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Chapter 228 Wandering Army and Regular Army

Chapter 228 Wandering Army and Regular Army

After 24 hours, in the first match of the friendly match, Bingzhou's "Five Blessings" played against Yizhou's "Kyushu 丨 Sparrow Dance", and Bingzhou won.

After winning once, the number of conquest places that Bingzhou can obtain has increased from 65 to 85.

Without considering the wandering army, Bingzhou's "Five Blessings" can basically be said to have secured the three separatist regimes and got rid of the first separatist regime.

Of course, this is definitely not the ultimate goal of Bingzhou's "Five Blessings".

No matter what, the League of Conquest must still try its best to fight for it. Of course, the more places to conquer, the better!
The confrontation between Bingzhou's "Five Blessings" and Yizhou's "Kyushu 丨 Sparrow Dance" is over.

However, the battle between Liangzhou's "War, Yi Bo Yuntian" and Jingzhou's "Kyushu Alliance" is still going on.

However, judging from the current situation, Liangzhou is already at a disadvantage, and there is little hope of a comeback.

Sure enough, not long after the truce between Bingzhou and Yizhou, Liangzhou and Jingzhou also ceased fighting.

At 3:[-] p.m., the war between Liangzhou's "Zhan, Yibo Yuntian" and Jingzhou's "Kyushu丨Alliance" officially ceased, and Jingzhou's "Kyushu丨Alliance" won!
So far, the first round of friendly matches has all ended, and Bingzhou's "Five Blessings" and Jingzhou's "Jiuzhou丨Alliance" have won victories.

This result is also in line with everyone's expectations for the various alliance forces.

For the four-league duel, the points for the first round of friendly matches are as follows:

Bingzhou "Five Blessings": 1 points (conquering quota 65+20).

Jingzhou "Kyushu丨Alliance": 1 points (conquering places 65+20).

Yizhou "Kyushu 丨 Sparrow Dance": 0 points (conquering 65 places).

Liangzhou "War, Righteousness Bo Yuntian": 0 points (conquering quota 65).

After the truce with Jingzhou, the "Five Blessings" in Bingzhou immediately turned around to suppress the bandits.

During the friendly matches before, it was "Apocalypse" who suppressed the bandits.

However, after the core players of "Apocalypse" are integrated into "Five Blessings", "Apocalypse" is somewhat powerless in the face of a large-scale wandering army, especially when there are high-level battles among the wandering army.

The card pools of these high-level players are very strong and well-developed. After turning into a wandering army, they began to stir up trouble in Bingzhou.

Therefore, after the friendly match, "Five Blessings" joined forces with "Apocalypse" to suppress bandits together.

Only in this way can the existence of the wandering army be reduced and its impact on the next friendly match in Bingzhou.

In fact, not only in Bingzhou, but also in other states, wandering troops appeared one after another.

However, the state with the largest number of wandering troops is undoubtedly Bingzhou!

After all, Youzhou and Jizhou are currently the main body of the wandering army, and the only hostile state next to these two states is Bingzhou!

Therefore, the banditry in Bingzhou is the most serious, and it is also expected by everyone.

In other states, although there are also players who transfer to the homeless army, relatively speaking, the number is very rare.

Originally, a small number of players in "Five Blessings" wanted to experience the wandering army gameplay, but they were stopped by Hu Li.

Transferring to the Wandering Army is an irreversible operation. In his previous life, Hu Li also met many players who went to experience the Wandering Army.

Some players are relatively normal, but there are still some players who experience the experience and then abandon the game.

It has to be said that players who can play the Wandering Army well have won the essence of the game "Bitu", which is full of heart and krypton!
Players with only Liver or Krypton can also play Wandering Army, but just being able to play is definitely not a good game.

Players who don't have a liver and don't krypton, if they play Wandering Army, they are basically no different from lying corpses.

In the process of suppressing the bandits, Hu Li found that among his three teams, the most unstable one was the "Doo Team".

When you are lucky, you can directly penetrate the enemy army, sometimes more than one team.

But when you are unlucky, being worn by others is commonplace.

To fight the wandering army, you don't actually need to penetrate the opponent. As long as you draw a tie, the wandering army will feel very uncomfortable.

