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Chapter 545 The effect of attracting wealth and treasure is improved
Chapter 545 The effect of attracting wealth and treasure is improved
Because the past life has changed too much, Hu Li specifically asked if the battle system was the fault of it.
The answer from the campaign system is also very interesting, neither admitting nor denying it.
Just tell Hu Li that at the moment when Hu Li deleted the "Litu" app because of the "treasure system" and was reborn, it was already doomed that the "treasure system" would not appear again in Hu Li's life.
After all, the main reason why Hu Li deleted the "Litu" app was the update of the "treasure system".
As for the changes made to "Litu" without the "treasure system", the campaign system cannot be completely determined.
Although at this point, the battle system has the ability to influence, but under normal circumstances, it only needs a little guidance. As long as the general direction does not deviate, there is no need to consume too much energy.
In this way, Hu Li roughly understood that the current situation met the requirements of the campaign system. As for how much the campaign system contributed to it, he didn't know.
"Five Blessings" will definitely sign up for the script of "Apex of Glory" after "Flying Dragon is in the Sky".
After all, the alliance has developed to a very powerful level, especially after the high integration with "Flying Dragon in the Sky", the combat effectiveness will be further improved. Of course, it is necessary to see the strength of other players in Asia.
Another point is very important. Judging from what Hu Li has learned so far, all the well-known alliances in the national server of "Lead the Earth" are ready to sign up for the [Peak of Glory] script, which can be described as overwhelming.
At this time, if the other strong alliances don't sign up, can't they just fight the air?
At the same time, many individual players, small groups, and less powerful alliances are also preparing to sign up for the [Apex of Glory] script.
The popularity of the [Peak of Glory] script can be said to be unprecedentedly high, which makes the new script [Iron City Heroes] in the national server of "Saidu" look a bit bleak.
Hu Li originally wanted to promote the unique "Headshot Soldier Squad" in the script of "Iron City Heroes", but it seems that he can't use it now.
Who made the [Apex of Glory] script be changed on the basis of the S3 season?
Although the script has not changed much, it is a state that players are familiar with.
But in terms of other gameplay, "Bitu" has undergone a lot of changes and optimizations.
The first change is for generals' physical strength. The current generals card has a maximum physical strength of 100. If you recover 30 physical strength in 10 minutes, you can recover 6 physical strength in 120 hours every night, which is in an overflow state.
With this in mind, "Bitter" specially added a function to the school field, that is, it can increase the upper limit of the physical strength of the generals by 50 points.
In other words, the upper limit of physical strength of the general card put in the army will change from 100 to 150 points.
This change may seem small, but it still has a considerable impact on the rhythm of "Bitter", after all, it is a 50% increase.
In the past, you could only go out 5 times when you were full of energy, but now you can go out 7.5 times.
It used to take only 5 hours to restore full stamina, but now it takes 7.5 hours.
This change, to a certain extent, can reduce the phenomenon of players staying up late.
In addition, this change has a greater impact on the alliance's attack on the city, because the number of times the demolition team can go out for each siege has increased, and the ability to demolish durability has also improved.
The second change is the adjustment of combat experience, which involves a bit of a wide range:
When military general cards are transformed into tactical experience, the advanced military general cards are no longer counted, that is to say, the whiteboard four-star general card is the same as the combat method experience converted by the full red four-star general card.
The most intuitive change brought about by this is that players no longer need to work hard to accumulate red four-star general cards to use in the new season to break down combat experience, but only need to accumulate white board four-star cards.
This is much more worry-free and easier than before, so I must like it.
At the end of the season, the days of forced collection of red four-star general cards will be gone forever, and players who lose to the wandering army don't have to worry about the tactical experience of opening the zone next season.
Because advanced military commander cards will no longer gain tactical experience when they are disassembled, the combat experience gained by each player will be greatly reduced. Therefore, the official "Bitu" has deliberately increased the way to obtain combat experience at the beginning of the season.
At the beginning of each season, players will get a certain amount of initial combat experience. For example, the initial combat experience gained by players in the conquest season is 5000.
In addition, players can also consume honor and tiger charms in the season market to buy tactics experience, no matter what kind, there is a limit every season.
The former increases the use of honor, which makes the player's activity more important, while the latter is simple and rude, and jade charms are exchanged for combat experience.
Tactics experience has a great impact on players' land reclamation, so this revision directly affects the players' land reclamation status.
