Dimensional studio
Chapter 114
Chapter 114
[Break the traditional RPG mode and experience the unparalleled refreshing battle - the new game "Legendary World" of Emperor Dynasty]
[Spending tens of millions, Tianchuang Studio has made every effort to create the pioneering work of ARPG "Legendary World" and see you on the National Day in October. 】
Just the day before the end of the holiday, Dichao Network started promoting its new game.
"Legendary World" is a game made after Dichao Network stole the settings of Lin Huai's "Sword and Sword Conquering Demons". Can change the skin to make the game.
However, Tianchuang Studio, a subsidiary of Dichao Network, is not a studio with no ambitions and bad money. Judging from the game information exposed on the Internet, "Legendary World" still has a seemingly complete world view and plot setting. .
In "Legendary World", the player will take on the role of a warrior from the Dragon Empire, who travels long distances to support the Beech Province that was attacked by orcs.
The occupations that players can choose are warrior, mage and Taoist. The number of occupations is equal to the swordsman, swordsman, and heroine in "Sword Conquering Demons". in "Record".
The promotional video reveals some actual demo screens of the game. The stone-style UI interface of Diablo reminds Chu Tiange of "Legend" on Bluestar.
There is almost no difference in the operation, occupation, and background settings of the two games, and even the monsters that the players have to face can be matched one by one.
However, compared with Blue Star's "Legend", "Legendary World" is much better in terms of screen and special effects, and the combat is more inclined to the mowing style of the "Darkness" series.
Even on the basis that the original version of "Sword Conquering Demons" has no equipment and only gems, Tianchuang Studio has also developed several sets of equipment for players at different stages, and can be embedded with gems. It can be said that the brain is very flexible.
Lin Huai was furious when he saw these advertisements, because Dichao Network was completely aiming at Lin Huai's "Sword Conquering Demons".
Just the day before Dichao Network started to promote "Legendary World", Lin Huai, who was going to use the step-by-step method to promote it, just released the first advertisement about "Sword Conquering Demons" on the lemon game platform.
Because "Sword Conquering Demons" only has the LOGO of Thunder Studios, and the first publicity is not strong, so the players didn't pay much attention to this new game, thinking that it was just an independent producer who came to the Lemon Game Platform to try it out water.
Only Dichao Network, which stole Lin Huai's game data, knows what kind of game "Sword and Sword Conquering Demons" is. As a competitor, the rich and powerful Dichao Network naturally suppressed it immediately.
Of course, this is also due to the lack of information on the Internet. They just thought they knew the quality of "Sword Conquering Demons". They never thought that they would be recruited into Lemon Interactive Entertainment's Thunder Studio to transform the entire game in just half a month. .
Lin Huai, who regretted that she had chosen the wrong way of publicity, became incompetent and furious for a while before regaining her composure. Although she lost the opportunity in publicity, the game ultimately speaks for its quality.
Lin Huai thought that the reborn "Sword Conquering Demons" was not comparable to the game that Dichao Network spent two months reskinning, so his mentality naturally slowly returned to peace.
But intellectually understand that Dichao Network is just a grasshopper after autumn, but it still makes Lin Huai very annoyed to see Dichao Network brag about ARPG No. 1 on the Internet.
"No, I can't let Di Chao be so proud!"
Lin Huai couldn't do such a thing as spending money on publicity, mainly because he didn't have money. Lemon Entertainment could do it with Xu Jiu's pocketbook, but Chu Tiange would never do such things as spending money on publicity.
Fortunately, the quality of "Sword Conquering Demons" is hard enough, and it is not impossible for Lin Huai to compete with Dichaoyu.
"We also send promotional videos, isn't it just a demonstration of the actual machine, we also have it."
Lin Huai clattered on the keyboard, and the first promotional video of "Sword Conquering Demons" was played.
"Don't post it, wait." Chu Tiange, who was standing behind Lin Huai at some point, suddenly said, "Don't you think there is something missing in this CG animation?"
Lin Huai asked curiously, "What's missing?"
"Seiyuu!" Chu Tiange said, "It's good to have the idea of dubbing, but if the dubbing is too awkward, it will become a deduction item."
