, I am doing it." 'I'm dismissed, do you have a temper?
As for the type of game?
That must still be a gal game, what's the point?
TINGK was originally a studio for games with this theme.
Ye Qingqing is an ordinary second-year college student who just graduated this year, majoring in archeology, and currently working as an intern editor for Players Paradise. As for why she chose this major, God knows what she thought at the beginning.
Today, Ye Qingqing was very excited as the editor sent by the Players Paradise to shoot the guessing material, this is the first time she participated in this kind of event.
But after entering the venue, she felt that something was wrong with the atmosphere.
Didn't the information say that this TINGK studio makes gal games?
What happened to the original posters of the four handsome Two-dimensional guys in the venue?
What's the matter with the figure of a handsome guy standing there?
And why are all the promotional voice actors under the poster male! ?
Inexplicably, Ye Qingqing had an intuition that this TINGK seemed to be making big news!
(End of this chapter)
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