I am a monthly card party
Chapter 233 Preparations before the war
Chapter 233 Preparations before the war
Hu Li has been thinking about how to play against the "Kyushu League" in Jingzhou.
Whether it was against Yizhou "Jiuzhou 丨 Sparrow Dance" or Liangzhou "Zhan, Yibo Yuntian", Bingzhou players had a psychological advantage.
Because everyone subconsciously didn't think that they would lose, and they all tacitly agreed that Bingzhou's strength is stronger than the opponent's.
But against Jingzhou's "Kyushu丨Alliance", Bingzhou players basically have no psychological advantage.
It is undeniable that Bingzhou's combat effectiveness is very strong, but Jingzhou's combat effectiveness is not weak either.
In fact, Hu Li has always believed that the fighting power of Bingzhou's "Five Blessings" is stronger than that of Jingzhou's "Kyushu Alliance".
However, since the S2 season, Hu Li's thinking has undergone some changes.
At this point in time, Jingzhou's "Kyushu Alliance" is indeed more likely to be stronger than Bingzhou's "Five Blessings".
Although the battle between the two alliances has not yet started, several reasons will affect the final result:
First, the wandering army has been holding back Bingzhou, which has weakened Bingzhou's combat effectiveness to a certain extent.Even if the weakening is not particularly large, it is indeed annoying.
Second, the development of Jingzhou players is generally better than that of Bingzhou players. Jingzhou monopolizes the entire Yuzhou.
Third, Jingzhou is supplemented by sub-league members, and can also absorb a small number of Yangxu players, but Bingzhou does not have these two points.
But no matter what, this battle must be fought, and we must fight with our best efforts.
The conquest alliance and the conquest quota must be fought for no matter what.
Before the battle is over, it is possible for any alliance to win!
After each faction in District 666 decided to use a friendly match to determine the season rewards, the campaign system issued a campaign mission for Hu Li, and the mission rewards were based on the record.
-
Task name: Win the friendly match.
Task introduction: The host's alliance "Five Blessings" won the battle of the four alliances.
Task reward: 3 friendly matches, for every victory, 1 "Famous General Five-Star Card Scroll" will be rewarded.
Task Status: In progress.
Friendly reminder: The host must go all out for the competition that determines the final reward of the season! ——
So far, Bingzhou "Five Blessings" has won two friendly matches.
That is to say, after any ending, Hu Li can get 2 "Famous General Five-Star Card Scrolls".
If he also wins the last game, Hu Li can get 3 "Famous General Five-Star Card Scrolls".
In the "Five Blessings Core Group", the managers of Bingzhou also discussed together how to fight in the last round of friendly matches.
Qin Wang: "The last round of friendly matches, we are going to play Jingzhou "Kyushu丨League". "
Dyson: "As long as we win, we are the Alliance of Conquest!"
An Zhiruosu: "This is probably not a good fight."
Hongye: "It's not easy to fight, but you have to find a way to win!"
Angel Oscar: "The battle of positions and friendly matches is mainly about hard power."
Fu Fusheng: "Don't be afraid, we are very strong!"
Feather: "It's too annoying to clean up the wandering army before the friendly match."
Fu and Fox: "This must be cleaned up, and the influence of the wandering army should be weakened as much as possible."
An Zhiruosu: "When fighting Jingzhou, shall we mainly attack or defend?"
Qin Wang: "As long as the pressure is good, the main attack can still occupy a certain advantage."
Fu Fusheng: "Then attack!"
Dyson: "How about we garrison the bottom and press down on a piece of Sparta?"
An Zhiruosu: "It's hard to fool your opponent with this thing, but it's easy to fool your own people."
Feather: "If you attack with all your strength, you can try it."
Qin Wang: "It's not very useful. If you want to deceive the opponent, you must first be able to defend it. In other words, you need to have enough garrison troops in Sparta. This is in contradiction with our main attack strategy."
Fu, Fox: "No matter what, you can also consider giving it a try. There is definitely no harm in bringing more Sparta."
Discussed in the group for a while, but did not discuss any good solutions.
In fact, this kind of friendly match of positional warfare is the most hard-working alliance.
Especially at the beginning, there really wasn't a good strategy.
It is necessary to wait for one side to make a breakthrough and spread the battlefield before the usefulness of the strategy becomes slightly more important.
In fact, what Hu Li is thinking about now is whether to use [War Card].
After such a long period of accumulation, Hu Li has accumulated 11 [War Cards]:
War Horn Card (1 hour): 1 pc.
War supply card (1 hour): 2 piece.
