Reborn in another world as a game
Chapter 402 Game Designers Gradually Die
Chapter 402 Game Designers Gradually Die
Unlike these melon-eating netizens/pure players, the game makers have a more professional view of this game.
"The gameplay of [Traveling Frog] is really simple, second only to "Flying Bird". How did this thing become popular?"
"Could it be because Tian Moyun produced it?"
"No, Tian Moyun's fans are strong, but they don't buy every game. If it's a garbage game, they won't buy it either."
“[Travel Frog] is a game that is out of the circle, and many consumers who are not interested in the game are also playing it.”
"This kind of weird game can be popular, can we also make one and try it?"
"First of all, you have to have technology. Among other things, you can't figure out just a chip embedded in this little toy."
"Can I buy it from [Thunder Group]?"
"It's hard, they have very strict control over the core technology; besides, even if they are willing to sell chips, who can afford them?"
"That is to say, only Tian Moyun can make things like [color screen cube machine], [electronic pet], [travel frog] in the whole country, and others can't?"
"For now, that's it."
"Too domineering, can you do whatever you want with technology?"
"Sorry, but with technology you can really do whatever you want."
……
【Baiyun Game Company】
"What do you think about the explosion of [Traveling Frog]? Can we make a similar game?"
Bai Wenshu called all the designers of the company to a meeting, and said: "I don't want to create a miracle sales volume like [Traveling Frog], as long as it can reach one-tenth, it will be considered a success."
The designers nodded slightly, not surprised.
Looking at the entire game circle, there are really not many who dare to challenge Tian Moyun in similar games.
Some time ago, [Koling Game Company]'s "Defend the Frontier" claimed to beat "My Homeland" in terms of revenue in the first month, which aroused a burst of envy.
However, there is no mention of the difference between the two games in the field of "krypton gold".
The only profitable item in "My Homeland" is the 20 yuan monthly card. On the other hand, the upper limit of recharge in "Defense the Border" is about 150 yuan.
If the former sacrifices the life of the game and expands profit methods, it will be easy to win [-]-[-] million in the first month.
The two are not of the same type at all, [Koling Game Company] is just forcibly matching the benchmark.
……
The more he understands video games, the more terrifying Tian Moyun can feel.
Each of his games seems to be beyond the times, and other game manufacturers can make a lot of money as long as they learn a small part.
Bai Wenshu never thought that she could defeat the opponent, so she always had a humble and learning attitude.
As for this [Travel Frog], she started to experience it as soon as it was released, and she was surprised and puzzled by this super simple gameplay at the beginning.
She knows very well—
Tian Moyun is now at his peak, and coupled with his "perfect obsessive-compulsive disorder" personality, it is unlikely that he will make a foolish move.
This [Travel Frog] must have its unique design concept, but I haven't fully understood it yet.
She initially positioned this game as: casual, light, innovative, random, and: interact with "My Homeland";
The former is still a bit of a novelty, but the latter (referring to: interacting with "My Homeland") doesn't look like it's worth 99 yuan.
And it wasn't until Tian Moyun's Weibo explanation, coupled with the commercials, that she suddenly woke up.
【Traveling Frog】The biggest attraction is not the gameplay itself, but the meaning given to it, a... social problem.
……
"I believe everyone can see it."
A female designer said: "[Travel Frog] is a product with full sincerity, and its many designs give people an experience of making a lot of money for 99 yuan."
"For example: stylish design, comfortable feel, simple and delicate painting style, small frogs in the handheld... I will call it a handheld, the dual experience on the handheld and computer, the interaction with players, and the protection of farm vegetables. Infested by pests, a new gameplay experience on the handheld side, randomness..."
"The integration of these designs is the root of [Travel Frog]."
"The "family love" proposed by Tian Moyun gave this game a soul, turning it from a creative small game into a well-known masterpiece."
"Not only "family love", but also the protection of nature, calling on the public to protect beneficial animals such as frogs, has also received a lot of praise."
"Based on the above, the hardware, software, down-to-earth family affection, and animal protection... are all done perfectly."
"so--"
"If we're going to take the success of [Traveling Frog] into account, I don't think it's going to be an easy thing to do if you take all of the above into account."
"I even feel—"
"Tian Moyun's game brings the public more impressive feelings than all his previous games, and has received a lot of praise from the public."