The players did a rough calculation, and when considering the Jade Transfer method, they found that the consumption of the Jade Talisman was reduced, and correspondingly, the experience of the method was also reduced.
This makes players need to change the selection of wasteland reclamation teams, focusing on some wasteland reclamation teams with low experience in expendable tactics.
Land reclamation teams like "Guan Zhen Zhang" and "Huang Fu Song" need to be used with caution.
For this reason, many players feel uncomfortable, thinking that their experience of opening up wasteland will deteriorate.
However, after a little calculation, Hu Li found that this revision would not have a big impact on almost all players.
That's right, all players.
First of all, it has almost no effect on the players who gain combat experience by consuming Jade Talismans to draw famous generals of the season.
Secondly, for players who can save enough red four-star military general cards every season, and after the zone is opened, all of them will be decomposed into combat experience through jade charms, and the impact will not be great.
These players seem to have fewer tactics when opening up wasteland, but whether they are collecting cards or opening up wasteland, the consumption of jade charms has been greatly reduced.
If these saved jade talismans are used to scrap gold coins to gain combat experience, then the final combat experience obtained will not be much different from before.
Thirdly, it is very beneficial for players who do not have enough full red four-star general cards during the season and need to accumulate a lot of full red three-star general cards, but will use jade charms to decompose full red four-star general cards after the district is opened.
There is no pressure to accumulate cards every season, which is very comfortable.
The combat experience used for land reclamation has basically not changed much, but the consumption of jade charms has been greatly reduced. These economical jade charms can be used to exchange jade and gold coins for combat techniques, or they can be used in other places according to their own needs.
Finally, it is also good for players who do not consume jade symbols and only use copper coins to open up wasteland.
This part of players will not accumulate too many full-red four-star generals cards every season, and rely more on the full-red three-star generals cards to break down the combat experience when opening zones.
In addition, jade talismans are not consumed, and only copper coins are used to convert them. There are not many tactics to open up wasteland every season.
After the revision, 5000 will be sent initially, and 4500 will be exchanged for honor, plus the reward of transferring copper coins to whiteboard four-star general cards, the combat experience will not decrease, but will increase.
In addition, there is no need to consider saving cards for the end of the season in the future, of course it is very happy.
Therefore, in Hu Li's opinion, this revised version of the tactics experience is very good.
On the one hand, it reduces the meaningless card accumulation stage of players at the end of each season,
On the one hand, players who lose this season will not affect their ability to open up wasteland next season,
The last aspect is that players have less demand for saving cards, which can shorten the duration of each season and reduce the boring time of players lying dead.
There is another change, which is to add the Chen Qing gameplay, which incorporates the bandit soldier, purple card, experience book and other gameplay into the Chen Qing, and additionally adds players such as combat experience, soldier recruitment, and resource acquisition.
After fixing the scattered time to 8:8 am and [-]:[-] pm, the player's choices are further enriched.
These 3 changes are very good, and there are some other small changes, the purpose is to increase the player's game experience.
It can be said that although the rules of the [Apex of Glory] script are relatively simple this time, there are still a lot of things added about the gameplay of "Bitu".
Among them, the biggest impact on the [Apex of Glory] script is the change of combat experience. After all, this will involve the adjustment of each player's land reclamation rhythm.
But everyone is at the same starting line, and the main test is the resilience of the players.
For these changes, players have mixed reactions, but there is not much discussion, because the main attraction of players is the [Apex of Glory] script.
For example, the revision of the tactics experience, everyone discussed more about how to use the tactics experience in hand to open up wasteland in the [Apex of Glory] script, rather than the good or bad of this revision of the tactics experience itself.
Because of the appearance of the [Apex of Glory] script, the popularity of "Bitu" has risen instead of falling. Players are actively discussing it every day. Posts, forums, and live broadcast rooms are all similar topics.
Time passed slowly under such circumstances. When the time came to 2019:11 on November 13, 0, the X339 area completed the settlement, and "Five Blessings" won the conquest reward.
At the time of settlement, Hu Li had already fallen asleep, and when Hu Li woke up, the campaign system reminded Hu Li that he had completed the campaign mission [Catch the Conquest].
-
Mission Name: Capture the Conquest.
Task requirements: In X339 area, the alliance where the host is located "龑乄五福临门", successfully obtained the conquest reward.