War Scepter Card (2 hours): 1 pc.
War Scepter Card (4 hours): 1 pc.
War Fort Card (2 hours): 1 pc.
War Fort Card (4 hours): 2 pc.
War Fort Card (2 hours): 2 pc.
War Fort Card (4 hours): 1 pc.
Although the amount accumulated is quite a lot, Hu Li is not willing to use it just for a friendly match.
Even if the result of this friendly match involves the ownership of the Conquer League and the number of conquest quotas!
But after all, this is just a friendly match, a battle within the allies!
Moreover, Hu Li has never tested the actual effect of [War Card], so he doesn't know how useful it is.
But in Hu Li's mind, he still had some ideas.
Hu Li believes that the best way to maximize the use of [War Cards] is to use multiple types of [War Cards] at the same time!
Don't look at the number of 11 [War Cards], but if they are used in combination, there are only 2 to 3 chances, and the duration of each time is very short!
This is also the reason why Hu Li has never tested the effect of [War Card]. If one [War Card] is tested alone, the effect may not be good, and it is easy to cause misjudgment.
Hu Li wanted to use [War Cards] when he encountered enemies in the future and the fight was inextricable, so as to test the effect by the way.
Regardless of the fact that Bingzhou's "Five Blessings" currently have no enemies, the only one who counts as enemies is the maimed "Fenglin Huoshan".
However, with more and more battle experience in "Bitu", the probability of not having enemies will be very small.
Most of the time, it is out of your control whether or not to have a grudge.
The competition system of "Bitu" itself is a zero-sum game, and there will always be only one Conquer League!
You don't kill Boren, but Boren died because of you. There are too many such things.
Even if you want to be an ostrich, it's useless. Just because you don't hurt others doesn't mean they won't hurt you.
"Bitu" itself is a game of fighting each other, the more you play, the more it will be like this!
Of course, in the arena, you will have enemies as well as friends.
As long as you play for a long enough time, you will find that the entire "Bitu" is full of various complicated relationship chains.
After thinking about it for a while, Hu Li decided to make a call first.
At that time, according to the specific situation of the match, then consider whether to use [War Card].
Since there is not much to do, the next step is to focus on suppressing the bandits!
Eliminate unfavorable factors as much as possible, even if they cannot be completely eliminated, they must be reduced!
(End of this chapter)
Hu Li has been thinking about how to play against the "Kyushu League" in Jingzhou.
Whether it was against Yizhou "Jiuzhou 丨 Sparrow Dance" or Liangzhou "Zhan, Yibo Yuntian", Bingzhou players had a psychological advantage.
Because everyone subconsciously didn't think that they would lose, and they all tacitly agreed that Bingzhou's strength is stronger than the opponent's.
But against Jingzhou's "Kyushu丨Alliance", Bingzhou players basically have no psychological advantage.
It is undeniable that Bingzhou's combat effectiveness is very strong, but Jingzhou's combat effectiveness is not weak either.
In fact, Hu Li has always believed that the fighting power of Bingzhou's "Five Blessings" is stronger than that of Jingzhou's "Kyushu Alliance".
However, since the S2 season, Hu Li's thinking has undergone some changes.
At this point in time, Jingzhou's "Kyushu Alliance" is indeed more likely to be stronger than Bingzhou's "Five Blessings".
Although the battle between the two alliances has not yet started, several reasons will affect the final result:
First, the wandering army has been holding back Bingzhou, which has weakened Bingzhou's combat effectiveness to a certain extent.Even if the weakening is not particularly large, it is indeed annoying.
Second, the development of Jingzhou players is generally better than that of Bingzhou players. Jingzhou monopolizes the entire Yuzhou.
Third, Jingzhou is supplemented by sub-league members, and can also absorb a small number of Yangxu players, but Bingzhou does not have these two points.
But no matter what, this battle must be fought, and we must fight with our best efforts.
The conquest alliance and the conquest quota must be fought for no matter what.
Before the battle is over, it is possible for any alliance to win!
After each faction in District 666 decided to use a friendly match to determine the season rewards, the campaign system issued a campaign mission for Hu Li, and the mission rewards were based on the record.
-
Task name: Win the friendly match.
Task introduction: The host's alliance "Five Blessings" won the battle of the four alliances.
Task reward: 3 friendly matches, for every victory, 1 "Famous General Five-Star Card Scroll" will be rewarded.
Task Status: In progress.
Friendly reminder: The host must go all out for the competition that determines the final reward of the season! ——
So far, Bingzhou "Five Blessings" has won two friendly matches.