The wandering army needs to defeat the opponent to plunder the wounded soldiers and resources, and there is no way to plunder in a tie or a defeat.

Most of the player troops participating in the suppression of bandits are either meaty, or have luxurious tactics and strong survivability.

If the strength of the card pool is not enough, it will be difficult for the troops of the wandering army to penetrate the opponent's army, which is why the wandering army prefers the depth of the card pool.

A wandering army that cannot support war with war is much less threatening.

Of course, if a wandering army can find a blood bag, it's another story, at least there is no need to worry about resources.

The blood bag can be your own trumpet, it can be a player you know, or it can be some players who have been lying dead or even abandoned the game.

Due to the particularity of the gameplay, the wandering army is not strong if it is not large-scale, and it can only be regarded as a straggler.

But after becoming a scale, although the combat effectiveness has become stronger, it is also facing very big shortcomings.

The first is the problem of supplies. When a group of wandering troops gather together, the supplies must be insufficient.

The second is the problem of the main city and sub-city. The wandering army can only plunder the main city and sub-city, but there is no way to fall or split it.

This gives the wandering army an absolute disadvantage on the battlefield, vision and link ground!
As long as you build a branch city in the war zone, or move to the main city, you can become a nail!

Every nail will make the wandering army feel uncomfortable!

Therefore, in many cases, the wandering army cooperates with the regular army to maximize its combat effectiveness!
However, this season, the regular army that was hostile to District 666 has basically lost their temper.

The "Fenglin Volcano" in Youzhou was plowed by Bingzhou, Liangzhou, and Yizhou jointly, and its vitality was seriously injured.

After most of the Qing-Ji coalition forces in District 665 turned into wandering troops, the combat effectiveness of the remaining regular troops was not strong.

After all, in the "Anti-666 District Alliance", the remaining regular army with the most complete combat effectiveness is the 667 to promote the Xu coalition army.

However, District 667 has already surrendered, and has obtained the separatist alliance that he wanted.

Now the players in the entire 667 area are beginning to integrate into an alliance. Basically, they will not cooperate with the wandering army, and the gains outweigh the losses.

Unless, the wandering army showed extremely strong combat effectiveness, which could compete with 666!
However, this is obviously impossible, the combat effectiveness of Area 666 is much stronger than that of the Wandering Army.

Although the combat effectiveness of the Wandering Army is nothing compared to the entire 666 area, it is still possible to hold back during the friendly match of "Five Blessings" in Bingzhou.

Therefore, after the first round of the friendly match, the entire Bingzhou began to encircle and suppress the wandering army with all its strength.

After the first round of friendly matches ended, plans for the second round of friendly matches began to be formulated.

Because Jingzhou's "Kyushu League" and Bingzhou's "Five Blessings" are the seed teams in everyone's minds.

Therefore, the friendly match between these two alliances was held in the last round, which is the third round.

Then the opponents in the second round will be determined: Bingzhou will play against Liangzhou, and Jingzhou will play against Yizhou.

The location of the friendly match is still in Yongzhou, a place that is about the same distance from the opponents.

Even though Liangzhou and Jingyi are next to each other, the location of the friendly match was not set at the junction of Liangzhou.

The location of the six friendly matches in the three rounds is all set in Yongzhou, in fact, it is to make the players who move to the city have stronger combat effectiveness.

Which alliance has more players who move to the city has an advantage in this regard.

After all, on the real battlefield, the number of relocations also determines the performance of an alliance on the battlefield.

Players who can relocate for a friendly match will definitely not be stingy about relocating in a real match.

The time is set on May 5, which is 26 days later.

There is still plenty of time left in the S2 season, so the arrangement of each friendly match leaves plenty of preparation time for the league.

Therefore, the final result of the second round of the friendly match is:

At 5 noon on May 26th, Yongzhou [Longxi County] is in the upper left position, Bingzhou "Five Blessings" VS Liangzhou "War, Yibo Yuntian".

At 5:26 noon on May 12th, in the lower right position of Yongzhou [Jingzhao County], Jingzhou "Jiuzhou丨League" VS Yizhou "Jiuzhou丨 Sparrow Dance".

(End of this chapter)

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