Mission description: To win the conquest and make the development of the alliance smoother.
Task Status: Completed.
Completion: 100%.
Optional Reward A: The effect of the passive status [Lucking Wealth and Treasure] is improved!
Optional Reward B: The effect of the passive status [Lucking Wealth and Treasure] is improved!
Optional Reward C: The effect of the passive status [Lucking Wealth and Treasure] is improved!
Optional Reward D: The effect of the passive state [Food Harvest] is improved!
Optional Reward E: The effect of the passive state [Assortment] is improved!
Friendly reminder: According to the completion of the host, there are 5 optional rewards, and the host can choose 3 of the optional rewards as the final reward.
-
When seeing the task rewards, Hu Li was a little confused. What's the situation? Why are the first three rewards exactly the same?
For this reason, Hu Li specifically asked the battle system, the specific situation, and whether there was any bug.
Hu Li: "The conquest system, the rewards for this conquest mission [Success Conquest], why are the first three choices the same? Did you make a mistake?"
Battle system: "No mistake, that's it. These 3 rewards are all effect enhancements. If the host chooses all of them, then the effect of the passive state [Lucking Wealth and Treasure] will increase 3 times."
Hu Li: "Well, if I choose the same reward, will the effect increase be weighted? For example, if I choose 1, it will increase by 1, if I choose 2, it will increase by 2, but if I choose 3, it will increase by 4?"
Conquest system: "Host, you think too much, the improvement effect of each choice is the same, according to your statement, choosing 3 is also an improvement of 3."
Hu Li: "Okay, then I understand."
In this case, Hu Li had to think carefully about the choice of rewards.
5 rewards, which are also rare.
The 5 rewards for this expedition mission are all passive state effects, which is also rare.
Among them, the effect improvement is mainly aimed at the three passive states of [Lucking Wealth and Treasure], [Food Grain], and [Assortment].
The effect of the passive state [Luxury and Treasure] is to provide funds for the development of the alliance every season.
The effect of the passive state [Five Grains] is that Hu Li can get extra jade charms every day.
The effect of the passive state [Assortment of Beautiful Eyes] is to reduce the probability of drawing full red five-star cards.
There are 3 passive states, the first is for alliance development, the second is for personal jade charms, and the third is for personal card pools.
Undoubtedly, when the card pool is close to saturation, the effect of the passive state of the E option [Assortment] is improved, and Hu Li is the first to rule it out.
Among the remaining two passive states, whether it is the funds of the alliance or the personal jade talisman, Hu Li likes it very much, but he can only choose 2 of the 4 options.
Because 4 of the 3 options are for increasing the alliance funds, and only 1 is for improving the personal jade talisman, Hu Li originally wanted to choose 2 rewards for increasing the alliance funds, and another reward for improving the personal jade talisman.
In this way, some rain and dew are evenly covered, which means that there is no delay on either side.
However, considering the importance of the [Apex of Glory] script, considering that I am not very short of Jade Talismans, at least the demand for Jade Talismans is not that urgent, and considering that it is the first time in the campaign system that 3 rewards are the same, In the end, Hu Li put the alliance's combat effectiveness at a higher priority.
After choosing option A, option B and option C, the effect of the passive state [Zhaocaijinbao] has been improved 3 times.
-
Passive state【Lucky Fortune】——
Before promotion: The league gets 2 yuan in funding every season!
After promotion: the league will receive 5 yuan in funding every season!
-
The improvement rate is still very large. Every time the effect is improved, the cost will increase by 1 yuan.
Speaking of which, the passive state [Zhaocaijinbao] initially provided only 1 yuan of funds, but now after 4 times of effect improvement, the funds have increased from 1 yuan to 5 yuan, which is still very sharp.
After each settlement, the "Five Blessings" players would gather together to capture Hu Li. Now this has become a routine item of "Five Blessings", and Hu Li doesn't resist anymore.
Because the card pool is already enough, after entering the [preparation area], even if he conquered the card pack, Hu Li just took out the free times and did not continue.
The card pool is red enough, that's how willful it is!
After waiting in the [Preparation Area] for "Flying Dragon in the Sky", after the integration, "Five Blessings" successfully signed up for the script of "Apex of Glory".
According to the feedback from the players, all the well-known alliances in the national server of "Saidu" have signed up or are preparing to sign up, vowing to win honor for the national server.
