Reborn in another world as a game

Chapter 351 The wonderful "Double Dragon"; the classic game will never go out of style!

Chapter 351 The wonderful "Double Dragon"; the classic game will never go out of style!

"Double Dragon" release day.

Tian Moyun didn't inquire about the sales situation, but just opened [Xingkong Weibo] and browsed after arriving at the office.

Since [Starry Sky Weibo] came out, and hundreds of celebrities, companies, and Daxia officials invited to open Weibo accounts one after another, the entire platform has become lively.

Celebrities who are new to the online platform are very concerned about this opportunity to get in touch with fans at close range. Almost every day, they spend time posting and answering some fans' questions. The interaction between the two parties is very pleasant.

Well……

At least I still post.

Tian Moyun still remembers the Earth in his previous life. For various reasons, celebrities rarely post their own posts. Their Weibo accounts, except for regular updates of recent news, all text messages are crafted by the team behind the stars. , After repeated scrutiny, it was issued.

It seems perfect, but in fact it has lost its human touch.

Fans like a star, in addition to appearance, what is more important is character and talent.

What is there to say?

It starts with appearance, respects talent, conforms to character, persists in kindness, and is loyal to character.

Fans' first impression of celebrities is that their looks suit their own tastes.

But it's not enough if it's just good looks.

You also need to have talent, an appreciative personality, and a positive personality... Only in this way can you be loved by the public.

The earliest stars, nothing more.

But when later, the stars no longer speak in person, no longer in contact with fans in person...

To put it bluntly, they have voluntarily given up the opportunity to achieve "loyalty to character". Since this is the case, it cannot be blamed that fans only like appearance and dislike everything else.

……

Far away.

In short, Tian Moyun likes the current environment of [Starry Sky Weibo] very much.

The speeches of celebrities and companies are more personalized, without too many official words.

Netizens are chasing and slandering, and slandering and slandering each perform their duties, and the fights are quite fun and interesting. A professional navy team has not yet been formed.

There is no obvious conflict of interests, and there is not much open and secret fighting.

……

"Double Dragon" was released, and many netizens took pictures and broke the news, shouting in surprise.

Some netizens who didn't pay attention to this game at first felt a little incredible when they saw the long queue in the photo.

"Didn't it mean... 8-bit computers have completely become a thing of the past?"

"Yeah, even 8-bit machines have become a thing of the past, why is an 8-bit game still selling so well?"

"Boss Tian is really an amazing person. No one was optimistic about computer games before. As a result, Boss Tian made "Jianghu Killing" and made a net profit of hundreds of millions. No one was optimistic about 8-bit computers, thinking they were all outdated products. Double Dragon is about to set off another craze."

"I think it's mainly the fame bonus, right?"

"Basically, Boss Tian has a very high status in the game circle, and he can be called a master. Some of the games he designed himself are paid for by others."

"Tian Moyun's three words are the best advertising copy."

"If someone else releases "Double Dragon", I'm afraid it will be difficult to sell well all over the country, right?"

"What's the point of saying this? Boss Tian is not relying on his laurels. "Double Dragon" is still quite fun, and it's only 49 yuan. The quality is not inferior to "Contra". Isn't it normal for someone to pay for it?"

"The same game, with Boss Tian's name on it, can earn hundreds of millions, and without his name, it can earn at least tens of millions, but how many games in the game circle can earn tens of millions?"

"It's too sour. If you have time to be sour here, it's better to make a good game down-to-earth."

"I'm going to buy "Double Dragon" when I get off work, and I hope it's still available."

"The small towns here have sold out, and the supply in big cities is fast, so there should be goods?"

……

Is "Double Dragon" really fun?
As a masterpiece in the era of 8-bit computers in the previous life, the quality of "Double Dragon" is beyond doubt.

Many netizens think that's the case, but in fact, it has something to do with not having personal contact.

Because of the emergence of 16-bit game consoles, the rich and delicate picture quality and gameplay have a huge impact on players, and 8-bit game consoles are completely incomparable.

but--

This does not mean that 8-bit games are completely outdated and reduced to obsolete goods.

In Tian Moyun's view, truly classic games will never go out of date.

Games such as the original version of "Super Mario", "Contra", "Tank War", "Double Dragon" and other games, although the picture quality is monotonous and the gameplay is ordinary, but as a top game designer's painstaking efforts Even under limited conditions, they can still exhaust their whimsy and ideas, and convey their thoughts and art to players through games.

Games like this will never go out of style.

16-bit games with excellent picture quality may have better picture quality, gameplay, and sound performance, but as "predecessors", 8-bit games can also have their own place, and can also make their own voices, attracting a large number of players. Civilian players who are keen on 8-bit games.

As the saying goes-

Wen has no first, Wu has no second.

The same is true for games.

You can compare sales and IP value, but if you have to evaluate whether a game is good or not... then only the players who belong to "it" have the final say.

……

There is no doubt that "Double Dragon" is a good game.

The beginning is a clichéd story, nothing more than the protagonist's girlfriend is caught, and then the protagonist fights monsters all the way to break through the level, and finally rescues the girlfriend.

(Although it is a bit strange in double mode)
Although the story is old-fashioned, players just like to eat it.

Moreover, they don't buy games for the story, but for the hands-on experience.

The operation and impact of "Double Dragon" are at the top level among all 8-bit games.

Moreover, in addition to pure fighting, two skills, "knee rush" and "whirlwind kick" were added, which are almost invincible when used to deal with bosses.

The version of "Double Dragon" personally led by Tian Moyun combines all the highlights of "Double Dragon 1", "Double Dragon 2" and "Double Dragon 3" in the previous life.

In addition to the two conventional skills of "Punching Knee" and "Whirlwind Kick", there is also the "Waving Fist" that can only be used by luck.

The skill "Wave Fist" appears in such a pure fighting game, but it is a bit bullying the villain.

Besides--

There is also the setting of "legs".

This setting is mainly the gameplay of the two-player mode. The difference from the original version is that the two players in the two-player mode no longer play separately, but have the possibility of "cooperating" with each other. Through cooperation, they can accomplish what one person cannot do. Wonderful operation.

Of course, if you are playing alone, rebounding with the help of the wall can also have a small effect.

There is also the "empty capture" skill.

This is almost the most "showy" trick in "Double Dragon".

Especially when approaching the edge of a cliff, use the "empty capture" skill to directly grab the enemy's head in reverse, then turn over and throw him off the cliff to achieve a one-hit kill effect.

In addition, there is also the "normal" + "skill" gameplay, which is also called a combo operation, or a chain move.

When two or more enemies appear at the same time, you can punch two punches first, then "round kick" + "knee punching", and take them away in one set, which is neat and refreshing.

In addition to the wonderful skills above, there are also weapon settings.

As we all know, the protagonist of "Double Dragon" has no weapons and relies entirely on a pair of iron fists to output.

However, if the enemy has a weapon, if you destroy the weapon, you can pick up the weapon yourself to perform a critical strike on other enemies.

There are unlimited uses of weapons, and there are one-time ones. Different usages have different powers.

Each weapon works differently.

Some are direct frontal attacks, such as swords and sticks.

There are also darts, which can attack from a distance. (one-time)
There are also various exotic weapons such as ropes, claws, bombs, and gunpowder shells, all of which are different and full of gameplay.

These "creative ideas" are the highlights of the game "Double Dragon", just like the changing bullets in "Contra". Every different change will provide players with new interests and gameplay , full of playability.

And these wonderful contents...

Only the players of "Double Dragon" can really experience it, like those sour keyboard warriors on the Internet... forget it.

(End of this chapter)

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