……
The opinion of the female designer made everyone in the conference room nod in approval.
"Let me tell you."
Another male designer said: "First of all, let's not deify Tian Moyun. No matter how powerful he is, he is just a designer like us, not a god. If you subconsciously think that he is a god, then you will never mention the possibility of surpassing him." sex."
"Just to talk about this game—"
"[Traveling Frog] has a good idea and a good painting style. Although the dual-terminal interactive gameplay is good, it is not enough to support such a hot sales;"
"Its biggest selling point lies in the emotion Tian Moyun bestows."
"I have read a survey report before. Since 2000, a large number of labor force people in our country have poured into big cities to work and start businesses. There are more and more left-behind children and left-behind elderly people. When many people are busy, they may spend half a year, I only go home once a year."
"This feeling of being away from home... I believe most of you here have felt it."
"We go to other places to go to university and work hard. In essence, we are all for a better future, but we ignore the feelings and thoughts of our family members. Sometimes we feel bitter when we think about it."
"And the family affection given by [Traveling Frog] directly hit the emotions of a large number of young people, giving them an opportunity to empathize with each other and bring them into the identity of parents, and feel the kind of parents who miss their children at home, worry about them, and look forward to The feeling of going home."
"That's the key to [Traveling Frog's] real success."
"If it's just the gameplay... I believe I'll get tired of this extremely simple gameplay in a few days at most."
"But why doesn't Tian Moyun design more gameplay, but why is the design so simple?"
"I think this is precisely the most perfect design for the game."
"It is precisely because the gameplay is extremely simple that we can attract more non-gamers and let everyone truly feel the soul of this game. In boredom, we are always looking forward to the emotion of children's news, rather than being limited by the gameplay. Destroy the atmosphere of experiencing family affection."
"Such a masterpiece cannot be replicated or imitated by us."
"The above is my opinion."
After the male designer finished speaking, the audience was dead silent.
Everyone subconsciously nodded in agreement. The male designer's words were rational, but the analysis of the reason for the popularity of this game was not wrong, which was in line with everyone's consensus.
but--
"So, after talking nonsense for a long time, you just tell me that you can't do anything?"
The corners of Bai Wenshu's mouth twitched slightly, with an unspeakable MMP in her heart.
(End of this chapter)
Unlike these melon-eating netizens/pure players, the game makers have a more professional view of this game.
"The gameplay of [Traveling Frog] is really simple, second only to "Flying Bird". How did this thing become popular?"
"Could it be because Tian Moyun produced it?"
"No, Tian Moyun's fans are strong, but they don't buy every game. If it's a garbage game, they won't buy it either."
“[Travel Frog] is a game that is out of the circle, and many consumers who are not interested in the game are also playing it.”
"This kind of weird game can be popular, can we also make one and try it?"
"First of all, you have to have technology. Among other things, you can't figure out just a chip embedded in this little toy."
"Can I buy it from [Thunder Group]?"
"It's hard, they have very strict control over the core technology; besides, even if they are willing to sell chips, who can afford them?"
"That is to say, only Tian Moyun can make things like [color screen cube machine], [electronic pet], [travel frog] in the whole country, and others can't?"
"For now, that's it."
"Too domineering, can you do whatever you want with technology?"
"Sorry, but with technology you can really do whatever you want."
……
【Baiyun Game Company】
"What do you think about the explosion of [Traveling Frog]? Can we make a similar game?"
Bai Wenshu called all the designers of the company to a meeting, and said: "I don't want to create a miracle sales volume like [Traveling Frog], as long as it can reach one-tenth, it will be considered a success."
The designers nodded slightly, not surprised.
Looking at the entire game circle, there are really not many who dare to challenge Tian Moyun in similar games.
Some time ago, [Koling Game Company]'s "Defend the Frontier" claimed to beat "My Homeland" in terms of revenue in the first month, which aroused a burst of envy.
However, there is no mention of the difference between the two games in the field of "krypton gold".
The only profitable item in "My Homeland" is the 20 yuan monthly card. On the other hand, the upper limit of recharge in "Defense the Border" is about 150 yuan.
If the former sacrifices the life of the game and expands profit methods, it will be easy to win [-]-[-] million in the first month.
The two are not of the same type at all, [Koling Game Company] is just forcibly matching the benchmark.
……
The more he understands video games, the more terrifying Tian Moyun can feel.