"I think my dubbing is great." Lin Huai looked at the video being played on the computer, and had a kind of confidence in his dubbing.
"Come on, I'll show you off when the company's voice actor arrives." Chu Tiange said, "Let's play the promotional video first. How's the progress of "Transformers" going?"
"The only difference is the level and value." Lin Huai said.
Level design and value balance are related to the difficulty and playability of the game, and are also very important parts. How many enemies should appear in a certain scene, and how to choose the number of types of enemies is a very important knowledge.
"Come on." Chu Tiange encouraged, "Come to my office, and I will teach you how to do CG."
Because "Sword Conquering Demons" is Lin Huai's game, Chu Tiange never intervened in the production, but this does not mean that Chu Tiange did not raise opinions after seeing the flaws.
In fact, Chu Tiange came up with a lot of ideas during the production of "Sword Conquering Demons", but these are only suggestions, and Lin Huai's decision whether to adopt them is ultimately up to him.
So so far, in fact, Chu Tiange has not really fully understood what the rebirth of "Sword and Sword Conquering Demons" is like.
In addition to dubbing, the CG produced by Lin Huai is not bad, well, for a novice.
After all, before the birth of "Speed Challenge", whether it was an online game or a stand-alone game, the cutscenes were very simple conversations between a few wooden men.
It's not good for Chu Tiange to be an animation film director, but Chu Tiange is still very professional if it's just a CG cutscene camera control.
While instructing Lin Huai on how to use the camera, Chu Tiange trimmed the CG animation materials used in the promotional video.
Lin Huai used motion capture technology when making CG animations, but when Chu Tiange adjusted the camera, some movements had to be recreated, and then Lin Huai saw the inhuman operation of Chu Tiange's buckle movements.
"Boss, aren't you a robot?"
"Shut up and study hard."
The hand button movement was originally a very complicated and tedious task, but with Chu Tiange's inhuman technique and Ning Ning's assistance, a brand new CG was born at a speed that Lin Huai could not have imagined.
"You can watch and do the rest of the CG yourself." Chu Tiange became the shopkeeper again, "Now let me see how the quality of your game is."
(End of this chapter)
[Break the traditional RPG mode and experience the unparalleled refreshing battle - the new game "Legendary World" of Emperor Dynasty]
[Spending tens of millions, Tianchuang Studio has made every effort to create the pioneering work of ARPG "Legendary World" and see you on the National Day in October. 】
Just the day before the end of the holiday, Dichao Network started promoting its new game.
"Legendary World" is a game made after Dichao Network stole the settings of Lin Huai's "Sword and Sword Conquering Demons". Can change the skin to make the game.
However, Tianchuang Studio, a subsidiary of Dichao Network, is not a studio with no ambitions and bad money. Judging from the game information exposed on the Internet, "Legendary World" still has a seemingly complete world view and plot setting. .
In "Legendary World", the player will take on the role of a warrior from the Dragon Empire, who travels long distances to support the Beech Province that was attacked by orcs.
The occupations that players can choose are warrior, mage and Taoist. The number of occupations is equal to the swordsman, swordsman, and heroine in "Sword Conquering Demons". in "Record".
The promotional video reveals some actual demo screens of the game. The stone-style UI interface of Diablo reminds Chu Tiange of "Legend" on Bluestar.
There is almost no difference in the operation, occupation, and background settings of the two games, and even the monsters that the players have to face can be matched one by one.
However, compared with Blue Star's "Legend", "Legendary World" is much better in terms of screen and special effects, and the combat is more inclined to the mowing style of the "Darkness" series.
Even on the basis that the original version of "Sword Conquering Demons" has no equipment and only gems, Tianchuang Studio has also developed several sets of equipment for players at different stages, and can be embedded with gems. It can be said that the brain is very flexible.
Lin Huai was furious when he saw these advertisements, because Dichao Network was completely aiming at Lin Huai's "Sword Conquering Demons".
Just the day before Dichao Network started to promote "Legendary World", Lin Huai, who was going to use the step-by-step method to promote it, just released the first advertisement about "Sword Conquering Demons" on the lemon game platform.
