Reborn in another world as a game
Chapter 418 The Price Grading System of Arcade Games
Chapter 418 The Price Grading System of Arcade Games
"Can staggered release times be avoided?"
Tian Moyun asked back.
"Uh……"
Xia Yu thought for a while, then shook her head: "Once "The King of Fighters" comes out, all the arcade games on the market are not enough to watch. The categories of breakthrough, shooting, racing, etc. are okay, but fighting games..."
The degree of completion of "The King of Fighters" is too high, far exceeding the limit that this era should have.
As soon as this fighting game that requires a special hardware architecture is released, the fighting games on the market will almost die, and even "Street Fighter", which has been active in the sales list, will be crushed.
This is indeed not a problem that can be solved by staggering time.
"There is one more question."
Tian Moyun said lightly: ""King of Fighters" needs to be installed on a new arcade machine to run. The cost of the new arcade machine is very high, and it is impossible to replace the old arcade machine... If two arcade machines are placed in the game hall at the same time, everyone will know how to choose. Aren't all 16-bit arcade games obsolete?"
This is also a problem, and it is quite deadly.
Xia Yu suddenly found it quite funny. When developing the game, she was worried that the final effect of "The King of Fighters" would not meet Tian Moyun's satisfaction.
But now, the game has been developed, but it is worried that the effect of the game is too good, which will excessively damage the interests of friends and businessmen.
Quite interesting.
"Then what do you think we should do?"
Xia Yu asked.
He had some understanding of Tian Moyun's style of doing things. The other party seemed to be asking questions, but in fact, he had probably already thought of a solution in his heart.
"I'm going to make an improvement to [Thunder Game Hall]'s charging system."
Tian Moyun said: "I recently investigated the sales data of the past year and found a very interesting phenomenon."
"In the arcade game hall, the best-selling games are always those games on the daily sales list, which are basically monopolized by the top and first-rate manufacturers. There's almost no way out."
"The entire arcade platform is severely polarized."
"Games with good sales have an annual revenue of hundreds of millions, while those with poor sales...the annual revenue is only a few million, and there is not much profit. The gap between them is hundreds of times."
"certainly--"
"Both console and handheld games, there is a contrast between hot sales of hundreds of millions and upsets, but this is different."
"On the console side and the handheld side, it is not a few top masterpieces that sell the most overall, but a lot of mid-level games. Their games may not be as famous as the top masterpieces, but the combined revenue ratio of all of them is even greater. As high as 70% or more."
"The advantage of these two platforms is that—"
"As long as your game is interesting and attracts some players, you can make money. It doesn't matter whether you are a top player or not."
"But what about the arcade platform?"
"The top masterpiece accounts for 68% of the total revenue of the entire platform. Do you know what this proportion means?"
"There are thousands of games on the arcade platform, but more than 32 games account for the majority of revenue, and the other thousand games account for [-]%. All of these games are sold for only one or two months There are many good games in the game, but it is just bad luck that I met a very strong opponent in the same period.”
"After a detailed investigation, I found an interesting phenomenon—"
"Arcade platform, there is no middle-level game, only top-level and low-level games."
"This is obviously an unhealthy operating state for a game platform, so changes need to be made to drastically change this status quo."
……
"Change?"
Xia Yu woke up suddenly.
He really doesn't know these things, because this is what platform operators should care about, not game manufacturers.
The former needs to think about how to make the platform bigger and stronger, and how to attract traffic... while the latter needs to think about whether their own games can sell well.
It is precisely because of this——
Xia Yu never thought about the ecology of the arcade platform at all, nor did she realize whether this state was healthy. She only knew that her family was making a lot of money and shining brilliantly.
As the most powerful [Storm Game Company] in the entire industry, almost all of its games are on the bestseller lists. How could he have thought of this?
Hearing Tian Moyun say this data, he also gradually realized that something was wrong.
Can--
"This is the case with the arcade platform. Because the cost of experiencing the game is very low, it is easy to form a trend effect. When a game is popular, all players will try to try coins. For unpopular games, except for those players who like to be unique. Other than that, most of them won't try..."