The situation in other regional servers is also similar, a battle between dragons and tigers is about to be staged!
(End of this chapter)
Because the past life has changed too much, Hu Li specifically asked if the battle system was the fault of it.
The answer from the campaign system is also very interesting, neither admitting nor denying it.
Just tell Hu Li that at the moment when Hu Li deleted the "Litu" app because of the "treasure system" and was reborn, it was already doomed that the "treasure system" would not appear again in Hu Li's life.
After all, the main reason why Hu Li deleted the "Litu" app was the update of the "treasure system".
As for the changes made to "Litu" without the "treasure system", the campaign system cannot be completely determined.
Although at this point, the battle system has the ability to influence, but under normal circumstances, it only needs a little guidance. As long as the general direction does not deviate, there is no need to consume too much energy.
In this way, Hu Li roughly understood that the current situation met the requirements of the campaign system. As for how much the campaign system contributed to it, he didn't know.
"Five Blessings" will definitely sign up for the script of "Apex of Glory" after "Flying Dragon is in the Sky".
After all, the alliance has developed to a very powerful level, especially after the high integration with "Flying Dragon in the Sky", the combat effectiveness will be further improved. Of course, it is necessary to see the strength of other players in Asia.
Another point is very important. Judging from what Hu Li has learned so far, all the well-known alliances in the national server of "Lead the Earth" are ready to sign up for the [Peak of Glory] script, which can be described as overwhelming.
At this time, if the other strong alliances don't sign up, can't they just fight the air?
At the same time, many individual players, small groups, and less powerful alliances are also preparing to sign up for the [Apex of Glory] script.
The popularity of the [Peak of Glory] script can be said to be unprecedentedly high, which makes the new script [Iron City Heroes] in the national server of "Saidu" look a bit bleak.
Hu Li originally wanted to promote the unique "Headshot Soldier Squad" in the script of "Iron City Heroes", but it seems that he can't use it now.
Who made the [Apex of Glory] script be changed on the basis of the S3 season?
Although the script has not changed much, it is a state that players are familiar with.
But in terms of other gameplay, "Bitu" has undergone a lot of changes and optimizations.
The first change is for generals' physical strength. The current generals card has a maximum physical strength of 100. If you recover 30 physical strength in 10 minutes, you can recover 6 physical strength in 120 hours every night, which is in an overflow state.
With this in mind, "Bitter" specially added a function to the school field, that is, it can increase the upper limit of the physical strength of the generals by 50 points.
In other words, the upper limit of physical strength of the general card put in the army will change from 100 to 150 points.
This change may seem small, but it still has a considerable impact on the rhythm of "Bitter", after all, it is a 50% increase.
In the past, you could only go out 5 times when you were full of energy, but now you can go out 7.5 times.
It used to take only 5 hours to restore full stamina, but now it takes 7.5 hours.
This change, to a certain extent, can reduce the phenomenon of players staying up late.
In addition, this change has a greater impact on the alliance's attack on the city, because the number of times the demolition team can go out for each siege has increased, and the ability to demolish durability has also improved.
The second change is the adjustment of combat experience, which involves a bit of a wide range:
When military general cards are transformed into tactical experience, the advanced military general cards are no longer counted, that is to say, the whiteboard four-star general card is the same as the combat method experience converted by the full red four-star general card.
The most intuitive change brought about by this is that players no longer need to work hard to accumulate red four-star general cards to use in the new season to break down combat experience, but only need to accumulate white board four-star cards.
This is much more worry-free and easier than before, so I must like it.
At the end of the season, the days of forced collection of red four-star general cards will be gone forever, and players who lose to the wandering army don't have to worry about the tactical experience of opening the zone next season.
Because advanced military commander cards will no longer gain tactical experience when they are disassembled, the combat experience gained by each player will be greatly reduced. Therefore, the official "Bitu" has deliberately increased the way to obtain combat experience at the beginning of the season.
At the beginning of each season, players will get a certain amount of initial combat experience. For example, the initial combat experience gained by players in the conquest season is 5000.
In addition, players can also consume honor and tiger charms in the season market to buy tactics experience, no matter what kind, there is a limit every season.
The former increases the use of honor, which makes the player's activity more important, while the latter is simple and rude, and jade charms are exchanged for combat experience.
Tactics experience has a great impact on players' land reclamation, so this revision directly affects the players' land reclamation status.