That is to say, after any ending, Hu Li can get 2 "Famous General Five-Star Card Scrolls".
If he also wins the last game, Hu Li can get 3 "Famous General Five-Star Card Scrolls".
In the "Five Blessings Core Group", the managers of Bingzhou also discussed together how to fight in the last round of friendly matches.
Qin Wang: "The last round of friendly matches, we are going to play Jingzhou "Kyushu丨League". "
Dyson: "As long as we win, we are the Alliance of Conquest!"
An Zhiruosu: "This is probably not a good fight."
Hongye: "It's not easy to fight, but you have to find a way to win!"
Angel Oscar: "The battle of positions and friendly matches is mainly about hard power."
Fu Fusheng: "Don't be afraid, we are very strong!"
Feather: "It's too annoying to clean up the wandering army before the friendly match."
Fu and Fox: "This must be cleaned up, and the influence of the wandering army should be weakened as much as possible."
An Zhiruosu: "When fighting Jingzhou, shall we mainly attack or defend?"
Qin Wang: "As long as the pressure is good, the main attack can still occupy a certain advantage."
Fu Fusheng: "Then attack!"
Dyson: "How about we garrison the bottom and press down on a piece of Sparta?"
An Zhiruosu: "It's hard to fool your opponent with this thing, but it's easy to fool your own people."
Feather: "If you attack with all your strength, you can try it."
Qin Wang: "It's not very useful. If you want to deceive the opponent, you must first be able to defend it. In other words, you need to have enough garrison troops in Sparta. This is in contradiction with our main attack strategy."
Fu, Fox: "No matter what, you can also consider giving it a try. There is definitely no harm in bringing more Sparta."
Discussed in the group for a while, but did not discuss any good solutions.
In fact, this kind of friendly match of positional warfare is the most hard-working alliance.
Especially at the beginning, there really wasn't a good strategy.
It is necessary to wait for one side to make a breakthrough and spread the battlefield before the usefulness of the strategy becomes slightly more important.
In fact, what Hu Li is thinking about now is whether to use [War Card].
After such a long period of accumulation, Hu Li has accumulated 11 [War Cards]:
War Horn Card (1 hour): 1 pc.
War supply card (1 hour): 2 piece.
War Scepter Card (2 hours): 1 pc.
War Scepter Card (4 hours): 1 pc.
War Fort Card (2 hours): 1 pc.
War Fort Card (4 hours): 2 pc.
War Fort Card (2 hours): 2 pc.
War Fort Card (4 hours): 1 pc.
Although the amount accumulated is quite a lot, Hu Li is not willing to use it just for a friendly match.
Even if the result of this friendly match involves the ownership of the Conquer League and the number of conquest quotas!
But after all, this is just a friendly match, a battle within the allies!
Moreover, Hu Li has never tested the actual effect of [War Card], so he doesn't know how useful it is.
But in Hu Li's mind, he still had some ideas.
Hu Li believes that the best way to maximize the use of [War Cards] is to use multiple types of [War Cards] at the same time!
Don't look at the number of 11 [War Cards], but if they are used in combination, there are only 2 to 3 chances, and the duration of each time is very short!
This is also the reason why Hu Li has never tested the effect of [War Card]. If one [War Card] is tested alone, the effect may not be good, and it is easy to cause misjudgment.
Hu Li wanted to use [War Cards] when he encountered enemies in the future and the fight was inextricable, so as to test the effect by the way.
Regardless of the fact that Bingzhou's "Five Blessings" currently have no enemies, the only one who counts as enemies is the maimed "Fenglin Huoshan".
However, with more and more battle experience in "Bitu", the probability of not having enemies will be very small.
Most of the time, it is out of your control whether or not to have a grudge.
The competition system of "Bitu" itself is a zero-sum game, and there will always be only one Conquer League!
You don't kill Boren, but Boren died because of you. There are too many such things.
Even if you want to be an ostrich, it's useless. Just because you don't hurt others doesn't mean they won't hurt you.
"Bitu" itself is a game of fighting each other, the more you play, the more it will be like this!
Of course, in the arena, you will have enemies as well as friends.
As long as you play for a long enough time, you will find that the entire "Bitu" is full of various complicated relationship chains.
After thinking about it for a while, Hu Li decided to make a call first.
At that time, according to the specific situation of the match, then consider whether to use [War Card].
Since there is not much to do, the next step is to focus on suppressing the bandits!
Eliminate unfavorable factors as much as possible, even if they cannot be completely eliminated, they must be reduced!
(End of this chapter)
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