Xia Yu frowned and said, "This is a special gene that arcade platforms are born with. How can we change it?"
……
"It's very simple, just make a game price classification system."
Tian Moyun said lightly: "Didn't many players complain that arcade games are not fun because the cost is too high? That's just right. We launched a price grading system to reduce the price of games with low sales. This can not only promote sales, Players can also play cheaper games."
"Game price grading system?"
Xia Yu was startled, and subconsciously said: "Those game manufacturers may not agree, right?"
They could have made a lot of money, but no one would be happy if a class directly cut off a lot of income.
"People definitely don't like the games on the best-selling list, but what about those games that sell poorly?"
Tian Moyun said casually: "The sales of those unpopular games are already very poor, and they can hardly be sold at ordinary times. Now give them a promotional opportunity to make more money, how can they not be happy?"
"That's true."
Xia Yu nodded thoughtfully.
In fact, the price of the game is nothing but the real profit.
Even if the price of the game is reduced to the point where it is almost free, but if you can make a lot of money, who would refuse?
An unpopular game that has already eaten ashes, the manufacturer has given up treatment. At this time, let me tell you: We are going to promote an unpopular game, and your game can be rescued...
Will the manufacturer be happy?
It's all come to this point, earning a point is a point.
Who can bite the bullet and say: My game must be sold at the same price as top masterpieces, and the price cannot be reduced?
Except for idiots, basically no one does it.
Games on the arcade platform pay more attention to "recommendation opportunities" than consoles and arcades. There are too many monks and too few porridges.
It's like the "limited free recommendation" in online novels——
During the limited exemption period, you can't get a penny.
For great writers, people don't even look down on such a broken recommendation, and they don't want to give it away for nothing.
But what about young writers at the grassroots level?
Can get a limited free opportunity, almost excited to cry, is there any?
……
"How should the classification be appropriate?"
Xia Yu asked tentatively, he had a feeling in his heart that Tian Moyun might have already figured out how to classify.
Telling myself this is just to test the acceptance of game manufacturers... just as a reference.
(End of this chapter)
"Can staggered release times be avoided?"
Tian Moyun asked back.
"Uh……"
Xia Yu thought for a while, then shook her head: "Once "The King of Fighters" comes out, all the arcade games on the market are not enough to watch. The categories of breakthrough, shooting, racing, etc. are okay, but fighting games..."
The degree of completion of "The King of Fighters" is too high, far exceeding the limit that this era should have.
As soon as this fighting game that requires a special hardware architecture is released, the fighting games on the market will almost die, and even "Street Fighter", which has been active in the sales list, will be crushed.
This is indeed not a problem that can be solved by staggering time.
"There is one more question."
Tian Moyun said lightly: ""King of Fighters" needs to be installed on a new arcade machine to run. The cost of the new arcade machine is very high, and it is impossible to replace the old arcade machine... If two arcade machines are placed in the game hall at the same time, everyone will know how to choose. Aren't all 16-bit arcade games obsolete?"
This is also a problem, and it is quite deadly.
Xia Yu suddenly found it quite funny. When developing the game, she was worried that the final effect of "The King of Fighters" would not meet Tian Moyun's satisfaction.
But now, the game has been developed, but it is worried that the effect of the game is too good, which will excessively damage the interests of friends and businessmen.
Quite interesting.
"Then what do you think we should do?"
Xia Yu asked.
He had some understanding of Tian Moyun's style of doing things. The other party seemed to be asking questions, but in fact, he had probably already thought of a solution in his heart.
"I'm going to make an improvement to [Thunder Game Hall]'s charging system."
Tian Moyun said: "I recently investigated the sales data of the past year and found a very interesting phenomenon."
"In the arcade game hall, the best-selling games are always those games on the daily sales list, which are basically monopolized by the top and first-rate manufacturers. There's almost no way out."
"The entire arcade platform is severely polarized."
"Games with good sales have an annual revenue of hundreds of millions, while those with poor sales...the annual revenue is only a few million, and there is not much profit. The gap between them is hundreds of times."
