Chapter 12 Crazy Data

Stabilizing his mind, Tang Kai opened Sister Yi's video:

Sister Yi explained the game in a relatively standard Mandarin with a sweet voice.

I have to say that Sister Yi is not only sweet, but also has a voice that Tang Kai likes. It is no wonder that so many male fans support Sister Yi.

"Everyone, I would like to share with you a game today. This game is a stand-alone game called "Don't Move the Screen" released on the ARGP platform."

"In the past few days, because I have been busy with game editing and production, as well as live broadcasts, the production of some videos has been delayed for many days"

"Originally, I planned to release a new video yesterday, but last night, I saw this game on the ARGP platform, and I really have a lot to complain about."

"So last night I was busy playing this game, editing and post-production of this video, and it was not until early this morning that I completed the production of the video"

"This is a very interesting game. The name of the game is "Don't Move the Screen". As the name suggests, you can roughly infer the core gameplay of this game from the name of the game."

"Yes, this is a stand-alone semi-driving game"

"Why do you say it is a stand-alone and half-driving game?"

"That's because the interface and content of this game is that a car is driving in a straight line at a constant speed on a straight road. There are no cars racing with you around, and there are no curves to turn. Even basic driving games The gameplay, such as brakes, steering wheel, and accelerator are all absent.”

"The only thing players of this game can choose is the map of this game!"

"This is a very advanced game. In this game, you can enjoy the vehicle moving for a full 6 hours, but you can't do anything. Your only task is to watch it run!"

"Yes, you heard it right, the only task of this game is to watch it run, there are many realistic obstacles in the whole process, it will force you to tap the screen, if you tap, sorry, you will be fooled If it does, the car will explode directly on the spot.”

"Its failure message will appear 'Give up, you can't complete the challenge!'"

"And if you successfully complete the mission of the game, its clearance words will appear 'Congratulations, you have successfully spent six hours of precious time to complete the clearance.'"

"That's right, this game taunts you all the time. If you succeed, it will taunt you. If you fail, it will taunt you even more."

"What do you want to praise about this game? Probably the only thing worthy of praise is its map resources."

"As a boring game, its map is very exquisite, and it is comparable to some other good-quality gunfight mobile game map resources."

"In addition, this game also has a leaderboard function, which records the accumulation of the longest time each player has persisted in this game. It can accurately tell you how much you have wasted on this game. precious time."

"However, the price of this game is only 2 yuan on the ARGP platform. If you are a gameplay controller, then don't step on this game, but if you prefer to watch games with more beautiful graphics game, then I can suggest you to check out this game."

"Because the picture is exquisite, it may be the only advantage of this game!"

"And if you pass this game, you may find all kinds of wonderful worlds. Yes, it is a pattern made of mirages."

"What? You said you didn't see it? Impossible, that can only mean that you haven't been staring at the screen for a long time. Believe me, as long as you persevere until the end, there will definitely be something you want to see."

"Ahem, in short, in general, apart from the exquisite map resources and relatively high-definition picture quality, there is really nothing to praise about this game."

"Players who control the appearance can consider collecting it, and players who control the gameplay carefully choose to enter the pit. This is my final evaluation of this game."

"If there are players who feel that they have plenty of time, they can watch my six-hour full clearance process without any accelerated editing. Okay, that's all for today's video. We'll see you next time at the same time!"

When Tang Kai heard this sentence, he pulled the progress bar back a little curiously. Sure enough, the next six hours of video were all the recording process of Sister Yi's entire game.

In fact, sister Yi is very confused about the producer of this game.

Generally speaking, if the game hits the street, there are no more than two reasons:

The first reason is that the game producers have insufficient funds, and the special effects, effects, picture quality, and the exquisiteness of the game model can not meet the aesthetic needs of the public players, so no matter how good your gameplay is, it is naturally not good enough. How popular it will be.

But apparently, is that the case with Don't Touch the Screen?
The answer is of course no!
First of all, if the game producer of "Don't Move the Screen" is really short of funds, they will not spend money on map resources at all. After all, with this money, they can invest in the development of more gameplay.

Secondly, if the game hit the streets not because of financial reasons, it must be because the game producer has no way to grasp the needs of the players and produce a satisfying game.

Is "Don't Move the Screen" like this?

The answer is obviously no, because no matter how stupid a game producer is, no matter how incapable of making games, the basic game structure will always be there, right?
For semi-driving games like "Don't Move the Screen", if you use such a beautiful map resource, and then buy the basic gameplay template of the driving template from the ARGP platform, you can basically get a considerable sum of money. income.

As a game creator, I can't even think of this.

Therefore, this is why Sister Yi is very puzzled by the intention of the game maker of "Don't Move the Screen".

But this question, sister Yi, just popped up in her mind for a few seconds and then disappeared completely.

Looking at the data in front of her, Sister Yi still felt quite happy.

In just a few hours after the game was released, the number of plays has reached 300 million, and the number of favorites and likes has risen to more than 270 million.

With a nervous mood, Tang Kai silently turned on his computer and took a look at the ARGP background data. For the revenue of "Don't Move the Screen", there are nearly 10 downloads, although the number of downloads is much less than that at the beginning. , but it is still rising with a very impressive data.

(End of this chapter)

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