Because "Sword Conquering Demons" only has the LOGO of Thunder Studios, and the first publicity is not strong, so the players didn't pay much attention to this new game, thinking that it was just an independent producer who came to the Lemon Game Platform to try it out water.
Only Dichao Network, which stole Lin Huai's game data, knows what kind of game "Sword and Sword Conquering Demons" is. As a competitor, the rich and powerful Dichao Network naturally suppressed it immediately.
Of course, this is also due to the lack of information on the Internet. They just thought they knew the quality of "Sword Conquering Demons". They never thought that they would be recruited into Lemon Interactive Entertainment's Thunder Studio to transform the entire game in just half a month. .
Lin Huai, who regretted that she had chosen the wrong way of publicity, became incompetent and furious for a while before regaining her composure. Although she lost the opportunity in publicity, the game ultimately speaks for its quality.
Lin Huai thought that the reborn "Sword Conquering Demons" was not comparable to the game that Dichao Network spent two months reskinning, so his mentality naturally slowly returned to peace.
But intellectually understand that Dichao Network is just a grasshopper after autumn, but it still makes Lin Huai very annoyed to see Dichao Network brag about ARPG No. 1 on the Internet.
"No, I can't let Di Chao be so proud!"
Lin Huai couldn't do such a thing as spending money on publicity, mainly because he didn't have money. Lemon Entertainment could do it with Xu Jiu's pocketbook, but Chu Tiange would never do such things as spending money on publicity.
Fortunately, the quality of "Sword Conquering Demons" is hard enough, and it is not impossible for Lin Huai to compete with Dichaoyu.
"We also send promotional videos, isn't it just a demonstration of the actual machine, we also have it."
Lin Huai clattered on the keyboard, and the first promotional video of "Sword Conquering Demons" was played.
"Don't post it, wait." Chu Tiange, who was standing behind Lin Huai at some point, suddenly said, "Don't you think there is something missing in this CG animation?"
Lin Huai asked curiously, "What's missing?"
"Seiyuu!" Chu Tiange said, "It's good to have the idea of dubbing, but if the dubbing is too awkward, it will become a deduction item."
"I think my dubbing is great." Lin Huai looked at the video being played on the computer, and had a kind of confidence in his dubbing.
"Come on, I'll show you off when the company's voice actor arrives." Chu Tiange said, "Let's play the promotional video first. How's the progress of "Transformers" going?"
"The only difference is the level and value." Lin Huai said.
Level design and value balance are related to the difficulty and playability of the game, and are also very important parts. How many enemies should appear in a certain scene, and how to choose the number of types of enemies is a very important knowledge.
"Come on." Chu Tiange encouraged, "Come to my office, and I will teach you how to do CG."
Because "Sword Conquering Demons" is Lin Huai's game, Chu Tiange never intervened in the production, but this does not mean that Chu Tiange did not raise opinions after seeing the flaws.
In fact, Chu Tiange came up with a lot of ideas during the production of "Sword Conquering Demons", but these are only suggestions, and Lin Huai's decision whether to adopt them is ultimately up to him.
So so far, in fact, Chu Tiange has not really fully understood what the rebirth of "Sword and Sword Conquering Demons" is like.
In addition to dubbing, the CG produced by Lin Huai is not bad, well, for a novice.
After all, before the birth of "Speed Challenge", whether it was an online game or a stand-alone game, the cutscenes were very simple conversations between a few wooden men.
It's not good for Chu Tiange to be an animation film director, but Chu Tiange is still very professional if it's just a CG cutscene camera control.
While instructing Lin Huai on how to use the camera, Chu Tiange trimmed the CG animation materials used in the promotional video.
Lin Huai used motion capture technology when making CG animations, but when Chu Tiange adjusted the camera, some movements had to be recreated, and then Lin Huai saw the inhuman operation of Chu Tiange's buckle movements.
"Boss, aren't you a robot?"
"Shut up and study hard."
The hand button movement was originally a very complicated and tedious task, but with Chu Tiange's inhuman technique and Ning Ning's assistance, a brand new CG was born at a speed that Lin Huai could not have imagined.
"You can watch and do the rest of the CG yourself." Chu Tiange became the shopkeeper again, "Now let me see how the quality of your game is."
(End of this chapter)
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