"certainly--"
"Both console and handheld games, there is a contrast between hot sales of hundreds of millions and upsets, but this is different."
"On the console side and the handheld side, it is not a few top masterpieces that sell the most overall, but a lot of mid-level games. Their games may not be as famous as the top masterpieces, but the combined revenue ratio of all of them is even greater. As high as 70% or more."
"The advantage of these two platforms is that—"
"As long as your game is interesting and attracts some players, you can make money. It doesn't matter whether you are a top player or not."
"But what about the arcade platform?"
"The top masterpiece accounts for 68% of the total revenue of the entire platform. Do you know what this proportion means?"
"There are thousands of games on the arcade platform, but more than 32 games account for the majority of revenue, and the other thousand games account for [-]%. All of these games are sold for only one or two months There are many good games in the game, but it is just bad luck that I met a very strong opponent in the same period.”
"After a detailed investigation, I found an interesting phenomenon—"
"Arcade platform, there is no middle-level game, only top-level and low-level games."
"This is obviously an unhealthy operating state for a game platform, so changes need to be made to drastically change this status quo."
……
"Change?"
Xia Yu woke up suddenly.
He really doesn't know these things, because this is what platform operators should care about, not game manufacturers.
The former needs to think about how to make the platform bigger and stronger, and how to attract traffic... while the latter needs to think about whether their own games can sell well.
It is precisely because of this——
Xia Yu never thought about the ecology of the arcade platform at all, nor did she realize whether this state was healthy. She only knew that her family was making a lot of money and shining brilliantly.
As the most powerful [Storm Game Company] in the entire industry, almost all of its games are on the bestseller lists. How could he have thought of this?
Hearing Tian Moyun say this data, he also gradually realized that something was wrong.
Can--
"This is the case with the arcade platform. Because the cost of experiencing the game is very low, it is easy to form a trend effect. When a game is popular, all players will try to try coins. For unpopular games, except for those players who like to be unique. Other than that, most of them won't try..."
Xia Yu frowned and said, "This is a special gene that arcade platforms are born with. How can we change it?"
……
"It's very simple, just make a game price classification system."
Tian Moyun said lightly: "Didn't many players complain that arcade games are not fun because the cost is too high? That's just right. We launched a price grading system to reduce the price of games with low sales. This can not only promote sales, Players can also play cheaper games."
"Game price grading system?"
Xia Yu was startled, and subconsciously said: "Those game manufacturers may not agree, right?"
They could have made a lot of money, but no one would be happy if a class directly cut off a lot of income.
"People definitely don't like the games on the best-selling list, but what about those games that sell poorly?"
Tian Moyun said casually: "The sales of those unpopular games are already very poor, and they can hardly be sold at ordinary times. Now give them a promotional opportunity to make more money, how can they not be happy?"
"That's true."
Xia Yu nodded thoughtfully.
In fact, the price of the game is nothing but the real profit.
Even if the price of the game is reduced to the point where it is almost free, but if you can make a lot of money, who would refuse?
An unpopular game that has already eaten ashes, the manufacturer has given up treatment. At this time, let me tell you: We are going to promote an unpopular game, and your game can be rescued...
Will the manufacturer be happy?
It's all come to this point, earning a point is a point.
Who can bite the bullet and say: My game must be sold at the same price as top masterpieces, and the price cannot be reduced?
Except for idiots, basically no one does it.
Games on the arcade platform pay more attention to "recommendation opportunities" than consoles and arcades. There are too many monks and too few porridges.
It's like the "limited free recommendation" in online novels——
During the limited exemption period, you can't get a penny.
For great writers, people don't even look down on such a broken recommendation, and they don't want to give it away for nothing.
But what about young writers at the grassroots level?
Can get a limited free opportunity, almost excited to cry, is there any?
……
"How should the classification be appropriate?"
Xia Yu asked tentatively, he had a feeling in his heart that Tian Moyun might have already figured out how to classify.
Telling myself this is just to test the acceptance of game manufacturers... just as a reference.
(End of this chapter)
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