The players did a rough calculation, and when considering the Jade Transfer method, they found that the consumption of the Jade Talisman was reduced, and correspondingly, the experience of the method was also reduced.
This makes players need to change the selection of wasteland reclamation teams, focusing on some wasteland reclamation teams with low experience in expendable tactics.
Land reclamation teams like "Guan Zhen Zhang" and "Huang Fu Song" need to be used with caution.
For this reason, many players feel uncomfortable, thinking that their experience of opening up wasteland will deteriorate.
However, after a little calculation, Hu Li found that this revision would not have a big impact on almost all players.
That's right, all players.
First of all, it has almost no effect on the players who gain combat experience by consuming Jade Talismans to draw famous generals of the season.
Secondly, for players who can save enough red four-star military general cards every season, and after the zone is opened, all of them will be decomposed into combat experience through jade charms, and the impact will not be great.
These players seem to have fewer tactics when opening up wasteland, but whether they are collecting cards or opening up wasteland, the consumption of jade charms has been greatly reduced.
If these saved jade talismans are used to scrap gold coins to gain combat experience, then the final combat experience obtained will not be much different from before.
Thirdly, it is very beneficial for players who do not have enough full red four-star general cards during the season and need to accumulate a lot of full red three-star general cards, but will use jade charms to decompose full red four-star general cards after the district is opened.
There is no pressure to accumulate cards every season, which is very comfortable.
The combat experience used for land reclamation has basically not changed much, but the consumption of jade charms has been greatly reduced. These economical jade charms can be used to exchange jade and gold coins for combat techniques, or they can be used in other places according to their own needs.
Finally, it is also good for players who do not consume jade symbols and only use copper coins to open up wasteland.
This part of players will not accumulate too many full-red four-star generals cards every season, and rely more on the full-red three-star generals cards to break down the combat experience when opening zones.
In addition, jade talismans are not consumed, and only copper coins are used to convert them. There are not many tactics to open up wasteland every season.
After the revision, 5000 will be sent initially, and 4500 will be exchanged for honor, plus the reward of transferring copper coins to whiteboard four-star general cards, the combat experience will not decrease, but will increase.
In addition, there is no need to consider saving cards for the end of the season in the future, of course it is very happy.
Therefore, in Hu Li's opinion, this revised version of the tactics experience is very good.
On the one hand, it reduces the meaningless card accumulation stage of players at the end of each season,
On the one hand, players who lose this season will not affect their ability to open up wasteland next season,
The last aspect is that players have less demand for saving cards, which can shorten the duration of each season and reduce the boring time of players lying dead.
There is another change, which is to add the Chen Qing gameplay, which incorporates the bandit soldier, purple card, experience book and other gameplay into the Chen Qing, and additionally adds players such as combat experience, soldier recruitment, and resource acquisition.
After fixing the scattered time to 8:8 am and [-]:[-] pm, the player's choices are further enriched.
These 3 changes are very good, and there are some other small changes, the purpose is to increase the player's game experience.
It can be said that although the rules of the [Apex of Glory] script are relatively simple this time, there are still a lot of things added about the gameplay of "Bitu".
Among them, the biggest impact on the [Apex of Glory] script is the change of combat experience. After all, this will involve the adjustment of each player's land reclamation rhythm.
But everyone is at the same starting line, and the main test is the resilience of the players.
For these changes, players have mixed reactions, but there is not much discussion, because the main attraction of players is the [Apex of Glory] script.
For example, the revision of the tactics experience, everyone discussed more about how to use the tactics experience in hand to open up wasteland in the [Apex of Glory] script, rather than the good or bad of this revision of the tactics experience itself.
Because of the appearance of the [Apex of Glory] script, the popularity of "Bitu" has risen instead of falling. Players are actively discussing it every day. Posts, forums, and live broadcast rooms are all similar topics.
Time passed slowly under such circumstances. When the time came to 2019:11 on November 13, 0, the X339 area completed the settlement, and "Five Blessings" won the conquest reward.
At the time of settlement, Hu Li had already fallen asleep, and when Hu Li woke up, the campaign system reminded Hu Li that he had completed the campaign mission [Catch the Conquest].
-
Mission Name: Capture the Conquest.
Task requirements: In X339 area, the alliance where the host is located "龑乄五福临门", successfully obtained the conquest reward.
Mission description: To win the conquest and make the development of the alliance smoother.
Task Status: Completed.