Each of his games seems to be beyond the times, and other game manufacturers can make a lot of money as long as they learn a small part.
Bai Wenshu never thought that she could defeat the opponent, so she always had a humble and learning attitude.
As for this [Travel Frog], she started to experience it as soon as it was released, and she was surprised and puzzled by this super simple gameplay at the beginning.
She knows very well—
Tian Moyun is now at his peak, and coupled with his "perfect obsessive-compulsive disorder" personality, it is unlikely that he will make a foolish move.
This [Travel Frog] must have its unique design concept, but I haven't fully understood it yet.
She initially positioned this game as: casual, light, innovative, random, and: interact with "My Homeland";
The former is still a bit of a novelty, but the latter (referring to: interacting with "My Homeland") doesn't look like it's worth 99 yuan.
And it wasn't until Tian Moyun's Weibo explanation, coupled with the commercials, that she suddenly woke up.
【Traveling Frog】The biggest attraction is not the gameplay itself, but the meaning given to it, a... social problem.
……
"I believe everyone can see it."
A female designer said: "[Travel Frog] is a product with full sincerity, and its many designs give people an experience of making a lot of money for 99 yuan."
"For example: stylish design, comfortable feel, simple and delicate painting style, small frogs in the handheld... I will call it a handheld, the dual experience on the handheld and computer, the interaction with players, and the protection of farm vegetables. Infested by pests, a new gameplay experience on the handheld side, randomness..."
"The integration of these designs is the root of [Travel Frog]."
"The "family love" proposed by Tian Moyun gave this game a soul, turning it from a creative small game into a well-known masterpiece."
"Not only "family love", but also the protection of nature, calling on the public to protect beneficial animals such as frogs, has also received a lot of praise."
"Based on the above, the hardware, software, down-to-earth family affection, and animal protection... are all done perfectly."
"so--"
"If we're going to take the success of [Traveling Frog] into account, I don't think it's going to be an easy thing to do if you take all of the above into account."
"I even feel—"
"Tian Moyun's game brings the public more impressive feelings than all his previous games, and has received a lot of praise from the public."
……
The opinion of the female designer made everyone in the conference room nod in approval.
"Let me tell you."
Another male designer said: "First of all, let's not deify Tian Moyun. No matter how powerful he is, he is just a designer like us, not a god. If you subconsciously think that he is a god, then you will never mention the possibility of surpassing him." sex."
"Just to talk about this game—"
"[Traveling Frog] has a good idea and a good painting style. Although the dual-terminal interactive gameplay is good, it is not enough to support such a hot sales;"
"Its biggest selling point lies in the emotion Tian Moyun bestows."
"I have read a survey report before. Since 2000, a large number of labor force people in our country have poured into big cities to work and start businesses. There are more and more left-behind children and left-behind elderly people. When many people are busy, they may spend half a year, I only go home once a year."
"This feeling of being away from home... I believe most of you here have felt it."
"We go to other places to go to university and work hard. In essence, we are all for a better future, but we ignore the feelings and thoughts of our family members. Sometimes we feel bitter when we think about it."
"And the family affection given by [Traveling Frog] directly hit the emotions of a large number of young people, giving them an opportunity to empathize with each other and bring them into the identity of parents, and feel the kind of parents who miss their children at home, worry about them, and look forward to The feeling of going home."
"That's the key to [Traveling Frog's] real success."
"If it's just the gameplay... I believe I'll get tired of this extremely simple gameplay in a few days at most."
"But why doesn't Tian Moyun design more gameplay, but why is the design so simple?"
"I think this is precisely the most perfect design for the game."
"It is precisely because the gameplay is extremely simple that we can attract more non-gamers and let everyone truly feel the soul of this game. In boredom, we are always looking forward to the emotion of children's news, rather than being limited by the gameplay. Destroy the atmosphere of experiencing family affection."
"Such a masterpiece cannot be replicated or imitated by us."
"The above is my opinion."
After the male designer finished speaking, the audience was dead silent.
Everyone subconsciously nodded in agreement. The male designer's words were rational, but the analysis of the reason for the popularity of this game was not wrong, which was in line with everyone's consensus.
but--
"So, after talking nonsense for a long time, you just tell me that you can't do anything?"
The corners of Bai Wenshu's mouth twitched slightly, with an unspeakable MMP in her heart.
(End of this chapter)
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