I control dreams in Marvel

Chapter 181 Interaction is mutual interaction, right?

Chapter 181 Interaction is mutual interaction, right?

Needless to say, everyone knows who the big killer in Alexander Pierce's hands is.

At this point in time, apart from Winter Soldier Bucky Barnes, Hydra and these LowBs really have no other characters who can be called big killers.

Dr. Anim Zola is very perverted, but his ability is limited to brain power and layout. To really execute the plan, he still needs a formidable player like Bucky.

Bucky can go to many places that ordinary agents can't, and Bucky can do many things that ordinary agents cannot do.

So for Hydra, making good use of Bucky is better than thousands of troops.

It's just that this Bucky is still performing missions all over the world, and he hasn't come to the secret base in downtown New York yet.

Gul'dan didn't come here because of Bucky.

What's so interesting about a bucky, it's not a bucky...

Gul'dan's purpose this time is to obtain a deeper level of secrets by controlling the higher-level Hydra personnel.

Of course, he didn't do this for the time being to penetrate the Hydra, but just to find a place.

The Sokovia Hydra secret base in Europe.

Gul'dan's next step is to leave the country of America and go to the secret base, because according to previous documents, preparations for the super soldier plan in the secret base have already begun, and the first batch of volunteer orphans have also arrived.

Therefore, Gul'dan needs to go there to find out the two little devil heads who are born with supernatural powers in advance, and then steal them away.

This plan, if it is implemented, should not be difficult, but it may take some time. After all, there will be a lot of trouble in the process and the arrangement of the journey.

But it doesn't matter, Gul'dan has plenty of time, anyway, everything is going well in the dream space now, and there is no big deal on Shang Wen's side.

Speaking of Shang Wen, he is still playing games in the temporary headquarters of the Avengers in Stark Tower.

Including the US team, Tony and others, everyone has recently become an Internet-addicted teenager, addicted to games and unable to extricate themselves.

In the beginning, the task Fury gave them was to log in to "Driving Drive" with multiple ordinary accounts, and then select different assistants for each account, and collect the information of these assistants, including identity background and ability, through teasing and provocation. skills and such.

But after playing like this for a few days, everyone found that it didn't work.

Because those assistants, whether it's behavior habits or dialogue, all follow the preset routines, and the things that can be dug have already been dug up by the vast number of boring players who like to die.

On the point of being bored and dying, you can always trust the player.

However, due to the limited freedom of the game, the information dug out by the players is also very limited, and the death is also a one-shot death. There is no way to analyze the real combat effectiveness of each assistant.

I didn't get any useful information, but the measurement data of each female assistant has been thoroughly analyzed, which is really boring.

In desperation, several game testers thought of the ten special edition game helmets.

For S.H.I.E.L.D., the number of special game helmets is still ten. Fury asked Bulma to provide more of this version, but the other party did not agree.

The reason is said to be because the counterfeiting of the special edition helmets is too high, and each one costs hundreds of millions of dollars.

And the cost is not the most important thing. The point is that many technologies are too difficult to imagine. Even if Bulma produces regardless of cost, the annual output is not much.

Before being able to take out ten at one time, it was because Bulma's head office had already laid out the results five years in advance.

I don't know if it's true, but Felicia, who was in charge of the contact, said so.

In short, Fury's plan to let [-] agents wear VIP helmets into the game to fight aliens has been shattered before it was implemented.

Fortunately, there are now ten special edition helmets, so they can have a different way to explore the game assistant.

When the special edition helmet is logged in, the character is exactly the same as the person in the real world. Whether it is the character shape or strength, it is a perfect replica.

This is what you know when you log in to "Prologue of Warcraft".

But what everyone doesn't know is that the special version of the helmet can not only reproduce the player's game, but also improve the player's game environment.

In Thompson's words, these two helmets are not playing the same game after logging in, okay?
If you log in with an ordinary gaming helmet, you can only stay in the cramped cab when you get in. The doors are welded, and the viewing angle is fixed. You can only enjoy the street view that is almost the same as New York outside through the window.

Although you can sit next to a beautiful young lady as you like, but you can only look at it, and if you make any move to die, you will definitely die in the end.

Those ugly functions of dressing up and giving gifts in the mall can increase the favorability of the girls, but after the favorability is high, the only way to unlock it is through dialogue.

Physical contact is still strictly prohibited, no matter how shabby the character's clothes are, and no matter how swaying the expression is, as long as there is physical contact, the result will definitely be to send you away.

The difference is, from sending you away viciously, to sending you away with a smile.

But that's not the case with the VIP mode of the special edition helmet.

First of all, although the landing point has not changed, after the player is online, he is not in the car, um, it should not be under the car...

Players will appear directly outside the car and can move freely in any range, even if they get lost and cannot find their car, it doesn't matter.

Because in order to enrich the fun of the game, there will be many vehicles on the road as obstacles, and police cars as the chasing party.

As long as you stop one at random and beat the driver and passengers inside, you can successfully own the car.

Of course, this kind of behavior is actually robbery, which is not allowed in the real world, and it is not advocated in the game world, so after robbing a car, you will be chased by the police, or even wanted.

Is there a taste of GTA, after all, it has taken this step.

However, considering that the background story of "Drive" is "Most Wanted", most of the players come in from the wanted camp, so this seems to be nothing.

Of course, being able to move freely is only a function of the special version of the helmet. The biggest subversion of the new version of this ship is that all assistants can truly interact.

In the true sense, the kind that can move each other.

(End of this chapter)

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