Completion: 100%.
Optional Reward A: The effect of the passive status [Lucking Wealth and Treasure] is improved!
Optional Reward B: The effect of the passive status [Lucking Wealth and Treasure] is improved!
Optional Reward C: The effect of the passive status [Lucking Wealth and Treasure] is improved!
Optional Reward D: The effect of the passive state [Food Harvest] is improved!
Optional Reward E: The effect of the passive state [Assortment] is improved!
Friendly reminder: According to the completion of the host, there are 5 optional rewards, and the host can choose 3 of the optional rewards as the final reward.
-
When seeing the task rewards, Hu Li was a little confused. What's the situation? Why are the first three rewards exactly the same?
For this reason, Hu Li specifically asked the battle system, the specific situation, and whether there was any bug.
Hu Li: "The conquest system, the rewards for this conquest mission [Success Conquest], why are the first three choices the same? Did you make a mistake?"
Battle system: "No mistake, that's it. These 3 rewards are all effect enhancements. If the host chooses all of them, then the effect of the passive state [Lucking Wealth and Treasure] will increase 3 times."
Hu Li: "Well, if I choose the same reward, will the effect increase be weighted? For example, if I choose 1, it will increase by 1, if I choose 2, it will increase by 2, but if I choose 3, it will increase by 4?"
Conquest system: "Host, you think too much, the improvement effect of each choice is the same, according to your statement, choosing 3 is also an improvement of 3."
Hu Li: "Okay, then I understand."
In this case, Hu Li had to think carefully about the choice of rewards.
5 rewards, which are also rare.
The 5 rewards for this expedition mission are all passive state effects, which is also rare.
Among them, the effect improvement is mainly aimed at the three passive states of [Lucking Wealth and Treasure], [Food Grain], and [Assortment].
The effect of the passive state [Luxury and Treasure] is to provide funds for the development of the alliance every season.
The effect of the passive state [Five Grains] is that Hu Li can get extra jade charms every day.
The effect of the passive state [Assortment of Beautiful Eyes] is to reduce the probability of drawing full red five-star cards.
There are 3 passive states, the first is for alliance development, the second is for personal jade charms, and the third is for personal card pools.
Undoubtedly, when the card pool is close to saturation, the effect of the passive state of the E option [Assortment] is improved, and Hu Li is the first to rule it out.
Among the remaining two passive states, whether it is the funds of the alliance or the personal jade talisman, Hu Li likes it very much, but he can only choose 2 of the 4 options.
Because 4 of the 3 options are for increasing the alliance funds, and only 1 is for improving the personal jade talisman, Hu Li originally wanted to choose 2 rewards for increasing the alliance funds, and another reward for improving the personal jade talisman.
In this way, some rain and dew are evenly covered, which means that there is no delay on either side.
However, considering the importance of the [Apex of Glory] script, considering that I am not very short of Jade Talismans, at least the demand for Jade Talismans is not that urgent, and considering that it is the first time in the campaign system that 3 rewards are the same, In the end, Hu Li put the alliance's combat effectiveness at a higher priority.
After choosing option A, option B and option C, the effect of the passive state [Zhaocaijinbao] has been improved 3 times.
-
Passive state【Lucky Fortune】——
Before promotion: The league gets 2 yuan in funding every season!
After promotion: the league will receive 5 yuan in funding every season!
-
The improvement rate is still very large. Every time the effect is improved, the cost will increase by 1 yuan.
Speaking of which, the passive state [Zhaocaijinbao] initially provided only 1 yuan of funds, but now after 4 times of effect improvement, the funds have increased from 1 yuan to 5 yuan, which is still very sharp.
After each settlement, the "Five Blessings" players would gather together to capture Hu Li. Now this has become a routine item of "Five Blessings", and Hu Li doesn't resist anymore.
Because the card pool is already enough, after entering the [preparation area], even if he conquered the card pack, Hu Li just took out the free times and did not continue.
The card pool is red enough, that's how willful it is!
After waiting in the [Preparation Area] for "Flying Dragon in the Sky", after the integration, "Five Blessings" successfully signed up for the script of "Apex of Glory".
According to the feedback from the players, all the well-known alliances in the national server of "Saidu" have signed up or are preparing to sign up, vowing to win honor for the national server.
The situation in other regional servers is also similar, a battle between dragons and tigers is about to be staged!
(End of this chapter)
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