my life is running wild

Chapter 6 "Star Sea": I'm up!I'm gone...

Chapter 6 "Star Sea": I'm up!I'm gone.
Now the first 24 hours after the game's release is coming to an end.

Liu Chengyin adjusted the alarm clock, stayed in front of the computer early in the morning, moved his fingers slightly on "Alt" and "PrScrn" to avoid stiffness, and was ready to take screenshots at any time.

When the time came to the same moment when it was put on the shelves yesterday, Liu Chengyin immediately took a screenshot.

The 24-hour sales result of "Zongheng Xinghai Dream" came out - 5.

Although compared to the masterpieces and masterpieces that directly broke through millions or even tens of millions on the first day, this achievement seems to be nothing worth mentioning.

But don't forget, this game was only promoted yesterday!

Other people usually start promoting games half a year or even a year in advance, and sometimes there will be a delay when the agreed date is approaching to extend the release time.

It was too much and even danced a few times in a row, and it was said to be "released next year", but it turned out to be a wave of "The three-year period has come".

The long-term publicity has expanded the spread and at the same time continuously raised the players' sense of expectation. Many players who were hesitant to buy it have gradually strengthened their determination during the "seduction" of the publicity during this period.

This is all "accumulating strength". When those games are released on the shelves, the results will usher in a terrible explosion from the previously accumulated strength, and then the "explosive results" themselves are the best publicity material, which can attract More attention to further mobilize players' impulse to buy
Under the virtuous circle, the snowball started rolling.

Although Liu Chengyin's promotional video did cause a huge sensation and attracted a lot of attention.

But promotional videos are only part of the publicity work. Relying on promotional videos alone is equivalent to fighting with only your right hand.

What's more, Liu Chengyin's promotion time is only one day!
In addition, the publicity of those masterpieces is global, but Liu Chengyin only advertises on domestic platforms.

This means that Liu Chengyin's only right hand is only held in vain!
It's enough to use only one empty right hand to fight with other people's whole body, but also rely on the moves that have been practiced for only one day, compared with the effort that others have spent half a year or even several years.

No matter how talented you are!
Therefore, the domestic market alone reached [-] sales on the first day. Although it seems a bit small compared to those masterpieces, if the promotional power of the game is converted into the combat power rating system of the martial arts world, if the promotional power of those masterpieces is " Peerless master", then Liu Chengyin's propaganda is "second-rate master".

Turning into a "second-rate master" one day is already a miracle!

In short, "Star Sea" is up!
Liu Chengyin doesn't plan to continue to help the game to promote the game, hold events and so on to promote it.

Although he likes money, he doesn't make games for money, even the creation and withdrawal of the system is incidental, the most urgent thing is the thesis!

This game is just an experiment he created for his graduation project to obtain materials for his thesis.

In order to make the proof of the paper sufficiently objective and reduce controversy, he wanted to avoid interference items as much as possible, although the interference of "image hanging" itself was already large enough.

Therefore, this "[-] daily sales" achievement is the only snowball in Liu Chengyin's hands. As for whether it can roll up in the future and become bigger and stronger, it depends on the feedback of these players who have purchased the work.

If the first batch of "Test the Poison" players think this game is good, then it will naturally attract more people, and the snowball will get bigger and bigger.

If you feel that it is not good, the snowball will be blocked, unable to roll, and then gradually melt and lose under the sunshine with time.
After successfully obtaining the materials for the thesis, Liu Chengyin closed the platform and opened the folder named "Sixth Edition".

Create a new manuscript and start writing your paper based on the material.

"The Effect of Advertising Format and Quality on First-Day Sales of Video Games"

"argument."

"argument."

"Argument."

The function of [Key God] is actually to improve the efficiency of expressing what is in the mind through the tools in hand.

If you don't have those concepts, consciousness, and ideas in your mind, then you can't output anything no matter how fast your hands are.

At that time, when Liu Chengyin was working on the game and building the core gameplay, most of the hour and a half was spent on thinking. When he had a rough outline in his mind, he completed it in only ten minutes with the help of [Key God]. This is because the computer hardware is not enough, which makes the software operation process lag and wastes a lot of time.

Because it is all obtained from personal experience, Liu Chengyin has already had a rough outline of the thesis in his mind, and he just writes down the line of thought.

With the improvement of [Jian Shen]'s efficiency, Liu Chengyin finished writing this part in less than 10 minutes, with a total of more than 3000 words, and a screenshot of the result as a "demonstration" was also inserted.

It seems exaggerated, but in reality, the writing speed of some famous writers is also abnormal. They can create nearly 30 words in an hour, and write nearly [-] words in three days.

And it's not scribbled, the quality is very high, the kind that has become a masterpiece.

Do you believe it?
Of course, this means that Liu Chengyin's computer performance is a bit poor. If the computer can be better, he can be faster!
After all, it's open.

As for quality, there is no need to compare.
Liu Chengyin is not qualified yet.

For the next few days, Liu Chengyin just stared at the backstage of the game to collect materials, and then wrote a thesis.

As time goes by, after players gradually adapt to the shock brought by the game screen, some defects of the game are gradually exposed.

For example, there are occasional BUGs, which lead to crashes, map card and so on.

Or it was because in order to save money, all the characters had to be modeled by the same model, which resulted in the discrepancy between the body shape of the "skin" and the body model of the character, resulting in the phenomenon of always wearing the model.

At the most outrageous moment, the character controlled by the player penetrated into the unit with a huge "skin volume"
In addition, it is also because of the modeling problem, after all, it is cheap, so the action system attached to the modeling makes the posture of the character look a bit unnatural when moving, and the physics engine is also cheap, resulting in unnatural +1
The physics engine is too cheap, the impact feeling is not very ideal
In the promotional video, because Liu Chengyin's operation is still strong, these defects are covered up and cannot be seen at all.

Even awkward gestures are turned into cool dance steps under the operation
There is no way, except for the picture that Liu Chengyin made by himself, the rest of the parts are just low-quality stuff bought for 8000 yuan.

And out of the 8000 yuan, Liu Chengyin spent [-] yuan on the copyrights of various background music that Liu Chengyin used to buy.

Game music is very important. After all, in the way humans obtain information, besides vision, the most important thing is hearing. You must buy it, and try to buy better ones.

Eight thousand minus three thousand, that is to say, the software part is worth five thousand.

Then remove the value-added part generated during the service process of the "middleman" of "game editing software".

The actual cost of this game may be more than 3000, or even less than [-].

Then, those who came for the game screen found that even the beautiful screen of the game has become a pit.

In the process of breaking through the level, they are always uncontrollably attracted by the scenery outside the game track, which distracts them, causing the characters to fall into traps or be hit by attacks, and lose the game.

Is it to look at the scenery, or to break through the barriers?this is a problem.

If you look at the scenery, you will not be able to pass the test, but if you cannot pass the test, you will not be able to see more scenery...

Others are directly influenced by the characters they are manipulating, patronizing to look at the characters instead of looking at the road, causing them to bump into traps repeatedly and fail to break through the level.

Due to the negative reviews caused by various aspects of the game, the sales of the game began to decline.
However, this is just the beginning!
Half a month later, Liu Chengyin's mobile phone suddenly received a message from the official platform:

"System prompt: Your work "Zongheng Xinghaimeng" has been reported by many people as containing substandard content, and it has been removed from the shelves. You can put it back on the shelves after you complete the rectification and pass the review."

Liu Chengyin:? ? ?

"Star Sea" fell
(End of this chapter)

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